User Experience Design for Social Robots: A Case Study in Integrating Embodiment
Abstract
:1. Introduction
- How does a robot’s verbal and nonverbal communication impact the user experience?
- When communicating with a robot, how do users perceive its nature and to what extent do they view it as a machine or a human-like entity?
2. Methodology
2.1. Experiment Design
- Voice and sound: The voice of the robot is female, clearly distinguishable from a human voice. The tone is stable during the conversation, with slight variations depending on the mood of the responses (sadness, happiness, confusion, etc.).
- Personality: The personality of the robot is extroverted, takes initiative, and actively questions the user. The robot is able to adapt its behaviour and the conversation according to the user’s behaviour, detecting if he/she is shy, if he/she feels like talking, if he/she is scared, etc., generating an individual profile for each user.
2.2. Session Structure: Interaction with Pepper
3. Results and Discussions
3.1. Quantitative Results
3.2. Qualitative Results
4. Conclusions, Limitations, and Future Research
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Name | Movements and Eye Colours |
---|---|
Great_1 | It nods its head. The robot also raises its right arm to the level of its torso and brings its elbow backwards. Then, it lowers it slightly. |
ScratchEye_1 | It raises its arm towards its eyes and rotates it repeatedly (as if pretending to scratch its eye). Eyes with light blue and blue LEDs. |
Surprise_3 | It raises its head, looking forward. It opens its arms slightly, palms facing outwards. Gasp of surprise. Eyes with yellow LEDs. |
Shocked_1 | It looks straight ahead. It moves its torso forward, crouching slightly. It brings its hands close to each other and separates them, leaving its arms hanging by its sides. Eyes with blue LEDs. |
Mocker_1 | It looks up, then lowers its head to the side and repeatedly raises and lowers it. The robot points forward with its left arm. It moves its right arm into a fist towards the lower part of the torso. Mocking laugh sound. Eyes with white LEDs. |
Laugh_2 | It lowers its head and then raises it, looking straight ahead. It bends its right arm putting its fist on its chin. It bends its left arm bringing the fist to the lower part of the torso. Sound of brief discreet laughter. Eyes with light blue and green LEDs. |
Happy_4 | It shakes its head up and down as if nodding. It bends its arms up slightly, bringing its hands closer. Eyes with green LEDs. |
Answer | Age |
---|---|
18 to 20 years | 47.22% |
20 to 25 years | 30.56% |
26 to 30 years | 2.78% |
30 to 40 years | 5.56% |
more than 40 years | 13.89% |
Dimensions | Categories | Sub-Categories |
---|---|---|
Environment | Room | |
Video camera | ||
User body language | ||
Talk to a robot | Selfie | Positive |
Disturbing | ||
Auto selfie | ||
Movement | Natural | |
Only in answer | ||
Move hands | ||
Technical aspects | Language processing | |
Structure | ||
Interview | Conversation | |
Interaction |
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Corrales-Paredes, A.; Sanz, D.O.; Terrón-López, M.-J.; Egido-García, V. User Experience Design for Social Robots: A Case Study in Integrating Embodiment. Sensors 2023, 23, 5274. https://doi.org/10.3390/s23115274
Corrales-Paredes A, Sanz DO, Terrón-López M-J, Egido-García V. User Experience Design for Social Robots: A Case Study in Integrating Embodiment. Sensors. 2023; 23(11):5274. https://doi.org/10.3390/s23115274
Chicago/Turabian StyleCorrales-Paredes, Ana, Diego Ortega Sanz, María-José Terrón-López, and Verónica Egido-García. 2023. "User Experience Design for Social Robots: A Case Study in Integrating Embodiment" Sensors 23, no. 11: 5274. https://doi.org/10.3390/s23115274
APA StyleCorrales-Paredes, A., Sanz, D. O., Terrón-López, M. -J., & Egido-García, V. (2023). User Experience Design for Social Robots: A Case Study in Integrating Embodiment. Sensors, 23(11), 5274. https://doi.org/10.3390/s23115274