Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview
Abstract
:1. Background
2. Methods
2.1. Electronic Databases and Information
2.2. Data Extraction
2.3. Assessment of Methodological Quality of Included Reviews
2.4. Data Management
3. Results
3.1. Characteristics of Systematic Reviews or Meta-Analysis
Methodological Quality Assessment
3.2. Types of Exergames
3.3. Effects of Exergames
Outcomes | ||||
---|---|---|---|---|
Authors, Years | Mental Health | Physical Health | BMI | Quality of the Evidence ¹ |
Andrade et al., 2019 | ←→ self-esteem and self-efficacy | High | ||
Ameryoun et al., 2018 | ↓BMI | Moderate | ||
Barnett et al., 2011 | ↑ level of energy expenditure | Critically Low | ||
Bochner et al., 2015 | ←→ weight change | Moderate | ||
Carmo et al., 2012 | ↑ physical activity | Moderate | ||
Costa et al., 2020 | ↑socialization | Low | ||
Gao & Chen, 2014 | ↑ physical activity | ←→ BMI | Moderate | |
Gao et al., 2015 | ↑ self-esteem | ↑ level of energy expenditure ↑ physical activity | Moderate | |
Jimenéz et al., 2019 | ↓BMI | Moderate | ||
Joronen et al., 2017 | ↑ self-esteem and self-efficacy | Moderate | ||
Lamboglia et al., 2013 | ↑ level of energy expenditure; maximal oxygen uptake; heart rate↑ physical activity | Low | ||
LeBlacn et al., 2013 | ↑ level of energy expenditure | Moderate | ||
Lu et al., 2013 | ↓BMI | Moderate | ||
Oliveira et al., 2020 | ↑ physical activity | ↓BMI | High | |
Pakarinen et al., 2017 | ↑ physical activity | Moderate | ||
Peng et al., 2011 | ↑ level of energy expenditure; maximal oxygen uptake; heart rate | Moderate | ||
Williams & Ayres, 2020 | ↑ physical activity | Moderate |
3.3.1. Effects of Mental Health
3.3.2. Effects on Physical Fitness
3.3.3. Effects on Body Composition
4. Discussion
4.1. Practical Implications
4.2. Limitations
5. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Authors, Years | Study Design | Country | Number of Trials | Participants (Number) | Gender Distribution | Participants Ages (Mean-Years) | Population/Diagnoses | Intervention | Control |
---|---|---|---|---|---|---|---|---|---|
Ameryoun et al., 2018 | Systematic review and meta-analysis | Iran | 11 | 951 | Both sex | 5–18 | Overweight or obese | Active game (based in: soccer, dance, cycling) | No Control |
Andrade et al., 2019 | Systematic review and meta-analysis | Brazil | 9 | 336 | Both sex | 6–19 | Overweight or obese | Exergames | walking on the treadmill, control |
Barnett et al., 2011 | Systematic review | China | 9 | 187 | Both sex | 6–18 | Overweight and non-overweight | AVGs | Walking, running, squatting, jumping, stamping, dance, boxing; |
Bochner et al., 2014 | Meta-analyses | USA | 7 | 588 | Both sex | 7–19 | Overweight or obese | AVGs | no-intervention |
Carmo et al., 2012 | Systematic review | Brazil | 10 | 623 | Both sex | 8–14 | No related | AVGs | No intervention |
Costa et al., 2020 | Systematic review | Brazil | 8 | 4728 | Both sex | 3–18 | No related | Educational technology | Controlled and Uncontrolled |
Gao & Chen, 2014 | Systematic review | USA | 34 | Both sex | 7–19 | Obesity | AVGs | ||
Gao et al., 2015 | Meta-analysis | USA. | 35 | 11 to 1112 | Both sex | 6–15 | No related | AVGs | Laboratory based exercise exercises, sedentary behaviors |
Jimenéz et al., 2019 | Systematic review and meta-analysis | Spain | 16 | 1222 | Both sex | 7–18 | Overweight or obese | Active game (based in: game bike, cycling, dance met) | Control group |
Joronen et al., 2017 | Systematic review | Finland | 10 | 882 | Both sex | 9–19 | Normal weight; overweight or obese | AVGs | No-exercise control group |
Lamboglia et al., 2013 | Systematic review | Brazil | 9 | 516 | Both sex | 6–15 | Obesity | AVGs | Conventional sedentary games/No intervention |
LeBlacn et al., 2013 | Systematic review | USA | 52 | 1992 | Both sex | 3–17 | Overweight and obese | AVGs | Passive video game/No intervention |
Lu et al., 2013 | Systematic review | Illinois | 14 | 1349 | Both sex | 7–18 | Overweight and obese | Games | No intervention |
Oliveira et al., 2020 | Systematic review and meta-analysis | Brazil | 12 | 1016 | Both sex | 7–19 | No related | AVGs | Normal actives or game passives |
Pakarinen et al., 2017 | Systematic review | Finland | 5 | 726 | Both sex | 9–19 | No related | Exergame (Dance Revolution, interactive multimedia for improving FITness) | No intervention |
Peng et al., 2011 | Meta-analysis | Michigan | 18 | 354 | Both sex | <18–>18 | Normal weight and Overweight | AVGs | while engaging in other traditional physical activities |
Williams & Ayres, 2020 | Systematic review | USA | 6 | 20 to 105 | Both sex | 12–19 | Overweight and obese | AVGs | Control condition/received a Fitbit |
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Santos, I.K.d.; Medeiros, R.C.d.S.C.d.; Medeiros, J.A.d.; Almeida-Neto, P.F.d.; Sena, D.C.S.d.; Cobucci, R.N.; Oliveira, R.S.; Cabral, B.G.d.A.T.; Dantas, P.M.S. Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview. Int. J. Environ. Res. Public Health 2021, 18, 1641. https://doi.org/10.3390/ijerph18041641
Santos IKd, Medeiros RCdSCd, Medeiros JAd, Almeida-Neto PFd, Sena DCSd, Cobucci RN, Oliveira RS, Cabral BGdAT, Dantas PMS. Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview. International Journal of Environmental Research and Public Health. 2021; 18(4):1641. https://doi.org/10.3390/ijerph18041641
Chicago/Turabian StyleSantos, Isis Kelly dos, Rafaela Catherine da Silva Cunha de Medeiros, Jason Azevedo de Medeiros, Paulo Francisco de Almeida-Neto, Dianne Cristina Souza de Sena, Ricardo Ney Cobucci, Ricardo Santos Oliveira, Breno Guilherme de Araújo Tinoco Cabral, and Paulo Moreira Silva Dantas. 2021. "Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview" International Journal of Environmental Research and Public Health 18, no. 4: 1641. https://doi.org/10.3390/ijerph18041641
APA StyleSantos, I. K. d., Medeiros, R. C. d. S. C. d., Medeiros, J. A. d., Almeida-Neto, P. F. d., Sena, D. C. S. d., Cobucci, R. N., Oliveira, R. S., Cabral, B. G. d. A. T., & Dantas, P. M. S. (2021). Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview. International Journal of Environmental Research and Public Health, 18(4), 1641. https://doi.org/10.3390/ijerph18041641