Application of Metaverse Service to Healthcare Industry: A Strategic Perspective
Abstract
:1. Introduction
2. Metaverse Service Background
2.1. Conceptual Timelines
2.2. Metaverse Driving Forces
3. Application of Metaverse Service to Healthcare Industry
4. Metaverse Service Strategy
5. Conclusions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
- Holloway, D. Virtual worlds and health: Healthcare delivery and simulation opportunities. In Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms; IGI Global: Hershey, PA, USA, 2012; pp. 251–270. [Google Scholar]
- Seo, K.R.; Park, S.H. Opportunities and Challenges of the Metaverse Government; National Information Society Agency: Daegu, Korea, 2021. [Google Scholar]
- Ghanbarzadeh, R.; Ghapanchi, A.H.; Blumenstein, M.; Talaei-Khoei, A. A decade of research on the use of three-dimensional virtual worlds in health care: A systematic literature review. J. Med. Internet Res. 2014, 16, e3097. [Google Scholar] [CrossRef] [PubMed] [Green Version]
- Kovacev, N. Metaverse and medicine. In Proceedings of the 2022 IEEE Zooming Innovation in Consumer Technologies Conference (ZINC), Novi Sad, Serbia, 25–26 May 2022; p. 1. [Google Scholar]
- Thomason, J. Metahealth-How will the metaverse change health care? J. Metaverse 2021, 1, 13–16. [Google Scholar]
- Albujeer, A.; Khoshnevisan, M. Metaverse and oral health promotion. Br. Dent. J. 2022, 232, 587. [Google Scholar] [CrossRef] [PubMed]
- Cho, M.G. A study on smart aging system for the elderly based on metaverse. J. Digit. Converg. 2022, 20, 261–268. [Google Scholar]
- McWilliam, A.; Scarfe, P. The metaverse and oncology. Clin. Oncol. 2022. [Google Scholar] [CrossRef]
- Lee, J.; Lee, T.S.; Lee, S.; Jang, J.; Yoo, S.; Choi, Y.; Park, Y.R. Development and application of a metaverse-based social skills training program for children with autism spectrum disorder to improve social interaction: Protocol for a randomized controlled trial. JMIR Res. Protoc. 2022, 11, e35960. [Google Scholar] [CrossRef]
- Skalidis, I.; Muller, O.; Fournier, S. CardioVerse: The cardiovascular medicine in the era of metaverse. Trends Cardiovasc. Med. 2022. [Google Scholar] [CrossRef]
- Stephenson, N. Snow Crash; Bantam Books: New York, NY, USA, 1992. [Google Scholar]
- Yang, J.O.; Lee, J.S. Utilization exercise rehabilitation using metaverse (VR·AR MR XR). Korean J. Sport Biomech. 2021, 31, 249–258. [Google Scholar]
- Parsons, T.D. Virtual simulations and the second life metaverse: Paradigm shift in neuropsychological assessment. In Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms; IGI Global: Hershey, PA, USA, 2012; pp. 234–250. [Google Scholar]
- Craig, E. Meta-perspectives on the metaverse: A blogosphere debate on the significance of second life. In EdMedia+ Innovate Learning; Association for the Advancement of Computing in Education (AACE): Waynesville, NC, USA, 2007; pp. 4208–4213. [Google Scholar]
- Damar, M. What the literature on medicine, nursing, public health, midwifery, and dentistry reveals: An overview of the rapidly approaching metaverse. J. Metaverse 2022, 2, 62–70. [Google Scholar]
- Garavand, A.; Aslani, N. Metaverse phenomenon and its impact on health: A scoping review. Inform. Med. Unlocked 2022, 32, 101029. [Google Scholar] [CrossRef]
- Marzaleh, M.A.; Peyravi, M.; Shaygani, F. A revolution in health: Opportunities and challenges of the Metaverse. EXCLI J. 2022, 21, 791. [Google Scholar]
- Yang, Y.; Siau, K.; Xie, W.; Sun, Y. Smart health intelligent healthcare systems in the metaverse, artificial intelligence, and data science era. J. Organ. End User Comput. 2022, 34, 1–14. [Google Scholar]
- Afrashtehfar, K.I.; Abu-Fanas, A.S. Metaverse, crypto, and NFTs in dentistry. Educ. Sci. 2022, 12, 538. [Google Scholar] [CrossRef]
- Chen, D.; Zhang, R. Exploring research trends of emerging technologies in health metaverse: A bibliometric analysis. SSRN 2022. [Google Scholar] [CrossRef]
- Mozumder, M.A.I.; Sheeraz, M.M.; Athar, A.; Aich, S.; Kim, H.C. Overview: Technology roadmap of the future trend of metaverse based on IoT, blockchain, AI technique, and medical domain metaverse activity. In Proceedings of the 24th International Conference on Advanced Communication Technology (ICACT), Phyeongchang, Korea, 13–16 February 2022; pp. 256–261. [Google Scholar]
- Almarzouqi, A.; Aburayya, A.; Salloum, S.A. Prediction of user’s intention to use metaverse system in medical education: A hybrid SEM-ML learning approach. IEEE Access 2022, 10, 43421–43434. [Google Scholar] [CrossRef]
- Bhattacharya, P.; Obaidat, M.S.; Savaliya, D.; Sanghavi, S.; Tanwar, S.; Sadaun, B. Metaverse assisted telesurgery in healthcare 5.0: An interplay of blockchain and explainable AI. In Proceedings of the 2022 International Conference on Computer, Information and Telecommunication Systems (CITS), Athens, Greece, 13–15 July 2022; pp. 1–5. [Google Scholar]
- Thomason, J. Metaverse, token economies, and chronic diseases. Glob. Health J. 2022. [Google Scholar] [CrossRef]
- Mejia, J.M.R.; Rawat, D.B. recent advances in a medical domain metaverse: Status, challenges, and perspective. In Proceedings of the 2022 Thirteenth International Conference on Ubiquitous and Future Networks (ICUFN), Barcelona, Spain, 5–8 July 2022; pp. 357–362. [Google Scholar]
- Sun, M.; Xie, L.; Liu, Y.; Li, K.; Jiang, B.; Lu, Y.; Yang, D. The metaverse in current digital medicine. Clin. eHealth 2022, 5, 52–57. [Google Scholar] [CrossRef]
- Yu, X.; Owens, D.; Khazanchi, D. Building socioemotional environments in metaverses for virtual teams in healthcare: A conceptual exploration. In Proceedings of the International Conference on Health Information Science, Beijing, China, 8–10 April 2012; pp. 4–12. [Google Scholar]
- Gelernter, D. Mirror Worlds: Or the Day Software Puts the Universe in a Shoebox... How it Will Happen and What it Will Mean; Oxford University Press: Oxford, UK, 1993. [Google Scholar]
- Frølunde, L.; Teigland, R.; Flåten, B.-T. A Look at Entrepreneurs in the Nordic Region Exploring the Use of Virtual Worlds for Entrepreneurial Activity; Final Scientific/Expert Report on Virtual World Entrepreneurship; Stockholm School of Economics: Stockholm, Sweden, 2004; Volume 2. [Google Scholar]
- About Linden Lab. Available online: https://www.lindenlab.com/about (accessed on 15 August 2022).
- Roblox Company Information. Available online: https://en.help.roblox.com/hc/en-us/articles/203313370-Roblox-Company-Information (accessed on 15 August 2022).
- Nakamoto, S.; Re: Bitcoin P2P e-Cash Paper. Cryptography Mail Listing. 2008, pp. 1–2. Available online: https://satoshi.nakamotoinstitute.org/emails/cryptography/1/ (accessed on 15 August 2022).
- McMillan, R. The Fierce Battle for the Soul of Bitcoin. WIRED Business, 26 March 2014. [Google Scholar]
- Egliston, B.; Carter, M. Oculus imaginaries: The promises and perils of Facebook’s virtual reality. New Media Soc. 2022, 24, 70–89. [Google Scholar] [CrossRef]
- Reality Labs. Available online: https://tech.fb.com/ar-vr/ (accessed on 15 August 2022).
- Evans, G.; Miller, J.; Pena, M.I.; MacAllister, A.; Winer, E. Evaluating the Microsoft HoloLens through an augmented reality assembly application. In Degraded Environments: Sensing, Processing, and Display 2017; SPIE: Bellingham, WA, USA, 2017; Volume 10197, pp. 282–297. [Google Scholar]
- Microsoft HoloLens 2. Available online: https://www.microsoft.com/en-us/hololens (accessed on 15 August 2022).
- Anderson, N.; Steele, J.; O’Neill, L.A.; Harden, L.A. Pokémon Go: Mobile app user guides. Br. J. Sports Med. 2016, 51, 096762. [Google Scholar] [CrossRef]
- Niantic Our Product. Available online: https://nianticlabs.com/products?hl=en (accessed on 15 August 2022).
- Epic Fortnite News. Available online: https://www.epicgames.com/fortnite/en-US/news (accessed on 15 August 2022).
- Jungherr, A.; Schlarb, D.B. The extended reach of game engine companies: How companies like epic games and Unity technologies provide platforms for extended reality applications and the metaverse. Soc. Media+ Soc. 2022, 8. [Google Scholar] [CrossRef]
- Gauci, J.; Conti, E.; Liang, Y.; Virochsiri, K.; He, Y.; Kaden, Z.; Narayanan, V.; Ye, X.; Chen, Z.; Fujimoto, S. Horizon: Facebook’s open source applied reinforcement learning platform. arXiv 2018, arXiv:1811.00260. [Google Scholar]
- Orchard, A.; O’Gorman, M.; La Vecchia, C.; Lajoie, J. Augmented reality smart glasses in focus: A user group report. In Proceedings of the CHI Conference on Human Factors in Computing Systems Extended Abstracts, New Orleans, LA, USA, 29 April–5 May 2022; pp. 1–7. [Google Scholar]
- Sung, M.; Kim, J.; Kim, E.S.; Cho, S.H.; Won, Y.J.; Lim, B.C.; Pyun, S.Y.; Lee, H.; Lee, J.K.; Lee, J.H. RoF-based radio access network for 5G mobile communication systems in 28 GHz millimeter-wave. J. Lightwave Technol. 2019, 38, 409–420. [Google Scholar] [CrossRef]
- Hummel, M.; Kooten, K.V. Leveraging nvidia omniverse for in situ visualization. In International Conference on High Performance Computing; Springer: Cham, Switzerland, 2019; pp. 634–642. [Google Scholar]
- Upadhyay, A.K.; Khandelwal, K. Metaverse: The future of immersive training. Strateg. HR Rev. 2022, 21, 83–86. [Google Scholar] [CrossRef]
- Smart, J.; Cascio, J.; Paffendorf, J. Metaverse Roadmap Overview; Acceleration Studies Foundation: San Pedro, CA, USA, 2007; Available online: https://www.metaverseroadmap.org/overview/ (accessed on 15 August 2022).
- Boulos, M.N.K.; Hetherington, L.; Wheeler, S. Second Life: An overview of the potential of 3-D virtual worlds in medical and health education. Health Inf. Libr. J. 2007, 24, 233–245. [Google Scholar] [CrossRef]
- Dewi, Y.S.; Darma, G.S. Shifting business strategy of international standard hospital in metaverse era. JMMR J. Med. Manag. Hosp. 2022, 11, 30–43. [Google Scholar] [CrossRef]
- Wiederhold, B.K.; Riva, G. Metaverse creates new opportunities in healthcare. Annu. Rev. Cybertherapy Telemed. 2022, 20, 3–7. [Google Scholar]
- Wiederhold, B.K. Metaverse games: Game changer for healthcare? Cyberpsychol. Behav. Soc. Netw. 2022, 25, 267–269. [Google Scholar] [CrossRef]
- Tan, T.F.; Li, Y.; Lim, J.S.; Gunasekeran, D.V.; Teo, Z.L.; Ng, W.Y.; Ting, D.S. Metaverse and virtual health care in ophthalmology: Opportunities and challenges. Asia-Pac. J. Ophthalmol. 2022, 11, 237–246. [Google Scholar] [CrossRef]
- Usmani, S.S.; Sharath, M.; Mehendale, M. Future of mental health in the metaverse. Gen. Psychiatry 2022, 35, e100825. [Google Scholar] [CrossRef]
- Lee, R.-A. Is It possible to apply the metaverse to health care system? Ewha Med. J. 2022, 45, 1–2. [Google Scholar] [CrossRef]
- Turbyne, C.A. Virtuality Technologies in Mental Healthcare: The Medical Metaverse of Tomorrow. Ph.D. Thesis, Faculty of Medicine (AMC-UvA), Amsterdam, The Netherlands, 2022. [Google Scholar]
- McGonigal, J. Reality is Broken: Why Games Make Us Better and How They Can Change the World; Penguin: New York, NY, USA, 2011. [Google Scholar]
- Musamih, A.; Salah, K.; Jayaraman, R.; Yaqoob, I.; Puthal, D.; Ellahham, S. NFTs in healthcare: Vision, opportunities, and challenges. IEEE Consum. Electron. Mag. 2022. [Google Scholar] [CrossRef]
- Yang, D.; Zhou, J.; Chen, R.; Song, Y.; Song, Z.; Zhang, X.; Bai, C. Expert consensus on the metaverse in medicine. Clin. eHealth 2022, 5, 1–9. [Google Scholar] [CrossRef]
- Song, S.W.; Chung, D.H. Explication and rational conceptualization of metaverse. Informatiz. Policy 2021, 28, 3–22. [Google Scholar]
- Klinker, K.; Wiesche, M.; Krcmar, H. Digital transformation in health care: Augmented reality for hands-free service innovation. Inf. Syst. Front. 2020, 22, 1419–1431. [Google Scholar] [CrossRef] [Green Version]
- Sutherland, J.; Belec, J.; Sheikh, A.; Chepelev, L.; Althobaity, W.; Chow, B.J.; La Russa, D.J. Applying modern virtual and augmented reality technologies to medical images and models. J. Digit. Imaging 2019, 32, 38–53. [Google Scholar] [CrossRef]
- Ficarra, B. Virtual reality, augmented reality, and mixed reality. In Emerging Technologies for Nurses: Implications for Practice; Springer Publishing Company: New York, NY, USA, 2020; pp. 95–126. [Google Scholar]
- Dibble, C.F.; Molina, C.A. Device profile of the XVision-spine (XVS) augmented-reality surgical navigation system: Overview of its safety and efficacy. Expert Rev. Med. Devices 2021, 18, 1–8. [Google Scholar] [CrossRef]
- Han, S.; Bang, M.Y. Domestic XR Usage Trend in the Non-Face-to-Face Era; SPRI (Softw. Policy Res. Inst.): Seongnam, Korea, 2020. [Google Scholar]
- Filiz, M. Metaverse and a swot analysis of Turkish health system. Turk. Res. J. Acad. Soc. Sci. 2022, 5, 61–68. [Google Scholar]
- Chen, H.; Lee, A.S.; Swift, M.; Tang, J.C. 3D collaboration method over HoloLens™ and Skype™ end points. In Proceedings of the 3rd International Workshop on Immersive Media Experiences, Brisbane, Australia, 30 October 2015; pp. 27–30. [Google Scholar]
- Karim, J.S.; Hachach-Haram, N.; Dasgupta, P. Bolstering the surgical response to COVID-19: How virtual technology will save lives and safeguard surgical practice. BJU Int. 2020, 125, E18. [Google Scholar] [CrossRef]
- Molina, C.A.; Theodore, N.; Ahmed, A.K.; Westbroek, E.M.; Mirovsky, Y.; Harel, R.; Sciubba, D.M. Augmented reality–assisted pedicle screw insertion: A cadaveric proof-of-concept study. J. Neurosurg. Spine 2019, 31, 139–146. [Google Scholar] [CrossRef]
- Vicarious Surgical. Vicarious Surgical—The Fusion of Surgical Robotics and Virtual Reality. Available online: https://www.vicarioussurgical.com/ (accessed on 25 November 2020).
- Osso VR. How It Works. Available online: https://www.ossovr.com/how-it-works (accessed on 15 August 2022).
- Medivis, Surgical AR. Available online: https://www.medivis.com/surgicalar (accessed on 15 August 2022).
- Weeks, J.K.; Pakpoor, J.; Park, B.J.; Robinson, N.J.; Rubinstein, N.A.; Prouty, S.M.; Nachiappan, A.C. Harnessing augmented reality and CT to teach first-year medical students head and neck anatomy. Acad. Radiol. 2021, 28, 871–876. [Google Scholar] [CrossRef]
- FundamentalVR. Available online: https://www.fundamentalvr.com/ (accessed on 15 August 2022).
- Spera, C.; Somerville, A.; Caniff, S.; Keenan, J.; Fischer, M.D. Virtual reality haptic surgical simulation for sub-retinal administration of an ocular gene therapy. Investig. Ophthalmol. Vis. Sci. 2020, 61, 4503. [Google Scholar]
- AppliedVR. Solving Pain Through Immersive Therapeutics. Available online: https://www.appliedvr.io/ (accessed on 15 August 2022).
- Lundström, A.; Fernaeus, Y. The disappearing computer science in healthcare VR applications. In Proceedings of the Halfway to the Future Symposium 2019, Nottingham, UK, 19–20 November 2019; pp. 1–5. [Google Scholar]
- Oxford VR. Evidence-Based Immersive Treatments for Serious Mental Illness and Behavioral Health. Available online: https://oxfordvr.co/ (accessed on 15 August 2022).
- XRHealth. Available online: https://www.xr.health/ (accessed on 15 August 2022).
- Tregua, M.; Mele, C.; Russo-Spena, T.; Marzullo, M.L.; Carotenuto, A. Digital Transformation in the Era of Covid-19. In International Conference on Applied Human Factors and Ergonomics; Springer: Cham, Switzerland, 2021; pp. 97–105. [Google Scholar]
- Mesko, B. The promise of the metaverse in cardiovascular health. Eur. Heart J. 2022, 43, 2647–2649. [Google Scholar] [CrossRef] [PubMed]
- Southworth, M.K.; Silva, J.R.; Silva, J.N.A. Use of extended realities in cardiology. Trends Cardiovasc. Med. 2020, 30, 143–148. [Google Scholar] [CrossRef] [PubMed]
- Duman, S.; Çelik Özen, D.; Duman, Ş.B. Metaverse in paediatric dentistry. Eur. Arch. Paediatr. Dent. 2022, 23, 655–656. [Google Scholar] [CrossRef]
- Wu, T.C.; Ho, C.T.B. A scoping review of metaverse in emergency medicine. Australas. Emerg. Care 2022. [Google Scholar] [CrossRef]
- Werner, H.; Ribeiro, G.; Arcoverde, V.; Lopes, J.; Velho, L. The use of metaverse in fetal medicine and gynecology. Eur. J. Radiol. 2022, 150, 110241. [Google Scholar] [CrossRef]
- Zeng, Y.; Zeng, L.; Zhang, C.; Cheng, A.S. The metaverse in cancer care: Applications and challenges. Asia-Pac. J. Oncol. Nurs. 2022, 100111. [Google Scholar] [CrossRef]
- Yoon, J.H.; Kim, G.E. The outlook and innovation strategy for the metaverse virtual world ecosystem. STEPI Insight 2021, 284, 1–53. [Google Scholar]
- Lee, S.H. Log in metaverse: Revolution of human × space × time. SPRI Issue Rep. 2021, 115, 1–32. [Google Scholar]
- With Almost Half of World’s Population Still Offline, Digital Divide Risks Becoming ‘New Face of Inequality’, Deputy Secretary-General Warns General Assembly. Available online: https://press.un.org/en/2021/dsgsm1579.doc.htm (accessed on 30 August 2022).
- Gibson, W. Neuromancer; ACE: New York, NY, USA, 1984. [Google Scholar]
- Pine, B.J.; Gilmore, J.H. Welcome to the experience economy. Harv. Bus. Rev. 1998, 76, 97–105. [Google Scholar]
- Ghani, A.; McGinnity, T.M.; Maguire, L.P.; Harkin, J. Area efficient architecture for large scale implementation of biologically plausible spiking neural networks on reconfigurable hardware. In Proceedings of the International Conference on Field Programmable Logic and Applications, Madrid, Spain, 28–30 August 2006; pp. 1–2. [Google Scholar]
- Ghani, A.; Aina, A.; See, C.H.; Yu, H.; Keates, S. Accelerated diagnosis of novel Coronavirus (COVID-19)—Computer vision with convolutional neural networks (CNNs). Electronics 2022, 11, 1148. [Google Scholar] [CrossRef]
Year | Descriptions | References |
---|---|---|
1992 | Stephenson coined metaverse term and concept in a novel Snow Crash | [11] |
1993 | Gelernter proposed the digital twin concept | [28] |
2003 | Linden Labs launched internet-based virtual world Second Life | [29] |
2004 | Unity released a platform for creating and operating 3D web media | [30] |
2006 | Roblox released an online game platform and game creation system | [31] |
2008 | Nakamoto invented bitcoin | [32] |
2011 | Blockchain established as the first bitcoin blockchain explorer | [33] |
2014 | Facebook acquired VR tech company Oculus | [34,35] |
2015 | Microsoft launched a head mounted display (HMD) AR device HoloLens | [36,37] |
2016 | Niantic launched a popular mobile AR game Pokemon Go | [38,39] |
2017 | Epic released an online video game Fortnite | [40,41] |
2019 | Facebook announced social VR platform Horizon | [42] |
2020 | Google acquired AR glasses start-up North (Thalmic Labs) | [43] |
2020 | LG Uplus released the world’s first 5G-based AR glasses | [44] |
2020 | NVIDIA released a real time graphics collaboration platform Omniverse | [45] |
2021 | Microsoft released digital collaboration platform MS Mesh | [46] |
Item | Augmented Reality | Life-Logging | Mirror Worlds | Virtual World |
---|---|---|---|---|
Concept | An interactive environment by superimposing virtual 2D or 3D objects in real space | Technology to capture, store, and share everyday experiences and information about things and people | A virtual world that reflects the real world as it is, but expanded informationally | A virtual world built with digital data |
Features | Building a smart environment using location-based technology and networks | Recording information about objects and people using augmented technology | Utilizing virtual map, modeling, GPS, and lifelogging technology | Interacting between avatars reflecting the user’s ego |
Value/Needs | Provides immersive content that combines the real world, fantasy, and convenience | Extensive real-world experience and information can be checked at any time and shared with others | Maximized usability by integrating and expanding external information into the virtual space | Provides a new virtual space that does not exist in reality where various individuals can perform activities |
Core Technology | Unstructured data processing, 3D printing, 5G networks | Online platform, ubiquitous sensor, 5G network | Blockchain technology, GIS system, data storage and 3D technology | Graphics technology, 5G network, artificial intelligence, block chain technology |
Challenges | Confusion in augmented reality space where reality is superimposed Ownership of characters in augmented reality, etc. | Infringement of portrait and property rights and leak of internal secrets Violation of dual position ban, etc. | Unfair trade occurred due to information manipulation problem and huge platform lock-in effect | Avoidance of the real world and fear of disorder that will cause moral and ethical problems |
Areas | Description | Benchmarking Companies |
---|---|---|
Surgical Operations | Providing navigation solutions to surgeons during surgery It can penetrate the patient’s anatomy and perform surgery with high precision and minimal complications It can also be used for remote virtual guidance and support | Proximie [67], Augmedics [68], Vicarious Surgical [69] |
Healthcare Education | Providing a visual, hands-on learning experience for beginners and experienced healthcare professionals to improve their understanding of patient anatomy and how complex surgical operations are performed | Osso VR [70], Medivis [71,72], FVRVS (FundamentalVR) [73,74] |
Treatment | Providing new treatments for patients suffering from chronic diseases The use of AR/VR devices helps in relaxation and stabilization of patients suffering from chronic pain. Used to provide safe and controlled virtual exposure to traumatic events Accelerate patient cognitive rehabilitation and recovery through AR/VR technology | AppliedVR [75,76], Oxford VR [77], XRHealth [78,79] |
Application Area | Description | Authors |
---|---|---|
Aging care | Providing social connection to the elderly | Cho [7] |
Cardiovascular health | Applications of the metaverse on cardiovascular health | Mesko [80], Skalidis et al. [10] |
Chronic diseases | Managing chronic diseases | Sun et al. [26], Southworth et al. [81] |
Care related activities and decisions | Applying Blockchain, NFTs, IoT and other related technologies | Bhattacharya et al. [23], Thomason [24], Mejia & Rawat [25], Musamih [57], Yang et al. [58], Mozumder et al. [21] |
Conceptualizing and bibliometric review | Characterizing and reviewing metaverse in healthcare | Yang & Lee [12], Damar [15], Garavand & Aslani [16], Yang et al. [18], Chen & Zhang [20], Sun et al. [26], Song & Chung [59], Ghanbarzadeh et al. [3], |
Dentistry | Discussing the metaverse in dentistry | Afrashtehfar & Abu-Fanas [19], Duman et al. [82] |
Emergency | Applications of the metaverse on emergency care | Wu & Ho [83] |
Gynecology | Applications of the metaverse on gynecology and fetal health | Werner et al. [84] |
Healtrhcare environment | Exploring new economic opportunities and socioemotional environments | Thomason [5], Yu et al. [27], Mejia & Rawat [25], Lee [54] |
Medical education and training | Tooling for information sharing, clinical simulation, healthcare delivery | Holloway [1], Lee et al. [9], Wiederhold & Riva [13], |
Mental health | Applications of the metaverse on mental health | Almarzouqi et al. [22], Usmani et al. [53], Turbyne [55] |
Oncology | Applications of the metaverse on cancer care | McWilliam & Scarfe [8], Zeng et al. [85] |
Ophthalmology | Opportunities and challenges in eye care | Tan et al. [52] |
Oral health promotion | Providing virtually to target groups and communities through Metaverse software | Albujeer & Khoshnevisan [6] |
Wound management | Designing a wound management application | Klinker et al. [60] |
Strategy | Tasks |
---|---|
Strategy on healthcare education and training |
|
Strategy on full utilization metaverse technology to resolve various healthcare issues |
|
Strategy on advancing healthcare business environment |
|
Strategy on support for securing global competitiveness in healthcare industry |
|
Publisher’s Note: MDPI stays neutral with regard to jurisdictional claims in published maps and institutional affiliations. |
© 2022 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
Share and Cite
Lee, C.W. Application of Metaverse Service to Healthcare Industry: A Strategic Perspective. Int. J. Environ. Res. Public Health 2022, 19, 13038. https://doi.org/10.3390/ijerph192013038
Lee CW. Application of Metaverse Service to Healthcare Industry: A Strategic Perspective. International Journal of Environmental Research and Public Health. 2022; 19(20):13038. https://doi.org/10.3390/ijerph192013038
Chicago/Turabian StyleLee, Chang Won. 2022. "Application of Metaverse Service to Healthcare Industry: A Strategic Perspective" International Journal of Environmental Research and Public Health 19, no. 20: 13038. https://doi.org/10.3390/ijerph192013038
APA StyleLee, C. W. (2022). Application of Metaverse Service to Healthcare Industry: A Strategic Perspective. International Journal of Environmental Research and Public Health, 19(20), 13038. https://doi.org/10.3390/ijerph192013038