Ferreira, S.; Marmeleira, J.; del Pozo-Cruz, J.; Bernardino, A.; Leite, N.; Brandão, M.; Raimundo, A.
Acute Effects of Augmented Reality Exergames versus Cycle Ergometer on Reaction Time, Visual Attention, and Verbal Fluency in Community Older Adults. Int. J. Environ. Res. Public Health 2022, 19, 14667.
https://doi.org/10.3390/ijerph192214667
AMA Style
Ferreira S, Marmeleira J, del Pozo-Cruz J, Bernardino A, Leite N, Brandão M, Raimundo A.
Acute Effects of Augmented Reality Exergames versus Cycle Ergometer on Reaction Time, Visual Attention, and Verbal Fluency in Community Older Adults. International Journal of Environmental Research and Public Health. 2022; 19(22):14667.
https://doi.org/10.3390/ijerph192214667
Chicago/Turabian Style
Ferreira, Soraia, José Marmeleira, Jesus del Pozo-Cruz, Alexandre Bernardino, Nilton Leite, Mafalda Brandão, and Armando Raimundo.
2022. "Acute Effects of Augmented Reality Exergames versus Cycle Ergometer on Reaction Time, Visual Attention, and Verbal Fluency in Community Older Adults" International Journal of Environmental Research and Public Health 19, no. 22: 14667.
https://doi.org/10.3390/ijerph192214667
APA Style
Ferreira, S., Marmeleira, J., del Pozo-Cruz, J., Bernardino, A., Leite, N., Brandão, M., & Raimundo, A.
(2022). Acute Effects of Augmented Reality Exergames versus Cycle Ergometer on Reaction Time, Visual Attention, and Verbal Fluency in Community Older Adults. International Journal of Environmental Research and Public Health, 19(22), 14667.
https://doi.org/10.3390/ijerph192214667