1. Introduction
During the COVID-19 pandemic, traditional healthcare faced many problems, such as a significant increase in the number of people attending medical appointments, longer waiting times, and a shortage of medical and nursing staff [
1,
2]. At the same time, traditional medical and healthcare services are restricted by geographical and economic factors, making it increasingly difficult for patients to see a doctor and increasing the burden that people must bear in pursuit of quality services [
3,
4,
5]. In addition, medical disputes due to asymmetric information about the pandemic occur from time to time, and the tension between doctors and patients even affects overall social harmony [
6,
7]. Traditional medical clinics can hardly provide people with timely and efficient medical services and a satisfactory consultation experience, which cannot meet people’s growing rigid demand and seriously affects the development of the “Healthy China” strategy [
8].
With the rapid development of the Internet and related technologies, Internet healthcare is becoming an effective means to solve traditional healthcare’s problems in the post-pandemic era [
9,
10]. Internet healthcare has broken through time and space restrictions. It becomes a bridge of communication between patients and doctors, realizing inter-temporal consultation and advice, allowing patients to talk to doctors about their conditions and physical status [
11]. Doctors make basic judgments and guidance based on patients’ critical medical information, effectively improving the efficiency of medical resource utilization. Catalyzed by the rapid development of mobile Internet and the popularization of smartphones, mobile healthcare (mHealth) applications, an indispensable and critical component of Internet healthcare, are emerging globally [
12,
13,
14]. In China, various innovative mHealth applications have attracted wider attention for making healthcare services more convenient and proved to be an effective means to solve persistent problems in the domestic healthcare system (e.g., shortage of resources and tension between doctors and patients).
However, there are many issues with the current mHealth applications, such as a lack of innovation, homogenization, poor user experience (UX), lack of user trust, and low user stickiness [
15,
16]. The research of the mHealth applications in facilitating self-management has just focused on patient experiences involving a single chronic condition [
15]. Users experience technical difficulties with their smartphones when they upload readings from their meters to their mobile phones, and the evaluation feedback system is the same [
16]. Qualitative studies linking user characteristics to favorable UX have been underrepresented in the literature [
16]. To improve UX of mHealth consultation, it is urgent to focus on the users themselves, combine the main factors such as use intention and user demand, and provide better product designs. We aim to solve the above issues by focusing on the users, combining the main factors such as use intention and user needs, and providing better product design suggestions for developers. As an emerging industry, mHealth is based on the mobile Internet and uses mobile devices as a carrier to provide healthcare services and information to patients through mobile applications. According to the difference of the main types of services provided, mHealth applications can be divided into five categories [
17,
18,
19]: (1) health management, mainly to provide users with health management services; (2) medical consultation, mainly to build an online communication platform between users and doctors so that users can seek medical consultation remotely online; (3) medical supporting platform, mainly to provide users with auxiliary process services to improve the efficiency of offline medical treatment; (4) doctors’ tools, mainly provide medical-related information or help with patient management for doctors and other professionals to improve their work efficiency; (5) medical e-commerce, mainly provides users with medical supplies and services for purchase.
The mHealth system started to be built earlier in China, and the number of existing programs has exceeded one hundred thousand [
20]. Previous research mainly focused on mHealth technologies and services. In terms of mHealth technology, there are problems in its technical and service aspects at the early stage of development. In terms of information technology (IT), device’s issues of compatibility and connectivity have seriously hindered UX. In terms of service, the coverage is small, mainly in diabetes and mental health. In addition, researchers pointed out that although the cost of healthcare services can be reduced and the efficiency of diagnosis can be improved through mHealth, it brings new issues, e.g., privacy leakage. Kayyali et al. (2017) surveyed the current situation of user awareness of mHealth applications [
21]. They found that public awareness of mHealth applications is low, and the usability is not as good as expected. With the development of IT [
22], these applications have gradually overcome the compatibility issues of mobile devices, and the issues in terms of functionality and services have been significantly improved.
In recent years, the number of mHealth users has surged due to the outbreak of the pandemic, and the consequent new issues have provided a new focus for related research. Pires et al. (2020) classified the functions of mHealth applications into seven types [
23]: literature, patient monitoring, diagnosis, personal care, psychological health, educational applications, and social networking applications. Based on the study of the current applications included in each category, they suggested four limitations [
23]: usability, ethics, network, and management.
In terms of research on the use intention to mHealth, Zapata et al. (2015) demonstrated that mHealth applications have a significant impact on usability to adapt to user needs [
24]. It had a positive effect on adoption intention, while resource limitation had a reverse impact on adoption intention. Peng et al. (2016) explored public perceptions of mHealth applications through a qualitative study, providing suggestions for developing and evaluating these applications from a UX perspective [
25]. They identified privacy and security concerns, user trust, product credibility, and accuracy as the issues. A study by Bhuyan et al. (2017) showed that privacy and security concerns become a hindrance for users in mHealth scenarios [
26].
In summary, recent research works are mainly based on analyzing these applications from political, economic, social, and technological perspectives without being able to clarify the shortcomings and issues from the essential user needs. This leads to the development of future products deviating from UX. In addition, many studies use a single theoretical model as the basis or select individual factors for conducting research, resulting in less comprehensive analysis of the influencing factors.
The unified theory of acceptance and use of technology (UTAUT) model explains the factors that influence the acceptance and use of technology by individual users and is widely used to study the intention to use a product [
27,
28,
29]. The model has four key constructs: performance expectancy (PE), effort expectancy (EE), social influence (SI), and facilitating condition (FC). It also applies gender, age, experience, and voluntariness of use, posited to moderate the impact of the four key constructs on use intention and behavior. It reports accounting for 70% of the variance [
30]. This model has been successfully applied to technological innovation and its diffusion in various fields, covering areas such as information systems, marketing, social psychology, and management. The unified theory of acceptance and use of the technology 2 (UTAUT-2) model is a modified version of UTAUT, which allows the model to be applied to a broader range of people (i.e., users, consumers, and customers), thus achieving a higher degree of explanation of behavioral intention (BI) [
31,
32,
33]. This modified model retains all four core variables in UTAUT, removes voluntariness from the moderating effect, and adds three core variables: price value, habit, and hedonic motivation.
This model is now widely used in the mobile Internet industry. Slade et al. (2014) expanded on UTAUT-2 with five variables, self-efficacy, innovativeness, trialability, perceived risk (PR), and perceived trust (PT), based on the latest research on mobile payments [
34]. These variables were used to examine the user behavior (UB) and verify the applicability of UTAUT-2. Oechslein et al. (2014) introduced three characteristics of users’ social networks, personal information, and reading behavior into UTAUT-2 [
35]. They tested this model on social recommendation systems by trying it on 266 students. Arain et al. (2019) considered the shortcomings of this model [
36]. They introduced five core variables, ubiquity, information quality, system quality, appearance quality, and satisfaction, thus expanding the research area covered by this model and enabling it to support the exploration of technology acceptance and UB. Alalwan et al. (2017) conducted a study on takeaway ordering mobile applications and proposed an extended model by combining UTAUT-2 and the functionality of takeaway ordering [
37]. The analytical results of this study show that this model effectively predicts users’ satisfaction and intention. Research conducted by analyzing mobile phone technology and mobile government services in Saudi Arabia found that UTAUT-2 could be modified and extended by considering new structures suitable for adoption by Arab customers. Research conducted by analyzing mobile phone technology and mobile government services in Saudi Arabia found that UTAUT-2 could be modified and extended by considering new structures applicable to the context of adoption by Arab customers [
38].
Thus, UTAUT-2 is a relatively mature model with high predictive validity. It provides strong theoretical support for the study of factors affecting user acceptance behavior of products in various fields in mobile technology-related research. At the same time, in the practical examination, the introduction of new and appropriate variables to modify this model according to the actual situation can promote more substantial explanatory power in specific technical procedures. Therefore, this study selected UTAUT-2 as a theoretical basis for an in-depth understanding of the key factors that affect user intention to experience mHealth applications.
By combining qualitative and quantitative user research methods, this study provides insights into the factors that influence user needs to use mHealth applications. By further improving the research on product design strategies, providing a theoretical basis and strategic support for the design and development of related products, helping to increase use intention, improving product usability and satisfaction, and promoting the use of mHealth applications, we aim to improve product usability and pleasure and promote the popularity and development of mHealth applications.
4. Discussion
This study aimed to explore the factors that enhance user experience and intention to use when users use mHealth applications. Using structural equation modeling, we found that six factors, PE, EE, SI, FC, PR, and PT, were the main factors that impacted users’ intention to use the sample.
PE positively affected use intention, indicating that mHealth applications can help users improve the efficiency and effectiveness of medical treatment and help improve their use intention. PE was reflected in medical consultation efficiency, flexibility, and usefulness. Integrating online and offline services and operating them online as much as possible reduced users’ offline queuing time, broke the restrictions of time and location, and improved overall PE of the applications. EE positively affected use intention, indicating that users felt it easy to understand process of usage. Enhancing EE can be achieved by improving the ease of learning, ease of use, and operability. By simplifying the interaction process of online registration, consultation, and medication purchase operations and showing users a clear and straightforward interface design, users can quickly learn to use mHealth applications. Enhancing users’ EE further enhanced their use intention. FC positively affected use intention. FC was divided into internal and external contributing factors. External contributing factors depended on network conditions, device support, etc. Internal contributing factors were timely help and support, such as user interface design guidelines. When the FC was better in terms of convenience, the use intention was more substantial. We can improve convenience and increase use intention by setting up proper guidance and help support.
There was no significant effect relationship between PV and use intention. Thus, it cannot prove that the low price of Internet healthcare services improved use intention. The reasons were as follows: (1) the price required for consultation service, registration service, and medicine purchase service provided by mHealth applications was not much different from that required offline. There was no significant price advantage, and users did not have a strong perception of price; (2) mHealth scenarios were often accompanied by people’s fear of health threats. Some people were willing to pay a particular price to obtain adequate treatment and were not overly concerned about the price, such as registration, consultation, and medicine purchase. Therefore, there was still room for improvement to enhance use intention by improving the value perceived by users.
SI positively affected use intention, indicating that the more social groups positively influenced more users in their surroundings, the stronger their use intention. The results corroborate other researchers’ findings [
55]. In their study, perceived usefulness (PU), attitude (ATT), perceived ease of use (PEOU), and BI influenced SI, and society often plays a crucial role in convincing a user to adopt mHealth services. In addition, to online and offline media promotion, we also increased users’ positive message reach a higher rate through social information flow and other means to promote SI and enhance use intention. PT positively affected use intention, indicating that when users’ trust in the applications increased, use intention increased. Through the interviews, we found that users would actively focus on the platform’s brand authority and the doctors’ professionalism to judge whether they can obtain the ideal information and services. mHealth platforms should build a good brand image, strictly supervise the resident physicians, and ensure the quality of medical services.
In the service process, users should be provided with accurate and reliable professional information to enhance their trust and thus enhance use intention. Users’ sense of trust and control is satisfied when they perceive that the services provided by mHealth applications are reliable and meet their expectations [
56,
57]. Conversely, users would need better references. PR negatively affected use intention, indicating that the higher the user perceived the risk of using the applications, the lower the use intention. This finding is consistent with another related study [
55] that found users’ anxiety is mainly about technology. Technology anxiety may be from a lack of understanding of technology and fear that there is a risk of a privacy breach. In mHealth scenarios of our study, the risk was always one of the essential concerns for users. Risks included privacy leakage, medication, fraud, etc. The level of risk perceived was higher than expected, which prevented users from continuing to use the applications or even leading to abandonment. We can continue reducing risk concerns and improving use intention by enhancing features and regulations. Therefore, when designing and developing these applications to enhance positive SI and PT and lower PR, we should highlight professionalism, authenticity, and reliability in four aspects: emphasizing user feedback, comparing service metrics, visualizing service status, and communicating safety and security.
There was no significant effect of gender and age on this model, indicating that gender and age, as moderating factors, had insignificant moderating effects on use intention and behavior. In addition, this study did not set more moderating variables due to time and condition constraints. The possible moderating effects of other factors, such as health and economic status, on this model cannot be excluded.
Although mHealth applications have met some user needs in medical scenarios, users’ perception of FC is still weak, while lacking a sense of emotion negatively affects use intention. When designing and developing mHealth applications, we should focus on bringing users an emotionally pleasant experience by improving the contributing factors to enhance use intention. For example, the design and development should improve the matching between information and users [
58,
59,
60]. mHealth applications should be designed to improve the quality of information that matches the users, based on their interests and information, and delivers professional and authoritative content. The design should create kinship-related scenarios because there is a strong kinship relatedness among the mHealth user group. Therefore, we should give more convenience to such scenarios to enhance the kinship connection and create a good emotional experience.
This study is limited by time, geography, and resources. First, this study was conducted in China. Still, the quantitative analysis did not restrict where the cities were located, so the findings need to properly reflect differences in population distribution and users across cities. Second, we limited the selection of study participants to those with experience using mHealth applications and did not study those without experience. Third, we should have differentiated their health status at the time of participation, so there may be differences in the mindset and needs of healthy people and patients. In addition, previous study has shown that gender differences have a moderating role in social influence and behavioral intentions [
54]. In this study, gender differences were restricted to males and females only, and the findings did not reflect the effects of gender differences. Our study variables involved only those in the UTAUT-2 model. Educational factors, personal attitudes, and technology anxiety were not studied. Follow-up work can continue to iterate the model, expand the distribution of the sample of subjects in more dimensions, enhance the sample’s representativeness, and verify the influence of usage experience, health status, and other aspects on user needs and use intention.