“Sustainable City”: A Steam Project Using Robotics to Bring the City of the Future to Primary Education Students
Abstract
:1. Introduction
2. Theoretical Framework
2.1. Steam Projects with Educational Robotics
2.1.1. Steam Learning
2.1.2. Educational Robotics
2.1.3. Active Methodologies
2.1.4. Evaluation Tools
2.2. Sustainable Cities
3. Project Details
3.1. Participants and Context
3.2. Especialization, Challenges and Roles
- Expert in biodiversity and energy
- Challenge 1. Build a sustainable garden or orchard in a city (Sustainable roof).
- Challenge 2. Create an energy source that takes advantage of wind gusts (Wind Turbine).
- Expert in mobility and energy
- Challenge 3. Build a marquee that reacts to traffic and emits light (Marquee).
- Challenge 4. Create an energy source that takes advantage of sunlight. (Photovoltaic field).
- Expert in efficiency and recycling
- Challenge 5. Create a lighting system that optimizes and saves light (Urban lighting).
- Challenge 6. Make a building for recycling (waste separation).
- Designer, who must design the final appearance of the product and agree on the decisions that imply a certain degree of creative freedom.
- Assembler, who must assemble all the pieces of the board.
- Programmer, who must program the control panels of the board and the robot.
3.3. Materials and Resources
- Robotics kit (Figure 1)
- Robot adapted from BQ’s PrintBot Renacuajo.
- –
- A line follower sensor.
- –
- 3D printed PLA plastic casing.
- Board made of PLA plastic printed in 3D.
- –
- Removable crosspieces structure.
- –
- 25 tiles sized 15 × 15 cm.
- –
- Components to build the six challenges.
- ZUM robotics kit compatible with Arduino Uno.
- –
- ZUM Control Panel.
- –
- Three IR sensors.
- –
- Three LEDs.
- –
- Two miniservos.
- –
- One continuously rotating servo.
- –
- USB cable.
- Bitbloq online software, developed by BQ.
- Virtual learning environment.
- Learning guides
- –
- Presentation guide.
- –
- Research guide.
- –
- Implementation guide.
- –
- Product presentation guide.
3.4. Project Timing
3.5. Development by Sessions
- The project begins with a pre-test or “Competence test in sustainability” (questionnaire 1), which is also used as a post-test at the end of the project and is used to compare results and evaluate the effectiveness of the project.
- As a triggering activity, the video “The wake-up call” is played and a debate on sustainability is carried out. (https://www.youtube.com/playlist?list=PLkzKI1ucDKjr0jTANtCNUN-iqqzzZU8LI (Video 1)).
- The video “The Sustainable City” is watched and discussed and the teacher shows how the robot travels a previously assembled board. (https://www.youtube.com/playlist?list=PLkzKI1ucDKjr0jTANtCNUN-iqqzzZU8LI (Video 2)).
- The teacher, based on the pre-test results and the students’ knowledge, makes up 10 heterogeneous teams of three students each.
- At home, students watch the video “5 components of sustainability” (green areas, renewable energy, mobility, efficiency and waste management) and answer a questionnaire (questionnaire 2) on sustainable cities. (https://www.youtube.com/watch?v=FP0Wwyv2h9U&list=PLkzKI1ucDKjr0jTANtCNUN-iqqzzZU8LI&index=3 (Video 3)).
- The robotics kit (robot, board and guides) and the virtual learning environment are presented and distributed to the students, assigning the access passwords.
- The expert roles are distributed to each student of the base team and the individual challenges of each specialty:
- Biodiversity and energy expert (sustainable roof and wind turbine).
- Mobility and energy expert (traffic marquee and photovoltaic field).
- Efficiency and waste expert (urban lighting and waste separation).
- 8. At home, each student accesses the virtual environment, watches the video related to their specialty “What is... (biodiversity and renewable energy, mobility and renewable energy or efficiency and waste management)?” and answers a questionnaire (questionnaire 3).
- https://vimeo.com/199938416 (vídeo 4)
- https://vimeo.com/199960641 (vídeo 5)
- https://vimeo.com/199997024 (vídeo 6)
- Groups of experts are formed (six groups of three students and three groups of four students with the same specialization, three groups for each specialty).
- The corresponding material is distributed to each student who studies the instructions in the research guides for their two challenges; within each group of experts, a brainstorm is held: each student writes and draws their proposal for mounting the assigned challenges, explains their ideas to their colleagues, discusses the ideas and selects the best option.
- Students begin to individually assemble their two challenges with the help of the research guide and the other peers in their team of experts.
- Students continue to develop their challenges that began in session 4-3.
- Students finish assembling their challenges and present them to their peers in the expert team.
- The self-evaluations of the team of experts and the student’s own are carried out individually, answering two questionnaires (questionnaires 4 and 5).
- The students are regrouped in the base teams and each expert presents to their classmates the assembly of their two challenges and explains the theoretical concepts learned.
- Each student expresses their opinion about the assembly and the explanation of their other two peers from the base team through a questionnaire (questionnaire 6)
- At home and individually, each student studies the implementation guides (design, assembly and programming of the board) found in the virtual environment and answers a new questionnaire (questionnaire 7).
- After studying the implementation guide, brainstorming is held in the base groups: each student writes and draws their proposal for the design, assembly and programming of the board, they discuss the ideas and select the best option.
- The tasks to be carried out are distributed and the roles of each student in the base group are assigned:
- Programmer
- Designer
- Assembler
- The students individually carry out the tasks assigned in the base team according to their role.
- Students continue to work on tasks assigned in task 8-3
- Each student presents their progress to the rest of the base team.
- A new brainstorm is held in each base group: students write and draw proposals to improve the work of their classmates and the best proposals are selected.
- The students resume the tasks cooperatively incorporating the selected proposals.
- The students finish the programming, the design and the assembly of the board and check its operation which started in tasks 10-2
- Each base team, following the presentation guide, reviews their board and prepares the presentation in which the team will show their final product to all the classmates.
- The three students practice the presentation of the final product, jointly agree on the final script of the presentation and continue practicing
- Before the presentation of each group, the student who will carry it out is chosen by lots. The representatives of the ten base groups present, for 5 min, the final product: they show and explain how the board works, place the robot on the board and make it go through the established itinerary and finally explain the characteristics of the design, assembly and programming of their product.
- Each student evaluates the work of the base team and their own work within the base team, with the same questionnaire used to evaluate the group of experts (questionnaires 4 and 5) and the teacher evaluates the presentation of the final product of each base team (questionnaire 8).
- The students take, individually, the final test (questionnaire 9).
- Students take the “competence test in sustainability” (questionnaire 1) again.
3.6. Active Methodologies Used
3.7. Evaluation
- Questionnaire 1. Pre-test and post-test: STEAM competence test in sustainability (S1-T1 and S14-T27).
- Questionnaire 2. Introductory FC: Five components of the sustainable City (S2-T5).
- Questionnaire 3 Specialization FC: Questionnaires for experts (S3-T8).
- Questionnaire 4. Group self-assessments: expert teams (S6-T12) and base teams (S15-T25).
- Questionnaire 5. Individual self-assessments: in expert teams (S6-T12) and in base teams (S15-T25).
- Questionnaire 6. Evaluation of the explanation of each expert to the base team (S7-T-14).
- Questionnaire 7. Implementation FC Questionnaire (S7-T15).
- Questionnaire 8. Evaluation by the teacher of final product presentation of each base team (S14-T25).
- Questionnaire 9. Final test on the development of the project (S14-T26).
4. Results
4.1. Results of the Evaluation System Incorporated in the Project
4.2. Comments
5. Conclusions
Author Contributions
Funding
Conflicts of Interest
Appendix A
Appendix B. Questionnaire
Appendix B.1. Test for Sustainability Competence
- What do you know about a sustainable city?
- Where do you think the garbage that we throw in the container goes?
- Do you know what renewable energy sources are?
- What do you think it means for a city to have good energy efficiency?
- Do you think public transport is important for the sustainability of a city?, Why?
- What types of green areas can you think of in a city?
- Put an X in the boxes that show things we should avoid doing if we want to help our city be sustainable:
- Put an X in the boxes that indicate where the water we throw down the drains at home can go:
- Put an X in the boxes indicating where electricity can be generated for a city:
- Put an X in the boxes showing things that may help to be more sustainable:
- Match with arrows each type of container with the type of garbage we can put inside
- Match with arrows each energy source with the type of energy (renewable or non-renewable):
- Match with arrows the things that may improve the sustainability of a city with those that may make it worse:
- Match with arrows the things that improve energy efficiency with those that make it worse
- Tick true or false
Appendix B.2. Final Test
- Choose the five general aspects into which the sustainability of a city can be divided:
- Choose the actions that make your city more sustainable:
- Choose the types of green areas that make your city more sustainable:
- Which of the following energy sources are renewable?
- Choose the sentences that are true:
- Choose all means of transport that are sustainable for a person to go to work alone:
- Choose the sentences that describe a sustainable city:
- Choose everything you think may improve the efficiency in the design of your city to make it more sustainable
- Choose everything that is true about the garbage containers:
- Choose everything that is true about waste management in a sustainable city:
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Stage | Session | Tasks | Grouping |
---|---|---|---|
Project presentation | 1 | 1. Pre-test: Competence test in sustainability | Individual |
2. Triggering activity (video 1) | Large team | ||
2 | 3. Challenge presentation (video 2) | Large team | |
Project implementation | 4. Formation of base teams | Large team | |
5. Introductory FC (video 3) | Individual | ||
3 | 6. Presentation of material | Large team | |
7. Distribution of specialization roles | Base team | ||
8. Specialization FC (Expert roles) | Individual | ||
4 | 9. Expert groups formation | Large team | |
10. Brainstorming | Expert Group | ||
111.a. Assembly and programming of challenges | Individual. | ||
5 | 111.b. Assembly and programming of challenges | Individual. | |
6 | 111.c. Assembly and programming of challenges | Individual. | |
12. Self-assessment group of experts and individual | Individual. | ||
7 | 13. Presentation of experts to the base team | Base team | |
14. Evaluation of experts in the base team | Base team | ||
15. Implementation FC (virtual environment guides) | Individual | ||
8 | 16. Brainstorming | Base team | |
17. Task sharing | Base team | ||
18.a. Programming, design and assembly | Individual | ||
9 | 18.b. Programming, design and assembly | Individual | |
10 | 19. Presentation of individual progress to the base team | Base team | |
20. Brainstorming and improvement proposals | Base team | ||
21.a. Programming, design and assembly | Individual. | ||
11 | 21.b. Programming, design and assembly | Individual. | |
Presentation of project | 12 | 22. Presentation preparation | Base team |
23. Presentation practice | Base team | ||
Evaluation | 14 | 25. Evaluation and self-evaluations | Individual |
26. Final test | Individual | ||
27. Post-test: Competence test in sustainability | Individual |
Pre-Test | Post-Test | Increase | ||
---|---|---|---|---|
Score | Coefficient | |||
Green areas | 3.4 | 6.9 | +3.5 | 2.0 |
Renewable energies | 2.9 | 5.0 | +2.0 | 1.7 |
Urban mobility | 3.9 | 6.5 | +2.7 | 1.7 |
Efficiency | 1.9 | 6.2 | +4.3 | 3.3 |
Waste management | 2.3 | 6.0 | +3.7 | 2.6 |
Complete test | 2.9 | 6.1 | +3.2 | 2.1 |
Aspects | Cronbach’s Alpha | KR 20 |
---|---|---|
Green areas | 0.62 | 0.71 |
Renewable energies | 0.88 | 0.88 |
Urban mobility | 0.66 | 0.73 |
Efficiency | 0.88 | 0.89 |
Waste management | 0.88 | 0.89 |
Quest. | Session | Task | Evaluation Activity | Grades | Coefficient | Grades |
---|---|---|---|---|---|---|
2 | 2 | 5 | Introductory Flipped Classroom | 7.00 | 0.05 | 0.35 |
3 | 3 | 8 | Flipped classroom of experts | 7.60 | 0.05 | 0.38 |
4 and 5 | 6 | 12 | Expert team and individua self-evaluation 1 | 7.10 | 0.10 | 0.71 |
6 | 7 | 14 | Explanation by expert in base team | 7.60 | 0.10 | 0.76 |
7 | 7 | 15 | Implementation Flipped Classroom | 8.00 | 0.05 | 0.40 |
8 | 15 | 25 | Presentation of final product | 6.80 | 0.35 | 2.38 |
4 and 5 | 15 | 25 | Base team and individual self-evaluationl 2 | 7.20 | 0.10 | 0.72 |
9 | 15 | 26 | Final test | 6.50 | 0.20 | 1.30 |
Total | 7.23 | 1.00 | 7.00 |
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Ruiz Vicente, F.; Zapatera Llinares, A.; Montés Sánchez, N. “Sustainable City”: A Steam Project Using Robotics to Bring the City of the Future to Primary Education Students. Sustainability 2020, 12, 9696. https://doi.org/10.3390/su12229696
Ruiz Vicente F, Zapatera Llinares A, Montés Sánchez N. “Sustainable City”: A Steam Project Using Robotics to Bring the City of the Future to Primary Education Students. Sustainability. 2020; 12(22):9696. https://doi.org/10.3390/su12229696
Chicago/Turabian StyleRuiz Vicente, Francisco, Alberto Zapatera Llinares, and Nicolás Montés Sánchez. 2020. "“Sustainable City”: A Steam Project Using Robotics to Bring the City of the Future to Primary Education Students" Sustainability 12, no. 22: 9696. https://doi.org/10.3390/su12229696
APA StyleRuiz Vicente, F., Zapatera Llinares, A., & Montés Sánchez, N. (2020). “Sustainable City”: A Steam Project Using Robotics to Bring the City of the Future to Primary Education Students. Sustainability, 12(22), 9696. https://doi.org/10.3390/su12229696