Virtual Reality in Historic Urban District Renovation for Enhancing Social and Environmental Sustainability: A Case of Tangzixiang in Anhui
Abstract
:1. Introduction
2. Theoretical Basis
2.1. Sustainable Urban District Renovation
2.2. VR in Urban District Renovation
2.3. Research Gap and Target
3. Case Study
3.1. Facts of the Case of Tangzixiang
3.2. Description of the Renovation Solutions
4. Methodology
4.1. Construction of VR Scene
4.2. Survey and Questionnaire
4.3. Environmental Benefits from Paper Saving in China
5. Results
5.1. Basic Information about the Participants
5.2. Time to Complete the Task
5.3. VR Experience
5.4. Engagement of Inhabitants
5.5. Preservation of Local Culture
5.6. Feedback
5.7. Environmental Benefits from Paper Saving in China
6. Discussion and Conclusions
- (1)
- The effectiveness of the VR technology in the bottom-up decision-making process is proven to offer inhabitants opportunities to participate and promote both process and result democracy. An average score of 5.0 (out of 5.0) was given in the question “VR increases my engagement in renovation”, indicating VR is able to improve the engagement of the inhabitants. Scheme 1, in a traditional architectural style, is more effective in avoiding the loss of the sense of place and preserving local culture. Public space was found as a key point to consider in the renovation plan, ranging from mobilizing community interaction to uniting society and forming cohesion, while even affecting daily political life. The scheme was then improved by the design studio after the survey based on the questionnaire results and comments.
- (2)
- The average time required to complete the VR operation and questionnaire was found to be 13.3 min. As the age of participants increased, the time required to complete the task decreased. Conversely, an increase in educational level resulted in an increase in the time required to complete the task. The age-related and education-related differences in completion time is the level of interest or engagement with VR technology and the information presented in the questionnaire.
- (3)
- Smooth movement mode is preferred by participants. VR sickness is a challenge for the aged participants. Moreover, the VR quality is sufficient for effective scheme evaluation. VR technology is well-received by residents and holds promise for improving the evaluation of proposed renovation schemes.
- (4)
- Using VR as a substitution of paper document for scheme review can achieve a reduction of 5.91 × 106 kg NOx eq of ozone formation, 8.28 × 106 kg PM2.5 eq of fine particulate matter formation, and 9.77 × 106 kg SO2 eq of terrestrial acidification per year in China.
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Questions | No. | |
---|---|---|
Personal data: | ||
Gender | Male/Female | |
Age Group | <35/36–50/51–65/>65 | |
Status of residence | Owner/Tenant | |
Hukou type | Local/Nonlocal | |
Duration of residence | <3/4–6/7–10/>10 | |
Education | Lower than primary school/Elementary school/Secondary school/College or above | |
VR experience: | ||
Had you experienced VR before? | a1 | Yes/no |
Which movement mode do you prefer? | a2 | Smooth movement/Node-based movement |
I felt dizzy or sick. | a3 | 1–5 |
VR scene is realistic. | a4 | 1–5 |
I encourage the use of VR in renovation. | a5 | 1–5 |
Engagement of inhabitants: | ||
VR increases my engagement in renovation. | b1 | 1–5 |
VR increases democratic decision-making in renovation. | b2 | 1–5 |
VR improves self-initiated and self-organized renovation. | b3 | 1–5 |
Local culture sustainability on Scheme 1: | ||
The scheme avoids you losing the sense of place. | c1 | 1–5 |
The scheme improves community interaction. | c2 | 1–5 |
The scheme enhances city livability. | c3 | 1–5 |
The scheme preserves the local culture. | c4 | 1–5 |
Local culture sustainability on Scheme 2: | ||
The scheme avoids you losing the sense of place. | d1 | 1–5 |
The scheme improves community interaction. | d2 | 1–5 |
The scheme enhances city livability. | d3 | 1–5 |
The scheme preserves the local culture. | d4 | 1–5 |
What else you wish to add? |
Questions | No. | |
---|---|---|
Personal data: | ||
Career | Design Institute/Real estate/government | |
Service year | <3/4–6/7–10/>10 | |
VR experience: | ||
Had you experienced VR before? | e1 | Yes/no |
VR scene is realistic. | e2 | 1–5 |
I encourage the use of VR in scheme review. | e3 | 1–5 |
How much paper materials can be saved by VR? | e4 | 0%/25%/50%/75%/100% |
Questions | N | % |
---|---|---|
Age | ||
<35 | 8 | 12.9 |
35–50 | 12 | 19.4 |
51–65 | 19 | 30.6 |
>65 | 23 | 37.1 |
Status of resident | ||
Owner | 48 | 77.4 |
Tenant | 14 | 22.6 |
Hukou type | ||
Local | 50 | 80.6 |
Nonlocal | 12 | 19.4 |
Duration of residence | ||
1–3 | 9 | 14.5 |
4–6 | 8 | 12.9 |
7–10 | 9 | 14.5 |
>10 | 36 | 58.1 |
Education | ||
Lower than primary school | 9 | 14.5 |
Elementary school | 16 | 25.8 |
Secondary school | 25 | 40.3 |
College or above | 12 | 19.4 |
Mean | Std. Deviation | Sig. | |
---|---|---|---|
<35 | 15.9 | 3.4 | |
35–50 | 15.0 | 3.7 | |
51–65 | 14.5 | 2.8 | |
>65 | 9.8 | 1.1 | |
Total | 13.3 | 3.7 | |
Between groups | 0.011 |
Questions | N | % |
---|---|---|
Have you experienced VR before? | ||
Yes | 19 | 30.6 |
No | 43 | 69.4 |
Which move mode do you prefer? | ||
Smooth movement | 51 | 82.3 |
Node-based movement | 11 | 17.7 |
Mean | Std. Deviation | Sig. | |
---|---|---|---|
<35 | 2.1 | 0.7 | |
35–50 | 1.9 | 0.8 | |
51–65 | 2.3 | 0.8 | |
>65 | 4.1 | 1.0 | |
Total | 2.5 | 0.9 | |
Between groups | 0.031 |
Questions | Mean | Std. Deviation |
---|---|---|
VR scene is realistic. | 5.0 | 0.2 |
I encourage the use of VR in renovation. | 4.6 | 0.3 |
Questions | Mean | Std. Deviation |
---|---|---|
VR scene is realistic. | 4.2 | 0.7 |
I encourage the use of VR in renovation. | 4.2 | 0.8 |
Questions | Mean | Std. Deviation |
---|---|---|
VR increases my engagement in renovation. | 5.0 | 0.8 |
VR increases democratic decision-making in renovation. | 2.6 | 0.9 |
VR improves self-initiated and self-organized renovation. | 2.9 | 0.5 |
Questions | Mean | Std. Deviation | t | Sig. |
---|---|---|---|---|
The scheme avoids you losing the sense of place. | −3.5 | 0.4 | −40.0 | <0.01 |
The scheme improves community interaction. | −0.6 | 0.5 | −2.9 | 0.13 |
The scheme enhances city livability. | 0.2 | 0.3 | 1.7 | 0.71 |
The scheme preserves the local culture. | −3.1 | 0.4 | −40.0 | <0.01 |
Impact Category | Unit | Total | Paper | Printing Ink | Electricity |
---|---|---|---|---|---|
Stratospheric ozone depletion | kg CFC11 eq | −1.01 × 103 | −8.70 × 102 | −1.35 × 102 | −2.84 |
Ionizing radiation | kBq Co-60 eq | −1.05 × 108 | −1.06 × 108 | −1.37 × 106 | −1.01 × 104 |
Ozone formation, Human health | kg NOx eq | −5.91 × 106 | −5.78 × 106 | −1.19 × 105 | −9.73 × 103 |
Fine particulate matter formation | kg PM2.5 eq | −8.28 × 106 | −8.15 × 106 | −1.25 × 105 | −2.81 × 103 |
Ozone formation, Terrestrial ecosystems | kg NOx eq | −6.01 × 106 | −5.87 × 106 | −1.26 × 105 | −1.02 × 104 |
Terrestrial acidification | kg SO2 eq | −9.77 × 106 | −9.57 × 106 | −1.95 × 105 | −8.04 × 103 |
Freshwater eutrophication | kg P eq | −2.66 × 106 | −2.71 × 106 | −4.55 × 104 | −2.23 × 102 |
Marine eutrophication | kg N eq | −1.98 × 105 | −1.69 × 105 | −2.87 × 104 | −2.66 × 101 |
Terrestrial ecotoxicity | kg 1,4-DCB | −6.27 × 109 | −6.05 × 109 | −2.11 × 108 | −3.87 × 106 |
Freshwater ecotoxicity | kg 1,4-DCB | −9.32 × 107 | −9.19 × 107 | −1.32 × 106 | −3.52 × 104 |
Marine ecotoxicity | kg 1,4-DCB | −1.26 × 108 | −1.24 × 108 | −1.81 × 106 | −4.90 × 104 |
Human carcinogenic toxicity | kg 1,4-DCB | −1.29 × 108 | −1.26 × 108 | −3.28 × 106 | −8.02 × 103 |
Human non-carcinogenic toxicity | kg 1,4-DCB | −3.70 × 109 | −3.66 × 109 | −4.42 × 107 | −9.19 × 105 |
Land use | m2a crop eq | −1.42 × 109 | −1.40 × 109 | −1.46 × 107 | −5.22 × 104 |
Mineral resource scarcity | kg Cu eq | −4.64 × 106 | −4.57 × 106 | −6.95 × 104 | −2.63 × 103 |
Fossil resource scarcity | kg oil eq | −6.59 × 108 | −6.29 × 108 | −2.60 × 107 | −4.09 × 106 |
Water consumption | m3 | −5.81 × 107 | −5.74 × 107 | −7.06 × 105 | −1.90 × 104 |
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Li, T.; Li, Q. Virtual Reality in Historic Urban District Renovation for Enhancing Social and Environmental Sustainability: A Case of Tangzixiang in Anhui. Sustainability 2024, 16, 2665. https://doi.org/10.3390/su16072665
Li T, Li Q. Virtual Reality in Historic Urban District Renovation for Enhancing Social and Environmental Sustainability: A Case of Tangzixiang in Anhui. Sustainability. 2024; 16(7):2665. https://doi.org/10.3390/su16072665
Chicago/Turabian StyleLi, Tingjun, and Qingxiang Li. 2024. "Virtual Reality in Historic Urban District Renovation for Enhancing Social and Environmental Sustainability: A Case of Tangzixiang in Anhui" Sustainability 16, no. 7: 2665. https://doi.org/10.3390/su16072665
APA StyleLi, T., & Li, Q. (2024). Virtual Reality in Historic Urban District Renovation for Enhancing Social and Environmental Sustainability: A Case of Tangzixiang in Anhui. Sustainability, 16(7), 2665. https://doi.org/10.3390/su16072665