Augmented Reality in Primary Education: An Active Learning Approach in Mathematics
Abstract
:1. Introduction
2. Literature Review
3. AR Application: Cooking Math
3.1. Integer Numbers
3.2. Fractional Numbers
3.3. Mixed Numbers and Time Measurements
3.4. Rule of Three
3.5. Decimal Numbers
3.6. Equations
3.7. Ratios and Percentages
3.8. Measurements
3.9. Geometry
4. Pilot Experiment
4.1. Participants
- Undergraduate students of the Department of Philosophy and Education at the Aristotle University of Thessaloniki (AUTH) in the course of Teaching Methods and New Technologies (eighth semester);
- Undergraduate students of the Department of Information Technology and Electronic Systems Engineering at the International Hellenic University (IHU) in the course of Human Machine Interaction (fifth semester);
- Sixth-grade students from the third Public Elementary School of Florina in the course of Mathematics.
Philosophy and Education Students | Engineering Students | Elementary Students | Total | |
---|---|---|---|---|
Participants | 65 | 74 | 35 | 174 |
4.2. Material and Procedure
- Introduction to the experiment (10 min), where the researchers analytically informed the participants about the experiment and the steps that the participants had to follow;
- Experiment Execution (15 min), where a group of two participants played the seventh educational game and followed the steps that are described in Section 3.7;
- Usability Questionnaire (10 min), where each participant completed the SUS questionnaire;
- Semi-structured Interview (15 min), where the participants shared their experiences with the AR application. Specifically, (a) the philosophy and education students were questioned on the educational merits of the technology; (b) the engineering students were asked to provide feedback on the game’s development and design; and (c) the elementary students were asked about their overall experience using the the AR application.
5. Results
5.1. Usability Results
5.2. Interviews
6. Discussion
7. Conclusions
8. Limitations and Future Work
Supplementary Materials
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Philosophy and Education Students | Engineering Students | Elementary Students | Total | |
---|---|---|---|---|
Participants | 76.31 | 65.24 | 68.43 | 70.01 |
Item | English Version of SUS | Score from Philosophy and Education Students | Score from Engineering Students | Score from Elementary Students |
---|---|---|---|---|
Q1 | I think that I would like to use this system frequently. | 3.692 | 3.068 | 3.767 |
Q2 | I found the system unnecessarily complex. | 1.846 | 2.500 | 1.791 |
Q3 | I thought that the system was easy to use. | 4.138 | 3.338 | 3.930 |
Q4 | I think that I would need the support of a technical person to be able to use this system. | 1.892 | 1.932 | 1.744 |
Q5 | I found that the various functions in this system were well integrated. | 3.892 | 3.473 | 4.140 |
Q6 | I thought that there was too much inconsistency in this system. | 1.954 | 2.311 | 1.674 |
Q7 | I would imagine that most people would learn to use this system very quickly. | 4.185 | 3.824 | 4.023 |
Q8 | I found the system very cumbersome to use. | 1.800 | 2.338 | 1.791 |
Q9 | I felt very confident using the system. | 4.046 | 3.351 | 3.907 |
Q10 | I needed to learn a lot of things before I could get going with this system. | 1.938 | 1.878 | 1.791 |
Quotations | |
---|---|
Philosophy and Education Students | Q.1.1 “I’d love to use it in the classroom” |
Q.1.2 “I believe that AR technology will facilitate the learning process for the students as well as the teaching process for the teachers” | |
Q.1.3 “Students were more engaged with the use of AR as they want to delve deeper into exploring the application and therefore learn more things” | |
Q.1.4 “I believe that AR would have a huge impact on students” | |
Engineering Students | Q.2.1 “A help button is missing from the application” |
Q.2.2 “The arithmetic numbers should be shown in the interfaces with questions, as it is demanding for the elementary student to retain this kind of information and do calculations simultaneously” | |
Q.2.3 “There should have been a correlation between the icons in the main menu and the chapters of the textbook (e.g., the icon with the crepes should have the title “integer numbers” underneath)” | |
Q.2.4 “…AR is a beneficial technology, and an AR application specially designed for the end-users can enhance the educational process...” | |
Elementary Students | Q.3.1 “I did not understand that I had to drag the ingredients into the bowl” |
Q.3.2 “The calculation interface was not very easy to use it” | |
Q.3.3 “The lesson with the use of the application is more interesting than with the use of only the book” | |
Q.3.4 “This is the best day of my life” | |
Q.3.5 “I want to play all the games now!” |
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Volioti, C.; Orovas, C.; Sapounidis, T.; Trachanas, G.; Keramopoulos, E. Augmented Reality in Primary Education: An Active Learning Approach in Mathematics. Computers 2023, 12, 207. https://doi.org/10.3390/computers12100207
Volioti C, Orovas C, Sapounidis T, Trachanas G, Keramopoulos E. Augmented Reality in Primary Education: An Active Learning Approach in Mathematics. Computers. 2023; 12(10):207. https://doi.org/10.3390/computers12100207
Chicago/Turabian StyleVolioti, Christina, Christos Orovas, Theodosios Sapounidis, George Trachanas, and Euclid Keramopoulos. 2023. "Augmented Reality in Primary Education: An Active Learning Approach in Mathematics" Computers 12, no. 10: 207. https://doi.org/10.3390/computers12100207
APA StyleVolioti, C., Orovas, C., Sapounidis, T., Trachanas, G., & Keramopoulos, E. (2023). Augmented Reality in Primary Education: An Active Learning Approach in Mathematics. Computers, 12(10), 207. https://doi.org/10.3390/computers12100207