VR as a 3D Modelling Tool in Engineering Design Applications
Abstract
:1. Introduction
Background and Objectives
2. Methodology
2.1. Preliminary Study
2.2. Research Study: VR 3D Modelling Study
2.2.1. VR 3D Freeform Modelling Steps
2.2.2. Participants
2.2.3. Study Preparation
2.2.4. Focus Group Study
3. Results
3.1. Preliminary Study: Desktop Modelling
Findings
3.2. Research Study: VR 3D Modelling Results
3.2.1. Observations
3.2.2. Questionnaire after Modelling
4. Discussion
5. Conclusions
Author Contributions
Funding
Informed Consent Statement
Conflicts of Interest
References
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Key Steps | Imported Images | Sketches | Surfaces | Geometry Matching | Surface Transitions | Solid Body | Details |
---|---|---|---|---|---|---|---|
Criteria | Importing, scaling, and placing of images. Four images are needed. | Sketches for surfaces. | Surface shape, gaps, errors. | Surfaces match the required shape. | Tangency over the mirror plane. | Solid body creation. | Split surface and mouse wheel. |
Quality indicators | Visual indication | Visual indication | Mesh preview. Curvature combs. | Visual indication. Volume and mass data. | Zebra * stripes. Curvature * combs. | Software readout. | Visual indication. |
Level of Achievement [%] | Imported Images | Sketches/Projected Sketches | Surfaces | Geometry Matching | Surface Transitions | Solid Body | Details |
---|---|---|---|---|---|---|---|
achieved | 93 | 57 | 36 | 36 | 29 | 43 | 21 |
not achieved | 7 | 14 | 14 | 50 | 57 | 57 | 43 |
partly achieved | 0 | 29 | 50 | 14 | 14 | 0 | 36 |
Average time [min]: | 15 | 19 | 25 | / | / | 4 | 20 |
Case | (a) | (b) | (c) | (d) | (e) | (f) | (g) | (h) | (i) |
---|---|---|---|---|---|---|---|---|---|
Volume [cm3] | 130.5 | 144.0 | 183.7 | 80.9 | 119.3 | 165.0 | 64.4 | 118.3 | 93.4 |
Level of Achievement [%] | Imported Images | Sketches/Projected Sketches | Surfaces | Geometry Matching | Surface Transitions | Solid Body |
---|---|---|---|---|---|---|
achieved | 86 | 57 | 86 | 29 | 71 | 100 |
not achieved | 0 | 0 | 0 | 29 | 0 | 0 |
partly achieved | 14 | 43 | 14 | 42 | 29 | 0 |
Average time [min]: | 5:30 | 12:17 | 17:07 | / | / | / |
VR Modelling Phases | Researchers’ Observations |
---|---|
Imported images | Importing alone was easy and none of the participants complained about it. They all said it was intuitive. |
Sketches/projected sketches | Placing the sketches in the coordinate system was reasonably quick, but scaling the images caused problems for the participants. |
Surfaces | Creating the surface patch was quick but fitting the surface to the curves was time consuming and required some extra work. |
Geometry matching | The VR process does not allow for exact positioning on planar views (e.g., top view, side view), therefore, the alignment of the geometry must be done from a 3D perspective, which caused issues with geometry fitting to the reference images. |
Surface transition | At this point, participants have prepared half of the surface model for mirroring on the right plane. They had difficulties creating a suitable surface model with an appropriate amount of vertices to achieve symmetry and frequently needed help with the controls. |
Solid body | All participants succeeded in creating a fully enclosed surface model, which enabled the conversion of the model into a solid body. This step requires some additional work for model conversion in desktop tools. However, some participants did not succeed in creating the model with the right geometry and proportions. |
1. For freeform modelling I would rather use VR than traditional modelling. | ||
P1 | I don’t know | Certain things are easier in VR, even though I have more experience with classical (desktop) modelling. With more experience it would be easier to precisely model the surfaces. |
P2 | I don’t know | It is useful, but it very much depends on the purpose. VR does not have the functionalities for numerical simulations etc. and for more detailed analyses I would rather decide for traditional modelling(desktop). For designing it is nicer to work in a VR modeller. |
P3 | Yes | Faster and simpler. |
P4 | I don’t know | It might be faster to use for visualizing some rough ideas, which could later be edited and finalized in a traditional modeller (desktop). |
P5 | Yes | Faster and more fun. |
P6 | Yes | Easier editing of the freeform shapes. |
P7 | I don’t know | Depends on the application: For reverse engineering of the object, I would rather use classical tools because it seems to me that they enable for more control. For designing from scratch, I would rather use VR because it enables more freedom, better perception of the details, it is more intuitive... |
2. Is freeform modelling easier for you in the VR environment than in a desktop modeller? | ||
P1 | I don’t know | The same answer as before, current experience in desktop modeller. |
P2 | Yes | Because the vertices are more simply positioned and enable easier control of the movement in the 3D space. |
P3 | Yes | VR modeler(interface) enables interaction with the model directly in three dimensions. |
P4 | Yes | Creating and forming the surface is faster, it is easier to move around the model-turning of the model and moving the control points. |
P5 | Yes | VR is more intuitive. |
P6 | Yes | Because it is easier to edit the freeform surfaces. |
P7 | Yes | There are fewer problems/errors that there would be in the desktop modeller, everything somehow ‘works out by itself. |
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Vlah, D.; Čok, V.; Urbas, U. VR as a 3D Modelling Tool in Engineering Design Applications. Appl. Sci. 2021, 11, 7570. https://doi.org/10.3390/app11167570
Vlah D, Čok V, Urbas U. VR as a 3D Modelling Tool in Engineering Design Applications. Applied Sciences. 2021; 11(16):7570. https://doi.org/10.3390/app11167570
Chicago/Turabian StyleVlah, Daria, Vanja Čok, and Uroš Urbas. 2021. "VR as a 3D Modelling Tool in Engineering Design Applications" Applied Sciences 11, no. 16: 7570. https://doi.org/10.3390/app11167570
APA StyleVlah, D., Čok, V., & Urbas, U. (2021). VR as a 3D Modelling Tool in Engineering Design Applications. Applied Sciences, 11(16), 7570. https://doi.org/10.3390/app11167570