Design and Development of a 3D Digital Cadastre Visualization Prototype
Abstract
:1. Introduction
2. An Overview of Previous Relevant Studies
3. Design and Development of the 3D Digital Cadastre Prototype
3.1. Data
3.2. Users and Requirements
3.3. Implementation
- It meets some of the key requirements in Table 1 such as open-source, web-based, mobile friendly, and platform independence.
- WebGL is a popular 3D visualization engine and it grows quickly with the support of many involved users.
- WebGL technology has already been evaluated by Shojaei et al. [27] and it satisfies many 3D cadastral visualization requirements.
- Authors have extensive experience with developing this technology.
3.3.1. Features
3.3.2. Technical Development Considerations
4. Usability Evaluation
4.1. Choosing the Prototype Testers
4.2. Usability Evaluation of the Prototype
- The questions are technology agnostic, which make the method flexible enough to evaluate a wide range of applications.
- The method is simple and fast for participants and administrators.
- The method provides a score which is simple to understand to assess usability.
- The survey is non-proprietary, making it a cost-effective tool as well.
5. Discussion and Conclusions
Author Contributions
Funding
Acknowledgments
Conflicts of Interest
References
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Requirements | |||
---|---|---|---|
Navigation Tools | PDF Visualization | Indoor View | Identify Tool |
Select Objects | Plan View | Model View | Underground View |
Platform Independence | Layer and Object Control | Visualization of Results of Functions & Queries | Color and Style |
Transparency | Search | Measurement Tools | Labels |
Shadow | Web-based | Open-Source | Mobile Friendly |
Cross-section View | User Friendly | Physical Model Visualization | Legal Model Visualization |
SUS Statements | 0 Strongly Disagree | 1 Disagree | 2 Neither | 3 Agree | 4 Strongly Agree |
---|---|---|---|---|---|
1. I think that I would like to use this system frequently | 0% | 11% | 32% | 32% | 25% |
2. I found the system unnecessarily complex | 39% | 43% | 11% | 7% | 0% |
3. I thought the system was easy to use | 0% | 7% | 29% | 39% | 25% |
4. I think that I would need the support of a technical person to be able to use this system | 32% | 32% | 14% | 18% | 4% |
5. I found the various functions in this system were well integrated | 0% | 7% | 29% | 50% | 14% |
6. I thought there was too much inconsistency in this system | 36% | 43% | 14% | 4% | 3% |
7. I would imagine that most people would learn to use this system very quickly | 10% | 4% | 18% | 43% | 25% |
8. I found the system very cumbersome to use | 32% | 50% | 11% | 7% | 0% |
9. I felt very confident using the system | 3% | 7% | 36% | 36% | 18% |
10. I needed to learn a lot of things before I could get going with this system | 36% | 29% | 11% | 21% | 3% |
Category | Participants’ Feedback | The Team’s Responses/Actions |
---|---|---|
Data | “The prototype should be able to show boundary information as the primary function. All building features are secondary to title boundary”. “Better way of showing the location of building boundaries in the prototype can facilitate interpreting the boundary locations (e.g., interior face)”. | This shows the significance of boundary delimitation in the prototype which can be improved. For example, the identify tool can be customized in a way to show the type of boundary as there are four types (Median, Exterior, Interior, Other) in Victoria. |
“Architectural design might not be compatible with the survey plan (as-built)”. | A new measurement may be required at the time of defining legal objects to assure there is no discrepancy between the model and as-built. | |
“Common property needs to be shown between the lots (wall, ceiling, floors) if applicable”. | One of the current challenges in the prototype is visualizing the common property spaces which reside in the walls, ceiling and floors between legal objects. These may contain infrastructure of buildings such as pipes, cables, ducts, etc. As Figure 6 shows, the highlighted wall belongs to common property number one and is not shown in the prototype as a common property space. Visualizing such objects in the 3D model will result in a complex visualization. That is why they are not visualized in the prototype and similar to the subdivision plan, they are defined as the below notation in the prototype: | |
“Common property must be linked to lots to show the connections”. | This will be considered as a future enhancement. | |
“The prototype must be able to show everything on the plan diagram, or it cannot replace the plan as title diagram”. | The prototype will be compared with the plan to include all the details. | |
“Remove walls that not showing building boundaries (internal walls)”. | This needs to be investigated further. | |
“Add all physical components (e.g., pipes, and cables) to help with Owners Corporation disputes resolution process”. | Adding them to the 3D model can help in a case of dispute. However, in this model, there was no access to the utility network objects. | |
System | “Parcel areas, Owners Corporation membership, street address, and title information (Volume/Folio) should be shown when selecting lots” | This is considered as a future enhancement. |
“Snap is required in measurement tool. Also, user should be able to move the end points after placing them in the prototype for measurements”. | This is considered as a future enhancement. | |
“Need to show bearings and distances to fully define parcels”. | The model needs to be updated to show the boundary location by bearing and distance. | |
“When the camera goes underground, the base map should be shown as a transparent layer”. | This is considered as a future enhancement. | |
“Showing height and depth limitations”. | This needs further investigation as it is difficult to show unlimited ownership rights. |
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Shojaei, D.; Olfat, H.; Rajabifard, A.; Briffa, M. Design and Development of a 3D Digital Cadastre Visualization Prototype. ISPRS Int. J. Geo-Inf. 2018, 7, 384. https://doi.org/10.3390/ijgi7100384
Shojaei D, Olfat H, Rajabifard A, Briffa M. Design and Development of a 3D Digital Cadastre Visualization Prototype. ISPRS International Journal of Geo-Information. 2018; 7(10):384. https://doi.org/10.3390/ijgi7100384
Chicago/Turabian StyleShojaei, Davood, Hamed Olfat, Abbas Rajabifard, and Mark Briffa. 2018. "Design and Development of a 3D Digital Cadastre Visualization Prototype" ISPRS International Journal of Geo-Information 7, no. 10: 384. https://doi.org/10.3390/ijgi7100384
APA StyleShojaei, D., Olfat, H., Rajabifard, A., & Briffa, M. (2018). Design and Development of a 3D Digital Cadastre Visualization Prototype. ISPRS International Journal of Geo-Information, 7(10), 384. https://doi.org/10.3390/ijgi7100384