Gamification as a Teaching Method to Improve Performance and Motivation in Tertiary Education during COVID-19: A Research Study from Mexico
Abstract
:1. Introduction
2. Context
3. Methodology
3.1. Main Objective and Research Questions
- (1)
- What are the differences between students of Engineering and Economics and Social Sciences in terms of preferences in gamification based on the rewards mechanics?
- (2)
- What was the relationship between the quantitative variables comparatively between the Engineering and Economics and Social Sciences students?
- (3)
- What was the effect of gamification based on the rewards mechanics in a context of academic confinement comparatively between Engineering and Economics and Social Sciences students?
3.2. Sample
3.3. Instruments
3.4. Data Analysis
4. Results
4.1. Sociodemographic Results and Preferences in Mechanics of Reward
“I like to find solutions to difficult problems”, “I like challenges and use my knowledge to answer questions”
“I was motivated to participate in class, although it was something I was not used to, winning the Flash badge was rewarding”, “They [the badges] made the class more dynamic, they motivated me”
“[This badge] Influenced the care and cleaning of my notes and tasks”, “They [the badges] motivate and help”
“Because it [the badge] helps to practice good habits”, “They [the badges] motivate me to make an effort despite not understanding the whole topic”
“I like Groot’s because it’s cool to win when you help someone without waiting for it”
“It motivates me to want to improve and to read the exams more carefully”
“I loved the interaction in the class”
4.2. Correlations and Principal Components Analysis
4.3. Principal Component Analysis
4.4. Differences between Groups Regarding Gender and Scholarship
4.5. Interviews
4.5.1. Emotional Effects of Academic Confinement
4.5.2. Effects of Gamification in Calculus Class within Academic Confinement
4.5.3. Advantages and Areas of Opportunity of Online Classes within Academic Confinement
5. Discussion
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Badge of Power | Description | Points |
---|---|---|
Undergraduates earned the Flash badge when they answered a challenging quick-response question. The goal was to attract the attention of the class. | 1 | |
Undergraduates earned the Stark badge when they answered a more challenging question or placed first in a Kahoot. | 2 | |
The Captain America badge recognized students who performed their activities on time, correctly, and well organized. The goal was to acknowledge positive attitudes. | 1 | |
The Spider badge recognized students’ progress, for example, when they improved in a second assessment. | 1 | |
The Groot badge recognized values, for example, when the teacher noticed that the student helped other classmates. | 1 | |
The Fantastic Four badge recognized students’ collaborative work. | 1 | |
The Thanos badge eliminated the badges won in an evaluation period. Its objective was to punish an academic failure or a disrespectful attitude toward their peers or teacher. |
Engineering Calculus Course | |||||
---|---|---|---|---|---|
Variables | Grades | Motivation | Quality of Assignments | Attention and Participation | Emotion |
Grades | 1 | ||||
Motivation | 0.363 | 1 | |||
Quality of Assignments | 0.126 | 0.608 | 1 | ||
Attention and Participation | 0.453 | 0.854 | 0.722 | 1 | |
Emotion | 0.178 | 0.804 | 0.630 | 0.796 | 1 |
Economics and Social Sciences Calculus Course | |||||
Grades | 1 | ||||
Motivation | 0.222 | 1 | |||
Quality of Assignments | 0.408 | 0.427 | 1 | ||
Attention and Participation | 0.410 | 0.415 | 0.493 | 1 | |
Emotion | 0.160 | 0.320 | 0.300 | 0.195 | 1 |
Course | Students | Average Grades | Failure Rate |
---|---|---|---|
Engineering | 45 | 82 | 13.3% |
Economics and SS | 36 | 89 | 0% |
Engineering Course | Economics and Social Sciences Course | |||
---|---|---|---|---|
F1 | F2 | F1 | F2 | |
Grades | 5.6 | 83.4 | 17.1 | 27.0 |
Motivation | 25.2 | 0.0 | 20.7 | 9.6 |
Quality of Assignments | 18.6 | 10.7 | 26.5 | 0.6 |
Attention and Participation | 27.3 | 0.4 | 24.4 | 7.7 |
Emotions | 23.2 | 5.5 | 11.3 | 55.1 |
Engineering Course | Gender | Scholarship | ||||
Female | Male | p-Value | Yes | No | p-Value | |
Grades | 82.4 | 81.8 | 0.312 | 86.2 | 78.9 | 0.018 |
Motivation | 3.50 | 3.56 | 0.173 | 3.63 | 3.48 | 0.950 |
Quality of Assignments | 3.50 | 3.64 | 0.036 | 3.58 | 3.62 | 0.252 |
Attention and Participation | 3.46 | 3.48 | 0.341 | 3.53 | 3.44 | 0.878 |
Emotions | 3.53 | 3.52 | 0.972 | 3.61 | 3.45 | 0.175 |
Economics and Social Sciences | Gender | Scholarship | ||||
Female | Male | p-Value | Yes | No | p-Value | |
Grades | 90.5 | 87.7 | 0.807 | 92.1 | 86.0 | 0.023 |
Motivation | 3.93 | 3.81 | 0.708 | 3.85 | 3.87 | 0.634 |
Quality of Assignments | 3.87 | 3.52 | 0.866 | 3.76 | 3.58 | 0.869 |
Attention and Participation | 3.90 | 3.83 | 0.643 | 3.85 | 3.87 | 0.546 |
Emotions | 3.69 | 3.71 | 0.524 | 3.76 | 3.65 | 0.528 |
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Rincon-Flores, E.G.; Mena, J.; López-Camacho, E. Gamification as a Teaching Method to Improve Performance and Motivation in Tertiary Education during COVID-19: A Research Study from Mexico. Educ. Sci. 2022, 12, 49. https://doi.org/10.3390/educsci12010049
Rincon-Flores EG, Mena J, López-Camacho E. Gamification as a Teaching Method to Improve Performance and Motivation in Tertiary Education during COVID-19: A Research Study from Mexico. Education Sciences. 2022; 12(1):49. https://doi.org/10.3390/educsci12010049
Chicago/Turabian StyleRincon-Flores, Elvira G., Juanjo Mena, and Eunice López-Camacho. 2022. "Gamification as a Teaching Method to Improve Performance and Motivation in Tertiary Education during COVID-19: A Research Study from Mexico" Education Sciences 12, no. 1: 49. https://doi.org/10.3390/educsci12010049
APA StyleRincon-Flores, E. G., Mena, J., & López-Camacho, E. (2022). Gamification as a Teaching Method to Improve Performance and Motivation in Tertiary Education during COVID-19: A Research Study from Mexico. Education Sciences, 12(1), 49. https://doi.org/10.3390/educsci12010049