User Experience of a Mobile App in a City Tour Game for International Doctoral Students
Abstract
:1. Introduction
2. Materials and Methods
City Tour Questionnaire for Game Users
3. Results and Discussion
3.1. Study Participants and Contextual Results
3.2. User Experience with a Mobile Augmented Reality App
- (a)
- Attractiveness (6 suggestions), where the main proposal was to improve the multimedia resources quality (5);
- (b)
- Efficiency (7), which was divided into improving energy use efficiency (4) and revising some interaction features (3);
- (c)
- Perspicuity (6), regarding the improvement in some texts’ clarity;
- (d)
- Dependability (14), the majority of these are regarding pedagogical issues (12);
- (e)
- Others (8), regarding access issues (IoS version and availability on app stores).
UEQ Scale | Sub-Category | Frequency | Citation Example |
---|---|---|---|
Attractiveness | Improve multimedia resources quality | 5 | “videos are too long” (Q4) |
Revise the app scheme of colors | 1 | “The pink is not the best color.” (Q34) | |
Efficiency | Improve energy use efficiency | 4 | “it needs a lot of battery” (Q53) |
Revise interaction features | 3 | “language switching option could be clearer” (Q42) | |
Perspicuity | Reformulate texts/information for improved clarity | 6 | “map instructions could be clearer” (Q4) |
Dependability | Improve pedagogical quality | 12 | “Don’t show the pictures on the app (or only parts of it), so that there is more incentive to find the place in real!” (Q17) |
Address app bugs | 1 | “AR isn´t well supported, and the app crashed at some point.” (Q16) | |
Include security endorsement warnings | 1 | “should have alerts about traffic. People get too involved and don´t pay attention.” (Q31) | |
Stimulation | - | 0 | - |
Novelty | - | 0 | - |
Others | Make iOS version | 6 | “Please make this application/games available in iOS, not only android user could enjoy the intuitiveness” (Q27) |
Make it available in official app stores | 2 | “place it on play store” (Q32) | |
No suggestions | - | 22 | “thank you for developing this for us!” (Q6) |
4. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Average | Minimum | Maximum | |
---|---|---|---|
Number of participants | 5.2 | 3.0 | 10.0 |
Game score | 71.4 | 35.0 | 113.0 |
Score with AR | 15.7 | 5.0 | 30.0 |
Correct answers | 16.1 | 10.0 | 23.0 |
Incorrect answers | 8.9 | 4.0 | 15.0 |
Game duration 1 | 74.9 | 19.0 | 132.0 |
Number of Participants | Game Score | Score with AR | Correct Answers | Incorrect Answers | Game Duration | |
---|---|---|---|---|---|---|
Number of participants | 1.0 | 0.22 | 0.23 | 0.22 | −0.22 | 0.07 |
Game score | 0.22 | 1.0 | 0.77 | 1.0 | −1.0 | |
Score with AR | 0.23 | 0.77 | 1.0 | |||
Correct answers | 0.22 | 1.0 | ||||
Incorrect answers | −0.22 | −1.0 | ||||
Game duration | 0.07 |
UEQ Scale | Alpha |
---|---|
Attractiveness | 0.89 |
Perspicuity | 0.73 |
Efficiency | 0.61 * |
Dependability | 0.55 * |
Stimulation | 0.86 |
Novelty | 0.86 |
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Marques, M.M.; Pombo, L. User Experience of a Mobile App in a City Tour Game for International Doctoral Students. Educ. Sci. 2023, 13, 1221. https://doi.org/10.3390/educsci13121221
Marques MM, Pombo L. User Experience of a Mobile App in a City Tour Game for International Doctoral Students. Education Sciences. 2023; 13(12):1221. https://doi.org/10.3390/educsci13121221
Chicago/Turabian StyleMarques, Margarida M., and Lúcia Pombo. 2023. "User Experience of a Mobile App in a City Tour Game for International Doctoral Students" Education Sciences 13, no. 12: 1221. https://doi.org/10.3390/educsci13121221
APA StyleMarques, M. M., & Pombo, L. (2023). User Experience of a Mobile App in a City Tour Game for International Doctoral Students. Education Sciences, 13(12), 1221. https://doi.org/10.3390/educsci13121221