Das, P.; Zhu, M.; McLaughlin, L.; Bilgrami, Z.; Milanaik, R.L.
Augmented Reality Video Games: New Possibilities and Implications for Children and Adolescents. Multimodal Technol. Interact. 2017, 1, 8.
https://doi.org/10.3390/mti1020008
AMA Style
Das P, Zhu M, McLaughlin L, Bilgrami Z, Milanaik RL.
Augmented Reality Video Games: New Possibilities and Implications for Children and Adolescents. Multimodal Technologies and Interaction. 2017; 1(2):8.
https://doi.org/10.3390/mti1020008
Chicago/Turabian Style
Das, Prithwijit, Meng’ou Zhu, Laura McLaughlin, Zaid Bilgrami, and Ruth L. Milanaik.
2017. "Augmented Reality Video Games: New Possibilities and Implications for Children and Adolescents" Multimodal Technologies and Interaction 1, no. 2: 8.
https://doi.org/10.3390/mti1020008
APA Style
Das, P., Zhu, M., McLaughlin, L., Bilgrami, Z., & Milanaik, R. L.
(2017). Augmented Reality Video Games: New Possibilities and Implications for Children and Adolescents. Multimodal Technologies and Interaction, 1(2), 8.
https://doi.org/10.3390/mti1020008