The Effect of Multiplayer Video Games on Incidental and Intentional L2 Vocabulary Learning: The Case of Among Us
Abstract
:1. Introduction
1.1. Vocabulary Learning and Acquisition
1.2. Digital-Game Based Vocabulary Learning
1.3. The Game Among Us
2. Current Study
3. Method
3.1. Sample
3.2. Target Items
3.3. Procedure
3.4. Data Collection and Analysis
4. Results
4.1. Incidental vs. Intentional Vocabulary Learning
4.2. Effect of Repetition of Target Items on Incidental Vocabulary Learning
4.3. Effect of Use of Target Items on Intentional Vocabulary Learning
4.4. Effect of English Proficiency and Repetition on the Use of Target Items
5. Discussion
6. Concluding Remarks
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Appendix A
Term/Phrase | Sentence |
---|---|
chase | Green was chasing me/I was chasing red. |
deplete | He was chasing me when oxygen depleted. |
engine | I was fueling the engine/I saw him fueling the engine. |
fix | I was fixing the lights. |
follow | Green was following me/I was following red. |
fuel | I was fueling the engine/I saw him fueling the engine. |
ladder | I used the ladder to quickly get away from the impostor. |
lie | You are telling lies!/That is a lie! |
perform | He was not performing any tasks/What task was he performing when you saw him? |
positive | I’m positive that you are lying/I’m positive that is what happened. |
proof | Have you got any proof?/Proof? |
reckon | I reckon that you are lying. |
refrain | Please refrain from pressing the button!/Please refrain from talking nonsense! |
skip | I’ll skip voting. |
storage | The body was in storage/I was in storage. |
suspicious | Red looks suspicious, he’s acting strangely. |
task | We must finish the tasks/How many tasks are left? |
vent | I saw him inside the vent/He went down the vent. |
wires | I was fixing the wires. |
witness | I witnessed red killing blue/I didn’t witness anything. |
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Gender | Age | Method | English Profic. | Terms Learnt | Terms Used | Terms Seen | ||
---|---|---|---|---|---|---|---|---|
Gender | Pearson Correlation | 1 | −0.038 | 0.186 | −0.015 | −0.235 | −0.209 | 0.059 |
Sig. (2-tailed) | 0.783 | 0.179 | 0.913 | 0.087 | 0.130 | 0.670 | ||
N | 54 | 54 | 54 | 54 | 54 | 54 | 54 | |
Age | Pearson Correlation | −0.038 | 1 | 0.030 | −0.312 * | −0.213 | −0.100 | 0.017 |
Sig. (2-tailed) | 0.783 | 0.832 | 0.022 | 0.121 | 0.474 | 0.904 | ||
N | 54 | 54 | 54 | 54 | 54 | 54 | 54 | |
Method | Pearson Correlation | 0.186 | 0.030 | 1 | −0.049 | −0.746 ** | −0.904 ** | −0.097 |
Sig. (2-tailed) | 0.179 | 0.832 | 0.724 | 0.000 | 0.000 | 0.484 | ||
N | 54 | 54 | 54 | 54 | 54 | 54 | 54 | |
English profic. | Pearson Correlation | −0.015 | −0.312 * | −0.049 | 1 | 0.489 ** | 0.205 | 0.160 |
Sig. (2-tailed) | 0.913 | 0.022 | 0.724 | 0.000 | 0.138 | 0.247 | ||
N | 54 | 54 | 54 | 54 | 54 | 54 | 54 | |
Terms learnt | Pearson Correlation | −0.235 | −0.213 | −0.746 ** | 0.489 ** | 1 | 0.800 ** | 0.198 |
Sig. (2-tailed) | 0.087 | 0.121 | 0.000 | 0.000 | 0.000 | 0.150 | ||
N | 54 | 54 | 54 | 54 | 54 | 54 | 54 | |
Terms used | Pearson Correlation | −0.209 | −0.100 | −0.904 ** | 0.205 | 0.800 ** | 1 | 0.058 |
Sig. (2-tailed) | 0.130 | 0.474 | 0.000 | 0.138 | 0.000 | 0.675 | ||
N | 54 | 54 | 54 | 54 | 54 | 54 | 54 | |
Terms seen | Pearson Correlation | 0.059 | 0.017 | −0.097 | 0.160 | 0.198 | 0.058 | 1 |
Sig. (2-tailed) | 0.670 | 0.904 | 0.484 | 0.247 | 0.150 | 0.675 | ||
N | 54 | 54 | 54 | 54 | 54 | 54 | 54 |
Levene’s Test for Equality of Variances | t-Test for Equality of Means | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
F | Sig. | t | df | Sig. (2-Tailed) | Mean Diff. | Std. Error Diff. | 95% CI of the Diff. | |||
Lower | Upper | |||||||||
Terms learnt | Equal variances assumed | 1.972 | 0.166 | 8.081 | 52 | 0.000 | 2.741 | 0.339 | 2.060 | 3.421 |
Equal variances not assumed | 8.081 | 50.765 | 0.000 | 2.741 | 0.339 | 2.060 | 3.422 |
Model | Unstandardized Coefficients | Standardized Coefficients | t | Sig. | ||
---|---|---|---|---|---|---|
B | Std. Error | Beta | ||||
1 | (Constant) | −6.151 | 2.614 | −2.353 | 0.027 | |
English proficiency | 0.354 | 0.068 | 0.683 | 5.238 | 0.000 | |
Terms seen | 0.109 | 0.053 | 0.269 | 2.061 | 0.050 |
Model | Unstandardized Coefficients | Standardized Coefficients | t | Sig. | ||
---|---|---|---|---|---|---|
B | Std. Error | Beta | ||||
1 | (Constant) | 2.596 | 2.658 | 0.977 | 0.339 | |
English proficiency | 0.179 | 0.109 | 0.310 | 1.642 | 0.114 | |
Terms seen | −0.013 | 0.052 | −0.038 | −0.253 | 0.802 | |
Terms used | 0.146 | 0.057 | 0.487 | 2.586 | 0.017 |
Model | Unstandardized Coefficients | Standardized Coefficients | t | Sig. | ||
---|---|---|---|---|---|---|
B | Std. Error | Beta | ||||
1 | (Constant) | 10.673 | 9.345 | 1.142 | 0.265 | |
English proficiency | 1.231 | 0.304 | 0.639 | 4.049 | 0.000 | |
Terms seen | −0.212 | 0.184 | −0.182 | −1.153 | 0.260 |
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Calvo-Ferrer, J.R.; Belda-Medina, J. The Effect of Multiplayer Video Games on Incidental and Intentional L2 Vocabulary Learning: The Case of Among Us. Multimodal Technol. Interact. 2021, 5, 80. https://doi.org/10.3390/mti5120080
Calvo-Ferrer JR, Belda-Medina J. The Effect of Multiplayer Video Games on Incidental and Intentional L2 Vocabulary Learning: The Case of Among Us. Multimodal Technologies and Interaction. 2021; 5(12):80. https://doi.org/10.3390/mti5120080
Chicago/Turabian StyleCalvo-Ferrer, José Ramón, and Jose Belda-Medina. 2021. "The Effect of Multiplayer Video Games on Incidental and Intentional L2 Vocabulary Learning: The Case of Among Us" Multimodal Technologies and Interaction 5, no. 12: 80. https://doi.org/10.3390/mti5120080
APA StyleCalvo-Ferrer, J. R., & Belda-Medina, J. (2021). The Effect of Multiplayer Video Games on Incidental and Intentional L2 Vocabulary Learning: The Case of Among Us. Multimodal Technologies and Interaction, 5(12), 80. https://doi.org/10.3390/mti5120080