Virtual Reality Applied to Heritage in Higher Education—Validation of a Questionnaire to Evaluate Usability, Learning, and Emotions
Abstract
:1. Introduction
2. Materials and Methods
2.1. Instrument
2.1.1. Design
2.1.2. Validation Process
2.1.3. Sample for the Three Validation Phases
- They teach in the educational stage in which the tool is going to be applied, i.e., at the university stage or at the stage immediately prior to that.
- They teach in the areas of “Didactics of Social Sciences, Language and Literature”, or “Systems Engineering and Automation”.
- They have collaborated in scientific publications in the educational field related to the teaching of the areas described above.
- They have carried out didactic experiences linked to the use of new technologies applied to teaching and learning.
- They are Early Childhood Education degree students.
- They have used a designed tool.
- They have been selected by a non-probabilistic procedure.
- They are in the third year of the degree in Early Childhood Education.
- They are studying the subject of Didactics in Social Sciences.
2.2. Reliability
2.3. Construct Validity
3. Results
3.1. Content Reliability Analysis
3.1.1. Expert Judgment
3.1.2. User Testing
3.2. Reliability and Validity of the Construct
3.2.1. Cronbach’s Alpha Test
3.2.2. Factor Analysis
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Item | Variable |
---|---|
Age | 18–25 years |
Gender | Woman Man Unspecified |
Modality of studies completed in baccalaureate | Sciences Social Sciences Humanities Arts |
University degree | Early Childhood Education Primary Education Other (Specify) |
Highest course you are enrolled in | 1st 2nd 3rd 4th |
Subject from which the didactic experience is accessed | Didactics of Social Sciences (Early Childhood Education) Didactics of Social Sciences/of History (Primary Education) |
Q | Item | Scale |
---|---|---|
QU1 | It’s easy for me to use VR | Likert 1–5 |
QU2 | I am a regular user of VR tools | Likert 1–5 |
QU3 | I adapt quickly to the use of VR headsets | Likert 1–5 |
QU4 | I learn how to use the controllers easily | Likert 1–5 |
QU5 | I need help from those responsible to carry out the activity | Likert 1–5 |
QU6 | The explanations of those responsible are clear and precise | Likert 1–5 |
QU7 | I have no trouble interacting with the sculpture fragments | Likert 1–5 |
QU8 | I can move between the different rooms and move through them | Likert 1–5 |
QU9 | I am used to using tools of this type in the classroom | Likert 1–5 |
QU10 | I have experience using VR technical media to learn history content | Likert 1–5 |
QU11 | It makes me insecure to work in class with VR tools | Likert 1–5 |
QU12 | I think I lack technical knowledge to use VR in class | Likert 1–5 |
Q | Item | Scale |
---|---|---|
QL1 | I am very interested in history content | Likert 1–5 |
QL2 | The contents of Art interest me a lot for my preparation as a teacher | Likert 1–5 |
QL3 | I think virtual reality can be a useful tool for learning history | Likert 1–5 |
QL4 | I regularly use VR resources to learn history | Likert 1–5 |
QL5 | I think this VR experience helps me better understand concepts linked to history. | Likert 1–5 |
QL6 | I think this VR experience helps me better understand concepts related to art from different periods of history. | Likert 1–5 |
QL7 | I think this VR experience makes me more motivated to learn history content. | Likert 1–5 |
QL8 | I think this VR experience makes me like the class more. | Likert 1–5 |
QL9 | After the explanation about the reconstruction of the group, I got an idea of how big it could be | Likert 1–5 |
QL10 | I was surprised by the size of the sculptures when I saw them in the VR experience. | Likert 1–5 |
QL11 | I think that being able to pick up, rotate, and observe the different fragments in this way has made me pay more attention to the pieces than if I saw them in a museum. | Likert 1–5 |
QL12 | I think that the fact of seeing in VR the sculptural group inside the forum adiectum may make me associate it with the Aeneas group and its location when I visit Merida. | Likert 1–5 |
QL13 | Do you know where the masterpiece that copies the Aeneas group you have seen was originally located? | Likert 1–5 |
Q | Item | Variable |
---|---|---|
QE1 | Nervousness | Likert 1–5 |
QE2 | Fear | Likert 1–5 |
QE3 | Joy | Likert 1–5 |
QE4 | Frustration | Likert 1–5 |
QE5 | Curiosity | Likert 1–5 |
QE6 | Concern | Likert 1–5 |
QE7 | Surprise | Likert 1–5 |
QE8 | Enthusiasm | Likert 1–5 |
QE9 | Boredom | Likert 1–5 |
QE10 | Anxiety | Likert 1–5 |
QE11 | Causes Positive emotions | Being able to put on virtual reality glasses. Being able to move the pieces. Being able to see the full-scale reconstruction of the Aeneas group. The recreation of the forum adiectum. The location of the Aeneas group in the forum adiectum. I love History. I love Technology. I love Art. |
QE12 | Causes negative emotions | Being able to put on virtual reality glasses. Being able to move the pieces. Being able to see the full-scale reconstruction of the Aeneas group. The recreation of the forum adiectum. The location of the Aeneas group in the forum adiectum. I love History. I love Technology. I love Art. |
Judge | Criterion 1 | Criterion 2 | Criterion 3 | Criterion 4 |
---|---|---|---|---|
Judge 1 | University teaching | Engineering | Yes | No |
Judge 2 | University teaching | Engineering | Yes | No |
Judge 3 | University teaching | Engineering | Yes | Yes |
Judge 4 | University teaching | Social Sciences | Yes | Yes |
Judge 5 | University teaching | Social Sciences | Yes | Yes |
Judge 6 | University teaching | Engineering | Yes | Yes |
Judge 7 | Pre-university teaching | Social sciences | Yes | Yes |
Judge 8 | Pre-university teaching | Experimental Sciences | Yes | Yes |
Block | Item | Judge | Suggestion | Action Taken |
---|---|---|---|---|
Sociodemographic information | Age | 5 | Add the option “under 18 years” | Proposal accepted |
Gender | 7 | Proposes to state as “male/female/-” | No | |
Usability (QU) | QU2 and QU3 | 1 | It is proposed to change the order QU2 and QU3 | Order is maintained because it is understood that the current order is more progressive |
QU9 and Q10 | 3 and 8 | The similarity between the two items is detected | They are maintained since QU10 introduces the nuance of the History subjects, absent in QU9 | |
Learning (QL) | QL1 | 1 and 8 | In the item “The contents of Art interest me a lot for my preparation as a teacher”. It is possible to delete the word “a lot” | Proposal accepted |
QL8 | 6 | In the item “I think this VR experience makes me like the class more”. “The Classes” is proposed | Proposal accepted | |
QL 11 | 2 | Better ordering actions: instead of ‘pick up, rotate and observe’ it represents a more logical sequence ‘observe, pick up and rotate’. | Not accepted because it is the logical order. A piece can be seen better because you can pick it up and rotate it. | |
Emotions | QE Block | 6 | Missing an emotion that is usually put as basic: rejection | This emotion is added to the whole block |
QE12 | 3 and 4 | Restructuring of the presentation of negative emotions is proposed: - ‘Being able to move the pieces’ → Not being able to move the pieces as I would like - Being able to wear VR headsets → Put on VR headsets. “To be able to see the location of the Aeneas’ group in the forum adiectum”, instead of “To be able to see the full-scale reconstruction of the Aeneas’ group” | Proposal accepted | |
QE12 | 5 and 8 | It is proposed not to make the response to negative emotions mandatory | It is accepted, to facilitate the completion of the information by those participants who do not experience any emotion of this type | |
QE11 and QE12 | 2 | It is proposed not to repeat all the options in the possible causes of positive and/or negative emotions | It remains as it was, after the modifications previously accepted. | |
QE12 | 7 | To facilitate the task of differentiating the positive from the negative by the participant, it is proposed to detail this in the statement of the question. Example: If you have felt such, such and such... What do you think the reasons are? | Guidelines are introduced about the distinction between both types of emotions in the explanations of Items QE11 and QE12 | |
Questionnaire in general | 4 | It is proposed to improve the didactic approach: to include a section so that they themselves have the option to reflect on the didactic usefulness of this experience, what they would change, and what other approach they would take. | It is positively valued for future uses of the questionnaire, but it is not taken into account for this study, as it is not within the research objectives. | |
Other aspects | QU, QA, and QE blocks | 4 | Clarify acronyms such as RV. | Proposal accepted |
6 | It is proposed to specify the value of the items in the Likert scale: 1. I strongly disagree (as it was) 2. I somewhat agree. 3. I agree 4. I pretty much agree 5. I strongly agree (as it was) | Proposal accepted |
Item | CI 95% Inf | CI 95% Sup | V | |
---|---|---|---|---|
QU1 | 0.77 | 0.91 | 0.86 | |
QU2 | 0.79 | 0.93 | 0.88 | |
QU3 | 0.76 | 0.91 | 0.84 | |
QU4 | 0.78 | 0.92 | 0.87 | |
QU5 | 0.72 | 0.88 | 0.81 | |
QU6 | 0.81 | 0.94 | 0.89 | |
QU7 | 0.79 | 0.93 | 0.88 | |
QU8 | 0.65 | 0.82 | 0.76 | |
QU9 | 0.69 | 0.86 | 0.79 | |
QU10 | 0.79 | 0.93 | 0.88 | |
QU11 | 0.78 | 0.92 | 0.87 | |
QU12 | 0.79 | 0.93 | 0.88 | |
QA1 | 0.77 | 0.91 | 0.86 | |
QA2 | 0.79 | 0.93 | 0.88 | |
QA3 | 0.79 | 0.93 | 0.88 | |
QA4 | 0.65 | 0.82 | 0.76 | |
QA5 | 0.79 | 0.93 | 0.88 | |
QA6 | 0.79 | 0.93 | 0.88 | |
QA7 | 0.78 | 0.92 | 0.87 | |
QA8 | 0.77 | 0.91 | 0.86 | |
QA9 | 0.79 | 0.93 | 0.88 | |
QA10 | 0.79 | 0.93 | 0.88 | |
QA11 | 0.78 | 0.92 | 0.87 | |
QA12 | 0.77 | 0.91 | 0.86 | |
QA13 | 0.65 | 0.82 | 0.76 | |
QE1 | 0.78 | 0.92 | 0.87 | |
QE2 | 0.79 | 0.93 | 0.88 | |
QE3 | 0.79 | 0.93 | 0.88 | |
QE4 | 0.65 | 0.82 | 0.76 | |
QE5 | 0.77 | 0.91 | 0.86 | |
QE6 | 0.77 | 0.91 | 0.86 | |
QE7 | 0.79 | 0.93 | 0.88 | |
QE8 | 0.78 | 0.92 | 0.87 | |
QE9 | 0.79 | 0.93 | 0.88 | |
QE10 | 0.81 | 0.94 | 0.89 | |
QE11 | 0.78 | 0.92 | 0.87 | |
QE12 | 0.81 | 0.94 | 0.89 | |
TOTAL | 0.81 |
Question | Student | Contribution | Action Taken |
---|---|---|---|
Overall rating | Student 1 | I think the questionnaire is very complete and serves to assess the usefulness of the VR experience in several dimensions. | None |
Student 2 | I found the questionnaire very useful, because it takes into account not only whether we have learned from the experience of the “Aeneas group”, but also about how the VR headsets are used, and the emotions we have had. | None | |
Student 3 | I found both the experience and the questionnaire interesting and innovative. | None | |
Student 4 | I found it a very complete questionnaire, to know if we handle VR tools well and if we learn with them | None | |
Do you think it can be used to know information about VR usability? | Student 1 | Yes | None |
Student 2 | Yes | None | |
Student 3 | Yes, because by asking before and after, you can see if our perception of VR has changed. | Take into account the importance of performing pre-test/post-test | |
Student 4 | I think it can be useful, but it is important the initial explanation to understand everything well | Keep in mind that contextualization is necessary for the experience and data collection to be successful. | |
Do you think it can be used to know information about learning about CC SS VR? | Student 1 | Yes, I think it is appropriate | None |
Student 2 | I think it can be useful, especially with the previous explanation | Give importance to contextualization | |
Student 3 | It seems to me that it can allow us to better understand what Roman sculpture was like. | None | |
Student 4 | Yes, especially to learn content related to the sculpture of the ancient era | None | |
Do you think it can be used to know information about emotions experienced during a VR activity? | Student 1 | Yes. I find this aspect very interesting in relation to the subsequent questionnaire. | Take into account this contribution in the data analysis |
Student 2 | Yes, because during the experience you have contradictory emotions | None | |
Student 3 | |||
Student 4 | |||
Have you understood the scale of 1 to 5 in the questions? | Unanimous response | Yes, it is well understood | None |
Are there any questions or expressions you don’t understand? | Unanimous response | No | |
Would you delete any items? | Unanimous response | No | None |
Would you add any items? | Unanimous response | No | None |
Was it easy for you to answer the questionnaire through the Google Form tool? | Student 3 | I had some difficulty reading the QR code with my mobile | Have prepared some alternative methods of access to the questionnaire |
Other students | It’s been easy. | None |
N | % | ||
---|---|---|---|
Cases | Valid | 136 | 100.0 |
Excluded | 0 | 0.0 | |
Total | 136 | 100.0 |
Reliability Statistics | |
---|---|
Cronbach’s Alpha | N of Elements |
0.868 | 34 |
0.880 | 32 |
KMO and Bartlett Test | ||
---|---|---|
Kaiser–Meyer–Olkin measurement of sampling adequacy | 0.869 | |
Bartlett’s sphericity test | Approx. Chi-square | 2297.245 |
Gl | 528 | |
Gis. | 0.000 |
Total Variance Explained | ||||||
---|---|---|---|---|---|---|
Component | Initial Eigenvalues | Sums of Loads Squared from Extraction | ||||
Total | % Variance | Cumulative % | Total | % Variance | Cumulative % | |
1 | 8.497 | 25.749 | 25.749 | 8.497 | 25.749 | 25.749 |
2 | 3.519 | 1.663 | 36.412 | 3.519 | 10.663 | 36.412 |
3 | 2.978 | 9.025 | 45.437 | 2.978 | 9.025 | 45.437 |
4 | 1.804 | 5.465 | 50.902 | 1.804 | 5.465 | 50.902 |
5 | 1.484 | 4.496 | 55.398 | 1.484 | 4.496 | 55.398 |
6 | 1.371 | 4.154 | 59.552 | 1.371 | 4.154 | 59.552 |
7 | 1.196 | 3.626 | 63.178 | 1.196 | 3.626 | 63.178 |
8 | 1.143 | 3.463 | 66.641 | 1.143 | 3.463 | 66.641 |
9 | 0.936 | 2.836 | 69.477 | |||
10 | 0.872 | 2.644 | 72.120 | |||
11 | 0.811 | 2.459 | 74.579 | |||
12 | 0.801 | 2.428 | 77.007 | |||
13 | 0.741 | 2.245 | 79.252 | |||
14 | 0.681 | 2.063 | 81.315 | |||
15 | 0.586 | 1.775 | 83.091 | |||
16 | 0.573 | 1.735 | 84.826 | |||
17 | 0.494 | 1.498 | 86.324 | |||
18 | 0.470 | 1.425 | 87.749 | |||
19 | 0.441 | 1.337 | 89.086 | |||
20 | 0.399 | 1.209 | 90.295 | |||
21 | 0.378 | 1.144 | 91.439 | |||
22 | 0.361 | 1.095 | 92.535 | |||
23 | 0.353 | 1.071 | 93.606 | |||
24 | 0.332 | 1.006 | 94.611 | |||
25 | 0.290 | 0.878 | 95.490 | |||
26 | 0.281 | 0.851 | 96.341 | |||
27 | 0.234 | 0.710 | 97.051 | |||
28 | 0.216 | 0.653 | 97.704 | |||
29 | 0.199 | 0.603 | 98.307 | |||
30 | 0.163 | 0.494 | 98.801 | |||
31 | 0.148 | 0.449 | 99.249 | |||
32 | 0.130 | 0.393 | 99.643 |
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Corrales-Serrano, M.; Merchán, P.; Merchán, M.J.; Pérez, E. Virtual Reality Applied to Heritage in Higher Education—Validation of a Questionnaire to Evaluate Usability, Learning, and Emotions. Heritage 2024, 7, 2792-2810. https://doi.org/10.3390/heritage7060132
Corrales-Serrano M, Merchán P, Merchán MJ, Pérez E. Virtual Reality Applied to Heritage in Higher Education—Validation of a Questionnaire to Evaluate Usability, Learning, and Emotions. Heritage. 2024; 7(6):2792-2810. https://doi.org/10.3390/heritage7060132
Chicago/Turabian StyleCorrales-Serrano, Mario, Pilar Merchán, María José Merchán, and Emiliano Pérez. 2024. "Virtual Reality Applied to Heritage in Higher Education—Validation of a Questionnaire to Evaluate Usability, Learning, and Emotions" Heritage 7, no. 6: 2792-2810. https://doi.org/10.3390/heritage7060132
APA StyleCorrales-Serrano, M., Merchán, P., Merchán, M. J., & Pérez, E. (2024). Virtual Reality Applied to Heritage in Higher Education—Validation of a Questionnaire to Evaluate Usability, Learning, and Emotions. Heritage, 7(6), 2792-2810. https://doi.org/10.3390/heritage7060132