Application of GIS, BIM and Linked Digitisations in Urban Heritage
A special issue of Remote Sensing (ISSN 2072-4292). This special issue belongs to the section "Urban Remote Sensing".
Deadline for manuscript submissions: closed (3 August 2023) | Viewed by 20670
Special Issue Editors
Interests: building information modelling; architecture; laser scanning; digital surveying
Interests: construction; building information modelling; mapping; building
Interests: digital archaeology
Interests: building information modelling; architecture; laser scanning; digital surveying
Interests: cultural heritage; spatial analysis; mapping; geomatics; satellite image analysis; digital mapping
Special Issue Information
Dear Colleagues,
Digitisation and virtual reconstruction of urban heritage potentially connects its tangible and intangible cultural assets as a central digital repository and portal. Within this context, the intelligent digital representation of architectural heritage, archaeology, and objects allow for multiple user scenarios ranging from engineering conservation to education and knowledge extraction in addition to object visualisation. The stages for digitisation of urban heritage begin with remote sensing and data capturing technologies of terrestrial and aerial laser scanning, GPS, and digital photogrammetry. The resultant survey data is enhanced with new methods for 3D modelling of historic buildings based on geographic information systems (GIS) and building information modelling (BIM) for intelligent virtual representation of historic environments. To allow for open access, system architecture designs for data management and dissemination are now being considered based on game engine platforms and Oracle and PostgreSQL spatial databases which are used for managing large datasets.
At a city scale, 2D GIS is now being replaced by 3D spatial data allowing more complex analysis to be carried out. 3D GIS can define and depict buildings as well as urban and rural centres in relation to their geometry and topological and visualisation properties. The addition of semantic attributes allows for the complex analysis and 3D spatial queries for modelling city and urban elements. This analysis includes fabric and structural elements of buildings, relief, vegetation, transportation, water bodies, city furniture, and land use. Historic building information modelling (HBIM), like heritage GIS, can encompass data capture of existing structures and sites followed by mapping of parametric and information-rich objects onto a geometric framework developed from survey data. By adding information and knowledge as semantic attributes to remotely sensed survey data at a building scale, the digital objects move from static representations to dynamic, interactive, and ‘smart’ models. The resultant historic BIM can then be used for information and knowledge extraction in addition to visualisation.
Game engine platforms allow a low-cost method of making intelligent models and linked data more easily accessible to users. It is the nature of interactive videogame applications to be quickly intuitive to the user upon assuming controls. A packaged ‘game file’ is designed to be executed in a standalone fashion, requiring no additional proprietary software to be installed on the end-users’ computer system. Current mainstream industry packages include Unity3D and the Unreal Engine, which allow for highly developed workflows and community support, but recent game engine software holds promise for greater interoperability with BIM and GIS.
Oracle and PostgreSQL spatial databases are used for managing large datasets. The storage of spatial data in addition to GIS Spatial datasets consist of those which are directly or indirectly referenced to a location on the surface of the earth and to non-spatial data. Spatial databases now include vector data which include three geometric primitive types and geometries, 2D point and point cluster, 2D line strings, and 2D N-point polygons. PostgreSQL is an open source, object-relational database management system which can be extended to handle 2D and 3D spatial data using an extension called PostGIS.
As a multidisciplinary and evolving area of research, researchers from computing, architecture, archaeology, engineering, and other heritage areas are improving the process for creating more open and efficient systems. It is essential to incorporate these within design frameworks of international principles concerning authenticity, integrity, and philosophical approaches such as those promoted in ICOMOS Charters and UNESCO Recommendations.
Dr. Maurice Murphy
Dr. Garrett Keenaghan
Dr. Eimear Meegan
Dr. Simona Scandurra
Mr. Anthony Corns
Mr. Alain Chenaux
Guest Editors
Manuscript Submission Information
Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.
Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Remote Sensing is an international peer-reviewed open access semimonthly journal published by MDPI.
Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2700 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.
Keywords
- urban heritage
- historic city modelling
- heritage GIS
- historic BIM
- 3D modelling
- city GML
- PostgreSQL/PostGIS
- game engines
- digital surveying
- laser scanning
- automatic point cloud segmentation
- object recognition
- BIM/GIS ontologies
- shape grammars and procedural modelling
- digital photogrammetry
- SFM
- historic structures
- building conservation
- architectural conservation
- virtual cultural heritage
- conservation urban climate action
Benefits of Publishing in a Special Issue
- Ease of navigation: Grouping papers by topic helps scholars navigate broad scope journals more efficiently.
- Greater discoverability: Special Issues support the reach and impact of scientific research. Articles in Special Issues are more discoverable and cited more frequently.
- Expansion of research network: Special Issues facilitate connections among authors, fostering scientific collaborations.
- External promotion: Articles in Special Issues are often promoted through the journal's social media, increasing their visibility.
- e-Book format: Special Issues with more than 10 articles can be published as dedicated e-books, ensuring wide and rapid dissemination.
Further information on MDPI's Special Issue polices can be found here.