A Robot-Based Tool for Physical and Cognitive Rehabilitation of Elderly People Using Biofeedback
Abstract
:1. Introduction and Background
- General objective: Design and implementation of a Lego-based robot for both cognitive and physical maintenance and rehabilitation of elderly people, taking into account biological parameters regarding arm movements and heart rate values.
- Specific technological objectives:
- (1)
- Design and implementation of the communication between the Lego-based robot EV3 and an iPad mini.
- (2)
- Design and implementation of the serious game.
- (3)
- Data acquisition from biological sensors.
- (4)
- Validation of the system with real patients.
2. Methods
2.1. Design of the Platform
- (1)
- The design of the Graphical User Interface (GUI) of the iOS application, as well as the serious game that the users from La Santa y Real Casa de la Misericordia have to play.
- (2)
- The design of the biofeedback, consisting in the following two sub-stages:
- (2.1)
- The design of the wireless communication between the iPad mini and the biological sensors.
- (2.2)
- The design of the biofeedback system itself to track how activities change depending on the values received.
- (3)
- Communication between the Lego EV3 brick and the program which will be run on the iPad.
- (4)
- Communication between the iPad and the server and the website accessible to the nursing home staff.
2.1.1. Stage 1: Graphical User Interface and Game Run on the iOS Application
2.1.2. Stage 2: Biofeedback
2.1.3. Stage 3: Data Acquisition of the Biological Sensors
2.1.4. Stage 2.2: Design of the Biofeedback System
2.1.5. Stage 3: Communication with the EV3 and Programming of the Activities
2.1.6. Stage 4: Data Cloud Computing
2.2. Materials
2.2.1. Hardware
2.2.2. Software
2.2.3. Participants
2.3. Implementation
2.4. Experimental Protocol
- In summary, the methodology applied to test the system can be described as follows:
- Location: the Santa y Real Casa de la Misericordia nursing home in Bilbao, Spain.
- Duration of the session: 25 min.
- Frequency: Once every 3 months.
- Exercise types: Cognitive and physical activities.
- Questionnaires:
- (1)
- WHOQOL-BREF
- (2)
- ICT Questionnaire
- (3)
- SUS
3. Results and Discussion
- WHOQOL DOM 1: physical health
- WHOQOL DOM 2: psychological domain
- WHOQOL DOM 3: social relationships
- WHOQOL DOM 4: environment
- The users from the Santa y Real Casa de la Misericordia nursing home were not familiar with ICTs. Hence, it has been noted that the scores obtained on the cognitive exercises improved after their initial contact with the system.
- Three of the seven users preferred playing without the MYO sensor. In fact, they preferred playing the game by controlling the ball with their finger. This was due to the fact that they were not accustomed either to using this kind of sensors or to controlling games with hand movements. In fact, elderly people consider putting external devices on their body to be too artificial. Therefore, the ideal system should provide the biofeedback in a totally unobtrusive mode.
4. Conclusions
4.1. Strengths
4.2. Limitations and Perspectives
Acknowledgments
Author Contributions
Conflicts of Interest
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Mean * | SD | Minimum * | Maximum * | |
---|---|---|---|---|
SUS | 79.29 | 23.57 | 30.00 | 100.00 |
Mean * | SD | Minimum * | Maximum * | |
---|---|---|---|---|
WHOQOL DOM 1 | 3.25 | 0.73 | 2.14 | 4.29 |
WHOQOL DOM 2 | 3.71 | 0.46 | 2.83 | 4.33 |
WHOQOL DOM 3 | 3.54 | 0.79 | 2.33 | 4.50 |
WHOQOL DOM 4 | 4.10 | 0.44 | 3.75 | 4.88 |
Mean * | SD | Minimum * | Maximum * | |
---|---|---|---|---|
HR at the beginning | 78.00 | 19.31 | 63.00 | 120.00 |
HR at the end | 77.14 | 14.68 | 68.00 | 110.00 |
Correlation Coefficient (R) | p-Value | |
---|---|---|
Game with MYO | 0.098 | 0.761 |
Game without MYO | −0.429 | 0.176 |
QUIS (general impression) | 0.617 | 0.06 |
QUIS (screen section) | 0.293 | 0.362 |
QUIS (information section) | 0.683 * | 0.033 |
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Lopez-Samaniego, L.; Garcia-Zapirain, B. A Robot-Based Tool for Physical and Cognitive Rehabilitation of Elderly People Using Biofeedback. Int. J. Environ. Res. Public Health 2016, 13, 1176. https://doi.org/10.3390/ijerph13121176
Lopez-Samaniego L, Garcia-Zapirain B. A Robot-Based Tool for Physical and Cognitive Rehabilitation of Elderly People Using Biofeedback. International Journal of Environmental Research and Public Health. 2016; 13(12):1176. https://doi.org/10.3390/ijerph13121176
Chicago/Turabian StyleLopez-Samaniego, Leire, and Begonya Garcia-Zapirain. 2016. "A Robot-Based Tool for Physical and Cognitive Rehabilitation of Elderly People Using Biofeedback" International Journal of Environmental Research and Public Health 13, no. 12: 1176. https://doi.org/10.3390/ijerph13121176
APA StyleLopez-Samaniego, L., & Garcia-Zapirain, B. (2016). A Robot-Based Tool for Physical and Cognitive Rehabilitation of Elderly People Using Biofeedback. International Journal of Environmental Research and Public Health, 13(12), 1176. https://doi.org/10.3390/ijerph13121176