Development and Field Demonstration of a Gamified Residential Demand Management Platform Compatible with Smart Meters and Building Automation Systems
Abstract
:1. Introduction
- investigating the implementation of device-specific goals with different durations (the fulfillment of which can also be automatically evaluated by the developed platform) to promote behavioral changes;
- exploring progressive LM complexity in different levels of the gamified user platform;
- integrating both manual and automated flexible device control options into gamified application;
- seeking continuous user participation in the long term;
- providing details of the gamified platform development methodology based on systematic gamification approaches rather than a deterministic implementation;
- utilizing comprehensive indicators for performance evaluation;
- field testing of the developed solutions in four residential buildings with twelve customers for an eight month period.
2. Related Work
3. Gamified Residential Demand Management Platform Development
3.1. Determination of Flexible Device Management Options
3.2. Evaluation of Demand Management Potential
3.3. Adaptation of Gamification Elements
4. Field Implementation and System Adaptation
4.1. Adaptation of Gamification Elements
4.2. Gamified Management Platform Application
4.3. Result Analysis
5. Conclusions
Author Contributions
Funding
Conflicts of Interest
References
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Authors and Year | Target | Monitoring | Gamification Elements | Testing | Impact Analysis |
---|---|---|---|---|---|
Gustafsson, Bång, Svahn, 2009 [11] | Electricity saving in household | Overall consumption, server logs, outside temperature logs | Feedback, individual competition | 1-week trial with 15 teenagers from 12 to 14 years old | Overall consumption change with outside temperature, interview |
Gustafsson, Katzef, 2009 [12] | Electricity and heat saving in household | Overall consumption | Feedback, team competition, tasks, tips | 10-day trial with 6 families | Overall change in electricity and heat consumption, interview |
Geelen, Keyson, Boess, Brezet, 2012 [13] | Electricity saving in household | Overall consumption | Feedback, team competition | 2-week monitoring and 4-week trial with 20 student houses | Overall consumption change, survey |
Gnauk, Dannecker, Hahmann, 2012 [7] | Additional incentives with increasing flexibility in household | Device level consumption (conceptual) | Points, levels, individual competition | Use and practicality test with 12 test users | Survey |
Lee, Xu, Brewer, Johnson, 2012 [14] | Electricity saving in student hall | Building section level consumption | Feedback, tasks, points, levels, lottery | 3-week trial at 4 dormitories with 250 students | Survey |
Castri et al., 2016 [15] | Electricity saving in household | Overall consumption | Feedback, tasks teams | 13-week trial with 46 active households | Overall consumption change of active users, survey |
Hafer et al., 2017 [16] | Electricity saving in commercial building | Device-level consumption | Points, rewards, competition | 8-week trial in a commercial building with 14 active participants | Device-level consumption change, survey |
Pricing Periods | Pricing Ratio Compared to Single Rate Tariff | Time |
---|---|---|
Day (Normal) | 0.99 | 06.00–17.00 |
Peak (Expensive) | 1.78 | 17.00–22.00 |
Night (Cheap) | 0.44 | 22.00–06.00 |
Related Gamified Platform Elements | Fogg’s Behavior Model | Game Player Types | Gamification User Types | Octalysis Framework Gamification Motivators | Exploratory Survey Findings | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Motivation | Ability | Prompts | Achiever | Explorer | Socializer | Killer | Player | Philantrophist | Free Spirit | Disruptor | Meaning | Accomplishment | Empowerment | Ownership | Social Influence | Scarcity | Avoidance | Unpredictability | Team Up with Friends | Consecutive Participation | Competition with Friends | Competition with Individuals | Leaderboards with Top Place Rewards | Side Missions with Additional Points | |
Daily tips | + | + | − | − | + | − | − | − | + | − | − | + | − | − | − | − | − | − | + | − | − | − | − | − | − |
Automated Dimming Mode | − | + | − | − | − | − | − | − | − | + | − | − | − | − | − | − | − | − | − | − | − | − | − | − | − |
Individual Tasks | − | − | + | + | − | − | − | − | + | − | + | − | + | − | − | − | − | + | + | − | + | − | − | − | − |
Individual Points | + | − | − | + | − | − | + | + | − | − | − | − | + | − | + | − | − | − | − | − | − | + | + | + | − |
Team Tasks | − | − | + | + | − | + | − | − | + | − | + | + | + | + | − | + | − | + | + | + | + | − | − | − | − |
Team Points | + | − | − | + | − | + | + | + | − | − | − | − | + | − | + | − | − | − | − | + | − | + | + | + | − |
Levels | + | + | − | + | − | − | − | + | − | + | − | − | + | + | − | − | + | − | − | − | − | − | − | − | − |
Monthly Leaderboard of Individuals | + | − | − | + | − | + | + | + | − | − | + | − | + | + | − | + | − | + | − | − | − | + | + | + | − |
Team Leaderboard | + | − | − | + | − | + | + | + | − | − | − | − | + | − | − | + | − | − | − | − | − | + | + | + | − |
Monthly Energy Reports | + | − | − | + | + | + | + | − | + | − | + | + | − | − | − | + | − | − | − | − | − | + | + | − | − |
Internal Messaging System | − | − | + | − | − | + | − | − | + | − | + | − | − | − | − | + | − | − | − | + | − | + | − | − | − |
Achievement Targets | − | − | + | + | + | − | − | − | + | + | + | − | + | + | − | − | − | − | − | − | − | − | − | − | + |
Badges | + | − | − | + | + | − | − | + | + | + | − | − | + | − | + | − | − | − | − | − | − | − | − | + | + |
User Guide | − | + | − | + | + | − | − | − | + | + | + | + | − | − | − | − | − | − | − | − | − | − | − | − | − |
Consumption | Active Users | Rare Users |
---|---|---|
Average Monthly Overall Energy Consumption (kWh) | 304.45 | 677.10 |
Average Monthly Peak Period Energy Consumption (kWh) | 88.20 | 178.76 |
Average Percentage of Normal Period Consumptions (%) | 39.46 | 40.32 |
Average Percentage of Peak Period Consumption (%) | 28.17 | 26.30 |
Average Percentage of Cheap Period Consumption (%) | 31.74 | 33.38 |
Consumption | Active Users | Difference Compared to Monitoring Period | Rare Users | Difference Compared to Monitoring Period |
---|---|---|---|---|
Average Monthly Overall Energy Consumption (kWh) | 304.04 | −0.41 | 591.36 | −85.74 |
Average Monthly Peak Period Energy Consumption (kWh) | 77.45 | −10.75 | 157.74 | −21.02 |
Average Percentage of Normal Period Consumptions (%) | 44.41 | 4.95 | 40.07 | −0.25 |
Average Percentage of Peak Period Consumption (%) | 25.50 | −2.67 | 27.99 | 1,69 |
Average Percentage of Cheap Period Consumption (%) | 30.09 | −1.65 | 31.93 | −1.45 |
Load Type | Months | Number of Completed Related Tasks | Overall Consumption Difference (%) | Peak Period Consumption Difference (%) |
---|---|---|---|---|
Active Users—Programmable Loads | 1 | 2 | −14 | −27 |
2 | 3 | −15 | −36 | |
3 | 3 | −10 | −32 | |
4 | 5 | −17 | −24 | |
Correlation with the Related Tasks | 0.54 | 0.43 | ||
Active Users—Curtailable Loads | 1 | 7 | −40 | −51 |
2 | 7 | −40 | −55 | |
3 | 9 | −45 | −70 | |
Correlation with the Related Tasks | 1 | 0.97 | ||
Passive Users—Programmable Loads | 1 | 3 | −23 | −16 |
2 | 1 | −28 | −9 | |
3 | 0 | 8 | 5 | |
Correlation with the Related Tasks | 0.67 | 0.93 | ||
Passive Users—Curtailable Loads | 1 | 1 | −45 | −16 |
2 | 3 | −72 | −14 | |
3 | 0 | −58 | −1 | |
Correlation with the Related Tasks | 0.67 | 0.67 |
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Zehir, M.A.; Ortac, K.B.; Gul, H.; Batman, A.; Aydin, Z.; Portela, J.C.; Soares, F.J.; Bagriyanik, M.; Kucuk, U.; Ozdemir, A. Development and Field Demonstration of a Gamified Residential Demand Management Platform Compatible with Smart Meters and Building Automation Systems. Energies 2019, 12, 913. https://doi.org/10.3390/en12050913
Zehir MA, Ortac KB, Gul H, Batman A, Aydin Z, Portela JC, Soares FJ, Bagriyanik M, Kucuk U, Ozdemir A. Development and Field Demonstration of a Gamified Residential Demand Management Platform Compatible with Smart Meters and Building Automation Systems. Energies. 2019; 12(5):913. https://doi.org/10.3390/en12050913
Chicago/Turabian StyleZehir, Mustafa Alparslan, Kadir Baris Ortac, Hakan Gul, Alp Batman, Zafer Aydin, João Carlos Portela, Filipe Joel Soares, Mustafa Bagriyanik, Unal Kucuk, and Aydogan Ozdemir. 2019. "Development and Field Demonstration of a Gamified Residential Demand Management Platform Compatible with Smart Meters and Building Automation Systems" Energies 12, no. 5: 913. https://doi.org/10.3390/en12050913
APA StyleZehir, M. A., Ortac, K. B., Gul, H., Batman, A., Aydin, Z., Portela, J. C., Soares, F. J., Bagriyanik, M., Kucuk, U., & Ozdemir, A. (2019). Development and Field Demonstration of a Gamified Residential Demand Management Platform Compatible with Smart Meters and Building Automation Systems. Energies, 12(5), 913. https://doi.org/10.3390/en12050913