A Strategic Planning Method to Guide Product—Service System Development and Implementation
Abstract
:1. Introduction
2. Research Method
2.1. Stage 1: Literature Review to Understand Previous Knowledge and Existing Theories
2.2. Stage 2: Development of Methodology Based on Theoretical Foundation
2.3. Stage 3: Application of the Developed Method to an Actual Case Study
3. Theoretical Foundation
3.1. Strategic Planning from Transition Studies
3.1.1. Transition Management Framework
3.1.2. Transition Scenarios as a Conceptual Tool for Transition Management
3.2. Technology Roadmapping
3.2.1. General Description of Technology Roadmapping
3.2.2. TRM for PSS Planning
4. The Proposed Method
4.1. Toward the Integration of Two Strategic Planning Techniques for PSS Planning
4.1.1. Differences Between General Scenarios and Transition Scenarios
4.1.2. Differences Between Envisioning in a Transition Study and PSS Development
4.1.3. Differences Between the Focus of Strategic Planning in TRM and PSS Development
4.2. Overall of the Developed Method
4.3. Detailed Roadmapping Procedures
4.3.1. Step 1: Formulating the Transition Arena
4.3.2. Step 2: Transition Scenario Building
Identify the target system, where the new solution should be implemented, and outline the set of causes that make the system unsustainable. The target system depends on the PSS development project’s first goal. In this activity, stakeholders should exchange their knowledge and ideas through dialogue to share information and perspectives about the current condition of the target system. Nevertheless, not all actors are experts who can express their knowledge and ideas clearly, or who possess specific skills to share with others. Therefore, this step introduces Lego serious play (LSP), a toolkit for actors to express their perspectives and knowledge related to the set theme through hands-on modeling [59,60]. The LSP methodology contributes to generate shared common knowledge by storytelling of each constructed model for other participants and defining relationships among them. Then, develop a list of the causes of persistent problems that make the target system unsustainable based on the results of the LSP workshop. An example of LSP work that represents a present condition in agriculture is shown in Figure 4.
Structure the list of causes extracted in the previous activity to analyze the structure of the problem. In activity 2, this study adopted a fault tree analysis (FTA) [61], a widespread tool for analyzing and formally visualizing the target system’s problems to formally structure the list of causes. To simplify the analysis for implementing this activity, this study used three nodes to structure the fault tree (Figure 5). The event node, depicted as a rectangle, indicates the state of the system that will be deconstructed to its component causes. The root cause nodes, depicted as ellipses, indicate that a cause is identified as an underlying cause that leads to the top event in this analysis. The OR gate is set when an output event occurs or at least one of the input events occurs. This result clarifies the root causes and the focus of the PSS development project to be addressed.
Develop a sustainable future vision of the PSS (the solution and the target system of its implementation). Here, participants use a normative approach (backcasting) to envision a new state of PSS that is not merely an extension of the present society in terms of socio-cultural, institutional, organizational, and technological aspects. These aspects need to be systematically and simultaneously considered in the strategic planning of the PSS implementation and diffusion [15]. LSP is also implemented to this activity to foster discussion among stakeholders.
Describe narratives as a transition scenario from the present state to the future vision state. The narratives include the PSS idea or concept and a sketch of a journey to the PSS vision.
4.3.3. Step 3: Transition Scenario-Based Roadmapping
- Develop socio-cultural milestones that are pursued intermediately through PSS development and implementation.
- Identify the main actors responsible for implementing the action plans in the institution/organization/technology layers, and actors individually develop roadmaps for each layer in a parallel manner.
- Analyze interdependency among action plans in each layer and complete the roadmapping. If this analysis identifies new action plans to be implemented, they will be added to the roadmap as appropriate.
5. Application
5.1. Background of the Case Study
5.2. Step 1: Formulating the Transition Arena
5.3. Step 2: Development of Transition Scenario
5.3.1. Activity 1: Understanding the Target System and Persistent Problem
5.3.2. Activity 2: Identifying the Root Cause of the Problems
5.3.3. Activity 3: PSS Vision Development
5.3.4. Activity 4: Describing Narrative as a Transition Scenario
5.4. Step 3: Roadmapping Based on the Transition Scenario
5.4.1. Activity 1: Development of Socio-Technical Milestones
5.4.2. Activity 2: Development of PSS Roadmap
5.5. Evaluation Result
6. Discussion and Conclusions
6.1. Implications for PSS Development
6.2. Remaining Issues and Future Works
Author Contributions
Funding
Acknowledgments
Conflicts of Interest
References
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Criteria | Derived From |
---|---|
| Differences between general scenarios and transition scenarios (Section 4.1.1) |
| |
| Differences between envisioning the transition study and PSS development (Section 4.1.2) |
| |
| |
| Differences between the focus of strategic planning in TRM and PSS development (Section 4.1.3) |
Element | Component | Element | Component |
---|---|---|---|
S-CF1 | Develop an understanding of animals/environment through elementary and junior high school nature experience learning | OF1 | Establishment of natural symbiosis division |
S-CF2 | Research the ecosystem around the city | OF2 | Establishment of wildlife symbiosis team |
S-CF3 | Establish utilization method after hunting | OF3 | Measures and organization that unite the country, the capital, and the municipalities |
S-CF4 | Establish knowledge of biodiversity and surrounding environment | OF4 | Collaboration with residents |
S-CF5 | Clarify protection airspace and buffer zone | OF5 | Maintenance promotion of hunting association |
IF1 | Expand forest environmental tax utilization measure, the target of utilization | OF6 | Professional business operator responsible for wildlife harm measures |
IF2 | Expand subsidies from the national government for measures against animal harm | OF7 | Large-scale business model dealing with a game dish |
IF3 | Establish the national game qualification system for game dish chefs | TF1 | Countermeasures by planting Japanese narcissus |
IF4 | Establish a safe and secure game dish | TF2 | Wide area can be identified with one image scan |
IF5 | Establish a natural volunteer training system | TF3 | A system that can grasp the position information of wildlife |
IF6 | Forest management | TF4 | Alarm notification system for wildlife crossing the buffer zone |
IF7 | Year-round hands-on education in a natural environment | TF5 | Completion of AI technology for individually distinguishing wildlife |
Elements | Component | Element | Component |
---|---|---|---|
S-CP1 | Voluntary experiential learning | IP5 | Nature experience learning initiatives |
S-CP2 | Increase game dishes in restaurants | OP1 | Work across organizational sections |
S-CP3 | Increased interest in surrounding nature | OP2 | An organization that implements agricultural harm in cooperation with citizens |
IP1 | Start funding measures such as forest environmental tax | TP1 | Plant fences are already implemented |
IP2 | Deer meat processing factory | TP2 | Wildlife observation system has not been introduced in Akiruno City |
IP3 | Wildlife hunting association | TP3 | Wildlife distinguishing system has not been introduced in Akiruno City |
IP4 | Mechanism for citizens to manage box traps | - | - |
Element | Component | Subsequent Elements | Element | Component | Subsequent Elements |
---|---|---|---|---|---|
I1 | Promote the use of forest environmental tax | - | T1 | Secure farmland for Japanese narcissus | T2 |
I2 | Consider safe and secure provision method of game dishes | T3 | T2 | Grow Japanese narcissus | T3 |
I3 | PR of trap lending system and new farming | I4 | T3 | Establish and manualize growth method | T4 |
I4 | Hold an electric fence installation class | - | T4 | Distribute Japanese narcissus | - |
I5 | Introduce Japanese narcissus into hands-on nature learning | T4 | T5 | Develop prototype of smart wildlife automatic discrimination system | T6 |
O1 | Policy decision on how to interact with wildlife | S-CM2, I5 | T6 | Expand target wildlife species | T8, O3 |
O2 | Organizational revision | T9, T10 | T7 | Demonstrate experiment of trap monitoring system | T8 |
O3 | Consultation on environmental policy and animal damage control within the agency | O4 | T8 | GIS (Geographic information system) trial | S-CM3, I2, T9, T11 |
O4 | Alliance with game dish operators | O5, S-CM4 | T9 | Joint development of individual recognition system | T10 |
O5 | Recruit Hunting Association members | - | T10 | Develop power-saving GPS | S-CM5 |
- | - | - | T11 | Wildlife ecology observation technology | - |
Question | Response | Number of Response/Total Respondents |
---|---|---|
About the proposed TRSM | ||
The roadmap development proceeded with an understanding of the purpose of each step. | Yes | 6/6 |
No | - | |
Neither | - | |
This method can create a common understanding of the root causes of wildlife damage. | Yes | 4/6 |
No | - | |
Neither | 2/6 | |
This method can clarify the vision of Akiruno City for controlling wildlife damage. | Yes | 3/5 |
No | 1/5 | |
Neither | 1/5 | |
This method can guide explorative/normative thinking. | Yes | 6/6 |
No | - | |
Neither | - | |
About the application result | ||
The developed transition scenario-based roadmap is concrete. | Yes | 1/4 |
No | 3/4 | |
Neither | - | |
The developed transition scenario-based roadmap is feasible. | Yes | 1/4 |
No | 2/4 | |
Neither | 1/4 | |
The role of yourself (or your organization) in this project to control wildlife damage is clarified through the application of this method. | Yes | 3/5 |
No | 1/5 | |
Neither | 1/5 | |
Ideas were derived for products, technologies, and services for the control of wildlife damage in Akiruno City. | Yes | 4/5 |
No | 1/5 | |
Neither | - | |
The output is beneficial for your future work in this project. | Yes | 4/5 |
No | - | |
Neither | 1/5 |
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Mitake, Y.; Hiramitsu, K.; Tsutsui, Y.; Sholihah, M.; Shimomura, Y. A Strategic Planning Method to Guide Product—Service System Development and Implementation. Sustainability 2020, 12, 7619. https://doi.org/10.3390/su12187619
Mitake Y, Hiramitsu K, Tsutsui Y, Sholihah M, Shimomura Y. A Strategic Planning Method to Guide Product—Service System Development and Implementation. Sustainability. 2020; 12(18):7619. https://doi.org/10.3390/su12187619
Chicago/Turabian StyleMitake, Yuya, Kenshiro Hiramitsu, Yusuke Tsutsui, Mar’atus Sholihah, and Yoshiki Shimomura. 2020. "A Strategic Planning Method to Guide Product—Service System Development and Implementation" Sustainability 12, no. 18: 7619. https://doi.org/10.3390/su12187619
APA StyleMitake, Y., Hiramitsu, K., Tsutsui, Y., Sholihah, M., & Shimomura, Y. (2020). A Strategic Planning Method to Guide Product—Service System Development and Implementation. Sustainability, 12(18), 7619. https://doi.org/10.3390/su12187619