Digitainability—Digital Competences Post-COVID-19 for a Sustainable Society
Abstract
:1. Introduction
The COVID-19 crisis brought to the fore this situation: while middle class, knowledge workers and citizens protected themselves by adopting rapidly all digital facilities, the poorest remained even more excluded from basic services such as education due to the lack of technological infrastructures (devices and connection) or the lack of skills to deal with the several forms of connectivity imposed by the pandemic (such as home-schooling).
While the emergence of COVID-19 disrupted all facets of daily life around the world, education was one of the sectors most severely affected by the sudden imperative to move teaching and learning from primarily face-to-face interactions to distanced structures. Within weeks, and with little public discussion, digitally supported teaching and learning at primary, secondary, and tertiary levels was established in many countries. Beyond this initial impulse, however, there have been few pedagogical, philosophical, or organizational consistencies in how this shift has transpired, both internationally and at a national or even local level.
2. Materials and Methods
3. Digital Competences Post-COVID-19 for a Sustainable Society
3.1. Digital Society
“The information technology (IT) revolution technically connected everything in the world. As a result, the technical conditions of building a digital ecosystem were also secured. This is the dot-com business model”. However, the author warns of the danger that “just because everything is technically connected does not mean people are automatically connected”.[100] (p. 2)
3.2. Digital Literacy and Inclusion
Digital Literacy is the awareness, attitude and ability of individuals to appropriately use digital tools and facilities to identify, access, manage, integrate, evaluate, analyze and synthesize digital resources, construct new knowledge, create media expressions, and communicate with others, in the context of specific life new knowledge, create media expressions, and communicate with others, in the context of specific life situations, in order to enable constructive social action; and to reflect upon this process.
Digital forms of interaction are embedded in everyday life and every sector of society. Whereas early analyses separated ‘cyberspace’ from ‘real’ life, it is now recognized that the ubiquity of digital technology and the growing inseparability of online and offline interactions renders this bifurcation obsolete (if ever adequate).
- lack of elementary digital experience caused by a low interest or anxiety about using the technologies or design elements of the technologies that discourage use;
- lack of access to the technologies, such as not owning a digital device or not having a connection to the internet;
- lack of digital skills due to low levels of use or unfamiliarity with new versions of technologies;
- lack of significant usage opportunities due to time constraints and competition over access in the domestic or workplace setting.
- Digital access, as a significant part of the world’s population has never had access to or contact with digital technologies;
- Digital taste, which aims to help individuals identify how they can benefit from the digital world, i.e., the individuals define their personal goals when using digital equipment and networks;
- Digital readiness, i.e., a good part of the population is not yet equipped with the basic competences needed to interact with the digital world and, therefore, they are not yet “ready” to make full use of technology;
- Digital literacy, which is a process of permanent development of the individuals’ capacities and competences that allow them to be prepared for the digital world with full awareness and intention.
- Know how to use digital technologies effectively and efficiently;
- Demonstrate technical and cognitive competences that enable them to carry out research based on digital media, and to assess the quality and truthfulness of the information they collect;
- Be familiar with the relationship between technology and their personal life, and know how to properly interact with other individuals through digital technologies;
- Participate actively in the life of civil society, namely through seeking and sharing information, learning or improving technical and transversal competences, and overall human development;
- Weigh carefully the scope and impact of digital information on others and on society at large [133].
Digital Literacy is part of everyday literacy: that is to say, it can be viewed as both similar to and different from traditional literacy. To read and write digitally, students and teachers must learn to create and interpret texts in diverse modes (such as static and moving images and icons, spoken and written language, screen layout etc.), and to navigate texts across diverse digital platforms which offer a variety of learning opportunities, formats for creation, and spaces for expression that were not previously available.[125] (pp. 337 and 338, according to the European Literacy Policy Network)
- Information Literacy: Using digital technology to find, locate, analyze and synthesize resources, evaluating the credibility of these resources […] and formulating research questions in an accurate, effective and efficient manner;
- Computer Literacy: An understanding of how to use computers, digital technologies and their applications for practical use;
- Media Literacy: Having the ability to use digital technologies to access, analyze, evaluate and communicate the information on a variety of digital platforms;
- Communication Literacy: Using digital technologies to communicate effectively as individuals and work collaboratively in groups, using publishing technologies, the Internet and Web 2.0 tools and technologies;
- Visual Literacy: Having the ability to use digital technology to “read”, interpret and understand information presented in pictorial or graphic images and communicate this information and convert the information into visual representations;
- Technological Literacy: Having the ability to use digital technology to improve learning, productivity and performance.
If we can encourage older adults to teach each other, they could receive more peer-based social support, increasing digital literacy diffusion. The impact of the additional social isolation created by COVID-19 has increased the need for programs designed to empower older adults in using technology as part of their daily lives.
3.3. Digitainability
(1) evaluating data, information and digital content; (2) browsing, searching, filtering data, information and digital content; (3) interacting through digital technologies; (4) managing data, information and digital content; and (5) collaborating through digital technologies.
3.4. Digitainability Learning Processes
These inequalities are transversal to any society and cause the divide of citizens in terms of gender, age, professional status, individuals with and without disabilities, socio-economic status, social class and cultural capital, among several other variables. Thus, this type of discrimination that leads to a digital divide is, in addition to the already traditional forms of discrimination, causing its aggravation and the widening of the gap between individuals with different features.[173] (p. 7)
[…] the target groups of current times are (1) those who are already outside society and for whom a promise of digital inclusion is a promise of societal inclusion; (2) the non-user or rare-user who needs motivation in order to want to be digitally included, and finally (3) groups seen as not possessing the capacity to keep up with development (i.e., non-users), or seen as using digital technologies too much or too superficially (i.e., wrong-users) and therefore need to be corrected. These target groups can be seen as the digital losers of today.[181] (p. 113)
- it was possible to differentiate groups according to the needs and interests of the trainees and to carry out the work in an authentic social context;
- it was appropriate to plan learning scenarios using active methods, based on collaborative work, which allowed the social construction of students’ own knowledge;
- diversified skills, namely digital, reflexive and self-regulation could be developed in teacher education;
- continuous evaluation supported by feedback could be developed;
- the isomorphic reproduction of skills for their students, particularly technology skills, was observed in the classes taught by the master’s students in the cooperating schools.
“The opportunities and risks of information technology affect and correlate with the fundamental values of freedom dignity and equality, as well as with specific human rights such as privacy or freedom of expression.
The content of basic digital human rights consists of: the right to access the electronic network the right to communicate and express one’s opinion freely on the Internet the right to privacy”.
3.5. Digital Sustainability in a Critical Society
The school offers, thus, a critical contribution to social cohesion and social equity through digital inclusion in education for sustainable development. The benefits of digitalization for sustainable development are undeniable, and only those countries and systems that fully embrace an education that fosters digital competences will equip their citizens with the competences needed for them to thrive and succeed both in the personal and professional spheres.[60] (p. 4525)
4. Discussion and Conclusions
Such configurations attribute a mythical fullness to the concept, in the sense that digitalisation goes beyond the limits of a property that needs to be developed so that society can successfully deal with contemporary challenges and advancements. In this way, digitalisation emerges as a new hegemony in education, with narratives that are more and less directly referential.
Without a better understanding of consumer use and behavior patterns related to digital technologies and applications, policy makers will struggle to create the right incentives and policies to ensure that digital technologies deliver on their environmental promise.[207] (p. 11)
[…] digital citizenship is a term that reflects the level of training and competence, in order to actively participate in social, professional, and civil life. Digital citizenship refers to awareness, as well as the ability of sifting out the fake news, and to be critical of social life and what is happening in general. Digital citizenship also means activity and to take a position towards specific events in the life trajectory.
A good educational system should have three purposes: it should provide all who want to learn with access to available resources at any time in their lives; empower all who want to share what they know to find those who want to learn it from them; and, finally, furnish all who want to present an issue to the public with the opportunity to make their challenge known.[212] (position 1365)
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Acknowledgments
Conflicts of Interest
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Type of Document | Geographical Scope | Year of Publication | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Theoretical/Conceptual | Empirical | Opinion/ Viewpoint Article | Report | Book Review | International | National | 2021 | 2020 | 2019 | Prior to 2019 |
136 | 62 | 7 | 2 | 2 | 157 | 52 | 25 | 124 | 21 | 39 |
Total: 209 publications |
Systems thinking competence: the ability to recognize and understand relationships; to analyze complex systems; to think of how systems are embedded within different domains and different scales; and to deal with uncertainty. |
Anticipatory competence: the ability to understand and evaluate multiple futures–possible, probable and desirable; to create one’s own visions for the future; to apply the precautionary principle; to assess the consequences of actions; and to deal with risks and changes. |
Normative competence: the ability to understand and reflect on the norms and values that underlie one’s actions; and to negotiate sustainability values, principles, goals and targets, in a context of conflicts of interests and trade-offs, uncertain knowledge and contradictions. |
Strategic competence: the ability to collectively develop and implement innovative actions that further sustainability at the local level and further afield. |
Collaboration competence: the ability to learn from others; to understand and respect the needs, perspectives and actions of others (empathy); to understand, relate to and be sensitive to others (empathic leadership); to deal with conflicts in a group; and to facilitate collaborative and participatory problem solving. |
Critical thinking competence: the ability to question norms, practices and opinions; to reflect on own one’s values, perceptions and actions; and to take a position in the sustainability discourse. |
Self-awareness competence: the ability to reflect on one’s own role in the local community and (global) society; to continually evaluate and further motivate one’s actions; and to deal with one’s feelings and desires. |
Integrated problem-solving competence: the overarching ability to apply different problem-solving frameworks to complex sustainability problems and develop viable, inclusive and equitable solution options that promote sustainable development, integrating the abovementioned competences. |
Intergenerational justice | Digital goods such as data, content and software must be made available in a way that their long-term usability is ensured. |
Regenerative capacity | Information and communication technologies are subject to constant change; everyone must have the option to participate in the production, development and dissemination of digital goods. |
Economic use of resources | Digital goods are not subject to economic rivalry; unrestricted technical and legal reuse and distribution of digital resources must be ensured. |
Risk reduction | Digital goods should therefore be designed so that they do not create dependencies towards their manufacturers, are trustworthy and can be interpreted correctly by all users. |
Absorptive capacity | Society must be able to absorb digital resources in order to be able to use and adapt them appropriately towards new needs and requirements. |
Ecological and economic added value | Digital goods must be made freely available in order to be shared to the largest extent possible enabling the potential for innovation and the full value for society. |
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Sá, M.J.; Santos, A.I.; Serpa, S.; Miguel Ferreira, C. Digitainability—Digital Competences Post-COVID-19 for a Sustainable Society. Sustainability 2021, 13, 9564. https://doi.org/10.3390/su13179564
Sá MJ, Santos AI, Serpa S, Miguel Ferreira C. Digitainability—Digital Competences Post-COVID-19 for a Sustainable Society. Sustainability. 2021; 13(17):9564. https://doi.org/10.3390/su13179564
Chicago/Turabian StyleSá, Maria José, Ana Isabel Santos, Sandro Serpa, and Carlos Miguel Ferreira. 2021. "Digitainability—Digital Competences Post-COVID-19 for a Sustainable Society" Sustainability 13, no. 17: 9564. https://doi.org/10.3390/su13179564
APA StyleSá, M. J., Santos, A. I., Serpa, S., & Miguel Ferreira, C. (2021). Digitainability—Digital Competences Post-COVID-19 for a Sustainable Society. Sustainability, 13(17), 9564. https://doi.org/10.3390/su13179564