Developing Design Principles for Sustainability-Oriented Blended Learning in Higher Education
Abstract
:1. Introduction
- RQ1. What design principles characterise high-quality blended learning in higher education?
- RQ2. To what extent does high-quality blended learning support students’ development of sustainability competencies?
2. Blended Education for Developing Sustainability Competencies
3. Methods
3.1. What Design Principles Characterise High-Quality BL in Higher Education? (RQ1)
- Empirical evidence is included in this study when it supports (or contradicts) at least one of the initial design principles extracted from theory.
- When considering how the context affects the intervention, the context is reduced to three typical blends between online and in-class education (Section 3.1.3, Synthesise findings). Positive as well as negative effects are taken into account.
- Stakeholders are not consulted, although this is believed to be a key feature of a realist review [29]. Instead, the choice is made to discuss and refine the usability of the BL design principles for sustainability-oriented education through an additional literature review.
- Develop initial theory. The initial design principles are extracted from theories about BL.
- Search for literature. Evidence is gathered from empirical studies to test and refine these principles.
- Extract and synthesise findings. By applying CIMO logic, that is, “in this class of problematic Contexts, use this Intervention type to invoke these generative Mechanism(s), to deliver these Outcome(s)” [30] (p. 395), the findings are analysed and compared with the initial design principles.
- Distil recommendations for practice. Recommendations are extracted from the findings.
3.1.1. Stage 1. Develop Initial Theory
3.1.2. Stage 2. Search for Literature
3.1.3. Stage 3. Extract and Synthesise Findings
- Extracting Data
- The 38 articles were uploaded in ATLAS.ti (version 8) and coded according to CIMO logic. Every article received codes such as [‘C’,’I’,’M’,’O’] [nr of article] [acronym of design principle], for instance, “C_2_SLE”. The acronym of the design principle can be retrieved from Table 5.
- Appropriate data were extracted from each article and ordered according to CIMO logic
- Synthesise Findings
3.1.4. Stage 4. Distil Recommendations for Practice
3.2. To What Extent Does High-Quality Blended Learning Support Students’ Development of Sustainability Competencies? (RQ2)
4. Results
4.1. Design Principles of BL (RQ1)
4.1.1. Stage 1. Developing Initial Design Principles
- Programme Theories
- Initial Design Principles
4.1.2. Stage 3. Extract and Synthesise Findings
- Aiming at Self-Regulation of Learning and Practice in a Student’s Learning Process
- Fostering a Safe and Social Learning Environment
- Facilitating Interaction and Discussion among Fellow Students and with the Lecturer to Stimulate Reflection and Critical Thinking
- Transforming Learning through Acquisition and Inquiry into an Active Process Based on Existing Knowledge
- Working on Authentic Tasks with Scaffolded and Theory-Based Practice
- Collaboration for Constructing a Shared Outcome through Participation and Negotiation with Fellow Students
4.2. Blended Learning for Developing Students’ Sustainability Competencies? (RQ2)
4.2.1. General Design Principles
4.2.2. Design Principles for Applying Didactic Methods
5. Discussion and Suggestions for Future Research
- Research Limitations
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Acknowledgments
Conflicts of Interest
Appendix A
Reference | Participants | Subject | Didactic Method | |
---|---|---|---|---|
(Average) Age | Study Phase | |||
[53] | 20 | Undergraduate | English, International Business | Flipped learning, project-based learning |
[64] | Technology integration courses | Video feedback | ||
[50] | Engineering, Introductory programming | Team-based learning/online web communities | ||
[76] | Teacher Education Program of Elementary Education | In-class learning + online activities such as virtual class, forum, blog page | ||
[71] | 19 | Practical skills training for agricultural education | Virtual and physical lab | |
[77] | First-year | Introductory chemistry | Virtual and physical lab | |
[63] | First-year | Laboratory course | In-class + online activities such as instructional or self-video, peer feedback, blog | |
[69] | Third year | Entrepreneurship course | Flipped learning, group project | |
[56] | 19 | First-year | Information Technology | Gamification |
[75] | First-year | Mathematical Methods for Engineers | Choice of amount of blending, supported by videos and interactive and communication tools | |
[42] | 19–21 | Undergraduate | Communication and presentation skills | Flipped learning, video-based lectures, in-class discussions followed by online discussions of sustainability topics via Facebook |
[78] | 23.4 | Undergraduate | Biology | Physical and virtual lab |
[57] | 20–22 | Fourth year | Child and Youth capstone course | Interrelated academic activities ranging from analysing video-based material to reading research papers |
[48] | 17 blended courses | Blend: 20 to 80% weekly class time conducted online | ||
[60] | Writing and defending thesis | Blended tutoring | ||
[65] | Third year | Experimental Psycholinguistics | In-class learning combined with collaboration activities supported by Web 2.0 technologies | |
[43] | Second-year | ICT in teaching and learning | In-class learning + online activities such as assignments and forum | |
[70] | Undergraduate | Medical Sciences | Flipped learning: online modules with quizzes to be completed before in-class session | |
[44] | First-/second year | Biology | Video lectures with guiding questions and quizzes + in-class learning + physical lab | |
[73] | cardiovascular physiology | Flipped learning: online learning modules assessed at the beginning of in-class session (problem solving assignments) | ||
[45] | 19–45 | Special education | Flipped learning: online videos, in-class discussions, group projects | |
[46] | 21.5 | 11.9% sophomores, 35.6% juniors, and 50.8% seniors | Hospitality management, leisure services | Flipped learning: online textbook with PowerPoint, in-class group work and discussion |
[49] | Juniors and sophomores | Life science | Flipped learning: online videos and documents assessed at the beginning of in-class session (discussion) | |
[47] | 20 | Second-year | Building business-quality websites | Collaborative learning |
[67] | Third year | Social sciences course | Discussion in-class and online | |
[62] | First-year | English | Collaborative communication. Discussion groups | |
[58] | hybrid courses | Online: lectures and assignments for diverse learning styles, in-class discussion, and collaboration | ||
[51] | First-year | Research, Evidence and Clinical Practice | Experiential situational learning, research | |
[86] | Fourth-year | Education | Dialogic learning | |
[55] | Sophomores | Digital Citizenship | Online activities according to student’s learning style | |
[54] | Third-year | Architecture course design | Virtual design studio and in-class activities | |
[72] | Graduate | Introduction to American Government | Interactive online textbook | |
[52] | 23–28 | Post-graduate | Project management | Problem-based learning |
[59] | First-year | Introductory Psychology | Textbook + virtual lab | |
[95] | All years | Introductory Microbiology | Flipped learning: online lectures assessed at the beginning of an in-class session | |
[66] | Undergraduate | Marketing course | In-class sessions complemented by asynchronous discussions using Facebook | |
[74] | First-year | Introduction to human biology | Teamwork | |
[61] | 24–45 | Understanding and Utilising Web 2.0 Tools for Education | Blended learning using blogs for interaction and reflection |
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Design Principle | Search Expression |
---|---|
Learning process | “self-direct*” OR “self-regulat*” OR “self-navigat*” |
Learning climate | affective OR “social presence” OR “personal relationship#” |
Interaction and discussion | discussion OR “social interaction” OR “critical discourse” |
Acquisition and inquiry | acquisition OR “content knowledge” OR inquiry OR “cognitive presence” |
Practice | “practi*” OR “task#” OR “laborator*” |
Collaboration | “collaborat*” OR “community of inquiry” OR “community of practice” |
Filter | Method | Reasons for Exclusion | Papers Remaining |
---|---|---|---|
0 | Bibliographic searches | 230 | |
1 | Reading of abstract | Studies not situated in higher education Studies not about didactical issues Studies about specific tools, devices, or learning activity Not regular higher education, i.e., adult education Studies not reviewed About mobile technology BL in a special context (minority groups, virtual world) Solely a comparison of online and BL Study of adoption of BL in the institution | 85 |
2 | Reading of full paper | Same as filter 1 Not substantially substituting face-to-face with online learning Research situation mainly online, not blended Described intervention not relevant to the design principles Review Only describing the didactical model, no mechanisms are mentioned BL intervention is not clearly described Validity of the results Research is focussed on teacher experiences Only outcomes are specified, not the mechanisms leading to these outcomes Intervention is a technology decreasing in popularity among students (Twitter) The blend is specific for a special profession | 27 |
3 | Backward snowballing | Extracting empirical studies from the references list of a (recent) review [14] about BL and repeating filters 2 and 3. | 38 |
Component | Research Questions |
---|---|
C—Context | What is the learning context (institution, nr of students, study phase, subject)? What research method is applied? |
I—Interventions | What actions, executed online or face-to-face, are formulated by the designer(s) for implementing a BL intervention that applies to one or more of the initial design principles? |
M—Mechanisms | What are the underlying generative mechanisms triggered by the intervention in a certain context, indicating why the intervention produces a certain outcome? |
O—Outcome | What are the results of the interventions in their various aspects? |
Subject | Scientific Literature | |
---|---|---|
Sustainability competencies | Wiek et al. [4] | A highly-cited review article providing a framework of key sustainability competencies to be used in HE |
Brundiers et al. [3] | A further elaboration on the key competencies of Wiek et al. [4] | |
Lozano et al. [17] | A framework of 12 sustainability competencies, to be used in HE, is connected to pedagogical approaches to develop these competencies | |
Pedagogical approach for sustainability | Lozano et.al. [37] | A framework of 12 sustainability competencies connected to 12 pedagogical approaches, classified into three categories. |
Tejedor et al. [38] | Focus on didactic strategies relevant to the development of sustainability competencies. | |
Wals [2] | Key characteristics of a sustainability-oriented ecology of learning supplemented with an underlying emancipatory pedagogy. | |
Empirical studies: online learning and sustainability | Sibbel [39] | Exploration of the potential of a BL course conducted with a constructivist approach and principles of knowledge management, to promote education for sustainability |
Archambault and Warren [24] | Study of a blended course, Sustainability Science for Teachers, integrating the use of technology and digital storytelling to engage students in sustainability topics. | |
Hesen et al. [40] | Fostering subjectivation and creating a sense of community in an online course on Environmental Education for Sustainable Living | |
De Kraker et al. [18] | Application of an effective learning environment to foster transboundary competency through virtual mobility |
Design Principle | Laurillard [31] | Garrison and Vaughan [32] | Ellis and Goodyear [33] |
---|---|---|---|
Aiming at self-regulation of learning and practice in a student’s learning process (LP) | Coached by the lecturer but learning independently (using the internet), fosters a context in which a student can develop self-efficacy beliefs, important for academic experiences | To shape cognitive and metacognitive processes and learning, students should aim at becoming self-directed, best explored in a face-to-face context and reflected upon in an online context. | Learning is self-regulated and goal-oriented. Opportunities should be created to make personal choices concerning goals, study and assessment methods, place, and time. |
Facilitating interaction and discussion among fellow students and with the lecturer to stimulate reflection and critical thinking (ID) | During the interaction cycles of the student with a lecturer and fellow students’ concepts, goals, or practice capabilities are modulated and will generate in this way new actions in a continuous iterative process of development and learning. In an asynchronous online discussion, a student has time to reflect, modify, and articulate their contribution. | A strong “teaching presence” is necessary to shape the interaction between students into a reflective and critical discourse. Online learning supports reflection and in-class learning, verbal agility, and spontaneity. | Online learning should use the opportunities of interactivity, adaptivity and “intelligence” in the online resources, and rich human–human communication. Discussing and understanding each other’s positions on significant (real-world) issues is an important aspect of academic learning. |
Fostering a safe and social learning environment (SLE) | A lecturer should try to create for the student a sense of belonging to a group. It can change a student’s attitude towards academic work. | The term “social presence” indicates that students in a community of inquiry should develop an environment in which they feel safe to express themselves and challenge ideas. In-class learning establishes this environment. | Learning activity is socially situated, that is, being a part of a learning community affects students’ approach to learning through relationships with other people. |
Transforming learning through acquisition and inquiry into an active process based on existing knowledge (AI) | To activate learning through acquisition (teacher communication cycle), the lecturer must 1. create a sense of need to know, 2. use familiar concepts, 3. use multiple representations of a concept, and 4. use the principles of the cognitive load theory. | The term “cognitive presence” indicates learning through inquiry. Online discussions encourage a more integrated and deeper level of thinking. Face-to-face discussions are conducive to creating new ideas and task management. | Every student has their unique approach to constructing knowledge by using 1. past experience and existing knowledge and 2. a surface or deep approach to learning. Learning through inquiry: An active, authentic, and student-centred form of learning |
Working on authentic tasks with scaffolded and theory-based practice (PR) | The lecturer provides exercises that are in a student’s zone of proximal development and contain formative intrinsic feedback. Students may use these exercises to reflect upon and adapt their conceptual understanding, studying online. | Online learning methods and tools can create opportunities to support the transfer of learning from the classroom to the professional setting by designing online learning tasks and tools which align with the workplace setting. | |
Collaboration for constructing a shared outcome through participation and negotiation with fellow students (CO) | Students can learn from each other and get motivated by practising with one another. A Computer Supported Collaborative Learning Environment can promote this process of articulating and critiquing points of view. | The learning environment of a community of inquiry integrates social, cognitive, and teaching elements and stimulates critical reflection and discourse. | The participation of students in a community of practice is inseparable from learning. |
Design Principle | RC nr | Recommendations (RC) from the Realist Review |
---|---|---|
Aiming at self-regulation (and self-awareness) of learning and practice in the student’s learning process | RC1 | Students start their BL experience with different levels of self-regulation [43] as well as dealing with the digital learning environment [48]. Therefore, the organisation of the BL unit should be properly introduced to the students at the beginning [48]. In addition, the communication about study and submission expectations should be clear throughout the learning unit [43,46,48,49]. |
RC2 | The learning process of the student can be supported by the lecturer by delivering direct feedback on their performance [47]. Feedback can also be provided through online tests and quizzes [50]. Online (formative) tests provide students with insights into their learning process and encourage the student to study regularly [50]. Additionally, a digital learning environment using learning analytics can generate warnings to the students if they spend insufficient time on their work [49]. | |
RC3 | To motivate students, the presence of the lecturer should be apparent throughout the BL unit in supporting the students, in class as well as online [44,47,51]. | |
RC4 | Give the students opportunities to compare their work with the work of fellow students. This increases motivation and positive competition [54]. | |
RC5 | Motivation to spend a great deal of time on the required tasks increases when students are working in teams [47,53,88]. | |
Fostering a safe and social learning environment | RC6 | Organise at the beginning of the BL unit opportunities to get to know one another during an in-class meeting, because meeting online with new classmates is experienced as more difficult [58]. |
RC7 | Provide opportunities for students to interact with each other during in-class meetings to create an atmosphere of mutual attention and warmth [51,57,60]. | |
RC8 | Emotional closeness and personal ties among students can be promoted by creating opportunities for informal online interaction (social networking, blogs) [61,62,63]. | |
RC9 | A lecturer may consider delivering complex feedback through a video recording to a student. This is conducive to a feeling of connection with the lecturer [64]. | |
RC10 | The lecturer should monitor online discussion platforms to ensure that everyone’s views are treated with respect [58]. | |
RC11 | Online collaboration can isolate some students, so regular coaching of a lecturer is necessary [54]. | |
Facilitating (a)synchronous interaction and discussion among fellow students and with the lecturer to stimulate reflection and critical thinking. | RC12 | Take different approaches to learning into account by providing the opportunity to discuss topics synchronously as well as asynchronously [58,67]. |
RC13 | Provide clear instructions to online discussion boards to encourage meaningful responses [58]. | |
RC14 | The lecturer should consider if s/he delivers feedback synchronously or asynchronously to the student. Asynchronous delivery provides the student with the opportunity to consider the feedback given and to correct their work [60,64]. In addition, through asynchronous online tutoring students reach higher levels of critical thinking due to having more time to process the student–tutor exchanges [60]. Synchronous face-to-face tutoring may result in a dialogue in which a student gets the opportunity to develop communication skills [86]. | |
RC15 | Provide an online collaboration environment for social and task-oriented interaction, thus, organising discussions and documenting the process [52,61,66]. | |
Transforming learning through acquisition and inquiry into an active process based on existing knowledge (in which new knowledge is constructed to contribute to sustainability) | RC16 | Support students’ preferred learning strategies by providing different representations of online content, for instance, a video lecture, an interactive online textbook, or a podcast. Videos should be short with attention-grabbing audio and visual components [44,58,69,70]. |
RC17 | Embed the topic of the course in the students’ own experiences and contextualise it to real-life situations to stimulate participation in the learning activity [51,76]. | |
RC18 | Offer, in a flipped approach, not only video recordings of lectures, but also organise opportunities for students to verify their understanding of the concepts (online tests, Q&A) [44,45,69,70]. In addition, the in-class meeting could be started with a quiz and a review of the topics covered [73]. | |
Working on authentic (and action-oriented) tasks with scaffolded and theory-based practice meeting the learning preferences of students | RC19 | To encourage students to work on their tasks, give students a choice between different assignments to meet their learning preferences [55,76]. |
RC20 | Provide assignments containing formative intrinsic feedback (tests, video, FAQ). This reduces anxiety and provides extra practice [58]. | |
RC21 | In design studio education, a physical classroom facilitates the exchange of ideas, practice and learning of fellow students and a virtual classroom, reflection on the process, and, asynchronously, researching new concepts [54]. | |
RC22 | Give in preparation for a laboratory class an online simulation product or video. Students can build self-confidence in their knowledge and abilities and increased engagement [71,78]. | |
(Inter/transdisciplinary) Collaboration for constructing a shared outcome through participation and negotiation with fellow students in a technologically enhanced learning environment | RC23 | Mix students with a surface and a deep approach to learning so that all collaborative groups have at least one or two stronger partners [74]. |
RC24 | The digital learning environment should support collaboration, that is, support of interaction and project organisation as well as documentation [52,65]. |
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Versteijlen, M.; Wals, A.E.J. Developing Design Principles for Sustainability-Oriented Blended Learning in Higher Education. Sustainability 2023, 15, 8150. https://doi.org/10.3390/su15108150
Versteijlen M, Wals AEJ. Developing Design Principles for Sustainability-Oriented Blended Learning in Higher Education. Sustainability. 2023; 15(10):8150. https://doi.org/10.3390/su15108150
Chicago/Turabian StyleVersteijlen, Marieke, and Arjen E. J. Wals. 2023. "Developing Design Principles for Sustainability-Oriented Blended Learning in Higher Education" Sustainability 15, no. 10: 8150. https://doi.org/10.3390/su15108150
APA StyleVersteijlen, M., & Wals, A. E. J. (2023). Developing Design Principles for Sustainability-Oriented Blended Learning in Higher Education. Sustainability, 15(10), 8150. https://doi.org/10.3390/su15108150