Urban Furniture Design Strategies to Build Healthy and Inclusive Neighborhoods
Abstract
:1. Introduction
1.1. The Scientific Context: Built Environment, Urban Health, and Urban Furniture
- The checklists proposed by Forsyth et al. [30] for understanding the processes and components involved in creating healthier places;
- the guidelines that refer to the debated concept of “active design” (e.g., [31]);
- the checklists of the healthy streets approach [14] that focuses on the built environment of the streets as a determinant of the healthy neighborhood;
- the “diagram of seven health targets” [32] that can be used as a checklist to work in the broader context of the healthy placemaking;
- the drivers and indicators based on the principles of the Inclusive Healthy Places Framework [34] describing inclusion as an outcome, a process, and a tool that can eliminate health inequities at the urban level;
- the resources provided by contextual authorities such as the Healthy Built Environment Linkages Toolkit as a living synthesis of research on healthy built environments [36];
- the Unhealthy Neighbourhood Syndrome framework that describes “symptoms” to be taking into account for making decisions on designing the urban environment by analyzing perceived and objective factors about the physical and social environments [37];
- the “health promotion model for urban furniture design” proposed by Tang [38].
1.2. Understanding Urban Furniture in the Context of Urban Health
- (i)
- (ii)
- (iii)
- the concept of “inclusion” that was addressed from the micro-scale of urban furniture by exploring the field of design for inclusion through approaches, principles and solutions of the Inclusive Design (ID) [58,59], Design for All (DfA) [60,61,62], and Universal Design (UD) [63], as well as by exploring participatory design experiences with the application of co-design principles (see [6,64,65]).
1.3. Healthy Neighborhoods Hub (HNH) Research Project
2. Research Methodology
2.1. First Phase: Clustering “Urban Furniture Product” Domains, Sub-Domains, and Strategic Requirements
2.1.1. Adopting the HNH Conceptual Framework as a Design Research Tool
2.1.2. Adopting Artificial Intelligence Design Tools
2.2. Second Phase: Co-Design Research Process
2.2.1. Templates Design for Co-Design Activities
2.2.2. Internal Co-Design Workshop
2.2.3. Co-Design Workshop for and with Stakeholders
3. Results: Micro-Level Urban Furniture Product Domains, Sub-Domains, and Categories
3.1. Domain: Relating
3.1.1. Sub-Domain “Human–Human Relationship”
- SP1: Dialog and socialization
- SP2: Sharing and conviviality
- SP3: Widespread contact and exchange
3.1.2. Sub-Domain “Human–Nature Relationship”
- SP4: Sensory stimulation and biodiversity
- SP5: Active and shared urban greenery
- SP6: Sensory stimulation and soundscaping
- SP7: Techlash
3.2. Domain: Communicating
Sub-Domain “Connected and Collaborative Communication”
- SP8: Wayfinding and health
- SP9: Smart Wayfinding
3.3. Domain: Moving
Sub-Domain “Active Mobility and Physical Activity”
- SP10: Active breaks and waits
- SP11: Physical activity and fitness
- SP12: Physical activity and attractiveness
- SP13: Supporting active mobility
4. Discussion
The “Urban Furniture Product Categories” as a Strategic Tool for Public Administration
- (i)
- What are the strategic design requirements of street furniture for a healthy neighborhood?
- (ii)
- What are the micro-scale design scenarios to guide public administration choices in creating a healthy neighborhood?
- (a)
- contributing to the understanding of how to promote health in neighborhoods through the design of urban furniture (cf. [38]);
- (b)
- using urban furniture as an indicator for understanding the “human scale” factors in neighborhoods (cf. [41]);
- (c)
- applying an urban ergonomic approach and integrating urban furniture categories within a Human–Environment Interface system (cf. [40]);
- (d)
- enhancing the comprehension of influential factors in urban spaces (e.g., esthetics and functionality) through urban furniture (see [42]).
- (1)
- (2)
- Provide a unique reference framework for studies that have previously focused separately on urban furniture for physical activities in urban contexts (e.g., [31]), wayfinding and information systems (e.g., [27,48]), inclusive approaches in public contexts (e.g., [49]), as well as sustainable and active mobility solutions, including discussions around walkability, cyclability, and intermodal mobility (e.g., [107,108,109]), and social relationships as a guiding principle for building healthy neighborhoods (e.g., [30] and cf. [74,75,76,77,78,79,80,81,82]).
- (3)
- Support the identification of further examples and case studies in line with the fragmented categories mentioned above.
- (i)
- wayfinding systems and products that communicate the neighborhood’s visual and cultural identity;
- (ii)
- products that foster social relationships;
- (iii)
- products that address inclusion needs;
- (iv)
- products that facilitate physical activity and support walkability, as well as active mobility;
- (v)
- products that support sustainable mobility needs.
5. Conclusions
Research Impact and Limits
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
Sub-Domain “Human-Human Relationship”: Strategic Product’s Requirements |
Consistency with the principles of Universal Design |
Consistency with the coordinated image of the urban context, capable of coherently communicating the identity and recognizability elements of the points of interest |
Result of collaborative and organized co-design activities with the neighbourhood community |
Attractive aesthetics and sustainable, durable materials integrated with contextual features and pleasing to both touch and sight, featuring thoughtful colour choices and preferably sinuous shapes:
|
Requirements for accessibility, flexibility, transformability, modularity, safety, nighttime visibility, and ease of use, incorporating nudge design and playful (gamification) solutions:
|
Inclusion of multi-language, multicultural, multi-sensory, multi-user and multi-function elements in urban furniture systems for wayfinding:
|
Appendix B
Sub-Domain “Human-Nature Relationship”: Strategic Product’s Requirements |
Consistency with the principles of Universal Design |
Consistency with the coordinated image of the urban context, capable of coherently communicating the identity and recognizability elements of the points of interest |
Result of collaborative and organized co-design activities with the neighbourhood community |
Requirements to encourage outdoor activities, such as physical activities, and socializing |
Attractive aesthetics and sustainable, durable materials integrated with contextual features and pleasing to both touch and sight, featuring thoughtful colour choices and preferably sinuous shapes:
|
Requirements for accessibility, flexibility, transformability, modularity, safety, nighttime visibility, and ease of use, incorporating nudge design and playful (gamification) solutions:
|
Inclusion of multi-language, multicultural, multi-sensory, multi-user and multi-function elements in urban furniture systems for wayfinding:
|
Appendix C
Sub-Domain “Connected and Collaborative Communication”: Strategic Product’s Requirements |
Consistency with the principles of Universal Design |
Consistency with the coordinated image of the urban context, capable of coherently communicating the identity and recognizability elements of the points of interest |
Result of collaborative and organized co-design activities with the neighbourhood community |
Presence of smart, connected, interactive, and attractive information systems to disseminate and receive information for more efficient people services |
Presence of renewable energy-powered information systems, including those with direct user interaction stimulation, such as self-charging stations for electronic devices |
Attractive aesthetics and sustainable, durable materials integrated with contextual features and pleasing to both touch and sight, featuring thoughtful colour choices and preferably sinuous shapes:
|
Requirements for accessibility, flexibility, transformability, modularity, safety, nighttime visibility, and ease of use, incorporating nudge design and playful and playful (gamification) solutions:
|
Inclusion of multi-language, multicultural, multi-sensory, multi-user and multi-function elements in urban furniture systems for wayfinding:
|
Appendix D
Sub-Domain “Active Mobility and Physical Activity”: Strategic Product’s Requirements |
Consistency with the principles of Universal Design |
Consistency with the coordinated image of the urban context, capable of coherently communicating the identity and recognizability elements of the points of interest |
Result of collaborative and organized co-design activities with the neighbourhood community |
Presence of smart, connected, interactive, and attractive information systems to disseminate and receive information for more efficient people services |
Presence of renewable energy-powered information systems, also/ including those with direct user interaction stimulation, such as self-charging stations for electronic devices |
Attractive aesthetics and sustainable, durable materials integrated with contextual features and pleasing to both touch and sight, featuring thoughtful colour choices and preferably sinuous shapes:
|
Requirements for accessibility, flexibility, transformability, modularity, safety, nighttime visibility, and ease of use, incorporating/including through push-to-use (nudge) and playful (gamification) solutions:
|
Inclusion of multi-language, multicultural, multi-sensory, multi-user and multi-function elements in urban furniture systems for wayfinding:
|
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Domains | Sub-Domains | Urban Furniture Product Categories |
---|---|---|
Relating | Human–Human Relationship | SP1 | Dialog and socialization |
SP2 | Sharing and conviviality | ||
SP3 | Widespread contact and exchange | ||
Human–Nature Relationship | SP4 | Sensory stimulation and biodiversity | |
SP5 | Active and shared urban greenery | ||
SP6 | Sensory stimulation and soundscaping | ||
SP7 | Techlash | ||
Communicating | Connected and Collaborative Communication | SP8 | Wayfinding and health |
SP9 | Smart Wayfinding | ||
Moving | Active Mobility and Physical Activity | SP10 | Active breaks and waits |
SP11 | Physical activity and fitness | ||
SP12 | Physical activity and attractiveness | ||
SP13 | Supporting active mobility |
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Rinaldi, A.; Viviani, S.; Busciantella-Ricci, D. Urban Furniture Design Strategies to Build Healthy and Inclusive Neighborhoods. Sustainability 2025, 17, 859. https://doi.org/10.3390/su17030859
Rinaldi A, Viviani S, Busciantella-Ricci D. Urban Furniture Design Strategies to Build Healthy and Inclusive Neighborhoods. Sustainability. 2025; 17(3):859. https://doi.org/10.3390/su17030859
Chicago/Turabian StyleRinaldi, Alessandra, Sara Viviani, and Daniele Busciantella-Ricci. 2025. "Urban Furniture Design Strategies to Build Healthy and Inclusive Neighborhoods" Sustainability 17, no. 3: 859. https://doi.org/10.3390/su17030859
APA StyleRinaldi, A., Viviani, S., & Busciantella-Ricci, D. (2025). Urban Furniture Design Strategies to Build Healthy and Inclusive Neighborhoods. Sustainability, 17(3), 859. https://doi.org/10.3390/su17030859