Artificial Intelligence-Driven Interactive Experience for Intangible Cultural Heritage: Sustainable Innovation of Blue Clamp-Resist Dyeing †
Abstract
:1. Introduction
2. Literature Review
2.1. Intangible Cultural Heritage and Sustainable Development
2.2. Generative Artificial Intelligence Technology
2.3. Blue Clamp-Resist Dyeing
3. Materials and Methods
3.1. Research Process Design
3.1.1. Theoretical Research Stage—Principles of Generative Artificial Intelligence Technology and Challenges in the Development of Blue Clamp-Resist Dyeing
3.1.2. Digital Preservation and Collection Stage—Building a Database of Blue Clamp-Resist Dyeing Patterns
3.1.3. Digital Innovation Stage—Training the LoRA Model for Blue Clamp-Resist Dyeing Patterns
3.1.4. Digital Application Stage—Interactive Experience Design for the Blue Clamp-Resist Dyeing Museum
3.2. Research Methodology
4. Experimental Process and Results
4.1. Data Collection and Cleaning of Blue Clamp-Resist Dyeing Patterns
4.2. Analysis of Blue Clamp-Resist Dyeing Patterns
4.3. Model Training
4.4. Controllability Test
4.5. Effectiveness Evaluation
4.6. Development of Interactive Experience Projects
5. Discussion
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
- Ubertazzi, B. Sustainable development and intangible cultural heritage. In Intangible Cultural Heritage, Sustainable Development and Intellectual Property: International and European Perspectives; Springer: Cham, Switzerland, 2022; pp. 67–118. [Google Scholar]
- Blake, J. Sustainable Development and Human Rights in Safeguarding ICH. In Intangible Cultural Heritage and Sustainable Development: Inside a UNESCO Convention; Taylor & Francis: Abingdon, UK, 2023. [Google Scholar]
- Brown, A.E. ICH, cultural diversity and sustainable development. In Research Handbook on Contemporary Intangible Cultural Heritage; Edward Elgar Publishing: Cheltenham, UK, 2018; pp. 106–138. [Google Scholar]
- Dodić, D.; Čungurski, S. The Picture World of the Future: AI Text-to-image as a New Era of Visual Content Creation. Knowl.-Int. J. 2023, 57, 417–421. [Google Scholar]
- You, L. Research on the Digital Development Strategy of Wenzhou Blue Clamp-Resist Dyeing. J. Sociol. Ethnol. 2023, 5, 55–61. [Google Scholar]
- Li, T.; Chen, Q. Transmission path of intangible cultural heritage under digital technology. In Proceedings of the International Conference on Applications and Techniques in Cyber Intelligence ATCI 2019: Applications and Techniques in Cyber Intelligence 7, Huainan, China, 22–24 June 2019; Springer: Cham, Switzerland, 2020. [Google Scholar]
- Liu, Q.; Wang, X.; Xie, X.; Wang, W.; Lu, X. Innovative Design Research on Jiaodong Peninsula’s Marine Folk Culture Based on AIGC. Int. J. Contemp. Humanit. 2024, 8, 17–27. [Google Scholar] [CrossRef]
- Ajuzieogu, U.C. Cultural Heritage Reconstruction and Preservation Through Generative AI. Available online: https://www.researchgate.net/profile/Uchechukwu-Ajuzieogu/publication/387263490_Cultural_Heritage_Reconstruction_and_Preservation_Through_Generative_AI/links/676585a1c1b0135465eace42/Cultural-Heritage-Reconstruction-and-Preservation-Through-Generative-AI.pdf (accessed on 14 January 2025).
- Nie, K.; Guo, M. Flying Your Imagination: Integrating AI in VR for Kite Heritage. In Proceedings of the SIGGRAPH Asia 2024 Posters, Tokyo, Japan, 3–6 December 2024; pp. 1–2. [Google Scholar]
- Lau, K.H.C.; Sen, S.; Stark, P.; Bozkir, E.; Kasneci, E. Personalized Generative AI in VR for Enhanced Engagement: Eye-Tracking Insights into Cultural Heritage Learning through Neapolitan Pizza Making. arXiv 2024, arXiv:2411.18438. [Google Scholar]
- Carla Binucci, G.B.; Emilio Di Giacomo, E.D.G.; Walter Didimo, W.D. CHIP: A Recommender System and a Travel Planner for Cultural Tourism. In Proceedings of the 3rd Workshop on Artificial Intelligence for Cultural Heritage (AI4CH 2024), Bolzano, Italy, 26–28 November 2024. [Google Scholar]
- Gola, S.; Capaldi, D.; Chivirì, A.; Jaziri, M.A.; Leopardi, L.; Malatesta, S.G.; Muci, I.; Orlandini, A.; Umbrico, A.; Bucciero, A. Integrating Temporal Planning and Knowledge Representation to Generate Personalized Touristic Itineraries. In Proceedings of the International Conference of the Italian Association for Artificial Intelligence, Bolzano, Italy, 25–28 November 2024; Springer: Cham, Switzerland, 2024. [Google Scholar]
- Dai, M.; Feng, Y.; Wang, R.; Jung, J. Enhancing the Digital Inheritance and Development of Chinese Intangible Cultural Heritage Paper-Cutting Through Stable Diffusion LoRA Models. Appl. Sci. 2024, 14, 11032. [Google Scholar] [CrossRef]
- Qin, Q. Research on the Design of Cultural and Creative Products Based on Lingnan Intangible Cultural Heritage in the Age of Artificial Intelligence. Appl. Math. Nonlinear Sci. 2023, 9, 1–14. [Google Scholar] [CrossRef]
- Hsu, Y.-F.; Chang, C.-W.; Lin, C.-L. Generative Artificial Intelligence to Enhance the Sustainability of Traditional Crafts: The Case of Ceramic Teapots. In Proceedings of the International Conference on Kansei Engineering & Emotion Research, Taichung, Taiwan, 20–23 November 2024; Springer: Singapore, 2024. [Google Scholar]
- Guo, M.; Zhang, X.; Zhuang, Y.; Chen, J.; Wang, P.; Gao, Z. Exploring the Intersection of Complex Aesthetics and Generative AI for Promoting Cultural Creativity in Rural China After the Post-pandemic Era. In Proceedings of the International Conference on AI-generated Content, Shanghai, China, 25–26 August 2023; Springer: Berlin/Heidelberg, Germany, 2023. [Google Scholar]
- Enemark, S. Global agenda for sustainable development. Geospat. World 2014, 4, 24–32. [Google Scholar]
- Nagan, W.P. The concept, basis and implications of human-centered development. Cadmus 2016, 3, 27. [Google Scholar]
- Clammer, J. Culture, Development and Social Theory: Towards an Integrated Social Development; Zed Books Ltd.: London, UK, 2013. [Google Scholar]
- Meissner, M. Intangible Cultural Heritage and Sustainable Development; Springer: Berlin/Heidelberg, Germany, 2021. [Google Scholar]
- Deacon, H.; Smeets, R. Intangible heritage safeguarding and intellectual property protection in the context of implementing the UNESCO ICH Convention. In Safeguarding Intangible Heritage; Routledge: London, UK, 2018; pp. 36–53. [Google Scholar]
- Nocca, F. The role of cultural heritage in sustainable development: Multidimensional indicators as decision-making tool. Sustainability 2017, 9, 1882. [Google Scholar] [CrossRef]
- Han, X.; Zhang, Z.; Ding, N.; Gu, Y.; Liu, X.; Huo, Y.; Qiu, J.; Yao, Y.; Zhang, A.; Zhang, L.; et al. Pre-trained models: Past, present and future. AI Open 2021, 2, 225–250. [Google Scholar] [CrossRef]
- Lv, Z. Generative artificial intelligence in the metaverse era. Cogn. Robot. 2023, 3, 208–217. [Google Scholar] [CrossRef]
- Wu, Z.; Ji, D.; Yu, K.; Zeng, X.; Wu, D.; Shidujaman, M. AI creativity and the human-AI co-creation model. In Proceedings of the Human-Computer Interaction. Theory, Methods and Tools: Thematic Area, HCI 2021, Virtual Event, 24–29 July 2021; Proceedings, Part I 23. Springer: Cham, Switzerland, 2021. [Google Scholar]
- Anantrasirichai, N.; Bull, D. Artificial intelligence in the creative industries: A review. Artif. Intell. Rev. 2022, 55, 589–656. [Google Scholar] [CrossRef]
- Hughes, R.T.; Zhu, L.; Bednarz, T. Generative adversarial networks–enabled human–artificial intelligence collaborative applications for creative and design industries: A systematic review of current approaches and trends. Front. Artif. Intell. 2021, 4, 604234. [Google Scholar] [CrossRef] [PubMed]
- Gao, H.; Lindquist, M.; Vergel, R.S. AI-Driven Avatars in Immersive 3D Environments for Education Workflow and Case Study of the Temple of Demeter, Greece. J. Digit. Landsc. Archit. 2024, 640–651. [Google Scholar] [CrossRef]
- Thakur, A.; Maheshwari, A.; Ahuja, L. VR tourism: A comprehensive solution with blockchain technology, AI-powered agents, and multi-user features. In International Conference on Intelligent Systems Design and Applications; Springer: Berlin/Heidelberg, Germany, 2023. [Google Scholar]
- Bower, M.; Lee, M.J.; Dalgarno, B. Collaborative learning across physical and virtual worlds: Factors supporting and constraining learners in a blended reality environment. Br. J. Educ. Technol. 2017, 48, 407–430. [Google Scholar] [CrossRef]
- Xu, J.; Pan, Y. The future museum: Integrating augmented reality (AR) and virtual-text with AI-enhanced information systems. J. Wirel. Mob. Netw. Ubiquitous Comput. Dependable Appl. (JoWUA) 2024, 15, 373–394. [Google Scholar]
- Wenzhou Municipal Bureau of Culture, Broadcasting and Tourism. Available online: https://wl.wenzhou.gov.cn/art/2020/4/21/art_1660367_42628085.html (accessed on 14 January 2025).
- Ju, Z.X. Study on the Structure and Properties of Natural Indigo Dye. Master’s Thesis, Donghua University, Shanghai, China, 2020. [Google Scholar]
- Jiao, W.; Cui, W.; He, S. Can agricultural heritage systems keep clean production in the context of modernization? A case study of Qingtian Rice-Fish Culture System of China based on carbon footprint. Sustain. Sci. 2023, 18, 1397–1414. [Google Scholar] [CrossRef]
- Cao, Y.; Li, S.; Liu, Y.; Yan, Z.; Dai, Y.; Yu, P.; Sun, L. A Survey of AI-Generated Content (AIGC). ACM Comput. Surv. 2024, 1–35. [Google Scholar] [CrossRef]
- Wu, S.; Huang, S. Innovations of AI-Generated Content (AIGC) in Stage Art: Exploring from Theory to Practice. Trans. Econ. Bus. Manag. Res. 2024, 5, 280–283. [Google Scholar] [CrossRef]
- Pang, Y.; Lin, J.; Qin, T.; Chen, Z. Image-to-image translation: Methods and applications. IEEE Trans. Multimed. 2021, 24, 3859–3881. [Google Scholar] [CrossRef]
- Han, Z.; Gao, C.; Liu, J.; Zhang, J.; Zhang, S.Q. Parameter-efficient fine-tuning for large models: A comprehensive survey. arXiv 2024, arXiv:2403.14608. [Google Scholar]
- Hu, E.J.; Shen, Y.; Wallis, P.; Allen-Zhu, Z.; Li, Y.; Wang, S.; Wang, L.; Chen, W. LoRA: Low-rank adaptation of large language models. arXiv 2021, arXiv:2106.09685. [Google Scholar]
- Gandikota, R.; Materzyńska, J.; Zhou, T.; Torralba, A.; Bau, D. Concept sliders: LoRA adaptors for precise control in diffusion models. In Proceedings of the Computer Vision–ECCV 2024: 18th European Conference, Milan, Italy, 29 September–4 October 2024; Springer: Cham, Switzerland, 2025. [Google Scholar]
- Wei, Y.; Deng, K.; Peng, Z. Research on the Production Technology and Inheritance Status of Southern Zhejiang Clamp-Resist Dyeing. Asian Soc. Sci. 2021, 18, 1. [Google Scholar] [CrossRef]
- Smith, L.N. A disciplined approach to neural network hyper-parameters: Part 1--learning rate, batch size, momentum, and weight decay. arXiv 2018, arXiv:1803.09820. [Google Scholar]
- Gravagnuolo, A.; Micheletti, S.; Bosone, M. A participatory approach for “circular” adaptive reuse of cultural heritage. Building a heritage community in Salerno, Italy. Sustainability 2021, 13, 4812. [Google Scholar] [CrossRef]
- Wang, Y.; Zhou, Y. Research on the Sustainable Development and Innovation of Intangible Cultural Heritage Based on AIGC: A Case Study of Wenzhou Blue Clamp-Resist Dyeing. In Proceedings of the 17th International Symposium on Computational Intelligence and Design, Hangzhou, China, 14–15 December 2024. [Google Scholar]
Dimensions | Main Graphic | Auxiliary Graphic | Divider Line |
---|---|---|---|
Pattern theme | Figures, animals, flowers, birds, insects, fish, lanterns, and other motifs. | Squirrels, foxes, elephants, sheep, bats, flowers, bamboo leaves, lanterns, and other animals, plants, and everyday objects. | Circular, hexagonal, octagonal, petal-shaped patterns; bead patterns, cloud and thunder patterns, Greek key patterns. |
Pattern type | |||
Shape | Concise and vivid, with a succinct summary; diverse and rich in content. | Abstract and concise, with rich content. | The shapes are diverse, divided into simple and complex forms. Most are composed of lines, with some patterns used as embellishments. |
Composition | Mostly composed with a symmetrical arrangement on both sides. | Open composition, distributed in the four corners of the main graphic, mostly in a left-right symmetrical arrangement. | Mostly closed composition, with a left-right symmetrical arrangement. |
Disclaimer/Publisher’s Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content. |
© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
Share and Cite
Wang, Y.; Zhou, Y. Artificial Intelligence-Driven Interactive Experience for Intangible Cultural Heritage: Sustainable Innovation of Blue Clamp-Resist Dyeing. Sustainability 2025, 17, 898. https://doi.org/10.3390/su17030898
Wang Y, Zhou Y. Artificial Intelligence-Driven Interactive Experience for Intangible Cultural Heritage: Sustainable Innovation of Blue Clamp-Resist Dyeing. Sustainability. 2025; 17(3):898. https://doi.org/10.3390/su17030898
Chicago/Turabian StyleWang, Yidan, and Yixuan Zhou. 2025. "Artificial Intelligence-Driven Interactive Experience for Intangible Cultural Heritage: Sustainable Innovation of Blue Clamp-Resist Dyeing" Sustainability 17, no. 3: 898. https://doi.org/10.3390/su17030898
APA StyleWang, Y., & Zhou, Y. (2025). Artificial Intelligence-Driven Interactive Experience for Intangible Cultural Heritage: Sustainable Innovation of Blue Clamp-Resist Dyeing. Sustainability, 17(3), 898. https://doi.org/10.3390/su17030898