Lab-Sophistication: Does Repeated Participation in Laboratory Experiments Affect Pro-Social Behaviour?
Abstract
:1. Introduction
2. Related Literature
3. Experimental Design and Procedures
4. Testable Hypotheses
5. Results
5.1. Lab-Sophistication Effect
5.2. Information Effect
- in the ultimatum game, for the H-type proposers, both coefficients for C2 (same type match: H-type vs. H-type) and C3 (different type match: H-type vs. L-type) prove to be negative and statistically significant at the 5% and 1% level, respectively. H-type proposers give less when information is provided, irrespective of the type of opponent;
- in the trust game, H-type trustors invest less in L-type trustees, and H-type trustees send back less when the trustor’s type is revealed, irrespective of her type;
- finally, in the prisoner’s dilemma game, H-types tend to be more cooperative when they know they are interacting with an L-type.
6. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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1 | |
2 | [16]. |
3 | |
4 | Guillen et al. [21] show how males and well performing subjects (in monetary terms) are more likely to return in lab and this may introduce a bias to the conclusions derived from observing their behavior. |
5 | According to a list drafted by the Laboratoire d’Économie Expérimentale de Nice, only two out of 166 experimental-economics labs in the world are not located on a university campus, and only one is independent and not related to academic activities (https://orsee.unice.fr/public/labs.php/, last accessed on 5 March 2020). |
6 | We excluded from the recruiting phase the cluster of registered subjects having 0 participations simply because in relative terms this group represents the less populated one (with the seasonal exception represented by the period in which freshers start their courses). |
7 | In the debriefing questionnaire, we asked to self-report about the number of experiments in which subjects had already participated in the past. The correlation between this self-reported measure and the actual record provided by ORSEE is 0.89. This shows how subjects are quite aware about their own individual level of lab-sophistication. |
8 | In our framework, the within-subject design entailed a substantial boost in terms of statistical power [37]. |
9 | |
10 | The tasks are provided in the Appendix A in the Supplementary Materials. |
11 | The logical sequence “Dictator Game → Ultimatum Game → Trust Game”, moving from the baseline case (DG) to the more complicated (TG) interaction, is implemented in order to favour the comprehension of the games and to avoid confusion. The Prisoner’s Dilemma game is placed at the end of the sequence in order to reduce the priming effect and because of the different nature of its dynamics. |
12 | The instructions are provided in the Appendix B in the Supplementary Materials. |
13 | The following specific predicitons are implied by the assumptions of selfish preferences and their being common knowledge. |
14 | While the size of the estimates associated with L-type (constant terms) and H-dummy coefficients do not quite match the absolute level of the corresponding averages reported in Table 4, due to partial effects captured by the control variables, from a qualitative perspective plain averages and parametric estimates are compatible. |
15 | Dummy variables for different budget ranges: (i) EUR 0–300; (ii) EUR 301–1000; (iii) EUR 1501–2000; (iv) more than EUR 2001. |
16 | Dummy variable =1 if non-German. |
17 | The binary outcome assumes value 1 in case of defection, 0 in case of cooperation. |
Treatments | Matching Rule | Information |
---|---|---|
C1 | Random | No information |
C2 | H vs. H and L vs. L | Information |
C3 | H vs. L and L vs. H | Information |
Characteristics | H Types (n = 67) | L Types (n = 67) | delta: Δ (H-L) p-Value |
---|---|---|---|
Female, # (%) | 37 (55.2%) | 40 (59.7%) | 0.60 |
Age, mean (min-max) | 25.7 (19–60) | 24.1 (18–65) | 0.14 |
Behavioural Economics classes, # (%) | 12 (18%) | 11 (16.4%) | 0.82 |
Games Theory classes, # (%) | 23 (34.4%) | 18 (26.9%) | 0.35 |
Games | Subjects Type | Mean | Std. Dev | Median | Min | Max | MWU—Z | p-Value |
---|---|---|---|---|---|---|---|---|
Dictator Game | H-type | 27.5 | 22.6 | 30 | 0 | 80 | 0.815 | 0.415 |
L-type | 31.1 | 20.6 | 40 | 0 | 60 | |||
Ultimatum Game Proposer | H-type | 39.6 | 10.4 | 40 | 10 | 60 | −0.755 | 0.450 |
L-type | 37.9 | 10.4 | 40 | 0 | 100 | |||
Ultimatum Game MAO Responder | H-type | 29.3 | 13.9 | 30 | 0 | 50 | −1.022 | 0.307 |
L-type | 26.6 | 14.7 | 30 | 0 | 50 | |||
Trust Game Trustor | H-type | 23.6 | 16.2 | 20 | 0 | 50 | −0.946 | 0.344 |
L-type | 21.3 | 16.6 | 20 | 0 | 50 | |||
Trust Game Trustee Individual average return | H-type | 21.7 | 14.0 | 26 | 0 | 40 | 1.072 | 0.283 |
L-type | 24.4 | 13.4 | 29 | 0 | 45 |
Games | Subjects/Type | Defection Share | Std. Dev | Median | Min | Max | Χ2 | p-Value |
---|---|---|---|---|---|---|---|---|
Prisoner’s Dilemma | H-type | 0.57 | 0.5 | 1 | 0 | 1 | 0.496 | 0.481 |
L-type | 0.63 | 0.49 | 1 | 0 | 1 |
(1) | (2) | (3) | (4) | (5) | (6) | |
---|---|---|---|---|---|---|
Outcome | DG | UG_roleA | MAO_UG_roleB | TG_roleA | TG_mean_roleB | PD |
H-dummy | −3.789 | 2.041 | 3.378 | 3.145 | −3.485 | −0.078 |
(3.886) | (2.302) | (2.543) | (2.904) | (2.523) | (0.090) | |
risk_attitude | −1.123 ** | −0.755 ** | 0.442 | 0.264 | −0.352 | −0.011 |
(0.509) | (0.301) | (0.335) | (0.380) | (0.330) | (0.012) | |
exp_class | −1.785 | 1.142 | 6.347 * | −6.284 | 0.648 | −0.166 |
(5.485) | (3.248) | (3.566) | (4.099) | (3.561) | (0.127) | |
game_class | −2.006 | −1.337 | 1.065 | 1.507 | 0.547 | 0.064 |
(4.603) | (2.726) | (3.001) | (3.440) | (2.988) | (0.107) | |
male | −6.928 * | 4.277 * | 3.899 | 8.051 *** | 1.049 | 0.053 |
(3.943) | (2.335) | (2.600) | (2.947) | (2.560) | (0.091) | |
age | −0.127 | 0.055 | 0.038 | −0.489 * | 0.338 | −0.001 |
(0.367) | (0.217) | (0.239) | (0.274) | (0.238) | (0.009) | |
controls | yes | yes | yes | yes | yes | yes |
constant (L-type) | 41.359 *** | 39.993 *** | 16.881 ** | 30.437 *** | 18.816 *** | 0.887 *** |
(10.431) | (6.178) | (6.772) | (7.796) | (6.772) | (0.242) | |
Obs. | 134 | 134 | 134 | 134 | 134 | 134 |
R-squared | 0.109 | 0.139 | 0.145 | 0.136 | 0.049 | 0.081 |
(1) | (2) | (3) | (4) | (5) | (6) | (7) | (8) | (9) | (10) | (11) | (12) | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Outcome | DG_ L-type | DG_ H-type | UG_ roleA_ L-type | UG_ roleA_ H-type | UG_MAO_ roleB_ L-type | UG_MAO_ roleB_ H-type | TG_ roleA_ L-type | TG_ roleA_ H-type | TG_mean_ roleB_ L-type | TG_mean_ roleB_ H-type | PD_ L-type | PD_ H-type |
C2—same | −1.194 | −1.522 | −3.134 * | −2.388 ** | −2.894 ** | −0.299 | 0.001 | −0.448 | −0.567 | −1.352 ** | 0.030 | 0.001 |
(2.46) | (1.95) | (1.85) | (1.09) | (1.34) | (0.85) | (1.38) | (1.38) | (1.13) | (0.66) | (0.06) | (0.05) | |
C3—different | −4.075 * | −2.343 | −3.433 * | −4.179 *** | −0.313 | 0.299 | −0.896 | −4.030 *** | −1.552 | −2.101 *** | −0.001 | 0.075 * |
(2.46) | (1.95) | (1.85) | (1.09) | (1.33) | (0.85) | (1.38) | (1.38) | (1.13) | (0.66) | (0.06) | (0.05) | |
risk_attitude | −0.460 | −1.212 | −0.048 | −0.484 | 0.788 * | 0.150 | 0.613 | 0.346 | 0.340 | −0.897 * | −0.026 * | 0.001 |
(0.64) | (0.76) | (0.48) | (0.42) | (0.48) | (0.49) | (0.53) | (0.56) | (0.50) | (0.53) | (0.01) | (0.02) | |
exp_class | −4.505 | −0.827 | −7.905 | 1.795 | 4.898 | 4.397 | 15.470 *** | 0.024 | −8.048 | 5.368 | 0.055 | −0.249 |
(6.76) | (8.01) | (5.02) | (4.47) | (5.01) | (5.15) | (5.63) | (5.97) | (5.26) | (5.57) | (0.15) | (0.18) | |
game_class | −5.333 | −0.455 | −0.334 | −2.302 | −0.710 | 0.915 | 1.857 | 0.084 | 0.280 | −3.332 | 0.021 | 0.027 |
(5.75) | (6.19) | (4.27) | (3.46) | (4.26) | (3.98) | (4.79) | (4.61) | (4.48) | (4.31) | (0.12) | (0.14) | |
male | −1.073 | −4.968 | 2.799 | 4.741 | 1.388 | 4.386 | 1.982 | 9.806 ** | 3.964 | 0.164 | −0.076 | 0.068 |
(5.03) | (5.27) | (3.74) | (2.94) | (3.74) | (3.39) | (4.20) | (3.93) | (3.92) | (3.66) | (0.11) | (0.12) | |
age | −0.299 | −0.020 | 0.220 | −0.070 | 0.163 | −0.001 | 0.123 | −0.591 * | −0.091 | 0.050 | 0.006 | 0.001 |
(0.80) | (0.43) | (0.60) | (0.24) | (0.60) | (0.28) | (0.67) | (0.32) | (0.63) | (0.30) | (0.02) | (0.01) | |
controls | yes | Yes | yes | yes | Yes | yes | yes | Yes | yes | yes | yes | yes |
random effects | yes | Yes | yes | yes | Yes | yes | yes | Yes | yes | yes | yes | yes |
constant (C1) | 49.796 *** | 28.674 ** | 38.602 *** | 42.178 *** | 10.527 | 27.997 *** | 22.984 | 30.950 *** | 29.238 ** | 21.461 ** | 0.627 | 0.694 ** |
(19.07) | (14.44) | (14.18) | (8.06) | (14.12) | (9.26) | (15.88) | (10.76) | (14.82) | (10.02) | (0.41) | (0.32) | |
Obs. | 201 | 201 | 201 | 201 | 201 | 201 | 201 | 201 | 201 | 201 | 201 | 201 |
R-squared | 0.097 | 0.094 | 0.098 | 0.127 | 0.175 | 0.134 | 0.165 | 0.158 | 0.07 | 0.153 | 0.073 | 0.094 |
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Medda, T.; Pelligra, V.; Reggiani, T. Lab-Sophistication: Does Repeated Participation in Laboratory Experiments Affect Pro-Social Behaviour? Games 2021, 12, 18. https://doi.org/10.3390/g12010018
Medda T, Pelligra V, Reggiani T. Lab-Sophistication: Does Repeated Participation in Laboratory Experiments Affect Pro-Social Behaviour? Games. 2021; 12(1):18. https://doi.org/10.3390/g12010018
Chicago/Turabian StyleMedda, Tiziana, Vittorio Pelligra, and Tommaso Reggiani. 2021. "Lab-Sophistication: Does Repeated Participation in Laboratory Experiments Affect Pro-Social Behaviour?" Games 12, no. 1: 18. https://doi.org/10.3390/g12010018
APA StyleMedda, T., Pelligra, V., & Reggiani, T. (2021). Lab-Sophistication: Does Repeated Participation in Laboratory Experiments Affect Pro-Social Behaviour? Games, 12(1), 18. https://doi.org/10.3390/g12010018