The Application of Virtual Reality in Engineering Education
Abstract
:1. Introduction
2. Past to Present
3. Immersion and Presence
4. Brief Review Methodology
5. Learning Approaches
5.1. Current Delivery Method and VR Potential
5.2. Labs in Education and VR-Labs Potential
6. Research Gap
6.1. Contructivist Learning Theory and Variation Learning Approach
6.2. Evidence
6.3. Discussion of Findings
7. Drawbacks of VR
8. Limitations
9. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Data Availability Statement
Conflicts of Interest
References
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Soliman, M.; Pesyridis, A.; Dalaymani-Zad, D.; Gronfula, M.; Kourmpetis, M. The Application of Virtual Reality in Engineering Education. Appl. Sci. 2021, 11, 2879. https://doi.org/10.3390/app11062879
Soliman M, Pesyridis A, Dalaymani-Zad D, Gronfula M, Kourmpetis M. The Application of Virtual Reality in Engineering Education. Applied Sciences. 2021; 11(6):2879. https://doi.org/10.3390/app11062879
Chicago/Turabian StyleSoliman, Maged, Apostolos Pesyridis, Damon Dalaymani-Zad, Mohammed Gronfula, and Miltiadis Kourmpetis. 2021. "The Application of Virtual Reality in Engineering Education" Applied Sciences 11, no. 6: 2879. https://doi.org/10.3390/app11062879
APA StyleSoliman, M., Pesyridis, A., Dalaymani-Zad, D., Gronfula, M., & Kourmpetis, M. (2021). The Application of Virtual Reality in Engineering Education. Applied Sciences, 11(6), 2879. https://doi.org/10.3390/app11062879