Higher Immersive Profiles Improve Learning Outcomes in Augmented Reality Learning Environments
Abstract
:1. Introduction
1.1. Immersion in Digital Environments
1.2. Augmented Reality in Education
1.3. Aim of the Study and Research Questions
2. Methodology
2.1. Participants
2.2. Learning Application
2.3. Instruments
2.3.1. Conceptual Assessment Test
- Sodium Chloride
- Sodium Oxide
- Potassium Chloride
- Hydrochloric Acid.”
2.3.2. The Augmented Reality Immersion Questionnaire (ARI)
2.4. Procedure
2.5. Data Analysis
3. Results
3.1. Research Question 1: Do Students Improve Their Conceptual Understanding of Basic Concepts of Chemistry after Using the AR-Based Learning Tool?
3.2. Research Question 2: What Is the Degree of Immersion That Students Achieve by Using AR Teaching Material?
3.3. Research Question 3: How Do Students’ Degrees of Immersion Relate to Learning Outcomes in Chemistry-Based Instruction Using an AR-Based Learning Tool?
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Mean | SD | |
---|---|---|
Pretest | 6.50 | 1.80 |
Posttest | 7.67 | 1.58 |
Factor | Mean | SD |
---|---|---|
Interest | 3.96 | 0.72 |
Usability | 2.95 | 0.56 |
Emotional attachment | 3.77 | 0.76 |
Focus of attention | 3.59 | 0.91 |
Presence | 3.57 | 0.83 |
Flow | 3.57 | 0.88 |
Item | Mean | SD | |
---|---|---|---|
I1 | I liked the activity because it was novel | 4.18 | 0.93 |
I2 | I wanted to spend time to participate in the activity | 3.90 | 0.91 |
I3 | The topic of the activity made me want to find out more about it | 3.62 | 1.05 |
I4 | I wanted to spend the time to complete the activity successfully | 3.79 | 0.98 |
I5 | I liked the type of the activity | 4.17 | 0.85 |
I6 | The AR application we employed captured my attention | 4.10 | 0.89 |
Item | Mean | SD | |
---|---|---|---|
E1 | I often felt suspense by the activity | 4.05 | 0.85 |
E2 | I was curious about how the activity would progress | 3.99 | 1.03 |
E3 | I was impatient about completing the activity successfully | 4.08 | 0.91 |
E4 | I was often excited since I felt as being part of the activity | 3.55 | 1.07 |
E5 | I often felt that I was really in charge of the activity | 3.18 | 1.17 |
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Uriarte-Portillo, A.; Ibáñez, M.-B.; Zataraín-Cabada, R.; Barrón-Estrada, M.-L. Higher Immersive Profiles Improve Learning Outcomes in Augmented Reality Learning Environments. Information 2022, 13, 218. https://doi.org/10.3390/info13050218
Uriarte-Portillo A, Ibáñez M-B, Zataraín-Cabada R, Barrón-Estrada M-L. Higher Immersive Profiles Improve Learning Outcomes in Augmented Reality Learning Environments. Information. 2022; 13(5):218. https://doi.org/10.3390/info13050218
Chicago/Turabian StyleUriarte-Portillo, Aldo, María-Blanca Ibáñez, Ramón Zataraín-Cabada, and María-Lucía Barrón-Estrada. 2022. "Higher Immersive Profiles Improve Learning Outcomes in Augmented Reality Learning Environments" Information 13, no. 5: 218. https://doi.org/10.3390/info13050218
APA StyleUriarte-Portillo, A., Ibáñez, M. -B., Zataraín-Cabada, R., & Barrón-Estrada, M. -L. (2022). Higher Immersive Profiles Improve Learning Outcomes in Augmented Reality Learning Environments. Information, 13(5), 218. https://doi.org/10.3390/info13050218