Using Social Robotics to Identify Educational Behavior: A Survey
Abstract
:1. Introduction
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- RQ1: What is the relationship between social robots and education?
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- RQ2: What are the AI techniques used by social robots in education?
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- RQ3: What are the educational levels where social robots have been implemented and with what objectives?
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- We discuss the different relationships between social robots and education.
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- We present the most commonly used AI techniques in education and draw conclusions about the suitability of social robots implemented at different educational levels with the aim of defining a user guide for future research, considering the following data:
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- The age range of the target group.
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- The role of the robot in the interaction, i.e., whether the interaction occurred alone with the robot or with the cooperation of persons, i.e., an instructor, a tutor, researchers, other children for group sessions, or a family member.
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- The type of interaction (games, workshops, homework, lessons, or other) between the target group and the robot.
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- The name of the robot that was used.
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- The type of robot (humanoid, non-humanoid).
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- The educational level at which the robot was implemented.
2. Materials and Methods
2.1. Search Strategy
2.2. Selection Criteria
2.3. Data Extraction
2.4. Statistical Results
2.4.1. Demographics
2.4.2. Timeline
2.5. Analysis of the Information
2.5.1. Social Robots
2.5.2. Social Robot and Educational Applications
2.5.3. Recognition Systems in Social Robots
3. Discussion
4. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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Database | Article Type | Keywords |
---|---|---|
ScienceDirect | Research article | Education AND affective computing |
ResearchGate | Affective computing AND prediction depression | |
IEEE Xplore | Social robots AND education | |
Google Scholar | Artificial intelligence AND education |
Criteria | Included | Excluded |
---|---|---|
Keywords | “education” “affective computing”, “social robotics” “classification”, depression “robotics”, “students” “humanoids”, “robots” | “Autonomous mobile robots (AMR)”, “automated guided vehicles (AGV)”, “articulated robots”, “hybrids” |
Type of article | Research | Review |
Year of publication | 2019–2023 | Another year |
Application area | Education, engineering, AI | Another area |
Solution | Affective computing | NA |
Ref. | Country | Robot Name | Robot Type | Robot Role | Interaction | Objectives | Participant Total (Female, Male) | Age Range (Years) | Educational Level |
---|---|---|---|---|---|---|---|---|---|
[22] | Australia | Cozmo | Non- humanoid | Main interaction | Test | Give the participants a sense of independence to communicate with each other | 6 (1, 5) | 24–42 | Special education |
[23] | Iran | NAO/NIMA (Persian name, Persa) | Humanoid | Main interaction | A pre-test, immediate post-test to measure the English vocabulary learning gains | Investigate the effects that using a humanoid robot as a teacher’s assistant can have on English vocabulary learning development and retention among individuals with Down syndrome | 10 (4, 6) | 24–36 | Special education |
[24] | Japan | NAO | Humanoid | Main interaction | Test | Teaching English to native European children, as well as teaching Dutch and German to immigrants | 80 (-, -) | 18–24 | University |
[25] | United Arab Emirates | NAO | Humanoid | Main interaction | Test | Measure and understand the perception of humanoid robots by students in the Arab world, specifically in the United Arab Emirates (UAE) | 44 (-, -) | 10–12 | Elementary School |
[26] | United Kingdom | Kaspar | Humanoid | Main interaction | Games | Stimulate interaction and collaboration between children while teaching the robot | 30 (19, 11) | 7–8 | Special education |
[27] | Netherlands | NAO | Humanoid | Main interaction | Imitation | Examine the contribution of the robot ZORA to achieving therapeutic and educational goals in rehabilitation and special education for children with severe physical disabilities | 33 (11, 22) | 2–8 | Special education |
[28] | China | Xiao | Non- humanoid | Main interaction, parent present | Communication with parents and private conversation | Evaluate an innovative approach in rural areas | 156 (-, -) | 6–12 | Elementary School |
[29] | China | NAO | Humanoid | Main interaction | Games | Teach complex social rules | 40 (5, 35) | 5–8 | Special education |
[30] | China | NAO | Humanoid | Main interaction | Training session | Assess narrative skills | 26 (3, 23) | 4–6 | Special education |
[31] | China | NAO | Humanoid | Main interaction | Training session | Examine robot intervention in comparison to human intervention | 23 (3, 20) | 6–12 | Elementary School |
[32] | Iran | NAO | Humanoid | Main interaction | Music-based scenario | Teach fundamentals of music, improve social/cognitive skills | 4 (0, 4) | 6 | Elementary School |
Ref. | Country | Robot Name | Robot Type | Robot Role | Interaction | Objectives | Participant Total (Female, Male) | Age Range (Years) | Educational Level |
---|---|---|---|---|---|---|---|---|---|
[33] | Switzerland | Pepper | Humanoid | Main interaction | Test | Predict student behavioral intention | 462 (163, 299) | 19–21 | University |
[34] | Iran | Nima and Arash | Humanoid | Main interaction | Teaching scenarios devised to enhance interaction between the kids and the robot | Assess impact of robot on interrelated areas of religious and ethical features in education in an Islamic society | 42 (42, -) | 8–9 | Elementary School |
[35] | Malaysia | PvBOT | Non- humanoid | Main interaction, teacher present | Games | Examine the effectiveness of robots as learning tools | 8 (4, 4) | 10–13 | Special education |
[36] | Netherlands | NAO | Humanoid | Main interaction, individual or group sessions, teacher, and parents present | Social interaction and exercises | Obtain attitudes toward robots | 118 (61, 56) | 9–12 | Elementary School |
[37] | Netherlands | NAO | Humanoid | Main interaction | Social interaction and exercises | Improve performance in STEM subjects | 86 (41, 45) | 8–10 | Elementary School |
[38] | Poland | Fanuc LR Mate 200 iD Sputnik NAO | Non- humanoid and Humanoid | Main interaction, researcher present | Social interaction and exercises | Determine attitudes toward robots | 195 (110, 85) | 19–58 | High School |
[39] | Austria | Spiderino | Non- humanoid | Main interac-tion, teacher present | Workshops | Increase interest in STEM subjects | 69 (-, -) | 14–18 | University |
[40] | United States | Tega | Non-humanoid | Main interaction | Games | Compare roles (tutor/mentee/peer) and impact of learning | 64 (-, -) | 5–7 | Elementary School |
[41] | Colombia | ONO | Humanoid | Main interaction | Therapy sessions | Assess autism factors for diagnosis | 45 (32, 13) | 6–11 | Special education |
[42] | Ecuador | NAR | Humanoid | Main interaction | Games | Strengthen acquired knowledge | 25 (-, -) | 3–5 | Kindergarten |
[43] | Qatar | NAO | Humanoid | Main interaction, teacher present | Distrust and deception games | Test and analyze impact of robot | 15 (-, -) | 7–11 | Special education |
Ref. | Country | Robot Name | Robot type | Robot Role | Interaction | Objectives | Participant Total (Female, Male) | Age Range (Years) | Educational Level |
---|---|---|---|---|---|---|---|---|---|
[44] | Greece | Pepper | Humanoid | Main interaction, researcher present | Games and teaching coins | Enhance short-term and long-term memory | 3 (-, -) | 6–12 | Special education |
[45] | Netherlands | NAO | Humanoid | Main interaction | Dutch and Turkish receptive vocabulary tests | Investigate whether providing L1 translations during an L2 vocabulary training by a social robot facilitated L2 word learning | 67 (34, 33) | 4–6 | Kindergarten |
[46] | Greece | NAO | Humanoid | Main interaction | Test | Assess the performance of social robots in place of university professors in the field of engineering | 89 (83, 6) | 19–28 | University |
[47] | Germany | Reeti | Non- humanoid | Main interaction teacher present | Exercises | Assess the learning environment | 80 (70, 10) | 18–38 | University |
[48] | United States | Jibo | Non- humanoid | Main interaction | Games | Stimulate creativity | 79 (40, 39) | 5–10 | Elementary School |
Ref. | Country | Robot Name | Robot Type | Robot Role | Interaction | Objectives | Participant Total (Female, Male) | Age Range | Educational Level |
---|---|---|---|---|---|---|---|---|---|
[49] | Netherlands | NAO | Humanoid | Main interaction, teacher, and parents present | Test | Provide education on sleep hygiene in an interactive and playful way through a social robot | 28 (14, 14) | 8–12 | Elementary School |
[50] | Greece | NAO | Humanoid | Main interaction, researcher present | Test | Intervention in improving the learning performance of elementary school children with specific learning disorders | 134 (45, 89) | 8–10 | Elementary School |
[51] | Netherlands | SAMBusddy | Non- humanoid | Main interaction, researcher present | Exploring and reducing children’s stress levels using a social robot | Build trustworthy interactions with children and lower children’s stress levels | 115 (59, 56) | 3–6 | Kindergarten |
[52] | United States | Pepper, Milo and NAO | Humanoid | Main interaction | Robot musical theater | Motivate audience to participate in actions to prevent climate change | 14 (-, -) | Mixed age | Elementary School |
[53] | Brazil | NAO and Zenbo | Humanoid and non-humanoid | Main interaction, researcher present | Social interaction and exercises | Music education | 20 (9, 11) | 9–11 | Elementary School |
[54] | United States | Childbot | Humanoid | Main interaction, individual or group sessions, teacher present | Games | Child–robot interaction | 21 (-, -) | Mixed age | Elementary School |
[8] | Germany | NAO | Humanoid | Main interaction | Social interaction and exercises | Adaptive robotic tutor in a university environment | 58 (52, 6) | M = 19 | University |
[55] | Netherlands | NAO | Humanoid | Main interaction, researcher present | Social interaction and exercises | Assist in learning another language | 63 (24, 39) | 4–6 | Elementary School |
Ref. | Country | Robot Name | Robot Type | Robot Role | Interaction | Objectives | Participant Total (Female, Male) | Age Range | Educational Level |
---|---|---|---|---|---|---|---|---|---|
[56] | Greece | NAO | Humanoid | Main interaction | Imitation games | Evaluate the added pedagogical value of the humanoid Softbank NAO 6 and its impact on students’ cognitive and SEL outcomes | 115 (-, -) | (-, -) | Special education and elementary School |
[57] | China | HUMANE | Non- humanoid | Main interaction | Test | Compare the learning effectiveness of robot-based intervention (RBI) with that of content-matched human-based intervention (HBI) | 38 (7, 31) | 6–9 | Elementary School |
[58] | Kuwait | NAO | Humanoid | Main interaction | Social interaction and exercises | Combine the humanoid NAO robot with a mobile application to enhance the educational experiences of children with autism spectrum disorder (ASD) | 12 (-, -) | 3–6 | Kindergarten |
[59] | Germany | NAO | Humanoid | Main interaction | Games | Enhance in-person social learning experiences through robot-supported collaborative learning facilitated by an NAO social robot | 48 (-, -) | 18–24 | University |
Robot | Robotic Work | AI Method | Educational Level | Ref. |
---|---|---|---|---|
Kismet |
|
| University | [63] |
KASPAR |
|
| Kindergarten, special education, and elementary school | |
ASIMO |
|
| University | |
iCub |
|
| University | |
Albert Einstein |
|
| University | |
NAO Pepper |
|
| Kindergarten, elementary school, middle school, high school, and university | [64] |
Candide-3 |
|
| Elementary school | [65] |
Candide-3 |
|
| Middle school | [66] |
WACNN |
|
| Elementary school, middle school, and high school | [67] |
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Romero-C. de Vaca, A.J.; Melendez-Armenta, R.A.; Ponce, H. Using Social Robotics to Identify Educational Behavior: A Survey. Electronics 2024, 13, 3956. https://doi.org/10.3390/electronics13193956
Romero-C. de Vaca AJ, Melendez-Armenta RA, Ponce H. Using Social Robotics to Identify Educational Behavior: A Survey. Electronics. 2024; 13(19):3956. https://doi.org/10.3390/electronics13193956
Chicago/Turabian StyleRomero-C. de Vaca, Antonio J., Roberto Angel Melendez-Armenta, and Hiram Ponce. 2024. "Using Social Robotics to Identify Educational Behavior: A Survey" Electronics 13, no. 19: 3956. https://doi.org/10.3390/electronics13193956
APA StyleRomero-C. de Vaca, A. J., Melendez-Armenta, R. A., & Ponce, H. (2024). Using Social Robotics to Identify Educational Behavior: A Survey. Electronics, 13(19), 3956. https://doi.org/10.3390/electronics13193956