A Taxonomy in Robot-Assisted Training: Current Trends, Needs and Challenges †
Abstract
:1. Introduction
2. A Review of Robot-Assisted Training Systems
2.1. Application Areas
2.2. Robot Perception and Behavior Control
3. Related Taxonomies in HRI
4. A Taxonomy for Robot-Assisted Training Systems
4.1. Task Type and Requirements
4.2. Interaction Types and Roles
4.3. Level of Autonomy and Learning
4.4. Personalization Dimensions
5. Conclusions and Open Challenges
- Perceiving and understanding user needs, focusing on techniques and approaches to enable an intuitive and non-intrusive interaction between the user and the system, maximizing user’s compliance, based on the different user types and roles and their participation in the personalization procedure,
- Improvement of system self-awareness, in terms of perception, interpretation, reasoning, decision making, and learning. The system must be able to self-assess its functionality on different levels in order to prevent inappropriate interactions, e.g., notify if involvement of a human supervisor is required,
- Improvement of system adaptation and personalization based on the perceived behavioral, cognitive and emotional states of the user(s), the task needs and the context of the interaction. The system must be able to know when and how to personalize its behavior with respect to appropriate evaluation metrics.
Author Contributions
Funding
Conflicts of Interest
References
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System Requirements | Interaction Type | Human Roles | Spatio-Temporal |
---|---|---|---|
Task Type | Ratio of People to Robots | Human Interaction Roles | Time–Space Taxonomy |
Task Criticality | Level of Shared Interaction Among Teams | Decision Support for Operators | Human–Robot Physical Proximity |
Robot Morphology | Composition of Robot Teams | Level of Autonomy-Amount of Intervention |
Task Type and Requirements | Interaction Types and Roles | Level of Autonomy and Learning | Personalization Dimensions |
---|---|---|---|
Socially Assistive Robotics (SAR) for Language Learning with Children [19] | A social robot acts as an affective tutor during a language learning game | The robot acts fully autonomously and learns using Reinforcement Learning | The robot adjusts its engagement and valence during verbal instructions |
SAR-based system for Post Stroke Rehabilitation for Elderly Patients [52] | The robot therapist monitors, assists and encourages users during rehabilitation | The robot acts fully autonomously and personalizes its policy using Policy Gradient RL | The robot adjusts its therapy style, speed and proxemics based on user progress |
Robot-Based Rehabilitation using Serious Games and Haptic device [59] | The user performs a reaching task using a robotic haptic device | The robot acts autonomously and learns through RL | The system adjusts the game parameters to challenge the user |
Adaptive Upper-Limb Rehabilitation using a Haptic Device [58] | The robotic arm trains the user in a reaching task. A supervisor monitors system’s decisions | The robot acts autonomously based on a given policy (no learning); an expert can alter the action | The system decides reaching target, resistance level of resistance, or when the task should stop |
Social Robot for Attention Acquisition during a Memory Game [60] | The robot acts as a tutor who guides user’s attention during a memory game, in a WoZ setup | The system acts semi-autonomously. A supervisor provides RL with user state to select gestures | The robot learns the appropriate gesture combination to increase user attention |
Physical Exercising for Children using a Social Robot and Wizard-of-Oz Interfaces [61] | The robot shows the exercises to be performed. A supervisor can control the robot | The system acts in a semi-autonomous manner. The robot learns from human input | The robot personalizes the exercise regimen according to exercise performance and compliance |
EMG-Controlled Interactive Robot for Upper Limb Training [27] | The robot guides the user during the training tasks through assistive torques and a Graphical User Interface | The system records and analyzes EMG signals and generates a control signal to provide assistive forces | The system adjusts the assistive forces based on real-time continuous EMG to improve task performance |
Social Robotic Tutor for Grid-based Puzzle Solving [62] | A social robot provides supportive behavior to help the user solve the puzzle | The robot acts fully autonomously and uses an RL framework to learn personalized policies | The robot observes user progress and selects a supportive behavior to maximize performance and engagement |
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Tsiakas, K.; Kyrarini, M.; Karkaletsis, V.; Makedon, F.; Korn, O. A Taxonomy in Robot-Assisted Training: Current Trends, Needs and Challenges. Technologies 2018, 6, 119. https://doi.org/10.3390/technologies6040119
Tsiakas K, Kyrarini M, Karkaletsis V, Makedon F, Korn O. A Taxonomy in Robot-Assisted Training: Current Trends, Needs and Challenges. Technologies. 2018; 6(4):119. https://doi.org/10.3390/technologies6040119
Chicago/Turabian StyleTsiakas, Konstantinos, Maria Kyrarini, Vangelis Karkaletsis, Fillia Makedon, and Oliver Korn. 2018. "A Taxonomy in Robot-Assisted Training: Current Trends, Needs and Challenges" Technologies 6, no. 4: 119. https://doi.org/10.3390/technologies6040119
APA StyleTsiakas, K., Kyrarini, M., Karkaletsis, V., Makedon, F., & Korn, O. (2018). A Taxonomy in Robot-Assisted Training: Current Trends, Needs and Challenges. Technologies, 6(4), 119. https://doi.org/10.3390/technologies6040119