Makerspaces in First-Year Engineering Education
Abstract
:1. Introduction
1.1. What Is a Makerspace?
- Circuits, switches, and electricity;
- Textiles and soft circuits;
- Robots, motors, and mechanics;
- Rockets and flight;
- Deconstruction and construction;
- Carpentry and architecture;
- 3D printing;
- Programming.
- Industrial/Technical Makerspace;
- Commercial Makerspace;
- Educational Makerspace;
- Community/Library Makerspace;
- Hub/Network Makerspace.
1.2. Makerspace History
1.3. Makerspace Goals
- Improving students’ communication, collaboration, and teamwork skills;
- Developing problem-solving and investigation skills;
- Introducing students to the design cycle;
- Nurturing entrepreneurial, leadership, and management skills;
- Increasing students’ self-confidence;
- Providing opportunities for hands-on and technical experience [4];
- Demonstrating manufacturing/prototyping methods and the challenges/limitations involved;
- Preparing students for professional careers [10];
- Establishing connections and partnerships between engineering disciplines and society;
- Providing opportunities for self-directed learning, volunteering, and peer education [20].
- The mission of the academic makerspace must be clearly defined from the onset;
- The facility must be properly staffed with educators, manufacturing and design professionals, as well as administrative support [22];
- Access times must be aligned with the students’ work schedules;
- Providing user trainings and workshops is essential;
- Attention must be devoted to establishing a co-maker community on campus;
- Outfitting, training, safety, financing, and staffing models should be fully developed;
- Special attention needs to be taken towards design aspects to draw the student population into the grassroots, community-formed makerspaces [11];
- Tidiness, familiarity, and the optimal use of the design makerspaces offer a more-welcoming environment [23];
- The ongoing maintenance and tooling cost of fabrication equipment should be scheduled in a consistent manner [9];
- A pedagogical design should be designed to stimulate students’ innovative skills while respecting the formal requirements [24].
1.4. Objective and Structure
- APSC 1010—Engineering and Technology in Society;
- CPSC 1090—Engineering Graphics;
- CPSC 1490—Applications of Microcontrollers.
2. Makerspace Considerations and Benefits
2.1. Makerspace Safety
2.2. Diversity in Makerspaces
- Equipment training sessions and tours;
- Group events;
- Promoting diverse interests;
- Providing student leadership and volunteering opportunities [33].
2.3. Alternative Forms of Makerspaces
2.4. Makerspace Benefits
2.4.1. Entrepreneurship
2.4.2. Self-Efficacy
2.4.3. Creativity
3. Engineering Programs and Makerspace at Langara College
3.1. Engineering Program
3.1.1. APSC 1010—Engineering and Technology in Society
3.1.2. CPSC 1090—Engineering Graphics
3.1.3. CPSC 1490—Applications of Microcontrollers
3.2. Langara College Makerspace
4. Group Projects
- Define the problem;
- Identify constraints;
- Brainstorm;
- Select a solution;
- Prototype;
- Test;
- Iterate and Improve.
4.1. Team Forming and Project Selection
4.2. Progress Reports and Makerspace Meetings
4.3. Final Presentation and Evaluation
4.3.1. Peer Evaluation
- Punctuality and regular attendance in group meetings;
- Meaningful contributions to group discussions;
- Completing group assignments on time;
- Preparing work in a quality manner;
- Demonstrating a cooperative and supportive attitude;
- Significant contributions to the success of the assignment.
4.3.2. Student Projects
5. Student Survey
6. Conclusions
- Improving students’ communication, collaboration, and teamwork skills;
- Developing problem-solving and investigation skills;
- Nurturing entrepreneurial, leadership, and management skills;
- Increasing students’ self-confidence;
- Providing opportunities for hands-on and technical experience;
- Demonstrating manufacturing/prototyping methods and the challenges/limitations involved.
Author Contributions
Funding
Acknowledgments
Conflicts of Interest
References
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APSC | Applied Science |
BC | British Columbia |
CAD | Computer-Aided Design |
CNC | Computer Numerical Control |
CPBL | Cooperative Project-Based Learning |
CPSC | Computer Science |
DIY | Do It Yourself |
EML | Entrepreneurial-Minded Learning |
FabLab | Fabrication Lab |
GPA | Grade Point Average |
IoT | Internet of Things |
SET | Student Evaluation of Teaching |
STEM | Science, Technology, Engineering, and Math |
APSC 1010 | CPSC 1090 | CPSC 1490 |
---|---|---|
Final Exam Midterm Quizzes Individual Presentation Participation Project Proposal Progress Reports Final Demonstration Peer Evaluation Final Report | Final Exam Two Midterms Quizzes Assignments Weekly Labs Project Design Simulation 3D Printing | Quizzes 3 Case Study Labs Assignments Participation Project Proposal Progress Reports Final Demonstration Peer Evaluation Final Report |
Pocket NC 5 Axis Desktop CNC Mill | Epilog Mini Laser |
Epson Stylus Pro 4900 2D Printer | Trotec Speedy 300 Laser |
Epson Sylus Pro 9880 2D Printer | Roland Camm-1 Servo Vinyl cutter |
Tinkerine Dittopro 3D Printer | Romaxx CNC Cutter |
Formlabs Form2 Resin 3D Printer | Fujifilm 4 × 6 2D Printer |
NextEngine Ultra HD 3D Scanner | Computer Workstations |
Recycler-Used PLA to New PLA Filament | Dry Mounting/Laminating Press |
Makerbot Replicator Z18 3D Printer | ProtoCycler+ Plastic to Filament Recycler |
Makerbot Replicator 2 3D Printer | Consew 225 Industrial Sewing Machine |
Makerbot Mini 3D Printer | Electronic Workstations |
Wind-Powered Buildings | Smart Robot Car |
Peltier effect | Pedal-powered generator |
Automated blind system | Water clock model |
Solar tree | Portable solar panel systems |
Self-sufficient service station | Smart wrist assist |
Water consumption tracking | Eye-tracking interaction system |
Turn-signal jacket | Smart glove |
Automatic irrigation system | Automatic page flipper |
Algae-based air filter | Smart coaster |
Dual-purpose solar panel | IoT gas monitoring interface |
Emergency power charger | Robotic arm |
Solar-powered farm | Rotating aeroponics growth unit |
Sustainable bridge | Kerbal space game controller |
Evaluation Question | 7/10 |
---|---|
Q1. Did the presentations scheduled for the course improve your presentation skills? | 88.5% |
Q2. Did the group project improve your project-management skills? | 84.6% |
Q3. Did the group project improve your communication/interpersonal skills? | 84.6% |
Q4. Did the group project help you improve your time-management skills? | 73.1% |
Q5. How satisfied were you with accommodations provided for the group project? | 78.4% |
Q6. Were the scheduled progress reports helpful in making sure you are on track? | 73.1% |
Q7. Did this course help you realize which engineering field you are interested in? | 69.2% |
Evaluation Question | 7/10 |
---|---|
Q1. This course has increased my interest in engineering or computer science. | 86.4% |
Q2. The hands-on experiences increased my interest in eng. or computer science. | 70.4% |
Q3. I learned practical technical concepts as a result of working on the group project. | 79.5% |
Q4. The labs and makerspace provide an appropriate environment for this course. | 84.1% |
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Taheri, P.; Robbins, P.; Maalej, S. Makerspaces in First-Year Engineering Education. Educ. Sci. 2020, 10, 8. https://doi.org/10.3390/educsci10010008
Taheri P, Robbins P, Maalej S. Makerspaces in First-Year Engineering Education. Education Sciences. 2020; 10(1):8. https://doi.org/10.3390/educsci10010008
Chicago/Turabian StyleTaheri, Pooya, Philip Robbins, and Sirine Maalej. 2020. "Makerspaces in First-Year Engineering Education" Education Sciences 10, no. 1: 8. https://doi.org/10.3390/educsci10010008
APA StyleTaheri, P., Robbins, P., & Maalej, S. (2020). Makerspaces in First-Year Engineering Education. Education Sciences, 10(1), 8. https://doi.org/10.3390/educsci10010008