3.1. Descriptive Statistics
Two different sets of users were studied to assess differences in smartphone usage. Our sample consisted of 251 users (159 females) in 2020-21 and 161 users (77 females) in 2019. Approximately 42.86 % of the 2019 participants were emerging adults and 48% were females; as for the 2020-21 dataset, 42.63% were emerging adults and 63% were females. Of the 161 2019 users, communication apps were used by everyone. Social media apps were used by 133 (83%) users, and gaming apps by 94 (58%) users. Of the 251 2020-21 users, communication apps were used by everyone, social media apps were used by 218 (87%), and gaming apps by 198 (79%). As far as communication apps were concerned, they were used by everyone in both periods, which is normal. The differences expected were in the time of usage of communication apps and not in the number of users and non-users.
Table 1 summarises the distribution of the overall daily screen time, daily time spent on communication apps, social media apps, and gaming apps.
Table 2 summarises the distribution of daily total app launches and the daily app launch distribution across communication, social media, and gaming apps. The numbers in the communication app usage, social media usage, and gaming app usage are based on the numbers of users who used the apps in each category and do not include those who have no usage recorded during this period.
From
Table 1, it can be noted that individuals spent on average from 29.64 to 687.12 min on screen in 2019 and from 57.78 to 970.08 min in 2020-21.
From
Table 2, it can be noted that individuals launched apps from 19 to 716 times in a day in 2019 and from 34 to 613 times in a day in 2020-21.
RQ1: Top apps among all users during both periods
The list of top-used apps was extracted using the percentage of users in the sample who used each of the apps. The average daily time spent on each app was also calculated.
Table 3 summarises the top 15 apps used by all users in 2019 and 2020-21. The 2019 sample had 161 users, and the 2020-21 sample had 251 users.
From
Table 3 it can be noted that the top apps used in 2019 were internet browsing, social media, communication, video streaming, messaging, and navigation apps. The top apps used in 2020-21 included internet browsing, social media, communication, music player, messaging, and video streaming apps.
Table 4 summarises the top 15 apps used by male users in 2019 and 2020-21. 84 male users were present in the 2019 sample and 92 male users were present in the 2020-21 sample.
From
Table 4, it can be noted that the top apps used by males in 2019 were internet browsing, communication, messaging, social media, navigation, and video streaming apps. The top apps used by males in 2020-21 included internet browsing, search, communication, mailing, messaging, and music player apps.
Table 5 summarises the top 15 apps used by female users in 2019 and 2020-21. 77 female users were present in the 2019 sample and 159 female users were present in the 2020-21 sample.
From
Table 5, it can be noted that the top apps being used by females in 2019 were internet browsing, communication, social media, navigation, messaging, music player, and video streaming apps. In 2020-21, the top apps being used by females were internet browsing, search, communication, video streaming, social media, messaging, and music player apps.
Table 6 summarises the top 15 apps used by adult users in 2019 and 2020-21. 92 adult users were present in the 2019 sample and 144 adult users were present in the 2020-21 sample.
The top apps used by adults in 2019 included navigation, communication, messaging, mailing, search, video streaming, social media, and internet browsing apps. In 2020-21, the top apps used by adults included internet browsing, navigation, messaging, mailing, communication, social media, music player, and video streaming apps.
Table 7 summarises the top 15 apps based on the screen time of emerging adult users in 2019 and 2020-21. 69 emerging adult users were present in the 2019 sample and 107 emerging adult users were present in the 2020-21 sample.
From
Table 7 it can be noted that the top apps used by emerging adults based on spent time in 2019 included internet browsing, video streaming, social media, messaging, communication, and navigation apps. In 2020-21, the top apps used by emerging adults were video streaming, search, social media, music player, and messaging apps.
Among the top-used apps were:
Audio call apps: Call
Communication tool apps: Phone
Internet browser apps: Chrome, Samsung Internet
Mailing apps: Gmail
Messaging apps: WhatsApp, Telegram, Messenger (by Facebook), Messages, Discord
Music player apps: Spotify
Navigation apps: Maps
Video streaming apps: YouTube, Netflix, Prime Video
Search apps: Google
Social media apps: Instagram, Facebook, Snapchat, TikTok, Twitter, Reddit.
We noted that some users used the app Phone but not Call. Phone was used to save, edit, and search for contacts who were then contacted through Messages or communication apps linked to the contact book, e.g., WhatsApp.
3.2. Analysis
RQ2: Difference in smartphone usage
We examined the differences in the average daily smartphone usage time and the average daily app launches between 2019 and 2020-21. A Mann–Whitney U test showed that the time spent on smartphones in 2020-21 significantly increased (Mdn = 279.64, n = 251) compared to 2019 (Mdn = 233.21, n = 161), U = 17,014.00, p = 0.0068, |r| = 0.16. However, no significant difference was found in the daily average app launches between the two periods.
Effect of age and gender on daily smartphone usage in 2019 and 2020-21 separately. On studying the daily time spent on smartphones separately for age in 2019 using the Mann–Whitney U test, it was found that this was significantly higher for emerging adults (Mdn = 269.03, n = 69) compared to adults (Mdn = 215.98, n = 92), U = 3836.0, p = 0.02, |r| = 0.21. In 2020-21, similarly, the daily time spent on the phone was significantly higher for emerging adults (Mdn = 324.33, n = 107) compared to adults (Mdn = 241.21, n = 144), U = 9462.0, p = 0.002, |r| = 0.23. Emerging adults were found to spend more time on their phones daily than adults during both periods.
No significant difference was found between age and the average daily app launches in either of the years.
No significant difference was found between gender and the average daily time spent on the phone in either of the periods. No significant difference was found between gender and average daily app launches in either of the years.
RQ3: Difference in social media apps usage
The difference between time spent on social media apps in 2019 and 2020-21 was tested using the Mann–Whitney U test under two different scenarios. Additionally, a Chi-Square test was employed to investigate the difference in the number of people who used and did not use social media between both periods.
In the first scenario, users who did not use social media apps were excluded during the analysis. A Mann–Whitney U test showed that time spent on social media apps in 2020-21 significantly increased (Mdn = 60.51, n = 218) compared to the time spent on social media apps in 2019 (Mdn = 51.27, n = 133), U = 12,323.00, p = 0.02, |r| = 0.15. No significant difference was found in the number of social media app launches between the two periods.
In the second scenario, those who did not use any social media apps during the seven days were considered to have zero usage. The Mann–Whitney U test showed that, in this scenario, time spent on social media apps during 2020-21 also significantly increased (Mdn = 47.95, n = 251) compared to the time spent on social media apps in 2019 (Mdn = 31.94, n = 161), U = 17,174, p = 0.01, |r| = 0.15. No significant difference was found between the social media app launches between the two periods.
We performed a Chi-Square test to investigate the difference in the number of people who used social media apps between the two periods. No significant difference was found.
Effect of age and gender on the usage of social media apps in 2019 and 2020-21 separately. Although the relationship between gender and the number of people who used social media apps was not significant in 2019, the relationship between gender and the number of people who used social media apps during 2020-21 χ2 (1, N = 251) = 5.24, p = 0.02, w = 0.14 was significant. In 2020-21, females were more likely to use social media apps compared to males.
Effect of gender when people who did not use social media apps were filtered out. On studying the difference in daily time spent on social media apps separately for gender in 2019 and 2020-21 using the Mann–Whitney U test, it was found that in 2019, females (Mdn = 68.24, n = 67) spent more time on social media apps than males (Mdn = 32.75, n = 66), U = 1644.0, p = 0.01, |r| = 0.26. Similarly, in 2020-21, it was found that females (Mdn = 76.18, n = 144) spent more time on social media apps than males (Mdn= 43.05, n = 74), U = 3504.0, p = 3.55 × 10−5, |r| = 0.34. In 2020-21, females (Mdn = 28.14, n = 144) were also found to launch social media apps more often than males (Mdn = 19.86, n = 74), U = 4226.5, p = 0.01, |r| = 0.21.
Effect of gender when people who did not use social media apps were considered to have zero social media apps usage. On studying the daily time spent on social media apps separately for gender in 2019 and 2020-21 using the Mann–Whitney U test, it was found that in 2019, females (Mdn = 54.24, n = 77) spent more time on social media apps than males (Mdn= 18.82, n = 84), U = 2394.00, p = 0.004, |r| = 0.26. In 2019, females (Mdn = 25.71, n = 77) were also found to launch social media apps more often than males (Mdn = 7.93, n = 84), U = 2565.50, p = 0.02, |r| = 0.21. Similarly, in 2020-21, it was found that females (Mdn = 67.59, n= 159) spent more time on social media apps than males (Mdn = 37.8 = 57, n = 92), U = 4749.0, p = 3.62 × 10−6, |r| = 0.35. Females (Mdn = 24.14, n = 159) were also found to launch social media apps more often than males (Mdn = 14.07, n = 92), U = 5471.50, p = 8.77 × 10−4, |r| = 0.25.
Effect of age when people who did not use social media apps were filtered out. No significant differences were found in social media app usage between adults and emerging adults in 2019 or 2020-21.
Effect of age when people who did not use social media apps were considered to have zero social media apps usage. No significant differences were found in the social media app usage between adults and emerging adults in 2019 or 2020-21.
RQ4: Difference in gaming apps usage
The difference in the time spent on gaming apps in 2019 and 2020-21 was tested using the Mann–Whitney U Test under two different scenarios. Additionally, a Chi-Square test was used to examine whether there was a difference in the number of people who used gaming apps in 2019 and 2020-21.
In the first case, users who did not use gaming apps in the seven days were filtered out during the analysis. The Mann–Whitney U test showed no significant differences between the time spent on gaming apps or gaming app launches between 2019 and 2020-21.
In the second scenario, those who did not use gaming apps were considered to have zero usage. The Mann–Whitney U test showed that time spent on gaming apps during 2020-21 significantly increased (Mdn = 3.02, n = 251) compared to the time spent on gaming apps in 2019 (Mdn = 0, n = 161), U = 15,866.50, p = 1.26 × 10−4, |r| = 0.21. The Mann–Whitney U test also showed a difference in the number of gaming app launches, with an increase in 2020-21 (Mdn = 2.17, n = 251) from 2019 (Mdn = 0, n = 161), U = 16,058.00, p = 2.47 × 10−4, |r| = 0.21.
We performed a Chi-Square test to investigate the difference in the number of people who used and did not use gaming apps in 2019 and 2020-21. The results showed a significant relationship, χ2 (1, N = 412) =21.69, p = 3.20 × 10−6, w = 0.23. People were more likely to use gaming apps in 2020-21 than in 2019.
Effect of age and gender on the usage of gaming apps in 2019 and 2020-21 separately.
Effect of age when people who did not use gaming apps were filtered out. No significant difference was found regarding age and gaming app launches in 2019 or 2020-21. No significant difference was found for age regarding the time spent on gaming apps in 2019 or 2020-21.
Effect of age when people who did not use gaming apps were considered to have zero gaming app usage. In 2019, on performing the Mann–Whitney U test, it was found that emerging adults (Mdn = 0.10, n = 69) spent more time on gaming apps than adults (Mdn = 0, n = 92) U = 3791, p = 0.02, |r| = 0.19. In 2019, it was also found that emerging adults (Mdn = 1.0, n = 69) launched more gaming apps in a day than did adults (Mdn = 0, n = 92) U = 3761, p = 0.03, |r| = 0.18. No significant difference was found regarding age in the daily time spent on gaming apps in 2020-21. No significant difference was found regarding age and daily gaming app launches in 2020-21.
Effect of gender when people who did not use gaming apps were filtered out. No significant differences were found regarding gender and time spent on gaming apps in 2019 or 2020-21. No significant difference was found regarding gender and daily gaming app launches in 2019 or 2020-21.
Effect of gender when people who did not use gaming apps were considered to have zero gaming app usage. No significant differences were found regarding gender and time spent on gaming apps in 2019 or 2020-21. No significant difference was found regarding gender and daily gaming app launches in 2019 or 2020-21.
RQ5: Difference in communication app usage
The difference between the time spent on communication apps in 2019 and 2020-21 was also tested using the Mann–Whitney U test. The tests on the time spent on communication apps revealed no significant difference in average time between 2019 and 2020-21. A Mann–Whitney U test was also used to analyze the difference in the number of communication app launches between 2019 and 2020-21. The test revealed no significant difference.
Effect of age and gender on the usage of communication apps in 2019 and 2020-21 separately. On performing the Mann–Whitney U test, it was found that in 2020-21, adults (Mdn = 43.86, n = 144) launched communication apps more than emerging adults (Mdn = 34.71, n = 107), U = 6447.50, p = 0.03, |r| = 0.16. However, in 2019, no significant difference was found regarding age and communication app launches.
No significant differences were found for time spent on communication apps in 2019 or 2020-21 regarding age or gender. No significant difference was found for gender regarding the number of times communication apps were launched daily in 2019 or 2020-21 separately.