Research on the Design of Virtual Reality Online Education Information Presentation Based on Multi-Sensory Cognition
Abstract
:1. Introduction
2. Materials and Methods
- Spatial dimension interaction features;
- Sensory-aware interaction features;
- Operational dimension interaction features.
2.1. Virtual Reality Online Education Multi-Sensory Cognitive Mechanism
2.2. Purpose of the Study
2.3. Experiment Preparation
2.4. Participants
2.5. Experimental Environment and Equipment
2.6. Experimental Procedures
- Participants were given a thorough explanation of the experiment’s goals and procedures before the experiment, and they were required to sign an informed consent form to confirm that they were aware of its details and how it would be performed;
- The participants were instructed to put on the virtual reality gear, experience the virtual reality world for five minutes, and then proceed with the experiment once they had adjusted to the virtual world and had no negative reactions;
- The reading material (n) on the display interface was given to the participant to read, listen to, and memorize. If the reading was not done in 90 s, the participant automatically switched to the question–answer mode;
- The participant was instructed to determine whether the following four questions were correct or incorrect based on their understanding of the experiment’s materials (n) and to click the appropriate button (press “F” for a correct question and “J” for an incorrect question).
3. Results
4. Discussion
5. Conclusions
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
Appendix A.1. Materials
Appendix A.1.1. Material 1
- “工艺美术”运动持续了一个世纪。
- “工艺美术”运动中的设计推崇自然。
- “工艺美术”运动强调机械化的生产,明确反对手工艺。
- “工艺美术”运动提倡哥特风格和其他中世纪的风格。
- The “Arts and Crafts” movement lasted for a century.
- The design of the “Arts and Crafts” movement respected nature.
- The “Arts and Crafts” movement emphasized mechanized production and explicitly opposed handicrafts.
- The “Arts and Crafts” movement promoted the Gothic style and other medieval styles.
Appendix A.1.2. Material 2
- 5.
- 莫里斯认为设计是为少数人服务的
- 6.
- “红屋”将红砖作为建筑材料,并采用非对称性的设计。
- 7.
- 莫里斯是法国的设计家。
- 8.
- 莫里斯的设计侧面证明了好的设计是可以带来好的利润的。
- 5.
- Morris believed that design was for the few.
- 6.
- The Red House uses red bricks as building materials and has an asymmetrical design.
- 7.
- Morris was a French designer.
- 8.
- Morris’s design is proof that good design can lead to good profits.
Appendix A.1.3. Material 3
- 9.
- “风格派”运动的中坚力量是荷兰的艺术流派。
- 10.
- “风格派”运动深入研究和运用非对称性。
- 11.
- “风格派”运动中的每位成员有紧密的联系。
- 12.
- “风格派”运动的产品是由简单的几何体组成。
- 9.
- The mainstay of the Stylistic movement was the Dutch school of art.
- 10.
- The Stylistic movement delved into the study and use of asymmetry.
- 11.
- Each member of the Stylistic movement was closely related.
- 12.
- The products of the Stylistic movement were made up of simple geometric forms.
Appendix A.1.4. Material 4
- 13.
- 里特维尔德擅长使用纯粹的几何体进行立体化空间设计。
- 14.
- “红蓝椅子”具有明显的“风格派特征”。
- 15.
- “施罗德房子”是世界文化遗产。
- 16.
- “闪电椅子”坐起来非常舒适。
- 13.
- Rietveld specialized in the use of pure geometry for three-dimensional spatial design.
- 14.
- The Red and Blue Chair has a clear Stylistic character.
- 15.
- The Schroeder House is a World Heritage Site.
- 16.
- The Lightning Chair is very comfortable to sit in.
Appendix A.1.5. Material 5
- 17.
- “装饰艺术”运动持续了30年。
- 18.
- “装饰艺术”运动的名称源自“国际现代装饰和工业艺术展”。
- 19.
- 法国的“装饰艺术”运动主要为中产阶级服务。
- 20.
- 美国的“装饰艺术”运动走大众消费路线。
- 17.
- The Art Deco movement lasted 30 years.
- 18.
- The Art Deco movement began with the International Exhibition of Modern Decorative and Industrial Arts.
- 19.
- The Art Deco movement in France was mainly for the middle classes.
- 20.
- In the United States, the Art Deco movement was for the general public.
Appendix A.1.6. Material 6
- 21.
- “装饰艺术”运动受到了原始艺术的影响。
- 22.
- “装饰艺术”的产品造型大多光滑圆融。
- 23.
- “装饰艺术”运动经常使用花草作为装饰。
- 24.
- “装饰艺术”运动时“塑料”还未出现。
- 21.
- The Art Deco movement was influenced by primitive art.
- 22.
- The Art Deco products were mostly smooth and rounded in shape.
- 23.
- The Art Deco movement often used flowers and plants as decoration.
- 24.
- Plastic did not exist at the time of the Art Deco movement.
Appendix A.1.7. Material 7
- 25.
- “波普设计”产品主要采用较为清淡的色彩。
- 26.
- “波普设计”的代表作品之一是《玛丽莲·梦露》。
- 27.
- “波普设计”运动于 1960 年兴起于英国。
- 28.
- “波普设计”运动体现在中老年的生活用品中。
- 25.
- Pop Design products are mainly in lighter colors.
- 26.
- One of the most iconic works of Pop Design is Marilyn Monroe.
- 27.
- The Pop Design movement emerged in Britain in 1960.
- 28.
- The Pop Design movement is reflected in the lifestyle products of middle-aged and elderly people.
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Virtual Reality Online Teaching | Traditional Offline Teaching | Mobile and PC-Based Online Teaching | |
---|---|---|---|
Teachingmode | Image, text, and audio lectures | Audio-based lectures, supplemented by text | Image, text, and audio lectures |
Teachinginformation | Can be presented repeatedly, but content is binding | Non-representable and expandable | Can be presented repeatedly, but content is binding |
Teachingfeedback | Delayed feedback on teaching Lack of discussion during feedback Feedback records can be kept for a long time | Provides timely feedback on issues Feedback can be given through discussion Difficult to keep feedback for a long time | Delayed feedback on teachingLack of discussion during feedback Feedback records can be kept for a long time |
Teacher presence | Low presence | Strong presence | Low presence |
Online communication | Text and verbal communication are both possible | Mainly verbal communication | Text-based communication |
Communication participation | Equal atmosphere for communication and discussion Listen naturally, without participation Possibility to think for a long time Average communication efficiency Able to observe classmates’ participation status | Discussion atmosphere is easily influenced by individuals It is easy to feel isolated without participating in the discussion Less time for reflectionCommunication is direct and effective Every move can be noticed | Equal atmosphere for communication and discussion Listen naturally, without participation Possibility to think for a long time Ineffective communication, with serious time delays Difficult to understand the participation status of classmates |
Teaching environment | Immersive learning with relative concentration | Immersive learning with relative concentration | Easily disturbed by other external information |
Teachinglocation | Flexible location with certain range requirements | Fixed position | Flexible location and no obvious range requirements |
Teaching hours | Short, continuous study requires a lot of rest time | Long, but requires some rest time | Long and does not require regular breaks |
User comfort | Pressure on the face, continuous use will produce dizziness | No significant effect | No significant effect |
Characteristics | Vision Sensory | Auditory Sensory | Tactile Sensory |
---|---|---|---|
Expression dimension diversity | Extremely high | General | Singular |
Reaction time of attention | Relatively slow | Rapid | Extremely responsive |
Time change sensitivity | Insensitive | High sensitivity | Low sensitivity |
Perceived range size | Limited range, strongly related to visual field range | 360° omnidirectional spatial perception | Limited range, strongly related to visual field range |
Expression of emotional changes | Difficult to express emotional changes | Easy to express emotional changes | Inability to express emotional changes |
Spatial positioning accuracy | High accuracy | Low accuracy | Low accuracy |
Multiple concurrent interference intensity | Weak interference | Strong interference | Strong interference |
Environmental relevance | Weak correlation | Strong correlation | Weak correlation |
Type Name | Type III Sums of Squares | df | Mean Square | F | p | |
---|---|---|---|---|---|---|
Modified model | Reaction time | 89.603 a | 9 | 9.956 | 5.692 | 0 |
Correct rate | 6.659 b | 9 | 0.74 | 3.639 | 0 | |
Intercept distance | Reaction time | 9728.043 | 1 | 9728.043 | 5562.207 | 0 |
Correct rate | 390.323 | 1 | 390.323 | 1919.49 | 0 | |
Display mode | Reaction time | 43.877 | 2 | 21.938 | 12.544 | 0 |
Correct rate | 1.487 | 2 | 0.744 | 3.657 | 0.026 | |
Display length | Reaction time | 27.897 | 1 | 27.897 | 15.951 | 0 |
Correct rate | 1.46 | 1 | 1.46 | 7.178 | 0.008 | |
Question type | Reaction time | 13.194 | 1 | 13.194 | 7.544 | 0.004 |
Correct rate | 2.02 | 1 | 2.02 | 9.935 | 0.002 | |
Display mode & display length | Reaction time | 4.575 | 2 | 2.288 | 1.308 | 0.271 |
Correct rate | 0.003 | 2 | 0.001 | 0.006 | 0.994 | |
Display mode & question type | Reaction time | 0.02 | 2 | 0.01 | 0.006 | 0.994 |
Correct rate | 1.563 | 2 | 0.782 | 3.843 | 0.022 | |
Display length & question type | Reaction time | 0.04 | 1 | 0.04 | 0.023 | 0.88 |
Correct rate | 0.126 | 1 | 0.126 | 0.621 | 0.431 | |
Error | Reaction time | 1367.682 | 782 | 1.749 | ||
Correct rate | 159.018 | 782 | 0..203 | |||
Total | Reaction time | 11,185.328 | 792 | |||
Correct rate | 556 | 792 | ||||
Total after correction | 1457.285 | 791 | ||||
165.677 | 791 |
Type | N | Reaction Time | Correct Rate |
---|---|---|---|
Full text + audio | 264 | 3.82 ± 1.47 | 0.69 ± 0.47 |
Full text + key marker | 264 | 3.25 ± 1.23 | 0.66 ± 0.47 |
Key marker + audio | 264 | 3.45 ± 1.31 | 0.76 ± 0.43 |
F | 12.247 | 3.574 | |
p | 0.000 | 0.029 |
Type | N | Reaction Time | Correct Rate |
---|---|---|---|
Short text | 264 | 3.69 ± 1.37 | 0.66 ± 0.48 |
Long text | 264 | 3.32 ± 1.32 | 0.74 ± 0.44 |
F | 15.418 | 7.022 | |
p | 0 | 0.008 |
Type | N | Reaction Time | Correct Rate |
---|---|---|---|
Rote learning questions | 396 | 3.63 ± 1.35 | 0.75 ± 0.43 |
Understanding questions | 396 | 3.38 ± 1.35 | 0.65 ± 0.48 |
F | 7.218 | 9.752 | |
p | 0.007 | 0.002 |
Type | Question Type | N | Correct Rate |
---|---|---|---|
Full text + Audio | Rote learning questions | 132 | 0.67 ± 0.04 |
Understanding questions | 132 | 0.7 ± 0.04 | |
Full text + Key markers | Rote learning questions | 132 | 0.75 ± 0.04 |
Understanding questions | 132 | 0.57 ± 0.04 | |
Key markers + Audio | Rote learning questions | 132 | 0.83 ± 0.04 |
Understanding questions | 132 | 0.69 ± 0.04 | |
F | 3.843 | ||
p | 0.022 |
Type | N | Reaction Time | Correct Rate |
---|---|---|---|
With information cues | 132 | 3.22 ± 1.46 | 0.8 ± 0.4 |
Without information cues | 132 | 3.07 ± 1.82 | 0.86 ± 0.34 |
F | 0.562 | 1.744 | |
p | 0.454 | 0.188 |
Type | N | Correct Rate |
---|---|---|
Vision | 11 | 0.27 ± 0.45 |
Vision + Auditory | 11 | 0.64 ± 1.49 |
Auditory | 11 | 0.73 ± 0.45 |
F | 7.309 | |
p | 0.000 |
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Wu, W.-Y.; Guo, J.-Y.; Li, Y.-J.; Sun, Y.-L. Research on the Design of Virtual Reality Online Education Information Presentation Based on Multi-Sensory Cognition. Inventions 2023, 8, 63. https://doi.org/10.3390/inventions8020063
Wu W-Y, Guo J-Y, Li Y-J, Sun Y-L. Research on the Design of Virtual Reality Online Education Information Presentation Based on Multi-Sensory Cognition. Inventions. 2023; 8(2):63. https://doi.org/10.3390/inventions8020063
Chicago/Turabian StyleWu, Wen-Yu, Jia-Yu Guo, Ying-Jing Li, and Ying-Liang Sun. 2023. "Research on the Design of Virtual Reality Online Education Information Presentation Based on Multi-Sensory Cognition" Inventions 8, no. 2: 63. https://doi.org/10.3390/inventions8020063
APA StyleWu, W. -Y., Guo, J. -Y., Li, Y. -J., & Sun, Y. -L. (2023). Research on the Design of Virtual Reality Online Education Information Presentation Based on Multi-Sensory Cognition. Inventions, 8(2), 63. https://doi.org/10.3390/inventions8020063