On a First Evaluation of ROMOT—A RObotic 3D MOvie Theatre—For Driving Safety Awareness
Abstract
:1. Introduction
2. Materials and Methods
2.1. Construction of ROMOT
2.2. Multimodal Displays Integrated in ROMOT
- An olfactory display. We used the Olorama wireless aromatizer [23]. It features 12 scents arranged in 12 pre-charged channels, which can be chosen and triggered by means of a UDP packet. The device is equipped with a programmable fan that spreads the scent around. Both the intensity of the chosen scent (amount of time the scent valve is open) and the amount of fan time can be programmed.
- A smoke generator. We used a Quarkpro QF-1200. It is equipped with a DMX interface, so it is possible to control and synchronize the amount of smoke from a computer, by using a DMX-USB interface such as the Enttec Open DMX USB [24].
- Air and water dispensers. A total of 12 air and water dispensers (one for each set). The water and air system was built using an air compressor, a water recipient, 12 air electro-valves, 12 water electro-valves, 24 electric relays and two Arduino Uno to be able to control the relays from the PC and open the electro-valves to spray water or produce air.
- An electric fan. This fan is controllable by means of a frequency inverter connected to one of the previous Arduino Uno devices.
- Projectors. A total of four full HD 3D projectors.
- Glasses. A total of 12 3D glasses (one for each person).
- Loudspeaker. A 5.0 loudspeaker system to produce binaural sound.
- Tablets. A total of 12 individual tablets (one for each person).
- Webcam. A stereoscopic webcam to be able to construct an augmented reality mirror-based environment.
- Sight and stereoscopy: users can see a 3D representation of the scenes on the curved screen and through the 3D glasses; they can see additional interactive content on the tablets; they can see the smoke.
- Hearing: they can hear the sound synchronized with the 3D content.
- Smell: they can smell essences. For instance, when a car crashes, they can smell the smoke. In fact, they can even feel the smoke around them.
- Touch: they can feel the touch of air and water on their bodies; they can touch the tablets.
- Kinaesthetic: they can feel the movement of the 3-DOF platform.
2.3. System Setups
2.3.1. First-Person Movie
2.3.2. Mixed Reality Environment
2.3.3. Virtual Reality Interactive Environment
2.3.4. Augmented Reality Mirror-Based Scene
3. Results
4. Discussion and Further Work
5. Conclusions
Author Contributions
Conflicts of Interest
References
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Heave (m) | Pitch (°) | Roll (°) | |
---|---|---|---|
Minimum | −0.125 | −12.89 | −10.83 |
Maximum | +0.125 | +12.89 | +10.83 |
Questions | Mean | S.d. | Min | Max |
---|---|---|---|---|
1. I think that I would like to use this system frequently | 3.00 | 0.89 | 1 | 4 |
2. I found the system unnecessarily complex | 0.70 | 0.78 | 0 | 2 |
3. I thought the system was easy to use | 3.50 | 0.5 | 3 | 4 |
4. I think that I would need the support of a technical person to be able to use this system | 1.30 | 1 | 0 | 3 |
5. I found the various functions in this system were well integrated | 3.60 | 0.66 | 2 | 4 |
6. I thought there was too much inconsistency in this system | 0.40 | 0.49 | 0 | 1 |
7. I would imagine that most people would learn to use this system very quickly | 3.60 | 0.49 | 3 | 4 |
8. I found the system very cumbersome to use | 0.60 | 0.8 | 0 | 2 |
9. I felt very confident using the system | 3.30 | 0.64 | 2 | 4 |
10. I needed to learn a lot of things before I could get going with this system | 0.30 | 0.46 | 0 | 1 |
SUS score | 84.25 |
Questions | Mean | S.d. | Min | Max |
---|---|---|---|---|
1. Overall, I liked very much using ROMOT | 3.14 | 0.74 | 2 | 4 |
2. I find it very easy to engage with the multimodal content | 3.29 | 0.8 | 2 | 4 |
3. I enjoyed watching the 3D movies | 3.29 | 0.8 | 1 | 4 |
4. The audio was very well integrated with the 3D movies | 3.43 | 0.73 | 2 | 4 |
5. The smoke was very well integrated in the virtual reality interactive environment | 2.71 | 0.88 | 1 | 4 |
6. The smell was very well integrated in the virtual reality interactive environment | 2.93 | 1.1 | 0 | 4 |
7. The air and water were very well integrated in the virtual reality interactive environment | 2.79 | 1.01 | 0 | 4 |
8. The movement of the platform was very well synchronized with the movies | 3.36 | 0.72 | 2 | 4 |
9. The interaction with the tablet was very intuitive | 3.07 | 0.8 | 2 | 4 |
10. I didn’t feel sick after using ROMOT | 2.64 | 1.23 | 0 | 4 |
11. I would like to use again ROMOT | 3.36 | 0.61 | 2 | 4 |
12. I would like to recommend others to use ROMOT | 3.64 | 0.48 | 3 | 4 |
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Casas, S.; Portalés, C.; García-Pereira, I.; Fernández, M. On a First Evaluation of ROMOT—A RObotic 3D MOvie Theatre—For Driving Safety Awareness. Multimodal Technol. Interact. 2017, 1, 6. https://doi.org/10.3390/mti1020006
Casas S, Portalés C, García-Pereira I, Fernández M. On a First Evaluation of ROMOT—A RObotic 3D MOvie Theatre—For Driving Safety Awareness. Multimodal Technologies and Interaction. 2017; 1(2):6. https://doi.org/10.3390/mti1020006
Chicago/Turabian StyleCasas, Sergio, Cristina Portalés, Inma García-Pereira, and Marcos Fernández. 2017. "On a First Evaluation of ROMOT—A RObotic 3D MOvie Theatre—For Driving Safety Awareness" Multimodal Technologies and Interaction 1, no. 2: 6. https://doi.org/10.3390/mti1020006
APA StyleCasas, S., Portalés, C., García-Pereira, I., & Fernández, M. (2017). On a First Evaluation of ROMOT—A RObotic 3D MOvie Theatre—For Driving Safety Awareness. Multimodal Technologies and Interaction, 1(2), 6. https://doi.org/10.3390/mti1020006