3.1. Human Creativity and Machine Creativity
The concept of creativity best expresses the potential of human ability. Sawyer, American’s most known psychologist in creativity and innovation, addressed creativity as a “part of what makes us human” (p. 3). Thus, based on the comparison of machine to human intelligence, addressing the concept of creativity is paramount. As introduced earlier, creativity is among the chief merits that define the human mind/brain. Besides, mass parallelism, emotional capabilities, artistic, and aesthetic extents, creativity is one of the mind/brain’s features. However, what of machines, which are not only non-human, but also non-biological? Would it be appropriate to speak of them in terms of artistic intelligence and creativity? In simpler terms, “can machines create art?”. In his book on creativity, Sawyer explains that “although artificially intelligent computer programs hold the world title in chess and can crunch through mounds of data and identify patterns invisible to the human eye, they still cannot master everyday creative skills” [
7]. Yet, they lack standard human-related creativeness, which needs physical exploit to be output. AI, through the explained artistic works, has a particular ability to create. Boden, a respected expert in the literature of informatics, cognition, and AI, argues against the idea that creativity is incomprehensible in computational intelligence [
8].
Boden offers a different approach in this discussion. This chapter intends to address an alternative perspective to creativity based on AI. Additionally, besides human features that enable creativity, the chapter aims at considering the possibility of regarding AI creativity as an equal form of artistic creativity. To respond to these concepts, this study is grounded on artistic outputs of machine intelligence. Artistic creativity is the basis of this study as it regards aesthetic and emotional capacities that define human intelligence. As these forms are abstracted computationally in the following forms of artificial creativity, AI artworks will be found to contain features and values that indicate their creativeness.
Sawyer explains creativity by integrating three approaches: individual, cognitive, and cultural. Based on an individual approach, Sawyer proposed that “creativity is a new mental combination that is expressed in the world” [
7]. Thus, he illustrated creativity using three primary entities: first, “creativity is new” [
7]. He implied that being new or original is the most significant necessity of a creative idea or behavior. Repeating a previous behavior does not qualify it to be creative, so daily activities such as driving to work and back using the same way is a non-creative pattern of actions.
Based on Sawyer’s suggestion, Boden provided that “creative ideas are unpredictable” [
8]. consequently, the aspect of creativity should shine a degree of newness. On the other hand, Boden brings out a new perception on newness. She illustrates that children could imagine concepts, new to their minds. Therefore, the basis that someone else could have thought about that concept before, does not grant their concepts non-creative status. In this light, Boden highlights the aspects of historical creativity and psychological creativity. Using these distinguishable aspects, Boden highlights a new paradigm of creative ideas. The psychological creativity implies the evolution of unpredictable ideas which are new to the individual bringing it up, regardless of the idea having been conceived by other people. If an idea is entirely new and no individual has ever brought it up, then it becomes an example of a historical act of creativity.
Hence, based on Boden’s suggestion, newness does not imply that something had not been thought before. This brings out Sawyer’s second entity: “creativity is a combination” [
7]. Every thought or idea is a composite of prevailing thoughts. According to Regan [
9], remembering a previously understood concept does not indicate creativity on a particular action; instead, creativity is the combination of varied and existing concepts which were never brought together by someone else. Based on this interpretation, it is viable to suggest that since AI-generated paintings are a combination of different past paintings (for instance the Faceless Portraits), they are creative since they bring together different ideas to come up with a new idea in a surprising and unpredictive way.
This brings us to Sawyer’s third entity: “creativity is expressed in the world” [
7]. According to Kurt, for something to be perceived as being creative, it has to be expressed, because if an idea is conceived in someone’s head but not expressed, it is neither seen nor understood [
10]. This implies that a conceived idea needs to be expressed to receive feedback. At this point, this study brings out an important aspect of art-perception and attitudes that emanate from feedback. Suggesting that a new and combined concept needs to be expressed for it to be considered as creative. This is a one-sided definition of creative art, but based on Sawyer’s individual approach, creativity could be explained using a cultural point of view. This viewpoint highlights that “creativity is the generation of a product that is judged to be novel and to be appropriate, useful, or valuable by a suitably knowledgeable social group” [
7].
3.2. What Are the Values/Features of AI Creativity?
In regard to the inquiry of AI’s capacity to be artistically creative, both Sawyer’s and Boden’s conceptualizations attempt to understand aspects of AI creativity, as well as the limitations that encompass those aspects. In order to demonstrate how the limitations can be refuted to explain AI’s capacity to be creative, Boden highlighted three forms of creativity that can be addressed to indicate the value of AI art: combinatory, transformational, and explanatory creativity.
3.2.1. Combinatory Creativity
According to Boden, combinatoric creativity entails “making unfamiliar combinations of familiar ideas” [
8]. By including different concepts, a new combination can be created unknowingly or knowingly. However, Kurt indicates that the combination should be value-added and new [
10]. To some extent, this value is consistent with Sawyer’s entity of an individual approach, which explains that creativity is new and a combination. Elgammal’s Faceless Portraits illustrate combinatory creativity. As stated earlier, when Elgammal was asked to present the renaissance artists who motivated his set, he released close to 3000 portraits. One of the paintings is the Portrait of a Youth Holding an Arrow, that dates from five centuries ago. The art, among others, brings out different features that were used in creating the Faceless Portraits. The 16th century painting is of Bolognese Girolamo Casio, with a positioned arrow. The painting describes indicates the art of weaponry and aristocracy which Elgammal uses in creating the various ideas exhibited in his series. The concept of weaponry is applied in the Faceless Portrait of a general, while aristocracy is utilized in the King’s Portrait.
3.2.2. Explanatory Creativity
This form of creativity happens in a particular space and within the context of a particular style. Beginning with an existing style of thought, someone may take up this style and apply its basics to develop a new and inclusive outcome. Kurt explains that these styles can be formulated by idealistic spaces, cultures, or social categories, which are not born of a person’s mind [
10]. It could be a style of music, theory, or visual arts. Within that space or style of thinking, anyone who brings up a novel thought is perceived as creative using an explanatory perception. This form of creativity is substantial in bringing to light to this research’s question because “it can enable someone to see the possibilities they had not glimpsed before” [
7]. Explanatory creativity pertains to producing novel concepts and thoughts by exploring conceptual spaces and styles. The valuable ideas are mainly unexpected and new. Thus, the exploration of these ideas needs to be consistent with the standards of the adopted style of thinking. So, to satisfy the style’s standards, someone needs to first understand them through learning. Machine learning applies the idea of artificial intelligence, which offers a space of algorithmic styles that are learned so that they can be implemented in new concepts. It contains numerous concepts from a variety of fields: philosophy, science, statistics, cognitive science, control theory, and many more. According to Kurt, machine learning is focused on the idea of developing computer programs that evolve with experience [
10]. When a machine implements a change in either of its programs or set of data, it learns and enhances its next performance. Consistent with the aspect of explanatory creativity, artificial learning engages changes with an existing and performing computer system.
3.2.3. Transformational Creativity
This form of creativity entails the transformation of an abstract space; hence, new ideas or concepts that could not be seen are generated. Imagination is fundamental in triggering transformational creativity. AI’s perception process happens when a program identifies data in its neural system. When these neural networks are manipulated, machines create images rather than only recognizing them based on the instructions it is given. By utilizing the neural-assigned data, the programs generate images individually. Even if the concept, as imagined, seems incomprehensible to AI programs, Google’s program, Deep-Dream, can generate dream-like images based on the name it is assigned.