Adding a Web-Based Virtual Reality Classroom Experience to a Hybrid, Blended Course Modality
Abstract
:1. Introduction
2. Materials and Methods
- I think that I would like to use this VR classroom frequently.
- I found the VR classroom unnecessarily complex.
- I thought the VR Classroom was easy to use.
- I think that I would need the support of a technical person to be able to use this VR Classroom.
- I found the various functions in this VR classroom were well integrated.
- I thought there was too much inconsistency in this VR Classroom.
- I would imagine that most people would learn to use this VR Classroom very quickly.
- I found the VR classroom very cumbersome to use.
- I felt very confident using the VR Classroom.
- I needed to learn a lot of things before I could get going with this VR Classroom.
- Add the total score for all odd-numbered questions and subtract 5 from the total to obtain (X).
- Add the total score for all even-numbered questions and subtract that total from 25 to obtain (Y).
- Add up the total score of the new values (X + Y) and multiply by 2.5.
3. Results
3.1. Findings from Qualitative Data
3.2. Findings from Quantitative System Usability Scale (SUS) Data
4. Discussion
- Turn off positional audio during presentations and turn it back on for breaking into groups.
- Have a very clearly defined use and reason for meeting in the VR space.
- Removing unnecessary objects to reduce loading issues for mobile participants.
- Take advantage of the media frames feature for screen-sharing presentations.
- Using the objects menu to streamline the viewing of presentations from various points in the room.
- Keep meetings short to avoid lag and the need to refresh the browser.
- Having a separate viewing room for posted recordings or PDFs and an interaction room for meetings in order to limit load when joining as a group.
5. Conclusions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
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Huisinga, L. Adding a Web-Based Virtual Reality Classroom Experience to a Hybrid, Blended Course Modality. Virtual Worlds 2023, 2, 231-242. https://doi.org/10.3390/virtualworlds2030014
Huisinga L. Adding a Web-Based Virtual Reality Classroom Experience to a Hybrid, Blended Course Modality. Virtual Worlds. 2023; 2(3):231-242. https://doi.org/10.3390/virtualworlds2030014
Chicago/Turabian StyleHuisinga, Laura. 2023. "Adding a Web-Based Virtual Reality Classroom Experience to a Hybrid, Blended Course Modality" Virtual Worlds 2, no. 3: 231-242. https://doi.org/10.3390/virtualworlds2030014
APA StyleHuisinga, L. (2023). Adding a Web-Based Virtual Reality Classroom Experience to a Hybrid, Blended Course Modality. Virtual Worlds, 2(3), 231-242. https://doi.org/10.3390/virtualworlds2030014