Metaverse as Tech for Good: Current Progress and Emerging Opportunities
Abstract
:1. Introduction
What Is the Metaverse?
2. Historical Background of Metaverse
Why Now?
3. Discussion on the Potential and Progress of the Metaverse
3.1. Potential of Metaverse at Workplaces
Avoiding “Zoom Fatigue”
3.2. Potential of Metaverse in Education
3.3. Potential of Metaverse in Gaming Industry
Play-to-Earn as a New Economic Model for Gaming
3.4. Potential of Metaverse for Entertainment
3.5. Potential of Metaverse in Healthcare
3.6. Potential of Metaverse in Governance an Politics
3.7. Potential of Metaverse for Architecture
3.8. Potential of Metaverse for Virtual Real Estate
3.9. Potential of Metaverse for Fashion Industry
3.10. Potential of Metaverse for Virtual Heritage and Festivals
3.11. Potential of Metaverse for Diversity and Inclusion
3.12. Metaverse, Blockchain, and Cryptocurrencies
- Decentraland (MANA) [81];
- Sandbox (SAND);
- Enjin Coin (ENJ);
- Meta Hero (HERO).
4. Trust, Ethics, Cognitive Load Issues
5. Conclusions and Future Recommendations
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Correction Statement
Abbreviations
NFT | Non-fungible Token |
AR | Augmented Reality |
VR | Virtual Reality |
MR | Mixed Reality |
IEEE | Institute of Electrical and Electronics Engineers |
SAND | Sandbox |
ENJ | Enjin |
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Iqbal, M.Z.; Campbell, A.G. Metaverse as Tech for Good: Current Progress and Emerging Opportunities. Virtual Worlds 2023, 2, 326-342. https://doi.org/10.3390/virtualworlds2040019
Iqbal MZ, Campbell AG. Metaverse as Tech for Good: Current Progress and Emerging Opportunities. Virtual Worlds. 2023; 2(4):326-342. https://doi.org/10.3390/virtualworlds2040019
Chicago/Turabian StyleIqbal, Muhammad Zahid, and Abraham G. Campbell. 2023. "Metaverse as Tech for Good: Current Progress and Emerging Opportunities" Virtual Worlds 2, no. 4: 326-342. https://doi.org/10.3390/virtualworlds2040019
APA StyleIqbal, M. Z., & Campbell, A. G. (2023). Metaverse as Tech for Good: Current Progress and Emerging Opportunities. Virtual Worlds, 2(4), 326-342. https://doi.org/10.3390/virtualworlds2040019