Networked Virtual Reality, Mixed Reality and Augmented Reality Systems
A special issue of Applied Sciences (ISSN 2076-3417). This special issue belongs to the section "Computing and Artificial Intelligence".
Deadline for manuscript submissions: 30 November 2024 | Viewed by 598
Special Issue Editors
Interests: human-computer interaction; virtual and augmented reality; tangible user interfaces; interaction techniques; interaction design
Special Issues, Collections and Topics in MDPI journals
Interests: virtual reality; mixed reality; augmented reality; extended reality; human-computer interaction; machine learning; serious games
Special Issues, Collections and Topics in MDPI journals
Special Issue Information
Dear Colleagues,
Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR) have emerged as transformative technologies with the potential to revolutionise various domains, including entertainment, healthcare, education, tourism, industry, etc.
Many of these systems are local, single user and provide individual experiences. Networking can further enhance the capabilities and possibilities of these technologies by allowing for multi-user environments but also for remote rendering and telepresence. Networked VR/MR/AR systems also bring new challenges, technical, and social issues, and concerns.
This Special Issue aims to explore the latest advancements and research in Networked VR/MR/AR Systems, providing a platform for researchers and practitioners to share their innovative ideas, methodologies, and results. We welcome state-of-the-art research papers but also survey papers that synthesise existing knowledge.
Topics of interest include, but are not limited to:
- Networked VR/MR/AR frameworks and architectures;
- Multi-device VR/MR/AR systems;
- Multi-user interaction and communication in networked environments;
- Networked interaction techniques;
- Networked haptic feedback and sensory augmentation;
- Remote rendering for VR/MR/AR;
- Networking protocols and infrastructure for VR/MR/AR;
- Cloud-based VR/MR/AR systems;
- VR/MR/AR for remote collaboration and telepresence;
- Human–computer interaction in networked VR/MR/AR;
- Applications of networked VR/MR/AR in healthcare, education, gaming, and beyond;
- Networked authoring systems, programming libraries, toolkits, and framework;
- Multi-device collaboration in networked extended reality environments.
You may choose our Joint Special Issue in Virtual Worlds.
Dr. Jorge C. S. Cardoso
Dr. Thiago Malheiros Porcino
Guest Editors
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