Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction
Abstract
:1. Introduction
- We propose a comprehensive 3D reconstruction framework based on an omnidirectional sensor system for large-scale scenes. The framework includes data organization, geometry reconstruction, and texture optimization.
- We propose a frame-voting rendering mechanism in texture noise correction by integrating multiple frames according to the luminance values, which eliminates texture noise such as specular highlight, frame color inconsistency, and object occlusion.
- We propose a neighbor-aided rendering mechanism to optimize color for certain voxels that has insufficient points for texture self-optimization, by using convincing color information from neighboring voxels.
2. Related Work
2.1. Imaging Sensors
2.2. Geometry Reconstruction
2.3. Texture Noise Correction
3. Methodology
3.1. Data Organization
3.2. Geometry Reconstruction
3.3. Texture Optimization
3.3.1. Frame-Voting Rendering
3.3.2. Neighbor-Aided Rendering
Algorithm 1: Neighbor-Aided Rendering |
4. Experiment
4.1. Experimental Environment, Equipment, and Data
4.2. Efficiency Analysis
4.3. Experiment Results of Texture Optimization
4.3.1. Results on Frame-Voting Rendering
4.3.2. Results on Neighbor-Aided Rendering
4.3.3. Comparing Results of Highlight Removal
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Data | Scale |
---|---|
Frame number | 20 |
Point number | 69,740,000 |
Scene size | |
Voxel resolution | 0.05 m |
Voxel block size | |
VB number without hash mapping | 44,000 |
VB number with hash mapping | 11,284 |
Stage | Computation Time(s) |
---|---|
Hash table creation | 1.35 |
Point assignment | 5.93 |
Frame-voting rendering | 21.60 |
Neighbor-aided rendering | 21.37 |
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Xie, W.; Hong, X. Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction. Sensors 2024, 24, 78. https://doi.org/10.3390/s24010078
Xie W, Hong X. Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction. Sensors. 2024; 24(1):78. https://doi.org/10.3390/s24010078
Chicago/Turabian StyleXie, Wenya, and Xiaoping Hong. 2024. "Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction" Sensors 24, no. 1: 78. https://doi.org/10.3390/s24010078
APA StyleXie, W., & Hong, X. (2024). Omnidirectional-Sensor-System-Based Texture Noise Correction in Large-Scale 3D Reconstruction. Sensors, 24(1), 78. https://doi.org/10.3390/s24010078