Tool for Observing Play Outdoors (TOPO): A New Typology for Capturing Children’s Play Behaviors in Outdoor Environments
Abstract
:1. The Developmental Drive for Play
2. Importance of Supportive Outdoor Play Environments
3. Rationale for the Development of a New Outdoor Play Observation Tool
4. Development of the Tool for Observing Play Outdoors (TOPO)
4.1. Phase 1
4.2. Phase 2
4.3. Phase 3
4.4. Phase 4
4.5. Phase 5
4.6. Validation of the TOPO
- Corroboration of evidence through triangulation: The authors carried out an extensive review of literature related to play and children’s developmental needs, as well as a detailed examination of other play typologies. Results of these reviews were continually cross-referenced with previously collected field data of children’s play behaviors and feedback from experts; all types of data were examined for corroboration and refinement of emerging outdoor play types.
- Prolonged engagement and persistent observation in the field: Both authors had extensive experience collecting outdoor play type data from multiple outdoor sites both before and during the development of the outdoor play typology. Large data sets of outdoor play behaviors were also re-examined multiple times to ensure we had extensive knowledge of the full range of play behaviors observed in the field.
- Generating a rich, thick description: To provide transparency around its development, as well as to support transferability of the tool to multiple contexts, we produced detailed accounts of the process used to develop and test the tool, substantial descriptions of the play types, clear comparisons to previous play typologies, and outlined illustrative examples of each play type.
- Having a peer review or debriefing of the data and research process: The researchers jointly discussed the process and the findings on continual basis, and also met periodically with colleagues to discuss the development of the typology. These were informal sessions meant to confirm proposed development processes and discuss alternative strategies.
- Enabling external audits: Phase four consisted of an external audit where feedback on the typology (through a series of guided questions) was solicited from a panel of 10 professionals who had no connection to the study. This external review was extremely valuable for the validation process and led to several adjustments to the typology.
5. Outdoor Play Type Definitions
5.1. Physical Play
5.2. Exploratory Play
5.3. Imaginative Play
5.4. Play with Rules
5.5. Expressive Play
5.6. Bio Play
5.7. Restorative Play
5.8. Digital Play
5.9. Non-Play
6. Key Lessons and Innovations
7. Using the TOPO Tool
Collapsed and Expanded Versions
8. Conclusions
Author Contributions
Funding
Acknowledgments
Conflicts of Interest
Appendix A. The Play Communication Typology [PCT]
- Play: When the child is communicating with other children (or even an adult) about or as part of the play event they are mutually engaged in, or else to sustain or expand the play event. Examples: “Let’s pretend we are mommies and daddies and we live in this ‘house’” or “You know what else we should do to this sandcastle? Add a fence and a moat around the outside”.
- Environment: When the child is talking to an adult or peer about the environment they are in, such as pointing out elements in the environment (e.g., “Look at this flower!”), or noticing how they can interact with it (e.g., “Look what happens when I pour water into the sand”).
- Peer-Social: When the child is talking to one or more children for social enjoyment, where the discussion is unrelated to the play activity. Examples: What’s your favorite subject at school right now? or “Did you see the new Avengers movie?”
- Adult-Social: When the child is talking to one or more adults, such as a parent, teacher or camp counselor, for social enjoyment, where the discussion is unrelated to the play activity.
- Cowabunga!: When a child makes a vocal or bodily expression of thrill, surprise, or excitement (e.g., “Cowabunga!”, “Woo-Hoo!”, or “Wow, that was sooo fast!”); this communication often relates to risky or challenging play. [Note: Cowabunga is a pop culture term used by a range of TV characters from Howdy Doody to the Teenage Mutant Ninja Turtles to express joy, thrill, and enthusiasm. We find it an excellent descriptor of these otherwise hard-to-describe communications].
- Wayfinding: When the child is talking to a peer or adult specifically about finding their way around the environment they are in (particularly if it is a large space or compound).
- Instructive: When the child is listening to or communicating within an adult-led structured activity, instruction, or lesson; could include being read to by an adult or when an adult is giving a warning or issuing restrictions to the child. It can also include when a child is issuing instructions or restrictions to another child (e.g., “Go tell Dad we are ready for lunch”); however, if it is within the context of a play activity (e.g., “Bring that log over here to add to the fort”) it would be better coded under the play category.
- Care: When the child is communicating in order to care for or warn a peer or family member (e.g., “Be careful!” or “Look out, your shoelace is undone”).
- Permission-Seeking: Child is asking permission from a peer or adult to engage in a given activity or to use a given play object or environment.
- Self-talk: When the child is talking to themselves; this self-talk can be imaginative in nature or can include when a child is singing to themselves in a way that is not meant to be a performance for others. (Communication as part of a performance would be better coded under the play category).
- Conflict: When the communication centers on an altercation or conflict between two or more children.
Appendix B. Recommended Practices for Using the TOPO for Field Observations of Outdoor Play
- Overall Considerations
- Determine if the collapsed or expanded version of the TOPO is preferred for project goals, keeping in mind the expanded version will require more in-depth training for observers.
- Determine the type of observational approach best suited to project goals: person-based (i.e., extended observation over time of individual children) or place-based (i.e., systematic recording of the play behaviors of a range of children in a single setting).
- Site Considerations
- Determine the number of observers needed and ensure that adequate training in the TOPO protocol has been conducted. Larger sites will need more observers in order to capture peak activity use in all zones, and to collect an adequate amount of observations.
- Delineate smaller observation zones and vantage points within large sites where observers can be unobtrusive yet close enough to hear and see significant contextual clues from children’s play activities and interactions, particularly for the expanded version of the tool.
- Data Collection Preparation
- Determine all data that will be collected and prepare forms for data collection. Observers may wish to pair the TOPO with other measures such as: child demographic characteristics, play communication types, physical activity levels, environmental interactions, etc.
- Data may be collected on paper or via a portable digital device. Digital options are recommended as many software programs can be used to develop forms with pre-established pull-down menus which will increase speed and accuracy in field data entry. See the attached sample templates for paper-based collection of play observations using either the collapsed TOPO-9 or the expanded TOPO-32, or for tips for organizing digital forms.
- If play episode data are also to be mapped, detailed site maps will need to be prepared for field data collection (digital or paper). See Cox et al. (2018) for more recommendations.
- Systematic Data Collection
- Determine the amount of time researchers will observe each child or play episode. For place-based approaches we suggest observing each child for approximately 15 seconds before establishing and recording the play types. This allows observers to capture the essence of the overall play episode more accurately. For person-centered approaches, overall observation times of a single child may be longer, but we recommend breaking the observations into 15 second play episodes, recording the one or two play types that best characterize each episode.
- For each play episode, observers should aim to record two play types (with subtypes if using the expanded version) that best represent the observed play. Recording two play types provides a richer and more accurate picture of the play activity, but also tends to increase the reliability of the data collected.
- It is important to systematically collect data within each designated observation zone. For a place-based approach, start by determining how long to allow for scans of each zone (See Cox et al. (2018) for more details on scanning observation zones). Then choose a vantage point from where you can observe the entire zone, and then systematically scan the area (clockwise or counter-clockwise), stopping to record data when you visually encounter play activity. After those data are recorded, continue scanning in the same direction until you encounter another play event, continuing until the end of the designated time period. For person-centered data collection where you may be observing a single child over time, decide on a time-sampling protocol, that is, how often and for how long each child’s behavior will be observed.
- To ensure a high level of inter-rater agreement when using multiple coders, observers should aim to conduct reliability rounds for 5–10% of the total number observations. During reliability rounds, all observers independently code the same play behaviors to compare levels of agreement; Kappa analysis can then be conducted to compare the reliability of inter-rater observations across the full dataset.
Sample Template for TOPO-9 | ||||
---|---|---|---|---|
Play Type Codes: | 1—Physical play | 4—Play with Rules | 7—Restorative play | |
2—Exploratory play | 5—Bio play | 8—Digital play | ||
3—Imaginative | 6—Expressive play | 9—Non play | ||
Play Event No. | Relevant child info * | Play Type 1 Code | Play Type 2 Code ** | Additional play characteristics *** |
Sample Template for TOPO-32 | ||||
---|---|---|---|---|
Play Type Codes: | ||||
Physical play | Imaginative play | Bio Play | Restorative play | Non play |
1A—Gross motor | 3A—Symbolic | 5A—Plants | 7A—Resting | 9A—Self-care |
1B—Fine motor | 3B—Sociodramatic | 5B—Wildlife | 7B—Retreat | 9B—Nutrition |
1C—Vestibular | 3C—Fantasy | 5C—Care | 7C—Reading | 9C—Distress |
1D—Rough & Tumble | 7D—Onlooking | 9D—Aggression | ||
9E—Transition | ||||
Exploratory play | Play with Rules | Expressive play | Digital Play | 9F—Other |
2A—Sensory | 4A—Organic | 6A—Performance | 8A—Device | |
2B—Active | 4B—Conventional | 6B—Artistic | 8B—Augmented | |
2C—Constructive | 6C—Language | 8C—Embedded | ||
6D—Conversation | ||||
Play Event No. | Relevant child info * | Play Type 1 Code | Play Type 2 Code ** | Additional play characteristics *** |
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Parten (1932) | K. Buhler (1937) | Piaget (1962) | Smilansky (1968) | Frost (1992) | Hughes (1996; 2002) | Rubin (2001; 2008) |
---|---|---|---|---|---|---|
Social play | Cognitive play | Cognitive play | Cognitive play | Cognitive play | Play types | Cognitive |
Unoccupied behavior | Functional games | Practice games | Functional games | Functional play | Symbolic play | Functional play |
Onlooker behavior | Construction games | Symbolic games | Construction play | Dramatic play | Rough and tumble play | Constructive play |
Solitary play | Make-believe games | Games with rules | Dramatic play | Organized games | Socio-dramatic play | Exploration * |
Parallel play | Collective games | Games with rules | Social play | Social play | Dramatic play | |
Associative play | Solitary | Creative play | Games with rules | |||
Cooperative play | Parallel | Communication play | Occupied | |||
Group | Dramatic play | Social play | ||||
Other | Locomotor play | Solitary | ||||
Exploratory | Deep play | Parallel | ||||
Constructive | Exploratory play | Group | ||||
Rough and tumble | Fantasy play | Non-play | ||||
Chase games | Imaginative play | Unoccupied behavior | ||||
Non-Play | Mastery play | Onlooker behavior | ||||
Unoccupied | Object play | Transition | ||||
Onlooker | Role play | Active conversation | ||||
Transition | Recapitulative play | Uncodable behavior | ||||
Aggression | Out of room | |||||
Adult interaction/conversation | ||||||
Double coded behaviors | ||||||
Aggression | ||||||
Rough and Tumble | ||||||
Hovering | ||||||
Anxious behaviors |
TOPO Version 1 | TOPO Version 2 | TOPO Version 3 | |||
---|---|---|---|---|---|
Locomotor play | Gross motor | Locomotor play | Gross motor | Physical play | Gross motor |
Fine motor | Fine motor | Fine motor | |||
Vestibular | Vestibular | Vestibular | |||
Rough & Tumble | Rough & Tumble | Rough & Tumble | |||
Transition | |||||
Exploratory play | Passive | Exploratory play | Passive | Exploratory play | Passive |
Active | Active | Active | |||
Construction | Construction | Construction | |||
Artistic | |||||
Imaginative play | Solo | Imaginative play | Symbolic | Imaginative play | Symbolic |
Group | Socio-dramatic | Socio-dramatic | |||
Fantasy | Fantasy | ||||
Play with Rules | Formal | Play with Rules | Formal | Play with Rules | Conventional |
Informal | Informal | Organic | |||
Communication play | Peer-Social | Communication play * | Performance | Expressive play | Performance |
Adult-Social | Social conversation | Artistic | |||
Play | Language | ||||
Environment | Conversation | ||||
Cowabunga | |||||
Instructive/Lesson | |||||
Self-talk | |||||
Care | |||||
Performance play | [no defined subtypes] | Digital play | [no defined subtypes] | Digital play | Device |
Augmented | |||||
Embedded | |||||
Stewardship | [no defined subtypes] | Bio play | Plants | ||
Wildlife | |||||
Care | |||||
Restorative play | Resting/Sitting | Restorative play | Resting | Restorative play | Resting |
Retreat | Retreat | Retreat | |||
Reading/writing | Reading | Reading | |||
Eating/Drinking | Eating | Onlooking | |||
Non-play | Self-care | Non-play | Self-care | Non-play | Self-care |
Distress | Distress | Nutrition | |||
Transition | Transition | Distress | |||
Other | Other | Aggression | |||
Transition | |||||
Other |
Inter-Rater Agreement | |||||||
---|---|---|---|---|---|---|---|
Reliability Round | Play Type 1 Primary | Play Type 1 Subtype | Play Type 2 Primary | Play Type 2 Subtype | Overall IRR | Overall: Primary Play types | Overall: Play Subtypes |
Round 1 (Phase 3) | 0.941 | 0.843 | 0.657 | 0.545 | 0.746 | 0.799 | 0.694 |
Round 2 (Phase 3) | 0.922 | 0.901 | 0.681 | 0.56 | 0.78 | 0.819 | 0.74 |
Round 3 (Phase 5) | 1 | 0.991 | 0.735 | 0.615 | 0.835 | 0.868 | 0.803 |
kappa: 0.80 | kappa: 0.75 |
Primary Play Type | Play Subtype | Description | Examples | Common Intersections with other Play Types | Comparable Categories from Other Typologies |
---|---|---|---|---|---|
Physical Play | Gross motor | activities that utilize large muscles and/or require whole body movement; not just casual movement of an object, but activities which might tax muscles or help to improve gross motor skills; can also include large muscle activities that require hand/eye coordination | climbing, running, throwing/catching, lifting, carrying heavy loads, crawling, swinging an item such as a bat or branch, jumping, kicking, or riding a bicycle | play with rules: as in chasing games | functional play; locomotor play; exercise play; movement play; deep play |
Fine motor | activities that involve the use of smaller muscle movements and hand/eye coordination, or which help develop finer motor skills; can include picking up or manipulating small objects in the environment | using a spoon or stick to stir water or mud, using a small shovel to scoop sand, picking up leaves, balls or other small loose parts | exploratory-active: as in stirring a bowl of dirt and water to make mud | functional play; object play | |
Vestibular | activities which test or improve a child’s sense of balance and/or reinforce their relationship to the earth; usually involve movement of the head or quick movements in multiple directions | balancing, spinning, twirling, sliding, rolling, rocking, or hanging upside down; play activities could include balancing on a log or bridge, going back and forth on a glider or see saw, rocking in a chair or hammock, riding a swing, doing somersaults or cartwheels, walking on their hands, skipping, using monkey bars or hanging from a tree branch | functional play; locomotor play; exercise play; movement play; deep play | ||
Rough & Tumble | engagement in playful or mock fighting or wrestling “between friends who stay friends” [2] (p. 89) or more broadly playful physical contact such as tickling. Note: needs to be distinguished from actual aggression, which is not meant as a playful exchange between friends and is categorized within OPOS as non-play | play fighting, wrestling, tussling, tumbling, tickling, “sword” fighting | imaginative: as in play fighting within a superhero scenario | social play; play fighting | |
Exploratory Play | Sensory | playful but primarily passive (i.e., non-manipulative) exploration of an object or environment, often through one or more senses; includes interactions where the child appears to be receiving sensory information about the object or environment where their attention is focused, such as rubbing a plant part to feel its fuzziness or roughness; also includes when a child is walking through an environment but clearly taking in or exploring the setting | rubbing a leaf blade, splashing feet through flowing water, searching the ground for bugs or flowers, running mud through their fingers, petting an animal | bio play-plants or bio play-wildlife: as in playing with plant or animal life | object play; exploration |
Active | playful activities that involve active manipulation of an object or the environment where the child is paying attention to the outcome of the action, movement, or interaction These activities may have some goal, such as filling a pail with shovelfuls of sand, but where the child is not necessarily building or constructing something. | shoveling sand into a pail, digging a hole in a pile of gravel, floating a boat down a stream, collecting rocks and leaves, using a tree branch as broom to sweep dirt, driving a toy truck through mud, pulling the petals off a flower, stirring water and dirt together to make mud | imaginative: as in a “parent” baking a mud “pie” to serve to family for dinner | object play; sensory motor; cause and effect play; construction play; mastery play | |
Constructive | activities where the child is manipulating objects in or the environment itself for the purpose of physically building or construct something, or else the thoughtful destruction or taking apart of something; includes when a child is playing with or putting together any kind of puzzle. | using rocks to build a dam in a stream, using loose parts to build a fort, piling rocks up to build a pyramid, piling up sticks to build a “fire”, arranging crates to define a “house”, moving pylons to create a racetrack | physical play types: as in picking up or manipulating small or large objects as part of (de) construction activities imaginative-play types: as in constructing a tower to use in their role as prince or princess | construction play; constructive play; mastery play; cause and effect play; creative play; deep play | |
Imaginative Play | Symbolic | where the play involves using an object, action or idea in the environment as a symbol for something else. This pretense is essentially embedded in the other two imaginative subtypes, but this is to be used when there is no observable evidence of socio-dramatic or fantasy play elements | using a piece of wood to symbolize a person, or a piece of string to symbolize a wedding ring, or a banana to play the role of a phone | exploratory-active or exploratory-constructive: as in turning mud into “cake batter” or constructing a “house” out of cardboard boxes | creative play; dramatic play; symbolic play |
Socio-dramatic | where the imaginative play involves playing or trying out typical social, domestic or interpersonal experiences or roles they may experience as adults | playing “house”, going shopping, pretending to be parents, organizing or cooking a meal, pretending to have a family fight | exploratory-active or exploratory-constructive: as in pretending a plate of stones is “supper” for their children or arranging logs to form the outline of their “house” | symbolic play; dramatic play; role play; creative play; fantasy play; role play | |
Fantasy | where the imaginative play involves performing or playing with situations that are not personal or domestic, or enacting something that is unlikely to occur in real life. | playing characters from Harry Potter, pretending to be a princess, a wizard, an animal, or a space pilot | exploratory-active or exploratory-constructive: as in pretending sticks are wizards’ wands, or a line of wood stumps as their castle moat | symbolic play; dramatic play; creative play; fantasy play; role play | |
Play with Rules | Organic | two or more kids are agreeing to play or challenge each other in a certain way, where they develop, negotiate and even change the rules as they go | developing a game where superheroes chase villains, or racing toy cars down a plank, or seeing who can climb highest in a tree | physical play types: as in running, wresting, or spinning as part of a made up game or challenge | games with rules; social play; locomotor play |
Conventional | two or more kids playing games that have common, universal or well-known rules that the players understand before commencing. Note: if the play morphs into an activity where the rules are changed or renegotiated so they no longer follow the traditional rules of play then in become play with rules—informal | soccer, baseball, tag, capture the flag, hide and seek | physical-gross: as in running to play soccer or tag | games with rules; social play; locomotor play | |
Bio Play | Plants | where a child observes, discusses, or interacts with a living plant | picking a fruit, closely examining a leaf or flower, or exploring or commenting on some characteristic of the vegetation | exploratory-active: when they manipulate portions of the plant, or exploratory sensory: when they comment that a leaf “feels fuzzy” | |
Wildlife | when a child is keenly observing or interacting with wildlife in the same environment including animals, birds and bugs (that are not a domestic pets) | catching small animals or bugs such as fireflies, moths, frogs, or crawdads; closely observing a bird or a turtle; poking a stick in the water to watch frog eggs wobble; looking under a log to see bugs | exploratory-active: when they pick up a bug, or manipulate the environment to better see an insect; exploratory sensory: as in when they are actively watching a bird, bug or animal | ||
Care | a child acts in a way that demonstrates care or stewardship of the environment, or an appreciation of nature | watering a plant or planting an acorn, building a home for a turtle, rescuing a caterpillar that is crawling along a pathway, picking up a piece of litter and placing it in the recycling bin | exploratory-active: when they are filling a pail in order to water a plant, or gathering grass to feed a caterpillar | ||
Expressive Play | Performance | intentionally performing for others in some way | includes singing, drama/acting, dancing, playing music, juggling, or even hamming it up for the entertainment of others | musical play; creative play; symbolic play; semiotic play | |
Artistic | manipulating the environment specifically for an artistic, creative or aesthetic outcome; includes mark-making and drawing | arranging leaves in a pattern, drawing spirals or pictures in the dirt or sand, painting or drawing pictures, making a pattern in the mud with footprints, or a sculpture out of sand | exploratory-active or exploratory-constructive: as in building of a patterned pyramid out of colored blocks, or designing a castle complex out of sand | creative play; symbolic play; semiotic play | |
Language | activities involving the playful use or testing of sound, words and/or language | making up rhymes or poems, singing to themselves or with others, chanting, making up/telling jokes or stories, | exploratory-active or exploratory-constructive: as in using a blade of grass or branch to make a whistling sound, drumming on a pot with a spoon | storytelling; narrative play; communication play; musical play; recapitulative play; semiotic play | |
Conversation | activities where the primary playful interaction is social conversation with other children or adults but does not involve any role play, is not supplemental to the play, or fall under other expressive play subtypes | includes two or more children sitting around a stump circle talking about a mutually attended event, or discussing their day with a parent | restorative-resting and/or non-play nutrition: as is a small or large group talking together while sitting in the shade or eating a snack | communication play; active conversation | |
Restorative Play | Resting | includes activities where a child is clearly taking a mental and/or break or rest | includes sitting, laying down, daydreaming, talking quietly to themselves (not paired with another play activity), or even quietly staring into space | non-play nutrition, exploratory-sensory or restorative-onlooking: as in sitting in the shade while taking a water break, or visually exploring the environment or other children while resting | |
Retreat | where a child has removed themselves to a small, controlled space; may include the ability to look out and watch others | includes crawling into or watching out from a fully or semi-private fort, den or other enclosed space | exploratory-sensory or restorative-onlooking: as in sitting in a small fort peering out at the environment or other children nearby | ||
Reading | when a child is reading or writing for pleasure, or listening to others or music | includes reading a book, listening to another person telling a story or reading to them, or listening to music | exploratory-sensory: as in listening to a naturalist while they exhibit a live animal | exploration | |
Onlooking | where a child deliberately steps back from nearby play for a period of observation rather than interaction; may just precede or follow play with others | when a child is sitting or standing apart while clearly watching others play or interact nearby | restorative-resting or exploratory-sensory: as in sitting on a log bench watching and listening to other children playing in a nearby setting | onlooker behavior; hovering | |
Digital Play | Device | where child is playing with or on a digital device with no interaction with the real world/physical environment | includes play games on a phone, tablet or portable game device, or listening to music through a device | restorative-resting or restorative-reading: as in sitting on a park bench playing a game on a phone, or laying on a blanket listening to music | communication play |
Augmented | when a child is using a digital device to mediate or augment their interaction with the physical world | includes playing Pokémon Go or other augmented reality game, or using their phone to read information transmitted through QR codes in the environment | play with rules: as in playing an augmented reality game with peers in the space | ||
Embedded | when the child is interacting with digital prompts or devices embedded in the real world/physical environment without a personal digital device | includes activating digital sensors in the environment to hear sounds or see light displays, playing a digital instrument embedded in the environment, playing with an interactive digital screen in the environment | expressive-performance or play with rules: as in playing musical sounds via a digital instrumental device embedded in the space or playing a digitally-embedded game with friends | ||
Non-Play | Self-care | when a child is engaged in an activity meant to take care of themselves or their appearance; can include helping a friend or sibling to do these activities | includes taking off socks and shoes, tying shoelaces, tucking in shirt, or cleaning hands | transition | |
Nutrition | when a child is taking a break to eat or drink | eating lunch or a snack, taking a drink of water | transition | ||
Distress | when a child is disengaged from play, and exhibiting signs of distress | crying, throwing a tantrum, throwing objects in frustration | anxious behaviors | ||
Aggression | refers to non-playful, agonistic interactions with another child or adult | includes hitting, kicking, grabbing, pinching, scratching, threatening | |||
Transition | where the primary activity is non-playful movement from one space or point to another, and there is little to no active engagement or exploration of the environment | includes walking or running in or out of the play space, or from one play setting to another | exploratory-sensory: as in walking to the bathroom, but also actively visually exploring the environment as they go | transition | |
Other | other types of observed “non-play” activities; can include “chores” or clean up work, especially if directed by an adult and not initiated by the child | includes picking up litter and placing in garbage bin, putting away play materials or gathering belongings when getting ready to leave the play space | transition |
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Share and Cite
Loebach, J.; Cox, A. Tool for Observing Play Outdoors (TOPO): A New Typology for Capturing Children’s Play Behaviors in Outdoor Environments. Int. J. Environ. Res. Public Health 2020, 17, 5611. https://doi.org/10.3390/ijerph17155611
Loebach J, Cox A. Tool for Observing Play Outdoors (TOPO): A New Typology for Capturing Children’s Play Behaviors in Outdoor Environments. International Journal of Environmental Research and Public Health. 2020; 17(15):5611. https://doi.org/10.3390/ijerph17155611
Chicago/Turabian StyleLoebach, Janet, and Adina Cox. 2020. "Tool for Observing Play Outdoors (TOPO): A New Typology for Capturing Children’s Play Behaviors in Outdoor Environments" International Journal of Environmental Research and Public Health 17, no. 15: 5611. https://doi.org/10.3390/ijerph17155611
APA StyleLoebach, J., & Cox, A. (2020). Tool for Observing Play Outdoors (TOPO): A New Typology for Capturing Children’s Play Behaviors in Outdoor Environments. International Journal of Environmental Research and Public Health, 17(15), 5611. https://doi.org/10.3390/ijerph17155611