Effects of Gamification on the Benefits of Student Response Systems in Learning of Human Anatomy: Three Experimental Studies
Abstract
:1. Introduction
2. Related Work
3. Materials and Methods
3.1. Participants and Data Collection
3.2. Instruments
3.3. Design
3.4. Hypotheses
3.5. Statistical Analysis
4. Results
5. Discussion
5.1. Improving learning Outcomes
5.2. Effect of Rankings and Teams
5.3. Survey
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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COURSE | RANKING | BADGES | TEAM | POINTS | Nº OF MCQ TEST | |
---|---|---|---|---|---|---|
SIDRA | 2017/18 | NO | NO | NO | NO | 7 |
R-G-SIDRA | 2018/19 | YES | NO | YES | YES | 4 |
RB-G-SIDRA | 2019/20 | YES | YES | YES | YES | 7 |
H1 | H2 | H3 | H5 | |
---|---|---|---|---|
Test | Kruskal–Wallis | Kruskal–Wallis | ANOVA, Tukey post hoc test and Kruskal–Wallis | Spearman’s correlation |
Independent variable | SIDRA system used | SIDRA system used | Total correct answers in SIDRA | Individual ScoreTX |
Dependent variable | Final marks | Total correct answers in SIDRA | Final marks | TeamScoreTx |
Academic Year 2017/2018—Final Exam Score | |||
---|---|---|---|
N | M | SD | |
SIDRA SCORE. FIRST TERTILE (0 ≤ SCORE < 5) | 25 | 5.710 | 1.853 |
SIDRA SCORE. SECOND TERTILE (5 ≤ SCORE < 6.8) | 24 | 6.596 | 1.297 |
SIDRA SCORE. THIRD TERTILE (6.8 ≤ SCORE ≤ 10) | 25 | 7.702 | 1.223 |
Academic Year 2018/2019—Final Exam Score | |||
N | M | SD | |
R-G-SIDRA SCORE. FIRST TERTILE (0 ≤ SCORE < 6.35) | 22 | 5.235 | 2.026 |
R-G-SIDRA SCORE. SECOND TERTILE (6.35 ≤ SCORE < 8) | 22 | 6.960 | 1.238 |
R-G-SIDRA SCORE. THIRD TERTILE (8 ≤ SCORE ≤ 10) | 23 | 7.733 | 1.289 |
Academic Year 2019/2020—Final Exam Score | |||
N | M | SD | |
RB-G-SIDRA SCORE. FIRST TERTILE (0 ≤ SCORE < 7.6) | 27 | 6.803 | 1.651 |
RB-G-SIDRA SCORE. SECOND TERTILE (7.6 ≤ SCORE < 8.7) | 26 | 7.443 | 1.056 |
RB-G-SIDRA SCORE. THIRD TERTILE (8.7 ≤ SCORE ≤ 10) | 27 | 7.989 | 1.657 |
Academic Year 2018/2019 | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
T1 | T2 | T3 | T4 | |||||||||||||||||
CC | 0.589 | 0.564 | 0.390 | 0.829 | ||||||||||||||||
N | 78 | 78 | 78 | 78 | ||||||||||||||||
p | 0.000 | 0.000 | 0.000 | 0.000 | ||||||||||||||||
Academic Year 2019/2020 | ||||||||||||||||||||
T1 | T2 | T3 | T4 | T5 | T6 | T7 | ||||||||||||||
CC | 0.468 | 0.701 | 0.624 | 0.607 | 0.729 | 0.722 | 0.660 | |||||||||||||
N | 87 | 87 | 87 | 87 | 87 | 87 | 87 | |||||||||||||
p | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
Id | Question | SIDRA 2017/18 | R-G-SIDRA 2018/19 | RB-G-SIDRA 2019/20 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
M | SD | Md | M | SD | Md | M | SD | Md | ||
Q1 | Are you pleased with the use of the system in the classroom? | 4.29 | 0.65 | 4 | 4.73 | 0.53 | 5 | 4.55 | 0.61 | 5 |
Q2 | Does the system motivate you in your learning process? | 4.37 | 0.69 | 4 | 4.61 | 0.64 | 5 | 4.41 | 0.77 | 5 |
Q3 | Does the system helped you to better understand both theoretical and practical concepts? | 4.24 | 0.65 | 4 | 4.39 | 0.73 | 5 | 4.09 | 0.92 | 4 |
Q4 | Does the instructor’s feedback help you in your learning process? | 3.53 | 1.20 | 3 | 4.67 | 0.53 | 5 | 4.42 | 0.90 | 5 |
Q5 | Is the time spent on the system based learning activity appropriate? | 4.63 | 0.69 | 5 | 4.39 | 0.76 | 5 | 4.15 | 0.92 | 4 |
Q6 | Do the gamification elements included in the system motivate participation in the classroom? | - | - | - | 3.86 | 1.13 | 4 | 4.34 | 1.01 | 5 |
Q7 | Does teamwork helped you to improve in your learning process? | - | - | - | 4.38 | 0.85 | 5 | 4.22 | 0.91 | 4 |
Q8 | Are classes more dynamic and fun when using the system? | 4.32 | 0.67 | 4 | 4.77 | 0.54 | 5 | 4.66 | 0.66 | 5 |
Q9 | Your final assessment of the platform is: | 4.28 | 0.72 | 4 | 4.61 | 0.62 | 5 | 4.47 | 0.63 | 5 |
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López-Jiménez, J.J.; Fernández-Alemán, J.L.; García-Berná, J.A.; López González, L.; González Sequeros, O.; Nicolás Ros, J.; Carrillo de Gea, J.M.; Idri, A.; Toval, A. Effects of Gamification on the Benefits of Student Response Systems in Learning of Human Anatomy: Three Experimental Studies. Int. J. Environ. Res. Public Health 2021, 18, 13210. https://doi.org/10.3390/ijerph182413210
López-Jiménez JJ, Fernández-Alemán JL, García-Berná JA, López González L, González Sequeros O, Nicolás Ros J, Carrillo de Gea JM, Idri A, Toval A. Effects of Gamification on the Benefits of Student Response Systems in Learning of Human Anatomy: Three Experimental Studies. International Journal of Environmental Research and Public Health. 2021; 18(24):13210. https://doi.org/10.3390/ijerph182413210
Chicago/Turabian StyleLópez-Jiménez, Juan J., José L. Fernández-Alemán, José A. García-Berná, Laura López González, Ofelia González Sequeros, Joaquín Nicolás Ros, Juan M. Carrillo de Gea, Ali Idri, and Ambrosio Toval. 2021. "Effects of Gamification on the Benefits of Student Response Systems in Learning of Human Anatomy: Three Experimental Studies" International Journal of Environmental Research and Public Health 18, no. 24: 13210. https://doi.org/10.3390/ijerph182413210
APA StyleLópez-Jiménez, J. J., Fernández-Alemán, J. L., García-Berná, J. A., López González, L., González Sequeros, O., Nicolás Ros, J., Carrillo de Gea, J. M., Idri, A., & Toval, A. (2021). Effects of Gamification on the Benefits of Student Response Systems in Learning of Human Anatomy: Three Experimental Studies. International Journal of Environmental Research and Public Health, 18(24), 13210. https://doi.org/10.3390/ijerph182413210