1. Introduction
Fully addressing climate change requires a system-wide set of adjustments including top-down, bottom-up and side-to-side changes. The need for revised policies and incentives, technological innovations, international cooperation and many other things is clear [
1]. Although it has not yet risen to the necessary levels, individual behavior change is one important—albeit not solely sufficient—component in the array of solutions [
2,
3]. Actions that people can take within the scope of their everyday lives may provide a “behavioral wedge” to swiftly reduce carbon emissions, partly because they can be implemented immediately, partly because these behaviors account for a sizeable portion of carbon emissions [
4,
5], and partly because individuals can push for larger social change. Education has a crucial role to play in helping people see their own contributions to the problems and to the solutions [
6,
7]. Environmental education has long been focused on providing opportunities for students to grow in their understanding of the natural world, with the intention of fostering greater care and eco-friendly behavior [
8,
9]. However, simply communicating that there is an environmental threat is usually not enough to influence behavior, despite increasing knowledge [
10]; directly asking people to make changes is not much better [
11]. This may be the case even among people who express care about the environment [
12]. Therefore, other approaches that consider psychological factors must also be developed [
2,
4].
The climate change literacy movement has begun to include social and behavioral sciences [
13]. Climate change as an environmental problem poses some unique challenges that further complicate attempts to guide behavior change. First, climate change cannot be perceived through human perceptual registers [
14]. Unlike issues such as pollution, strip-mining, or forest clear-cutting, there is nothing to see in-person with climate change. This fact adds to the second challenge, which is that it is difficult for people to see how their own behavior contributes to climate change [
15]. It is easy, for example, to see that throwing garbage in a lake contributes to pollution, but the link between consumer behavior and climate change is more difficult to perceive. Third, the behavior changes which are necessary to mitigate dangerous global warming effects are great in number and complexity, and often need to be repeated many times or across many situations. Despite the positive psychological effects that pro-environmental behaviors may offer people, like a sense of personal meaning [
16] or enhanced subjective wellbeing [
17], if people perceive climate-friendly behaviors as costly, inconvenient, or difficult to perform, they may be less inclined to act in a climate-friendly manner.
In order to address these particular challenges, educational interventions that can model climate-change-relevant behavior are needed, so that people can understand how human behavior contributes to global warming processes. In addition, the interventions must be engaging and powerful enough to overcome resistance to change so that they can promote climate-protective actions. Thus, educators should design interventions that target climate behaviors’ deeper underlying drivers, like climate change beliefs [
18], environmental concern [
19], pro-environmental values and respect for nature [
20], and the motivation to act in a climate-protective manner [
21]. In addition to tapping into behavioral antecedents, effective climate-change-relevant behavior interventions should also help people see the link between their own behavior and climate change. Personal experiences strengthen attitudes and are more likely to produce the associated behavior change [
22]. For the field of education to realize its potential to be a force for the promotion of the critical changes needed to protect the Earth from becoming an uninhabitably warm planet, it will be particularly important to develop such strong experiential educational designs. Simulations, particularly those that demonstrate climate change in the context of individual behavior, can be valuable in meeting this challenge because they create highly engaging educational experiences which can be tailored to many topics, like how people’s behaviors contribute to climate change.
Behavior that drives global warming results in part from a social-psychological phenomenon known as a social dilemma [
23,
24,
25]. A social dilemma is a situation in which there is an inherent conflict between people’s short- and long-term interest, and between their own personal benefit versus communal benefit. In general, people tend to make decisions favoring their own comfort or profit in the immediate term. For example, unnecessary emissions of greenhouse gasses occur when corporations produce consumer goods using fossil fuel inputs, and people do not take the extra time to seek out sustainably produced goods which could be more expensive. These decisions take place in a matrix of options that make the climate-damaging action the easiest or most profitable decision. However, in the long-term, these fossil fuel emissions contribute to a progressively unstable and dangerous warming of the planet. Social dilemmas powerfully influence decision-making, but they are difficult to notice, and it can be so hard to break free from their influence that they are often referred to in the literature as ‘traps’. Many studies have shown how otherwise-rational short-term self-interest can lead to the irrational outcome of self- and collective-detriment over time—which, with respect to climate change specifically, threatens human survival. Importantly, the construct of a social dilemma captures how individual decisions are constrained by the more structural and macro-forces in play. Understanding how these constraints are woven into societal institutions, policies and cultural expectations, both incidentally and purposefully [
26,
27], can highlight the need for change at multiple levels.
Moreover, people have a particularly difficult time predicting how they would behave under the pressures of social dilemmas’ unique tradeoffs [
24]. They regularly discount how situational factors, such as the features of a social dilemma, would affect them and others [
28]. Such discounting leads to attributions in which they over-blame others whose actions cause harm, but excuse themselves; otherwise, they falsely believe that they themselves would be willing to make sacrifices that others would not. In addition, people tend to expect that solving environmental problems is up to others, such as governments or corporations [
29,
30]. Despite attributing agency to others, they often perceive themselves as having low efficacy for contributing solutions to a problem as daunting as climate change [
31]. Learning more about how systems and decisions interact would help people see all of the roles and responsibilities that are distributed across the causes of climate change and the responsibilities for mitigation. As such, they would be in better positions to take responsibility for their own contributions, as well as to advocate and demand change of other entities, including governments and corporations.
Thus, we aimed to create a teaching tool that would help people overcome their limited view of their and others’ roles and responsibilities regarding climate change. We developed a simulation of the social dilemma of climate change, called
Climate Trap: Social Dilemma Simulation, which was designed for people to gain insight into the dilemma tradeoffs, to observe how they themselves behave under the pressures, and to help them feel empowered to overcome short-term decisional traps that sacrifice the collective. We built upon previous research which suggested that when people have a better understanding of why they and others typically opt for short-term personal benefits instead of the long-term collective benefits, they are better at recognizing how their own individual behavior contributes to collective problems [
24]. We predicted that this change in understanding would motivate people to engage with climate change mitigation because they feel personally responsible to act, and to push others to do their part. Therefore, the purpose of this paper is twofold. First, we aimed to determine whether participating in a social dilemma simulation about climate change would help people understand that because individual decisions contribute to collective problems, individual decisions could contribute to the collective solutions. Our second goal was to determine if the simulation could, in turn, increase concern about and belief in climate change, as well as promoting motivation and actual behavior to address it.
1.1. Climate Change as a Social Dilemma
Environmental problems [
32], and specifically global climate change, are increasingly understood as super-wicked [
33,
34] collective action problems resulting from decisions made by individuals, corporations and governments in the context of large-scale social dilemma pressures [
35,
36,
37,
38,
39]. Raihani and Aitken went so far as to suggest that “climate change represents the largest social dilemma humans have ever faced” [
40], (p. 47). Climate change has elements of three types of traps: social (self vs. collective), temporal (immediate vs. delayed consequences) and spatial (here vs. somewhere else) [
41]. One way to operationalize this dilemma is as a resource commons dilemma in which there is a public good, in this case a stable climate, that can be maintained only when there are sufficient behaviors that refrain from, or reduce, greenhouse gas emissions. A related method is to consider it a collective risk dilemma in which reaching a collective target, such as reduced greenhouse gas emissions, requires individual sacrifice [
42]. In such dilemmas, when they have the freedom to choose, it is typical for people to avoid sacrifice even when they would personally benefit in the long-term. It can be difficult to estimate the positive consequences to the self of favoring the collective (social discounting) and the future (temporal discounting), even when those consequences would be highly desirable, such as enhanced subjective well-being and life-satisfaction [
17], reduced eco-anger or feelings of threat [
43,
44], or monetary benefits from existing financial incentives [
45].
1.2. Individual Decision-Making within Social Dilemmas
In the context of civil freedom and the absence of laws that regulate all relevant behavior, an important piece of the multi-faceted set of solutions to climate change is to find ways to help individuals—including government and corporate leaders—to overcome their tendencies to make decisions that favor their own short-term self-interest over the future common good. There have been decades of research on factors that affect the decisions people make while facing tradeoffs within a social dilemma, e.g., [
24,
35,
41,
46,
47], but most of this research does not examine how the participants think about the dilemma itself. Whilst people may understand that climate change results from social dilemma pressures [
35], this does not necessarily mean that they understand how a social dilemma affects their own decisions. In fact, Capstick suggested:
What is missing from the literature…is a systematic attempt to understand the ways in which individuals themselves understand and reason about climate change as a social dilemma. This is important because ultimately it will be people’s perceptions of the climate dilemma which will influence their responses to it.
There have been a few studies on the motivational effects of learning about social dilemmas and climate change, but the existing literature is mixed as to whether understanding climate change as a social dilemma would increase or decrease the motivation and willingness to act in a climate-protective manner. For example, Aitken and colleagues found that perceiving a social dilemma may limit the willingness to act to mitigate climate change [
48]. This reaction can rest in assumptions or beliefs about fairness. People may believe that they will be exploited by contributing when others do not [
49], or may believe that the outcome cannot be reached because others will not do their fair share [
50]. Conversely, people who understand climate change as a social dilemma may begin to see the importance of their role in a larger problem, and may adjust their behavior accordingly. For example, Capstick found that some people tended to acknowledge that they had individual responsibility for action even if others were not willing to do so [
35]. After participants understood that the true nature of social dilemmas includes decision-making tradeoffs, the participants expressed feeling compelled to do better and break free of the climate trap. This may have resulted from basing decisions on a new foundation, which pulled them away from more selfish motivations and toward more altruistic ones.
Importantly, we extend the existing literature by examining what happens when people not only learn about climate change as a social dilemma, but actively experience it themselves, and are able to observe and reflect on their own and others’ behavior when caught in a trap. Specifically, we examined the extent to which a person’s observation of their own or others’ decisions in a social dilemma simulation can subsequently affect their behavior when confronted with related actual dilemma pressures in their own life. We expected that participation in our Climate Trap simulation, regardless of whether participants were cooperative within the simulation itself, could still change how they make decisions about their own real-world behavior choices. In this way, we were not using a simulation as they have been implemented previously (i.e., to assess factors that affect whether a participant is cooperative within the simulation). Instead, we were interested in affecting the participant’s climate-related thinking, motivation and behavior after the simulation.
Protection Motivation Theory [
51,
52] may help to explain why people may change after participation in our simulation. This theory of behavior change suggests that people change when they: (1) believe a threat to be severe (severity), (2) believe they are personally vulnerable to the negative outcomes (vulnerability), (3) believe there are actions that can mitigate the threat (response-efficacy), (4) feel capable of performing those actions (self-efficacy), and (5) feel the costs of action are not too large. This model can be applied to climate change in order to understand which kinds of interventions and appeals are more likely to be successful [
53]. We expected the simulation to address all of these requisite elements, either directly or indirectly. People who participate in a climate change-specific social dilemma simulation should perceive climate change as a greater threat (i.e., severity) because they will recognize that it is very difficult to escape the trap of a social dilemma given the situational constraints. They may experience an increased sense of vulnerability because they will see the negative impacts of climate change as the commons quickly becomes depleted and the simulation ends. Then, because they see how behavior is affected by the specific payoffs structured into the simulation, and see that there could be alternative rules sets, such as taxing big emitters or rewarding cooperation over competition, they should also feel there are effective and workable solutions (i.e., response-efficacy). When they consider how they personally would act and make decisions in their own everyday lives, we expected that they would recognize that individual behavior indeed impacts changes to the climate, and therefore that behavior can be modified to mitigate the problems (i.e., self-efficacy). Finally, these changed perceptions should then boost the motivation to act to in a preventative/protective manner, and so they do what they can to act when they are given the opportunity after the simulation (the behavioral options we offered were designed to be ones the participants could easily do—i.e., the costs are low).
In sum, because climate change is a social dilemma, it typically influences people’s decision-making to favor sort-term personal gain over long-term collective interests. We expected that participating in a climate-change-specific social dilemma simulation would offer participants a means of seeing how their individual behavior can influence collective outcomes, thereby motivating them to act in a more climate-protective manner and to push others to do the same.
1.3. Description of “Climate Trap: Social Dilemma Simulation”, Our Climate-Change-Specific Simulation
Some researchers have argued that simulations and gaming provide an excellent educational methodology for learning about the complexities of climate change [
54,
55,
56,
57]. Indeed, a variety of climate-change games have been developed [
56,
57], many of which include modeling the changes to the climate so that participants learn how greenhouse gasses and other phenomena are related to climate problems. A few simulations specifically focus on the social dilemma aspects of climate change. For example, Milinski and colleagues [
58] and Tavoni’s research team [
59] asked their participants to invest in an account that represented the climate, at the expense of their own personal account, and generally found that the participants were resistant to doing so.
We designed
Climate Trap to explicitly tie individual decisions to changes in the climate. In most simulations, the target behavior and the outcome are on the same dimension (e.g., individuals catching fish with the outcome being the loss of fisheries, or over-grazing livestock with the outcome of less fertile grazing land). However, in
Climate Trap, we wanted to show how behavior in one domain could affect outcomes in another domain. In this case, we tied decisions regarding the production of consumer goods to the higher-order issue of climate change. We intended that participants should see how individual decisions regarding something not specifically about the climate (e.g., the production of goods in a competitive marketplace) could, nevertheless, result in undesirable outcomes for the climate. The simulation was designed such that pursuing self-interest contributed to long-term climate collapse, which could ultimately harm the self (i.e., a temporal trap). In addition, pursuing self-interest would lead to a disadvantage for others (i.e., a social trap). We chose not to ask the participants to act as themselves making decisions about their own everyday behavior for several reasons, e.g., to add sufficient psychological distance between their behavior in the simulation and their behavior outside the simulation in order to avoid psychological reactance [
60] on their part, which may have inhibited authentic responses. This layer of buffering is similar to Schwartz’s commonly employed method of using third-person portraits to authentically assess socially loaded constructs like personal values and life goals [
61]. We also wanted the participants to be able to see how more powerful others, in this case corporate heads, could be affected by social dilemma pressures, thereby helping people see that it is the system of payoffs and tradeoffs in the real world that need to be changed. Finally, we wanted to explicitly model the complexities in how multiple linked decisions can lead to climate change; specifically, that a corporate decision to make more products for consumers in the conduct of their normal business could ultimately harm the climate. We expected that participants would be able to infer that their own role as consumers in their real lives affects this process.
In creating
Climate Trap, we followed the recommendations of Williams and Williams, who proposed that simulations or games can change participants’ attitudes most when those simulations engage participants in three areas: emotional identification (being personally invested), cognitive identification (seeing the simulation as a good analogue to real-world situations), and behavioral identification (developing their own strategies) [
62]. For the purposes of student learning, we focused intently on making the simulation feel like it was very close to what people would experience in a real-world situation. Thus, we sought to increase the participants’ cognitive identification by including important variables linked to climate change, and to appropriately represent their complex interrelationships. In our simulation, the participants acted as leaders of hypothetical corporations who made successive decisions across 10 rounds about how many consumer goods to produce. The primary goal for the participants in the simulation was to maximize their profit relative to another player’s hypothetical corporation by producing more goods in a competitive marketplace, thus using competitive payoff rules (although others are possible) [
63]. Producing goods necessitated the use of fossil fuel inputs, with their associated greenhouse gas emissions, which in turn affected an account representing the health of the climate. In each round, the participants chose to increase, to make no change, or to decrease production. If the net production of the paired competitors was greater than 0, the climate account dropped. In order to prevail against the competitor, they had to keep the climate health account from falling below a threshold. As long as the joint production of the competitors was a net of 0, the climate account was unaffected. If the combined production was less than 0, the climate account increased. The algorithm to calculate the degree to which the pairs’ collective decisions affected the climate each round was nonlinear, consistent with the fact that global emissions have a non-uniform effect on the climate.
In addition, the profit each round was tied to the value of the climate account. The participants could make more profit in the context of a healthy climate than in a degraded one. Thus, the result of each round was a joint outcome of the participants’ choices in that round (e.g., a prisoner’s dilemma-type game, performed successively), as well as the state of the climate. In each round, the participants faced a decision in which they had to monitor and project the likely effect of their various production choices on multiple variables: their company’s current worth, their competitor’s worth, and the climate health account. The set of interconnections among these variables across 10 rounds allowed for a huge variety of possible strategies, which should have enhanced behavioral identification. Finally, if they won the simulation by having a higher worth than their competitor while still keeping the climate account above a threshold, they were offered extra course credit, which was intended to enhance emotional identification. Personal investment was also expected to be positively influenced by the fact that they were playing with a real person from their course, although they were anonymous to each other.
1.4. Predictions
As mentioned previously, we predicted that participating in a social dilemma simulation would have positive, rather than negative, impacts on climate-protective engagement [
35]. However, engagement with climate change is multi-faceted, and can take many forms. Below, we explicate hypotheses for the specific forms of climate change engagement we employed in our study.
Most people are not highly informed about the science of climate change [
64]. However, our study did not aim to give participants factual information about the science of how climate change occurs, but instead to help them understand how a social dilemma affects decisions regarding behaviors that can lead to climate change. Thus, we expected that engagement in the simulation would result in higher confidence among the participants that they understood climate change in the context of social dilemmas. Because we expected the social dilemma simulation would help the participants see the potential negative impacts climate change will have, as well as how their own behaviors can contribute to it (as discussed previously with regard to Protection Motivation Theory), we also hypothesized that the participants who experienced the simulation would express stronger global warming beliefs, such as the belief that climate change is real, is human-caused, and will have negative impacts.
We also expected that the participants, upon experiencing the dilemma tradeoffs themselves, would experience the difficulties they and others have in making decisions that favor the long-term common good over short-term personal benefits. Not trusting that enough people in the world would overcome the social dilemma pressures, we hypothesized that they would then become more concerned about the environment. This concern could translate into more motivation to do their part. Some research suggests that concern can lead to no change [
65] or other outcomes, such as defensive reactions [
66,
67]; however, perceiving a severe threat when an effective action is clear and manageable can lead to action [
51,
52,
53,
68]. Thus, following Capstick, we expected that the participants would be more willing to take responsibility for their own behavior, and would indicate higher motivation to change their own behavior [
35]. Finally, greater confidence in understanding social dilemmas, concern and motivation should lead to more willingness to act to mitigate climate change and to take the opportunities for doing so when we presented them. Although knowledge of climate change itself has not been readily associated with mitigation action [
69], people who consider themselves better informed about the issue of climate change, regardless of whether they are correct, consider the risks associated with the issue to be higher [
48]. In turn, people are more likely to have intentions to engage in climate-change-mitigating behavior when they also believe that global warming poses a great risk [
70,
71]. In addition, previous research on resource dilemmas has found that people who reported more internal motivation engaged in more and longer-lasting environmentally-supportive actions [
72,
73]. Therefore, we hypothesized that participation in a social dilemma simulation would increase the likelihood of acting in a climate-protective manner.
2. Materials and Methods
2.1. Design
In order to determine whether participating in the simulation fostered climate-protective knowledge, motivation, concern and actions, we compared three groups of college students: (1) students who took part in the simulation who were in an environmental studies course at the time, (2) a control condition of those who did not take part in the simulation but were in an environmental studies course, and (3) a control condition of those who were neither in an environmental studies course nor took part in the simulation. Previous research has found that an environmental course can increase self-determined motivations [
74], and would also be expected to increase knowledge of climate change. Therefore, having that control condition was helpful for disentangling the role of the simulation from the role of learning about the environment. Then, as a way to ensure that simply being in any class, or alternately, that any kind of cohort effects (e.g., all groups learning about climate change from the media), were not responsible for any effects we observed, we added the other control group that neither took part in the simulation nor learned about the environment in class. Because the simulation was not considered relevant enough for a non-environmental course to justify the use of class time to run it, it was not possible to collect data for a group which was not in an environmental class but who also took part in the simulation.
In addition to the between-group comparisons, a large subset of the participants completed a pre-test and a post-test of most of the variables in order to allow within-participant comparisons. In this way, the participants served as their own control, which helped to eliminate the possibility that the effects are due to any differences in the kinds of people who were in each group. Mitigating against this concern, however, it should be noted that the environmental studies courses were intro-level general education courses and not designed for science or sustainability majors. One course was Psychology and Sustainability, and the other was Introduction to Sustainability for non-science majors. The first author conducted the same learning module in both classes, in which the science and human drivers of climate change were covered, as well as the dynamics of social dilemmas, and possible human solutions. Overall, the focus of both courses was the causes of, consequences of and solutions to environmental problems. Specifically, the Psychology and Sustainability course consisted of instruction regarding basic principles of psychology aimed toward understanding how humans affect nature. The Introduction to Sustainability course content was more broad, and included modules on how several disciplines, including psychology, and others such as geography and economics, could address environmental problems. In that course, instructors from the various disciplines presented modules for the students. Thus, a module targeted at social dilemmas as one human-related cause of climate change, along with the discussion of the inherent traps and ways to overcome them, fit well in both courses. In addition, the dependent variables listed below, including knowledge, concern, global warming beliefs, motivation and action, were consistent with the goals for learning in the courses. The pre-test was performed at the start of the semester and the post-test near the end of the semester, allowing for approximately 12 weeks between the pre- and post-administrations. The post-test followed within 1–2 weeks after the simulation. It is also important to note that because of the limitations on the length of time it took to run the simulation during the class, there were restrictions on how much class time could be devoted to the study. Therefore, not all of the participants received all of the measures. Altogether, we employed a 2 (Time: pre-test; post-test) X 3 (Condition: Environmental Studies plus Simulation; Environmental Studies, No Simulation; No Environmental Studies, No Simulation) mixed-factors design with the repeated measures on the Time variable.
Figure 1 provides an overview of the design and data collection.
In addition to the larger mixed-participants design, a subset of the students who participated in the simulation were asked by a confederate (whom they believed was not involved with the study) to volunteer for a pro-environmental program. Using random assignment, half of the participants were approached before they participated in the simulation and half were approached after the simulation.
Finally, the students who perform a research activity as a part of a course may feel that they need to appear to be learning, or to otherwise please the instructors. Consequently, the presentation bias to answer in a socially desirable manner may be particularly strong in such a setting. We accounted for this possibility by replicating all of our analyses while statistically controlling for the participants’ bias toward responding in a socially desirable manner.
2.2. Participants
A total of 397 participants participated in the study. After 13% (N = 53) of the sample were removed because they either failed an attention check (N = 6), or because they indicated that they did not answer questions accurately (N = 47), 344 participants remained. Of this total, 226 were female, 112 were male, 1 was non-binary, and 5 did not report their gender. The average age of the sample was 20.73, SD = 4.04, MD = 20. The racial identity was heavily white/Caucasian (N = 280), with another 13 who were Black/African American, 9 Latinx/Hispanic, 1 Asian, 14 who indicated other races or ethnicities, and 27 who chose not to report. For the conditions, two groups were composed of students in a course focused on the environment in which the topic of climate change was covered, of which 137 took part in the simulation and 85 did not. Another 112 participants were in a control group of students who were taking a different course and who did not take part in the simulation. All of the analyses reported herein were for students who gave their informed consent to use their data in this study. The research conformed to the guidelines of the American Psychological Association ethical code, and is in accordance with the Declaration of Helsinki. The protocol was approved by the IRB of York College of Pennsylvania, with the ID of F13BS001.
2.3. Materials and Measures
2.3.1. Simulation Materials
In order to administer the simulation, an excel spreadsheet was used to keep track of the decisions of the participants. It showed the results of each set of calculations for each round for the participant’s hypothetical company’s worth, their competitor’s worth, and the climate account.
2.3.2. Primary Dependent Variables
Knowledge Confidence. The participants self-reported their confidence in their knowledge and understanding of nine topics: climate change, social dilemmas, social traps, temporal traps, decision-making strategies in social dilemmas, the effects on the climate of overconsumption, the effects on the environment of overpopulation, reasons for environmental problems, and sustainability strategies. The confidence in each item was rated on a 7-point scale that ranged from 1 (little to no confidence) to 4 (the same as the average person) to 7 (extremely confident). Because the reliability of the items using Cronbach’s alpha was high, at 0.919, the items were averaged for each participant in order to create a composite score for their confidence in their knowledge.
Global Warming Beliefs. The skepticism regarding whether climate change is real was assessed with the seven items used by Feinberg and Willer [
66]. The questions addressed the respondent’s certainty that global warming is real, e.g., “How solid is the evidence that the earth is warming”, rated on 6-point scales from 1 (not at all) to 7 (extremely). The Cronbach’s alpha was high, at 0.92, and each participant’s global warming belief score was a total for the seven items.
Environmental Concern. Concern for the environment was measured with the participants’ agreement with five statements taken from Ellis and Thompson [
75], as used by Dutcher et al. [
76]. These statements were: (1) “If things continue on their present course, we will soon experience a major ecological catastrophe”, (2) “The problems of the environment are not as bad as most people think” (reverse scored), (3) “We are fast using up the world’s natural resources”, (4) “People worry too much about human progress harming the environment” (reverse scored), and (5) “We are spending too little money on improving and protecting the environment”. The ratings were on 5-point Likert scales, from 1 (Strongly Disagree) to 5 (Strongly Agree). The reliability was satisfactory, at alpha = 0.785; therefore, the items were summed per participant to create an environmental concern score.
Motivation Toward the Environment. The six subscales of the Motivation Toward the Environment Scale (MTES) [
77] were based upon Self-Determination Theory [
78,
79], which suggests that motivation types differ in terms of quality and source along a spectrum of self-determination. For the purposes of our analysis, we focused on the four types of motivation most closely related to internalized motivation: “introjected” (to avoid negative emotions such as guilt), “identified” (goals are important to achieve something), “integrated” (action because of values integrated in self-identity), and—the most self-determined—“intrinsic” (behaviors lead to high satisfaction and do not feel like a sacrifice). Each type of motivation was assessed with the four items presented by Pelletier et al. [
77] and rated on how close each item corresponded to the participant’s motives for engaging in environmental behaviors, from 1 (Does not correspond at all) to 7 (Corresponds exactly). The four items for each subscale were averaged for each participant.
Observed Behavior. We asked a subset of the participants to do each of the following: (1) sign the Graduation Pledge of Social and Environmental Responsibility (
http://www.graduationpledge.org/ accessed 1 July 2021), (2) donate a
$50 gift card if they won it in our drawing, (3) put their name on the volunteer list for a month-long environmental effort, (4) sign a petition to Congress urging them to pass the No Child Left Inside Act, (5) sign a petition for increased government legislation to address climate change, and (6) sign a petition to US food manufacturers to stop clearing rainforests. The total number of items the participant chose to do was used as the dependent variable (referred to in the tables as ‘Observed Behavior’), Cronbach’s alpha = 0.764. We asked for these behaviors only in the post-test because of likely testing effects (e.g. asking the participants to sign the same pledge or petition again), and so they were not included as repeated measures.
The behaviors we assessed were chosen because they are actual behaviors that we could observe within the survey itself, rather than self-reported behaviors we could not observe, which boosts the ecological validity of our findings. Collectively, the actions we offered constitute individual behaviors known as citizenship, activist, or public-sphere behaviors [
8,
80,
81]. Although other behaviors, such as lifestyle behaviors—also known as private-sphere behaviors, such as consumer choices—are crucial, we wanted to test our simulation first with the more easily observable behaviors, with the hope for positive spillover to lifestyle-type behaviors [
82] to be examined in a future study. In addition, we analyzed the behaviors as an index, rather than separately, under the principle that aggregating behaviors can yield a more reliable measure and tends to be higher in criterion validity [
83] and predictive validity [
84].
Volunteering for Campus Action. We asked the participants from a subset of the Environmental Studies with Simulation group, either before or after they took part in the simulation, to indicate if they would volunteer hours for on-campus environmental projects of their choosing, such as a campus cleanup that would require them to spend time walking around the campus picking up trash. For this dependent variable, we assessed the percentage who volunteered in each condition, and the number of hours they offered to volunteer.
2.3.3. Additional Variables
Evaluation of the Simulation. Among the students who took part in the simulation, we used six single-item measures to obtain feedback from the students about their experience of the simulation. The participants were asked how engaged they were during the simulation, how excited they were to meet the challenge, how confused they were by how the simulation worked, and how unsure they were about how to make the best decisions. These questions were rated from 1 (not at all) to 7 (a great deal). The participants were also asked to rate the degree to which the simulation captured elements of the real-life processes associated with social dilemmas, from 1 (not very well at all) to 7 (extremely well). Finally, they were asked for the extent to which they believed they learned more effectively about social dilemmas from the simulation compared to a regular class lecture, from 1 (strongly feel they would have learned better from a lecture) to 7 (strongly feel they learned better with the simulation).
Covariate. Because the simulation took place in the context of a course, the students may have been motivated to appear to have learned or have been positively affected, and to merely report answers that made them look socially desirable. Thus, we included a commonly used measure of an individual’s tendency toward Socially Desirable responding [
85] to use as a covariate. The 17 items included statements that are unlikely to be true for most people, such as "I have never intensely disliked someone" and "No matter who I’m talking to, I am always a good listener”. Social desirability bias is higher the more often the respondent is unwilling to acknowledge flaws, such as by denying that they have disliked someone intensely. The scores were calculated as the total number of questions for which the respondent answered in a highly socially desirable manner.
2.4. Procedure
The participants were given instructions for how the simulation would work. It was explained that they were acting as corporate heads making decisions every 10 weeks about how much to change the production of goods to sell, from 7 options: decrease 15%, 10%, or 5%; no change; or increase 5%, 10%, or 15%. They were told that their goal was to win against a competing company, which was another student, by having the highest corporate worth at the end. If they won, they would receive an extra class credit of 5% added to an exam. Each company began the simulation with a hypothetical value of $250,000.
The participants were also told that producing the goods required the use of fossil fuel energy and thus contributed to global warming. During the simulation, the effect of their production on the climate was illustrated with a financial indicator of a hypothetical climate health account, which began with a value of $500,000. The rules of the simulation were such that both competitors would lose if the climate account fell below $10,000.
The computations were made using two matrixes that were shown to the participants: one for the change to the participant’s profits, and the other for the effect on the climate (provided in
Appendix A). In each matrix, the cells indicated the effect of the joint decisions. The participants were shown the matrices and a couple of examples of the computations. For instance, in the company worth change matrix, if the participant chose the maximum production of 15% and the paired player chose 0%, then the first player would have their wealth increased by 6%, and the other player would lose 3%. The participants were also shown what would happen to the climate under various decisions for the companies. For instance, if both the participants chose to increase production by 5%, the climate account would be decreased by 20%. If one chose to increase 5%, but the other decreased 5%, the net effect would be 0 and the climate account would be unchanged. If they both decreased by 5% then the climate account would increase by 20%. The numbers in the matrixes were chosen such that the relative gains and losses could be psychologically felt each round, the climate account could be depleted within a few rounds if the players made the maximum production choices, and the climate account could increase by an easily perceptible amount each round.
The participants were told that the profit calculations each round were lessened or augmented based upon the status of the climate account. Thus, in addition to their own worth and their competitor’s worth, they needed to keep a close eye on the climate account each round. More profit could be made when the climate account was high. In this way, we included an incentive to try to keep the climate account high beyond just staying above the minimum threshold.
After the instructions and demonstrations were provided, the participants were split into two groups and put into separate rooms. They were then randomly assigned to pair with someone in the other room. Then, the simulation began and they were told to make the first production decision, and to write their choice on a slip of paper to give to the facilitator. The slips were gathered from the participants in one room and taken to the other room to distribute to the paired participant, keeping them anonymous to each other. The participant entered their own decision and their partner’s decision into the excel spreadsheet to see the effects on their own company, the competing company, and the climate account. Based upon the outcomes, the participant would make another decision, and this process was repeated for 10 rounds or until the resource fell below a certain threshold, at which point the paired participants both lost the simulation.
After 10 rounds, the participants were given a link to a survey which contained the demographic questions, dependent variables and covariates. The participants in the classes who did not take part in the simulation completed the same survey at the same time in the semester. In addition, a subset of the participants in all of the groups completed the same survey at the beginning of the semester so that within-participant comparisons could be made. Finally, a different subset of the participants was randomly assigned to take the survey before or after they took part in the simulation.
4. Discussion
In this paper, we evaluated a novel social dilemma simulation that was specifically designed to help people experience and understand the decision-making processes which contribute to the human dimensions of climate change. In addition to evaluating the simulation as an educational tool, we offer a novel extension of the previous research on social dilemma simulations by shifting the focus of these simulations from how people act during the simulation to how they think, feel, and act after the simulation has been completed. Specifically, we predicted and found, comparing the simulation participants to the non-participants, as well as the participants to themselves before and after the simulation, that the people who participated in our simulation were more confident in their knowledge of climate change and its relationship to social dilemmas, reported more self-determined motivation to help, and performed more climate-mitigating behaviors. When changes within the other groups who did not complete the simulation were present, our analyses suggested that our simulation participants may have experienced stronger climate-friendly changes on each measure than the other groups. Moreover, the effects remained largely consistent when controlling for social desirability bias, suggesting that our results are unlikely to be attributable to self-presentation concerns related to pleasing the teacher in a classroom setting.
Our results suggest that our new climate-change social dilemma simulation may be a potentially useful educational tool. It was rated as highly engaging by the participants, and is unique in that it links climate change to decisions about the production of goods, and incorporates social and temporal traps, allowing a variety of strategies to be used. The students who participated in our simulation expressed greater confidence in their knowledge about climate change, social dilemmas, social traps, temporal traps, decision-making strategies in social dilemmas, the effects on the climate of overconsumption, the effects on the environment of overpopulation, the reasons for environmental problems, and sustainability strategies. This is important because it suggests that the simulation creates an engaging educational experience while also boosting the students’ confidence in their knowledge about social dilemmas and environmental challenges. We did not assess the accuracy of the student learning directly, as knowledge about climate change has not been found to motivate climate action [
10,
69], but we found that the participants’ beliefs about their understanding were affected by their experience.
As predicted, environmental concern was higher for the simulation group, but the within-subjects tests indicated that the simulation group—as well as the environmental studies with no simulation group—did not change from pre- to post-test, whereas the control condition dropped in concern. It is not possible to determine if this decrease was statistically spurious or caused by some outside factor related to the content of the non-environmental course material, and so we recommend that future researchers explore the conditions under which participating in a climate-specific social dilemma simulation may influence people’s concern for the environment. Additionally, we have initial evidence that the students who participated in the simulation may also have reported stronger belief in global warming than those who did not participate in the simulation, but more research is needed to replicate this effect, as it was inconsistent across the analyses. These results highlight a potentially important avenue for future research, because people’s climate-related beliefs and feelings are consistent predictors of their willingness to act in a climate-protective manner and support climate-friendly policies [
86]. In the United States, where this study was conducted, climate beliefs are deeply politically ingrained and largely influenced by the social groups people belong to and the political landscape they inhabit [
86,
87,
88]. Consequently, it can be difficult to positively influence these beliefs without activating political identities. When people are resistant to climate-protective initiatives because of political identities, otherwise-constructive climate-protective policies and projects can be derailed or cancelled [
89]. If participating in a social dilemma simulation could activate climate beliefs while also side-stepping political concerns, then it could be an important teaching tool with the ability to positively impact how a person thinks and feels about climate change.
Importantly, and as predicted, we also found that the motivation to act in a climate-friendly manner was higher for the participants who completed the simulation compared to those who did not, as well as being higher among the simulation participants post-simulation compared to their pre-simulation levels. This was consistent for three of the four types of motivation we examined: identified, integrated and intrinsic motivation. No significant effects were found for introjected motivation. These findings are important because they suggest that our simulation may be effective as a potential behavioral intervention, which could have lasting effects on the participants’ willingness to engage with climate-protective actions. Identified, integrated and intrinsic motivation are closely linked to the performance of pro-environmental behaviors [
90]. By activating these types of motivation via the simulation, the participants came away feeling that pro-climate behavior is consistent with their personal goals (identified motivation), part of their personal identities (integrated motivation), and that it feels good to do (intrinsic motivation) [
78,
79]. People who express stronger identified, integrated and intrinsic motivation are more likely to perform pro-environmental actions than people with relatively weak motivations. Moreover, compared to more extrinsic forms of motivation (like introjected motivation), intrinsic forms of motivation may be more likely to boost pro-environmental behaviors for a longer duration and across a variety of situations [
91].
Critically, in addition to influencing strong behavioral antecedents, we also found evidence that our simulation may increase the likelihood of performing actual climate-protective behaviors. Specifically, and as predicted, the participants who completed the simulation were more likely to perform both personal and social behaviors, like donating money or time and signing petitions to support climate-friendly initiatives. The satisfactory reliability of our behavior index, in addition to observing a consistent pattern of results for volunteering behaviors, suggests that the influence of our simulation may be generalizable across multiple pro-climate behaviors. This is important both theoretically and practically, as it suggests that the underlying psychological mechanisms through which our simulation influences behavior are unlikely to change depending on what behavior is being targeted. Although we cannot be certain how environmentally significant these behaviors would be from an impact perspective, Stern [
80] argues that these types of public-sphere behaviors can be powerful through their influence on policies. The examination of these types of behaviors is important because they offer people ways to bridge the individual and the collective in a way that can also be personally rewarding (e.g., volunteering) [
92]. In order to adequately mitigate and adapt to global warming, changes at all levels of the system will be required, and so it is vital that behavioral scientists study both actions at the individual level and at those that help individuals connect to the larger collective effort.
Altogether, these findings are both theoretically and practically important. From a theoretical perspective, we explored a critical gap in the literature which had not been previously addressed. Specifically, we expanded the scope of social dilemma simulations beyond what occurs during the game to explore how participating in these types of simulations may impact the participants’ thoughts, feelings and actions after the simulation has ended. From a practical perspective, our findings suggest that climate change-specific social dilemma simulations might offer an engaging, educational and potentially psychologically powerful tool for the promotion of both the understanding of climate-relevant behaviors and the motivation to act in a climate-friendly manner. The participants may recognize both their own personal responsibilities and the need to collectively change the social structures that constrain decisions and create climate traps. When it comes to teaching, our results support the notion that including a learning module consisting of the Climate Trap simulation, along with the discussion of social dilemmas in the context of climate change and human solutions, may be an effective teaching intervention in many different kinds of sustainability studies courses. Our simulation may help strengthen learning, reinforcing links to many important issues in trying to understand why people, even those who are aware of the threat of climate change, still may not act in a climate-protective manner. In addition, many courses or other environmental education activities have a goal to motivate the participants to act on their knowledge, and the simulation was able to do so.
In addition to those discussed above, our results shed light on many potentially fruitful avenues for future research related to the underlying psychological drivers of the observed effects. Specifically, while we do have initial evidence that participating in a climate-specific social dilemma simulation can be both educational and motivating to act in a climate-friendly manner, the precise psychological process through which these types of simulations influence actions is yet unknown. We did not explicitly test a particular theory of change; however, ours is essentially a motivational model, grounded primarily in Protection Motivation Theory [
51,
52,
53]. That said, what pushed the motivation into the more self-directed forms is not clear. The simulation may have been effective for any number of reasons, and the extant literature gives some hints as to what may be underlying the changes we observed. For example, Krasny [
8] reviewed 10 intermediate outcomes in environmental education that mediate between an activity and a behavioral outcome: (1) knowledge and thinking; (2) values, beliefs, and attitudes; (3) nature connectedness; (4) a sense of place; (5) efficacy; (6) identity; (7) norms; (8) social capital; (9) positive youth development; and (10) health and wellbeing. We suggest that our participants likely acted pro-environmentally in response to our simulation as a result of more internal factors, rather than any structural or social ones that were inherent in the activity. We suspect that the simulation woke the participants up to the understanding that the necessary change to address global warming is constrained by social dilemma pressures, which is potentially a form of systems knowledge [
93]. This realization may have helped them see that the threat is serious, not just because of the physical changes to the environment, but because the current structures in society—such as economic systems and regulations—do not readily reward climate-protective decisions in many domains, especially in the corporate production of consumer goods. When they observed themselves being vulnerable to the same pressures in the simulation, the participants may have been motivated to overcome the trap, as is consistent with Capstick’s finding that “…among the participants’ perspectives, strong arguments can also be found for action in spite of—even because of—the social dilemma nature of climate change” (35, p. 3495). In Protection Motivation Theory terminology, we speculate that the simulation activated people’s perceptions of climate change as a severe threat (severity), with negative potential impacts for them (vulnerability), that is also influenced by their behaviors (response efficacy), and so they are efficacious enough to help prevent it (self-efficacy). By creating a situation in which the participants view the situational influence of social dilemmas and climate change through these lenses, we may have created an experience powerful enough to motivate action. Future studies need to test whether the underlying psychological processes align with Protection Motivation Theory, or if alternative influences are at play, [
8].
Moreover, our results suggest that there are ‘post-game’ consequences to participating in social dilemma simulations, and future research could explore the psychological process through which post-game thoughts, feelings, motivations and emotions influence post-game actions. Unfortunately, we could not run mediational analyses using the variables of confidence in knowledge, environmental concern, global warming belief, and motivation to predict action because we were only able to give the behavior options to a subset of the participants who did not report on the other questions. This would be an important theoretical next step for this research to better our understanding of the downstream psychological consequences that the participation in simulations has for the participants’ behaviors.
Besides determining the underlying causes of the changes we observed, it is important to understand the conditions under which the effect of the climate-specific social dilemma simulation on climate-friendly thoughts, feelings and actions may be stronger or weaker (i.e., to assess generalizability). At this point, we cannot conclude whether it is the climate-specific nature of our simulation which is driving the observed effects, or if it is more about the dynamics and experience of social dilemmas generally. In addition, further exploration is needed to determine whether the effect of the simulation would be the same for everyone and at all times. For example, as the public becomes more aware of the adverse effects of climate change [
94], or in cases in which their climate beliefs are more salient because of a recent weather event or season, or because it is the subject of an important political election primary process [
86,
87], the simulation may be an even more potent catalyst for change, especially in how it illuminates the links between the production of consumer goods and climate change. This could help people to understand their own responsibility in causing and addressing global warming. In addition, further testing could determine whether the findings are generalizable beyond college student participants. The use of the simulation with the general public, as well as policy-makers and corporate leaders, could stimulate change beyond the individual level, as these people often wield institutional power. Finally, it will be important to determine whether the simulation can affect behaviors when the participants are not specifically offered behavioral options, and whether the simulation can lead to other kinds of changes, such as lifestyle behaviors. We have reason for optimism, given that our participants’ motivation became more self-directed, which prior research has found can produce more and longer-lasting environmentally-supportive action [
72].
Lastly, it is common for educational simulations in other domains to be evaluated as we have here (i.e., for impacts on the participants post-simulation) [
95,
96], and it would be advantageous to expand this approach to other environmental simulations. In particular, the other climate-change-related simulations that have been developed, including ones focused on a social dilemma, could be tested in this way. Milinski and colleagues [
58] and Tavoni et al. [
59] found that the participants were not inclined to invest in an account representing the climate when doing so meant that they would be sacrificing money in their own account. Although these simulations likely did not spur high cognitive involvement because they were not as veridical to real life decision-making [
62], participation may nevertheless lead to significant changes in the participants afterwards. Conversely, the
Climate Trap simulation may be used in the same way as prior social dilemma simulations, that is, to determine the factors that predict behavior within the simulation. As a more complex simulation explicitly tied to climate change, and one which includes innovations such as the nonlinear change of the climate, research can determine whether the variables that have previously been found to matter in social dilemmas, including communication among the participants, regulations, penalties and norms, etc. [
24], operate the same way with respect to climate change.
It is worth noting that although the simulation was found to be effective and could have many uses, a downside is that—in its current form—it is time-consuming and cognitively-demanding to run for the facilitator, who has to shuttle back and forth between the rooms and keep track of the pairings. This fact resulted in the capacity to run only small batches of participants at a time in each session. A computer application to run the simulation through a website that manages the calculations and anonymous groupings, and which allows for more people in a “marketplace” than pairs, is currently in phase two of development, and will be available from the first author.