Games on Climate Change: Identifying Development Potentials through Advanced Classification and Game Characteristics Mapping
Abstract
:1. Introduction
- Identifying climate games that have been released during recent years;
- Providing an overview of characteristics of the identified games by classifying them according to a newly developed typology;
- Identifying gaps and potential areas where future climate games could contribute to solve climate related challenges.
2. Materials and Methods
2.1. Typology Development
2.2. Mapping Review
2.2.1. Searching for Climate Games
2.2.2. Screening and Selecting Climate Games
2.2.3. Classifying the Identified Climate Games
2.2.4. Extracting and Mapping Data
3. Results
3.1. Game Typology
3.2. Overview of the Identified Climate Games
3.3. Characteristics of the Identified Climate Games
3.4. Mapping of Game Characteristics
4. Discussion
4.1. Game Typology
4.2. Identification of Climate Games
4.3. Characteristics of the Identified Climate Games
4.4. Mapping of Game Characteristics
4.5. Potential Areas to Be Explored by Future Climate Games
5. Conclusions
Supplementary Materials
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Criterion | Inclusion | Exclusion |
---|---|---|
The application focuses on climate change. | Climate change is a focus aspect of the application. | The application focuses on related topics without mentioning climate change (e.g., energy, disaster risk reduction). Climate change is mentioned only in the title. |
The application shows typical characteristics of a game. | The application allows for a game-play experience and for interaction. | The application allows for very limited interaction such as mere simulators (e.g., to calculate carbon footprints). |
The application is not oversimplified. | The application includes a storyline, scenario, simulation or a model [26] (pp. 352–355). | The applications includes no storyline, scenario, simulation or model. Applications that are very simple in content, e.g., mere quizzes, or interactive presentations with gamification elements. |
Release Year | Name | N |
---|---|---|
1995 | Climate-change policy exercise, Susclime. | 2 |
2002 | Die Klimaschutzbasis. | 1 |
2004 | Keep cool, Energie 21, Stabilization wedges game, Climate change showdown. | 4 |
2005 | Winds of change. | 1 |
2006 | World climate, Climate challenge, V GAS, Stop disasters! | 4 |
2007 | Europas Klima wandeln!, triCO2lor, Operation climate control, Ecoego, Electrocity, World without oil, Planet green game. | 7 |
2008 | Energie für die Zukunft, Klimakonferenz-Internationale Klimapolitik, Connect2climate, War game: clut and climate change. | 4 |
2009 | Climate poker, Mobility, Energie Klimaschutz und Verbraucher, Climate diplomat, Keep cool online, Climate game, Cooling down, Climate health impact, Clim city. | 9 |
2010 | CEO2, 2050 Pathways, Cool it!, Before the storm, Grönlands Gier, Greenhouse emissions reduction role-play exercise, The global climate change game, A new beginning, Das Klimaspiel. | 9 |
2011 | Fate of the world, Enercities, Climate action simulation, Energetingen, d’Aquino and Bah. 2011 [39], Polar eclipse, Interactive energy and climate simulation, Losing the lake, The adventures of carbon bond, Broken cities. | 10 |
2012 | CO2, Cantor’s world, 2° und es wird immer heißer, Energiespardorf Bayern. | 4 |
2013 | Simulation of international climate regime formation, Greenify, Climate defense, Future delta 2.0, Increasing climate change resilience of urban poor communities in Asia-Pacific, Globalisierung und Global Governance, KRAFLA, Valkering et al. 2013 [40]. | 8 |
2014 | Go2Zero, Climate bathtube simulator, Climate Engineering-Planspiel, World rescue, Ökotopia. | 5 |
2015 | Carbon copy politics, Climate game, Climate action game, Lebel et al. 2016 [41], Invest in the future, Planspiel zur UN-Klimakonferenz COP21, Clim way, Energy wars: green revolution. | 8 |
2016 | Age of energy, Model United Nations with climate engineering, Flood resilience game, Let’s negotiate! simulation of the climate change conference, Carbon warfare, Climate challenge, Urban climate architect, Gender and climate game, Beyond Paris, Climate quest. | 10 |
2017 | Peak Oil, CO2peration, Sustainable delta, New shores, Paying for predictions, Sinking island, Greenhouse gas game, Was kostet die Welt: Gemeinsam gegen den Klimawandel?, Worlds future, Utah climate challenge, Act to adapt, Climate adaptation game, Global sustainability crossroads. | 13 |
2018 | Solar city, Energy transition game, Imagine earth, Earth remembers, Das D3-Planspiel, KlimaRallye. | 6 |
2019 | Climate oasis, The climate trail, Adaptive futures-the game, Escape climate change, Change the Game, Die Klimaschutz-Challenge. | 5 |
2020 1 | Deine Gemeinde–unser Klima, Cranky uncle, Climate vision: a role-play game. | 3 |
N/A | The cauldron game, Operation sustain. | 2 |
Dimension | Characteristic | Sub-Characteristic | N | % |
---|---|---|---|---|
Authorship | Individual/s | 12 | 10% | |
Institution | Company | 38 | 33% | |
Research group | 38 | 33% | ||
GOV 1 | 11 | 10% | ||
NGO 2 | 26 | 23% | ||
Other | 6 | 5% | ||
N/A 3 | 4 | 3% | ||
(Stated) purpose | Only entertaining | 14 | 12% | |
Awareness raising | 11 | 10% | ||
Learning | Cognitive | 86 | 75% | |
Psychomotoric | 0 | 0% | ||
Affective | 31 | 27% | ||
Creating direct action/impact | 3 | 3% | ||
Advertising | 2 | 2% | ||
Collecting data | 7 | 6% | ||
Other | 1 | 1% | ||
N/A | 1 | 1% | ||
Target audience | General public | 66 | 57% | |
Students | 60 | 52% | ||
Professionals | 27 | 23% | ||
Other | 1 | 1% | ||
N/A | 4 | 3% | ||
Player interaction | Single-player | 34 | 30% | |
Multi-player | Collaboration | 62 | 54% | |
Competition | 66 | 57% | ||
MMOG 4 | 1 | 1% | ||
N/A | 4 | 3% | ||
Medium | Computer | 59 | 51% | |
Mobile phone | 14 | 12% | ||
Board | 31 | 27% | ||
Card | 20 | 17% | ||
Space | 48 | 42% | ||
No medium | 0 | 0% | ||
Other | 2 | 2% | ||
Simulation | Tactical-decision simulation | 52 | 45% | |
Social-process simulation | 36 | 31% | ||
Other simulation | 4 | 3% | ||
No simulation | 29 | 25% | ||
N/A | 3 | 3% | ||
Role-play | Explicit role assignment | With role-play | 46 | 40% |
Without role-play | 27 | 23% | ||
No explicit role assignment | 37 | 32% | ||
Other | 0 | 0% | ||
N/A | 5 | 4% | ||
Game-play | Play-based | 12 | 10% | |
Game-based | 101 | 88% | ||
Other | 0 | 0% | ||
N/A | 2 | 2% | ||
Abstraction | Game situation | Real | 81 | 70% |
Fictional | 34 | 30% | ||
Abstraction level | Highly abstract | 5 | 4% | |
Qualitative description | 71 | 62% | ||
Quantitative description | 31 | 27% | ||
No abstraction | 3 | 3% | ||
N/A | 5 | 4% | ||
Topic | Response to climate change | Mitigation | 92 | 80% |
Adaptation | 24 | 21% | ||
Other | 3 | 3% | ||
N/A | 4 | 3% | ||
Proposed lever for solutions | Individual | 26 | 23% | |
Private organization | 14 | 12% | ||
Public institution | 42 | 37% | ||
Technology | 6 | 5% | ||
Other | 0 | 0% | ||
Not specified | 50 | 43% | ||
Key sectors | Energy | 41 | 36% | |
Water services | 10 | 9% | ||
Transport | 15 | 13% | ||
Other primary & secondary economic activities | 15 | 13% | ||
Recreation/tourism | 7 | 6% | ||
Insurance & financial services | 2 | 2% | ||
Health | 3 | 3% | ||
Other | 17 | 15% | ||
N/A | 43 | 37% | ||
System level | Global | 33 | 29% | |
Several countries | 12 | 10% | ||
Country | 9 | 8% | ||
City | 21 | 18% | ||
Community | 13 | 11% | ||
Household | 8 | 7% | ||
Individual | 6 | 5% | ||
Other | 13 | 11% | ||
N/A | 13 | 11% |
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Gerber, A.; Ulrich, M.; Wäger, F.X.; Roca-Puigròs, M.; Gonçalves, J.S.V.; Wäger, P. Games on Climate Change: Identifying Development Potentials through Advanced Classification and Game Characteristics Mapping. Sustainability 2021, 13, 1997. https://doi.org/10.3390/su13041997
Gerber A, Ulrich M, Wäger FX, Roca-Puigròs M, Gonçalves JSV, Wäger P. Games on Climate Change: Identifying Development Potentials through Advanced Classification and Game Characteristics Mapping. Sustainability. 2021; 13(4):1997. https://doi.org/10.3390/su13041997
Chicago/Turabian StyleGerber, Andreas, Markus Ulrich, Flurin X. Wäger, Marta Roca-Puigròs, João S. V. Gonçalves, and Patrick Wäger. 2021. "Games on Climate Change: Identifying Development Potentials through Advanced Classification and Game Characteristics Mapping" Sustainability 13, no. 4: 1997. https://doi.org/10.3390/su13041997
APA StyleGerber, A., Ulrich, M., Wäger, F. X., Roca-Puigròs, M., Gonçalves, J. S. V., & Wäger, P. (2021). Games on Climate Change: Identifying Development Potentials through Advanced Classification and Game Characteristics Mapping. Sustainability, 13(4), 1997. https://doi.org/10.3390/su13041997