Inven!RA Architecture for Sustainable Deployment of Immersive Learning Environments
Abstract
:1. Introduction
2. Background
2.1. Immersive Learning Environments
2.2. Deployment Obstacles of Immersive Learning Environments
3. The Inven!RA Architecture
3.1. Overview
3.2. Operation
4. Methodology
Design Science Research Iterations
5. Design Science Iterations
5.1. Scenario 1— First Prototype and Microelectronics Education
5.2. Scenario 2—Second Prototype (Front-End Only): “CHIC’s Apps”
5.3. Scenario 3—Third Prototype and Remote Networking Laboratory
- The ability to track the student learning process;
- The ability to quickly help out students in activities they are struggling with;
- The ability to encourage the initiation of activities soon after presenting them;
- To enable the instructor to intervene before the submission phase of the activities.
- The success or failure status of each task;
- The total progress percentage within an activity;
- Whether a student has accessed the instructions or not;
- Whether a student performed a network IP configuration or not;
- Tracking both the operational tasks and the management/coordination tasks;
- Whether a student has scheduled a remote laboratory use session or not;
- The list of tasks performed during a laboratory session;
- The total time spent to perform an activity;
- The time spent performing each task within an activity;
- Whether a student initiated an activity or not;
- Being able to watch a video recording of the laboratory session.
- Advantage 3 is about the initiation of activities; no learning has yet taken place.
- Data items 3, 6, and 10 indicate if a student took steps to eventually perform an activity rather than whether learning has occurred.
5.4. Scenario 4—B-PREPARED
- The direct interaction between the LMS and a SCORM learning object bypass Inven!RA so the analytics collection within the SCORM learning object is not associated with an IAP;
- The SCORM learning object is already within the LMS so it is pointless for Inven!RA to provide its deployment URL to the Deployer (e.g., the teacher assembling the course).
- As shown in Section 3, Figure 5, on IAP deployment, the Deployer can customize the configuration of any activity. So, we idealized a “SCORM Activity Provider” requiring a configuration parameter: the URL or alternative identification of the SCORM object placed by the Deployer in the LMS course (while we represented this activity at the bottom of Figure 5, there is no dependence and the course design can be initiated prior to the Inven!RA deployment, as is shown in the use-cases diagram, Figure 4);
- This enables the SCORM Activity Provider to collect the analytics from the LMS if that learning object is installed, if that system’s analytics Web services are accessible;
- It also allows the SCORM Activity Provider to associate those analytics with the activity instance in the IAP because it was provided in the deployment of the IAP;
- It does not allow the SCORM Activity Provider to associate those analytics with internal Inven!RA UserIDs because the SCORM learning object is receiving direct interactions from LMS users, i.e., LMS UserIDs;
- In addition, the SCORM Activity Provider must not access Inven!RA UserIDs; it would expose internal associations (LMS UserID/Inven!RA UserID) to external third parties.
6. Conclusions
7. Limitations and Future Work
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
3D | Three dimensional |
BEACONING | Breaking Educational Barriers with Contextualised, Pervasive and |
Gameful Learning | |
CHIC | Cooperative Holistic View on Internet and Content |
DSR | Design Science Research |
HTML | HyperText Markup Language |
ID | Identifier |
IAP | Inventive Activities Plan |
ILE | Immersive Learning Environments |
Inven!RA | Inventive agency amidst Reticular ecosystems of Atopic habitats within which |
knowledge (!) emerges | |
IP | Internet Protocol |
JSON | JavaScript Object Notation |
LMS | Learning Management System |
SCORM | Sharable Content Object Reference Model |
UML | Unified Modeling Language |
URL | Uniform Resource Locator |
UserID | User Identifier |
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ID | Obstacle |
---|---|
1 | Situational awareness |
2 | Complexity of planning |
3 | Complexity of providing feedback |
4 | Complexity of grounded assessment |
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Morgado, L.; Coelho, A.; Beck, D.; Gütl, C.; Cassola, F.; Baptista, R.; van Zeller, M.; Pedrosa, D.; Cruzeiro, T.; Cota, D.; et al. Inven!RA Architecture for Sustainable Deployment of Immersive Learning Environments. Sustainability 2023, 15, 857. https://doi.org/10.3390/su15010857
Morgado L, Coelho A, Beck D, Gütl C, Cassola F, Baptista R, van Zeller M, Pedrosa D, Cruzeiro T, Cota D, et al. Inven!RA Architecture for Sustainable Deployment of Immersive Learning Environments. Sustainability. 2023; 15(1):857. https://doi.org/10.3390/su15010857
Chicago/Turabian StyleMorgado, Leonel, António Coelho, Dennis Beck, Christian Gütl, Fernando Cassola, Ricardo Baptista, Maria van Zeller, Daniela Pedrosa, Tiago Cruzeiro, Duarte Cota, and et al. 2023. "Inven!RA Architecture for Sustainable Deployment of Immersive Learning Environments" Sustainability 15, no. 1: 857. https://doi.org/10.3390/su15010857
APA StyleMorgado, L., Coelho, A., Beck, D., Gütl, C., Cassola, F., Baptista, R., van Zeller, M., Pedrosa, D., Cruzeiro, T., Cota, D., Grilo, R., & Schlemmer, E. (2023). Inven!RA Architecture for Sustainable Deployment of Immersive Learning Environments. Sustainability, 15(1), 857. https://doi.org/10.3390/su15010857