Immersive Technology and Building Information Modeling (BIM) for Sustainable Smart Cities
Abstract
:1. Introduction
2. Methodology
2.1. Phase 1: Determine the Research Problem
2.2. Phase 2: Search the Database
2.3. Phase 3: Define the Criteria and Quality Standards
2.4. Phase 4: Macro-Quantitative Analysis
- i.
- Issue one, which relates to Objective 1, is focused on exploring the research background of immersive technology and BIM in sustainable smart cities through descriptive statistics with the annual number of published articles, addressing research question Q1.
- ii.
- Issue two, which is associated with Objective 2, is concentrated on identifying key themes and interrelationships of immersive technology and BIM in sustainable smart cities, which is achieved through keyword network overlay and co-occurrence network visualization via VOSviewer software tool 1.6.18, which is to evaluate the relationship between immersive technology and BIM in sustainable smart cities to achieve research question Q2.
- iii.
- Issue three, which links to Objective 3, is set to analyze key themes of the emerging technologies and research hotspots of immersive technology and BIM in sustainable smart cities, which is achieved through keyword burst detection via the Citespace software tool 6.3 to address research question Q3.
2.5. Phase 5: Micro-Qualitative Analysis
3. Results
3.1. Literature Publications
3.2. Keyword Network Overlay (Time Period)
3.3. Co-Occurrence Keyword Network Visualization (Clustering)
3.4. Keyword Burst Detection
3.5. Immersive Technology
3.6. Sustainable Smart City
3.7. Lifecycle Assessment
- Beginning stage: design, cost estimation, tendering, decision making, procurement.
- Intermediate stage: manufacturing stage (manufacturing and construction, transportation, packaging, and other production activities) and utilization stage (operation, facility management, consumer use, maintenance, and renovation).
- End stage: deconstruction/disassembly, reuse/remanufacturing/recycling, and waste disposal, optimization/iterative.
3.7.1. Beginning Stage
3.7.2. Intermediate Stage
3.7.3. End Stage
4. Discussion
4.1. Research Hotspots and Development Trends
4.1.1. Research Hotspots of Immersive Technology and BIM in Sustainable Smart Cities
- Intelligent Solutions for Public Services
- 2.
- Intelligence and Digitization Promote Energy Conservation and Sustainability
- 3.
- Medical and Wearable Devices in Smart Cities
- 4.
- Digital Development of Cultural Heritage
- 5.
- Smart Services for Tourism
- 6.
- Intelligence and Digitization of Education
4.1.2. Development Trends of Immersive Technology and BIM in Sustainable Smart Cities
4.2. Challenges and Limitations
4.2.1. Challenges in Implementing Immersive Technology for Sustainable Smart Cities
4.2.2. Challenges in Improving BIM in Sustainable Smart Cities
4.2.3. Limitations
5. Conclusions
- In terms of research methodology and context, this paper employs a triangulation research method combining a quantitative method via bibliometric analysis and a qualitative method via content analysis to investigate the relationship between immersive technology and BIM in the context of sustainable development. It is found that immersive technology and BIM have sustained potential in addressing sustainable urban development via various fields of sustainable smart cities, including transportation systems and public services, energy conservation and sustainability, medical care, cultural heritage and tourism, and education, which is applied to the whole process of the lifecycle of architecture and engineering, provides a comprehensive perspective and foundation on urban planning and decision making, and promotes the design, construction, and management of sustainable smart cities.
- In terms of research technique, although the bibliometric analysis method is used to reveal the current state of research and application areas of the content of the immersive technology and BIM for sustainable smart cities, it only provides a rough measure due to the complexity of the scientific development. Hence, this paper adopts the visual bibliometric map tool VOSviewer and Citespace to assist the analysis in order to minimize the impact of this limitation on the research, to make the research more rigorous, and to suggest future research with a reliable methodological reference.
- In terms of research approach, this paper utilizes software tools in a multidimensional and systematic perspective by generating two overlay knowledge maps i.e., overlay knowledge mapping and time period knowledge mapping (knowledge top view and side view) with various perspectives such as specific knowledge network cluster, citation burst, and other detailed highlighted knowledge maps, to form a knowledge universe map at a “macro-knowledge” level stage followed by a “micro-knowledge” level stage comprising a standard knowledge system, such as lifecycle assessment, to systematically generate knowledge and establish relationships (Figure 1), which provids a way for future research.
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Keywords | ||||
---|---|---|---|---|
Year | Color 1 | Immersive Technology Related | Sustainable Smart City Related | Building Information Modeling Related |
2017 | Dark blue | Real time data, Game, Awareness, Child | Energy reduction, Energy efficiency | District information modeling, Reconstruction |
2018 | Blue | Serious gaming | Cultural heritage, Mobile crowdsensing | Facility management |
2019 | Dark green | Augmented Reality, Virtual reality, Visualization, Student, Innovation, Cloud, Monitoring, Digital technology | Sustainability, Smart city, Energy consumption | Construction project |
2020 | Green | Artificial intelligence, Recommendation, IMTs, Technological innovation, BEM, Economic development, Visualization, Virtual smart city | Building sustainability, Energy model, Environmental impact, HBIM | BIM, Collaboration, AEC industry, LCA, Civil engineer |
2021 | Light Green | Digital twin, Informalization, Digital finance, Digitalization, Smart technology, Mixed reality, Blockchain | IOT, Sustainable development, Smart city concept | Construction industry, Interoperability |
2022 | Yellow | Big data, Metaverse, AR, VR | Sustainable cultural heritage, SDG, Sport, Cultural heritage conservation, Health care | Intelligent construction |
Source | Year | Research Method | Research Application |
---|---|---|---|
Alabdali et al. [35] | 2023 | Literature review | Sustainable rural area smart technologies, AI and IoT Infrastructure integration, VR, AR and MR building automation, Extended reality (XR) sustainable community design; |
Srivastava et al. [33] | 2022 | Literature review | |
Khan et al. [32] | 2021 | Literature review | |
Wiberg et al. [25] | 2020 | Case studies, Interviews, and Questionnaire | |
Kamari et al. [22] | 2020 | Case studies, Questionnaire, and Interviews | |
Jamei et al. [19] | 2017 | Case studies | |
Chew et al. [31] | 2021 | Literature review | AR and MR, Sustainable facilities management; |
Shi et al. [4] | 2016 | Case studies, Questionnaire, and Interviews | |
Nasralla et al. [21] | 2021 | Case studies, Experimentation | Virtual smart city healthcare; |
Alizadehsalehi et al. [5] | 2021 | Case studies, Questionnaire and Interviews, Experimentation | VR/AR/MR for teaching energy efficiency education in smart city engineering; |
Luca et al. [26] | 2017 | Case studies | |
Álvarez-Marín et al. [30] | 2014 | Case studies, Questionnaire and Interviews, Experimentation | |
Zhou et al. [9] | 2022 | Literature review | VR supports smart city public services (transportation, political participation); |
Bourhim et al. [34] | 2020 | Literature review | |
Panchanathan et al. [8] | 2019 | Case studies, Questionnaire and Interviews, Experimentation | |
Predescu et al. [27] | 2019 | Case studies | |
Briciu et al. [20] | 2020 | Literature review, Case studies | Smart tourism for cultural and travel experiences, VR/AR supporting historical heritage exchange; |
Shih et al. [28] | 2020 | Case Studies | |
Vasileva et al. [29] | 2017 | Case Studies | |
Chiabrando et al. [24] | 2016 | Case Studies |
Source | Year | Research Method | Research Application |
---|---|---|---|
Manogaran et al. [48] | 2022 | Case studies, Experimentation | Smart city climate and energy management, BIM and building energy efficiency, Sustainability performance; |
Porsani et al. [6] | 2021 | Literature review, Case studies | |
GhaffarianHoseini et al. [7] | 2017 | Literature review, Case studies | |
Li et al. [53] | 2023 | Literature review | VR, MR, digital twin, Immersive reality supporting BIM, BIM facility management, Sustainable architecture, Sustainable cities; |
Carbonari et al. [44] | 2022 | Case studies, Questionnaire, Interviews | |
Vite et al. [45] | 2022 | Case studies, Questionnaire, Interviews | |
Vázquez-Rowe et al. [40] | 2021 | Case studies | |
Allam et al. [39] | 2021 | Literature review, Case studies | |
Khoshdelnezamiha et al. [52] | 2021 | Literature review | |
Chew et al. [31] | 2020 | Literature review, Case studies | |
Kamari et al. [22] | 2020 | Case studies, Questionnaire, Interviews | |
Anand et al. [51] | 2017 | Literature review | |
Shahrokni et al. [36] | 2015 | Case studies, Questionnaire, Interviews | |
Zhou et al. [9] | 2023 | Literature review | Sustainable development of cultural tourism, VR and AR for sustainable urban planning, Smart city public services; |
Yaqoob et al. [54] | 2023 | Literature review | |
Buyukdemircioglu et al. [47] | 2022 | Case studies | |
Plata et al. [23] | 2022 | Case studies | |
Lenfers et al. [41] | 2021 | Case studies | |
Briciu et al. [20] | 2020 | Case studies, Questionnaire, Interviews | |
Pournaras et al. [37] | 2020 | Case studies, Questionnaire, Interviews | |
Panchanathan et al. [8] | 2019 | Case studies, Questionnaire, Interviews, Experimentation | |
Vitello et al. [38] | 2018 | Case studies, Experimentation | |
Kim et al. [50] | 2017 | Literature review | |
Jamei et al. [19] | 2017 | Literature review | |
Wu et al. [49] | 2022 | Case studies, Experimentation | Smart city sustainable healthcare; |
Nasralla et al. [21] | 2021 | Case studies, Experimentation | |
Setiawan et al. [46] | 2022 | Case studies, Questionnaire, Interviews | Teaching sustainability engineering, VR and AR gamification for sustainability education; |
Gutierrez-Bucheli et al. [43] | 2016 | Case studies, Questionnaire, Interviews, Experimentation | |
Osello et al. [42] | 2015 | Case studies |
The Beginning Stage | ||||||
---|---|---|---|---|---|---|
Beginning Stage | ||||||
Literature Source | Year | Design | Decision Making | Manufacturing | Procurement | Application Areas |
Choi et al. [12] | 2022 | + | + | Facilities Management (FM), VR immersive experiences, BIM and Building Energy Modeling, (BEM) Interoperability, Sustainable buildings and energy performance; | ||
Vázquez-Rowe et al. [40] | 2021 | + | ||||
Vite et al. [45] | 2021 | + | + | |||
Khoshdelnezamiha et al. [52] | 2020 | + | ||||
Jamei et al. [19] | 2017 | + | + | |||
Anand et al. [51] | 2017 | + | ||||
Santos et al. [56] | 2017 | + | + | |||
Li et al. [55] | 2017 | + | + | |||
Prebanić et al. [57] | 2021 | + | + | + | + | BIM risk management and assessment, BIM, and VR, Teaching civil engineering; |
Kamari et al. [22] | 2020 | + | + | + | ||
Gutierrez-Bucheli et al. [43] | 2016 | + | + | + | ||
Buyukdemircioglu et al. [47] | 2022 | + | VR, AR, and MR, Extended reality, BIM sustainable design; | |||
Carbonari et al. [44] | 2022 | + | ||||
Wiberg et al. [25] | 2019 | + | + | + |
The Intermediate Stage | |||||||
---|---|---|---|---|---|---|---|
Construction Stage | Usage Stage | ||||||
Literature Source | Year | Construction | Transport | Operations | Maintenance | Refurbishment | Application Areas |
Afzal et al. [60] | 2023 | + | + | Building sustainability, Intelligent building, Facility management; | |||
Jiao et al. [59] | 2023 | + | + | ||||
Porsani et al. [6] | 2021 | + | + | ||||
Chew et al. [31] | 2020 | + | |||||
Shi et al. [4] | 2016 | + | + | ||||
Shahrokni et al. [36] | 2015 | + | + | ||||
Carbonari et al. [44] | 2022 | + | VR/AR immersive experiences, BIM collaboration efficiency; | ||||
Manogaran et al. [48] | 2022 | + | + | ||||
Kamari et al. [22] | 2020 | + | + | ||||
Fiandrino et al. [63] | 2017 | + | + | + | |||
Azhar et al. [10] | 2022 | + | + | BIM risks and challenges, BIM collaboration and project management; | |||
Ali et al. [11] | 2022 | + | + | + | |||
Pan et al. [62] | 2022 | + | + | + | |||
Darko et al. [61] | 2020 | + | + | ||||
Meng et al. [58] | 2020 | + | + | + |
The End Stage | |||||
---|---|---|---|---|---|
End Stage | |||||
Literature Source | Year | Deconstruction | Disposal | Reuse or Recycling | Application Areas |
Caldas et al. [64] | 2022 | + | Sustainable buildings, Circular buildings, BIM collaboration facilities management, Building energy efficiency; | ||
Vázquez-Rowe et al. [40] | 2021 | + | + | + | |
GhaffarianHoseini et al. [7] | 2017 | + | + | + | |
Carbonari et al. [44] | 2022 | + | BIM and MR, Building renovation design; | ||
Meng et al. [58] | 2020 | + |
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© 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
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Liu, Z.; He, Y.; Demian, P.; Osmani, M. Immersive Technology and Building Information Modeling (BIM) for Sustainable Smart Cities. Buildings 2024, 14, 1765. https://doi.org/10.3390/buildings14061765
Liu Z, He Y, Demian P, Osmani M. Immersive Technology and Building Information Modeling (BIM) for Sustainable Smart Cities. Buildings. 2024; 14(6):1765. https://doi.org/10.3390/buildings14061765
Chicago/Turabian StyleLiu, Zhen, Yunrui He, Peter Demian, and Mohamed Osmani. 2024. "Immersive Technology and Building Information Modeling (BIM) for Sustainable Smart Cities" Buildings 14, no. 6: 1765. https://doi.org/10.3390/buildings14061765
APA StyleLiu, Z., He, Y., Demian, P., & Osmani, M. (2024). Immersive Technology and Building Information Modeling (BIM) for Sustainable Smart Cities. Buildings, 14(6), 1765. https://doi.org/10.3390/buildings14061765