A Systematic Review of Virtual Reality Interfaces for Controlling and Interacting with Robots
Abstract
:1. Introduction
2. Methodology
- IEEE Xplore
- ACM Digital Library
- SAGE Publications
- Springer Link
- MDPI
(“virtual reality” OR “vr”) AND robot |
3. Results and Discussion
3.1. Visualization
3.2. Robot Control and Planning
3.3. Interaction
3.4. Usability
3.5. Infrastructure
4. Takeaways
5. Future Directions
5.1. Visualization
5.2. Robot Control and Motion Planning
5.3. Interaction
5.4. Usability
6. Conclusions
Author Contributions
Funding
Conflicts of Interest
Appendix A
Ref | Year | Category | Robot Type | Contribution |
---|---|---|---|---|
[54] | 2016 | Usability | (Virtual) Mobile | Identifies user preferences between using a traditional computer interface over an immersive VR interface for teleoperation |
[47] | 2016 | Interaction | Mobile | Develops a collaborative human-robot system to accomplish real-time mapping in VR |
[45] | 2016 | Interaction | Mobile | Develops a visual programming system to define navigation tasks |
[29] | 2016 | Visualization | Humanoid | Develops a method to use stereo panoramic reconstruction to reduce perceived visual latency during teleoperation |
[25] | 2016 | Visualization | Manipulator | Evaluates the affects of different viewpoints on success when teleoperating a construction robot |
[46] | 2017 | Interaction | (Virtual) Mobile & Aerial | Investigates the utility of predictive capabilities in VR interfaces for multi-robot teams using a traditional interface as a baseline |
[51] | 2017 | Usability | Manipulator | Compares a developed VR programming interface with a direct manipulation interface and a keyboard, mouse, and monitor interface |
[56] | 2017 | Infrastructure | N/A | Develops an open-source cloud-based software architecture to interface ROS with Unity |
[23] | 2018 | Visualization | Dual-Arm Manipulator | Evaluates using virtual features to display task-related information to improve operator performance in completing teleoperation pick-and-place tasks |
[40] | 2018 | Robot Control and Planning | Manipulator | Compares different VR interaction techniques for teleoperation |
[22] | 2018 | Visualization | Manipulator | Develops a method to efficiently process and visualize point-clouds in VR |
[30] | 2018 | Visualization | Mobile with Manipulator | Evaluates the best way to visualize stereo cameras inside a VR headset to minimize motion sickness |
[32] | 2018 | Robot Control and Planning | Dual-Arm Manipulator | Develops a teleoperation framework that can quickly map user input to robot movement and vice-versa |
[27] | 2018 | Visualization | (Virtual) Aerial | Evaluates the effects of visual and control latency in drones when using VR |
[59] | 2018 | Infrastructure | N/A | Develops a framework to interface ROS with Unity |
[57] | 2018 | Infrastructure | N/A | Develops an open-source framework to interface ROS with Unity |
[28] | 2019 | Visualization | (Virtual) Mobile | Develops an image projection method that remove discrepancies between robot and user head pose |
[50] | 2019 | Interaction | Dual-Arm Manipulator | Evaluates using different controllers in teleoperation |
[44] | 2019 | Interaction | Dual-Arm Manipulator | Develops a telemanipulation framework that incorporates a set of grasp affordances to simplify operation |
[49] | 2019 | Interaction | Humanoid (Bipedal) | Summarizes data visualization and interaction techniques of VR video games for adoption to VR robot interfaces |
[33] | 2019 | Robot Control and Planning | Humanoid (Mobile Base) | Develops teleoperation system that imitates user’s upper body pose data in real-time |
[53] | 2019 | Usability | Mobile with Manipulator & Aerial | Compares a traditional interface to a VR interface for multi-robot missions |
[24] | 2019 | Visualization | Mobile with Manipulator | Compares an immersive VR visualization to a monitor video-based visualization for robot navigation |
[21] | 2019 | Visualization | Manipulator | Compares a representative model visualization of the full environment to a real-time point cloud visualization of the real environment for teleoperation |
[37] | 2019 | Robot Control and Planning | Manipulator | Develops a framework that allows robot teleoperation through uses of a digital twin |
[20] | 2019 | Visualization | Manipulator | Investigates the influence of displaying different levels of environmental information has on task performance and operator situation awareness in VR robot interfaces |
[42] | 2019 | Robot Control and Planning | Aerial | Develops an optimization based planner to control a painting drone in VR |
[43] | 2019 | Robot Control and Planning | Aerial with Manipulator | Develops a teleoperation system for aerial manipulation that includes tactile feedback |
[34] | 2019 | Robot Control and Planning | Dual-Arm Manipulator | Develops a deep correspondence model that maps user input to robot motion for teleoperation |
[36] | 2019 | Robot Control and Planning | Dual-Arm Manipulator | Develops a predict-then-blend framework to increase efficiency and reduce user workload |
[60] | 2019 | Infrastructure | N/A | Develops an open-source solution that help calibrate VR equipment (HTC Vive) inside a robot cell (hardware-agnostic, only requires ROS-Industrial and MoveIt plugin) |
[55] | 2019 | Infrastructure | N/A | Defines a system architecture to work with multi-robot systems using ROS and Unity |
[31] | 2020 | Visualization | Mobile | Develops and evaluates a human perception-optimized planner to reduce motion sickness |
[13] | 2020 | Robot Control and Planning | Humanoid (Bipedal) | Develops a control architecture that utilizes a VR setup with an omni-directional treadmill to create a fully immersive teleoperation interface |
[48] | 2020 | Interaction | Dual-Arm Manipulator | Compares two different VR control interactions, position control and trajectory control, for robot operation |
[52] | 2020 | Usability | Mobile with Manipulator | Compares displaying camera streams on a monitor and displaying stereo cameras streams inside a VR headset for teleoperation |
[38] | 2020 | Robot Control and Planning | Manipulator | Develops two robot controllers to decouple an operator from the robot’s control loop for teleoperation |
[41] | 2020 | Robot Control and Planning | Manipulator | Develops a method that estimates human intent in VR to control a welding robot |
[26] | 2020 | Visualization | Aerial | Develops a controller that synchronizes a drone’s movement with the user’s head movement to reduce motion sickness |
[39] | 2020 | Usability | Dual-Arm Manipulator | Compares a VR interface to traditional interfaces for teleoperation |
[35] | 2020 | Robot Control and Planning | Manipulator | Develops a motion planner using deep reinforcement learning to map the human workspace to the robot workspace for teleoperation |
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Wonsick, M.; Padir, T. A Systematic Review of Virtual Reality Interfaces for Controlling and Interacting with Robots. Appl. Sci. 2020, 10, 9051. https://doi.org/10.3390/app10249051
Wonsick M, Padir T. A Systematic Review of Virtual Reality Interfaces for Controlling and Interacting with Robots. Applied Sciences. 2020; 10(24):9051. https://doi.org/10.3390/app10249051
Chicago/Turabian StyleWonsick, Murphy, and Taskin Padir. 2020. "A Systematic Review of Virtual Reality Interfaces for Controlling and Interacting with Robots" Applied Sciences 10, no. 24: 9051. https://doi.org/10.3390/app10249051
APA StyleWonsick, M., & Padir, T. (2020). A Systematic Review of Virtual Reality Interfaces for Controlling and Interacting with Robots. Applied Sciences, 10(24), 9051. https://doi.org/10.3390/app10249051