How Do Background and Remote User Representations Affect Social Telepresence in Remote Collaboration?: A Study with Portal Display, a Head Pose-Responsive Video Teleconferencing System
Abstract
:1. Introduction
- RQ1: How does the type of remote user representation (point cloud streaming vs. graphical rendering) in Portal Display influence overall system usability, social telepresence, and concentration toward the remote user?
- RQ2: How does the type of remote user’s background representation (point cloud streaming vs. graphical rendering) impact overall system usability, social telepresence, and concentration toward the remote user?
- RQ3: Do the types of remote user and background representation (point cloud streaming vs. graphical rendering) interact in impacting the overall usability, social telepresence, and concentration within the Portal Display system?
2. Research Hypotheses
- H1a: Point cloud representations of remote users enhance system usability more than graphical renderings.
- H1b: Point cloud representations of remote users enhance telepresence more than graphical renderings.
- H1c: Point cloud representations of remote users enhance user concentration more than graphical renderings.
- H2a: The influence of background representation (point cloud vs. graphical rendering) on system usability is minimal.
- H2b: The influence of background representation (point cloud vs. graphical rendering) on telepresence is minimal.
- H2c: The influence of background representation (point cloud vs. graphical rendering) on user concentration is minimal.
- H3: The interaction effect of different methods of representing remote users and backgrounds on user experience is negligible.
3. Portal Display
3.1. Stereoscopic Vision with a 2D Screen
3.2. Representation Types of the Background
3.3. Representation Types of the Remote User
3.4. Networking and Setup between Different PCs
4. Study Procedures
4.1. Task Design
4.2. Analysis Strategy
4.3. Protocol
5. Study Results
5.1. System Usability Scale (SUS)
5.2. Social Telepresence
5.3. Concentration on Remote User
6. Discussion
6.1. Proposed Linear Transformation Matrices for Typical 3D Engines and Their Extension to Telepresence Systems
6.2. Streaming Remote Users with Point Clouds Improves Usability, Telepresence, and Concentration
6.3. Comparative Impact of Point Cloud Streaming for Background and Remote Users on Telepresence
6.4. Insignificant Interaction Effects between Background Types and Remote User Representation Types
6.5. Limitations and Future Works
7. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Appendix A
Appendix A.1
Appendix A.2
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Case | Sum of Squares | df | Mean Square | F | p |
---|---|---|---|---|---|
Remote user | 555.104 | 1 | 555.104 | 11.109 | 0.005 ** |
Residuals | 699.583 | 14 | 49.970 | ||
Background | 12.604 | 1 | 12.604 | 0.286 | 0.601 |
Residuals | 617.083 | 14 | 44.077 | ||
Remote user × Background | 37.604 | 1 | 37.604 | 0.508 | 0.488 |
Residuals | 1035.833 | 14 | 73.988 |
Mean Difference | SE | t | pbon f | ||
---|---|---|---|---|---|
PCD remote user, PCD background | Graphic remote user, PCD background | 4.500 | 2.875 | 1.565 | 0.775 |
PCD remote user, Graphic background | −0.667 | 2.806 | −0.238 | 1.000 | |
Graphic remote user, Graphic background | 7.000 | 2.504 | 2.796 | 0.056 | |
Graphic remote user, PCD background | PCD remote user, Graphic background | −5.167 | 2.504 | −2.063 | 0.291 |
Graphic remote user, Graphic background | 2.500 | 2.806 | 0.891 | 1.000 | |
PCD remote user, Graphic background | Graphic remote user, Graphic background | 7.667 | 2.875 | 2.667 | 0.077 |
Case | Sum of Squares | df | Mean Square | F | p |
---|---|---|---|---|---|
Remote user | 49.807 | 1 | 49.807 | 25.696 | <0.001 *** |
Residuals | 27.137 | 14 | 1.938 | ||
Background | 6.667 | 1 | 6.667 | 12.263 | 0.004 ** |
Residuals | 7.611 | 14 | 0.544 | ||
Remote user × Background | 1.452 | 1 | 1.452 | 3.940 | 0.067 |
Residuals | 5.159 | 14 | 0.369 |
Mean Difference | SE | t | pbon f | ||
---|---|---|---|---|---|
PCD remote user, PCD background | Graphic remote user, PCD background | 1.511 | 0.392 | 3.853 | 0.006 ** |
PCD remote user, Graphic background | 0.356 | 0.247 | 1.442 | 0.965 | |
Graphic remote user, Graphic background | 2.489 | 0.407 | 6.119 | <0.001 *** | |
Graphic remote user, PCD background | PCD remote user, Graphic background | −1.156 | 0.407 | −2.841 | 0.058 |
Graphic remote user, Graphic background | 0.978 | 0.247 | 3.965 | 0.003 ** | |
PCD remote user, Graphic background | Graphic remote user, Graphic background | 2.133 | 0.392 | 5.440 | <0.001 *** |
Case | Sum of Squares | df | Mean Square | F | p |
---|---|---|---|---|---|
Remote user | 7.704 | 1 | 7.704 | 23.405 | <0.001 *** |
Residuals | 4.608 | 14 | 0.329 | ||
Background | 0.204 | 1 | 0.204 | 0.227 | 0.641 |
Residuals | 12.608 | 14 | 0.901 | ||
Remote user × Background | 1.204 | 1 | 1.204 | 1.364 | 0.262 |
Residuals | 12.358 | 14 | 0.883 |
Mean Difference | SE | t | pbon f | ||
---|---|---|---|---|---|
PCD remote user, PCD background | Graphic remote user, PCD background | 1.00 | 0.284 | 3.518 | 0.011 ** |
PCD remote user, Graphic background | 0.400 | 0.345 | 1.160 | 1.000 | |
Graphic remote user, Graphic background | 0.833 | 0.286 | 2.910 | 0.047 ** | |
Graphic remote user, PCD background | PCD remote user, Graphic background | −0.600 | 0.286 | −2.095 | 0.284 |
Graphic remote user, Graphic background | −0.167 | 0.345 | −0.483 | 1.000 | |
PCD remote user, Graphic background | Graphic remote user, Graphic background | 0.433 | 0.284 | 1.5250 | 0.845 |
Hypothesis | Status |
---|---|
H1a: Point cloud representations of remote users enhance system usability more than graphical renderings. | Confirmed |
H1b: Point cloud representations of remote users enhance telepresence more than graphical renderings. | Confirmed |
H1c: Point cloud representations of remote users enhance user concentration more than graphical renderings. | Confirmed |
H2a: The influence of background representation (point cloud vs. graphical rendering) on system usability is minimal. | Confirmed |
H2b: The influence of background representation (point cloud vs. graphical rendering) on telepresence is minimal. | Rejected |
H2c: The influence of background representation (point cloud vs. graphical rendering) on user concentration is minimal. | Confirmed |
H3: The interaction effect of different methods of representing remote users and backgrounds on user experience is negligible. | Confirmed |
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Kang, S.; Kim, G.; Lee, K.-T.; Kim, S. How Do Background and Remote User Representations Affect Social Telepresence in Remote Collaboration?: A Study with Portal Display, a Head Pose-Responsive Video Teleconferencing System. Electronics 2023, 12, 4339. https://doi.org/10.3390/electronics12204339
Kang S, Kim G, Lee K-T, Kim S. How Do Background and Remote User Representations Affect Social Telepresence in Remote Collaboration?: A Study with Portal Display, a Head Pose-Responsive Video Teleconferencing System. Electronics. 2023; 12(20):4339. https://doi.org/10.3390/electronics12204339
Chicago/Turabian StyleKang, Seongjun, Gwangbin Kim, Kyung-Taek Lee, and SeungJun Kim. 2023. "How Do Background and Remote User Representations Affect Social Telepresence in Remote Collaboration?: A Study with Portal Display, a Head Pose-Responsive Video Teleconferencing System" Electronics 12, no. 20: 4339. https://doi.org/10.3390/electronics12204339
APA StyleKang, S., Kim, G., Lee, K. -T., & Kim, S. (2023). How Do Background and Remote User Representations Affect Social Telepresence in Remote Collaboration?: A Study with Portal Display, a Head Pose-Responsive Video Teleconferencing System. Electronics, 12(20), 4339. https://doi.org/10.3390/electronics12204339