Semantic Enhancement of Human Urban Activity Chain Construction Using Mobile Phone Signaling Data
Abstract
:1. Introduction
2. Methodology
2.1. Recognition of Stay and Construction of User Daily Activity Semantic Stay Chain
2.2. Annotating Home and Work Activities for Different User Groups
- The total length of stay in each activity region during the daytime (09:00~17:00) and late-night (00:00~07:00) for each person were counted, respectively.
- Places with the longest cumulative duration of stay are identified as locals’ workplaces or residences.
- The surrounding land is used to determine the above places’ activity type with the longest cumulative stay (refer to Table A2). If the main land use in the area is residential, it is determined to be the user’s home location. Otherwise, it is the user’s workplace.
- Places with the longest cumulative duration of stay are identified as visitors’ residences (hotels or friends’ residences).
- Label the user’s daily activity chain with the corresponding activity type for stays occurring at home and workplace. Due to the existence of night shift or no workgroups, all possible combinations of day and night activity types are limited to “H-W”, “W-H”, or “H-H”.
2.3. Urban Activity Inference Model (UAIM) for Annotating Urban Activities
- Excludes users with only contain ‘H’ and ‘W’ activities.
- The activity chains covering various areas of the city are randomly selected.
- All urban land types should be covered within the selected activity areas.
- The activity chain data of 2, 3, 4, 5, and more than five stays were selected at a ratio of about 20%.
3. Model Training and Comparison Experiments
3.1. Data Description
3.2. Model Parameter Setting
3.3. Model Training and Result Accuracy
3.4. Comparing with RMNs-Based Model
4. Results and Discussion
4.1. Temporal Dynamics of Urban Activities
4.2. Verification of Urban Activity Spatial Distribution with Ground Truth
5. Conclusions and Future Research
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Appendix A
Category Number | Classification of Activities | Activity Description |
---|---|---|
1 | Home (H) | Homelife, rest, recreation, and other activities |
2 | Working (W) | Work activities in factories, government agencies, enterprises, and institutions as well as education and research activities in primary and secondary schools, universities, and research institutes |
3 | Shopping and catering (S) | Shopping and dining out activities |
4 | Leisure and recreation (T) | Visits, leisure, and sightseeing activities in tourist attractions, playgrounds, parks, zoos, and other areas; as well as entertainment activities in bars, KTVs, theaters, and other related places |
5 | Sports (G) | Track and field, playing ball, swimming, and other exercise or fitness activities |
6 | Medical (M) | Medical treatment activities |
7 | Others (O) | Except for the above urban activities, such as transportation, religious activities, etc. |
Appendix B
Land-Use Type | Code | Description |
---|---|---|
Residential land | R | Residential construction land, including residential areas, apartments, student and staff dormitories, hotels, etc. |
Commercial service land | B | All kinds of commercial, business, and entertainment facilities, including shopping malls, supermarkets, restaurants, agricultural products sales, wholesale markets, furniture markets, etc. |
Office space | M | Industrial construction land used for production, technological innovation, industrial parks, factory workshops, government offices, etc. |
Land for Education and Research | E | Places for the construction of education and scientific research, including universities, primary and secondary schools, scientific research institutes, etc. |
Sightseeing Land | T | Areas providing leisure and recreation services for the public, including parks, squares, entertainment grounds, tourist attractions, museums, cultural centers, heritage sites, etc. |
Sports and Recreation Land | S | Land for all kinds of entertainment and health facilities, including theatres, cinemas, stadiums, golf courses, fishing gardens, etc. |
Medical and health use | H | Places that provide medical treatment, health care, sanitation, epidemic prevention, and rehabilitation services to the public, including general hospitals, specialized hospitals, community health service stations, and epidemic prevention stations. |
Other lands | U | Including transportation facilities, public service facilities (fire, power supply, communication, etc.), natural waters, green space, and other areas. |
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Data Set | Type | Scale | Memory Medium | Data Organization |
---|---|---|---|---|
Mobile location data | Original data | 150 GB | HDFS | User ID, time, Cell ID, latitude, and longitude of a base station |
AOI data | GIS data | 8861 | GDB | Shape, name, land use type, area |
Activity chains | Intermediate data | 2.6 GB | HDFS | User ID, daily activity chain (each node is composed of stop area ID, arrival time, and stay duration) |
Manually annotate dataset | Sample data | 1759 user chains 1 | TXT | Same as above |
Network Relationship Data Sets (Edges) | Graph relational data | 49.009 million records | TXT | The ID of a stay node, the ID of the associated node |
Activity Feature Data Set (Nodes) | Feature vector data | 13.678 million records | TXT | The ID of a stay node, time-dimensional feature (144 entries), space-dimensional feature (8 entries) |
Parameter | Values | Illustration |
---|---|---|
4.96 ft/s | Maximum average pedestrian walking speed of young people [56] | |
Neuronal activation function | ReLU (Rectified linear unit) | Piecewise linear function with one-sided suppression |
Hidden dimension | 16 | Multi-level abstraction of input features |
Dropout | 0.5 | At this time, the randomly generated network structure is the most |
Iteration | 10 | Number of iterations |
Epochs | 200 | Training times |
Draw | Max-pooling | Pooling method |
optimizer | RMSprop | Optimizer algorithm |
Lr | 0.01 | Learning rate |
Lr decay | 5 × 10−4 | Learning rate attenuation rate |
Model | Accuracy | Recall |
---|---|---|
UAIM | 87.4228% | 100% |
RMNs-based Neural Network Model | 65.6133% | 79% |
Activities | H (Home) | W (Work) | S (Shopping and Catering) | T (Leisure and Recreation) | M (Medical) | G (Sports) |
---|---|---|---|---|---|---|
Number (thousand) | 3974.114 | 2482.625 | 84.042 | 20.756 | 25.584 | 0.274 |
Ratio | 60.329% | 37.688% | 1.276% | 0.315% | 0.388% | 0.004% |
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Liu, S.; Long, Y.; Zhang, L.; Liu, H. Semantic Enhancement of Human Urban Activity Chain Construction Using Mobile Phone Signaling Data. ISPRS Int. J. Geo-Inf. 2021, 10, 545. https://doi.org/10.3390/ijgi10080545
Liu S, Long Y, Zhang L, Liu H. Semantic Enhancement of Human Urban Activity Chain Construction Using Mobile Phone Signaling Data. ISPRS International Journal of Geo-Information. 2021; 10(8):545. https://doi.org/10.3390/ijgi10080545
Chicago/Turabian StyleLiu, Shaojun, Yi Long, Ling Zhang, and Hao Liu. 2021. "Semantic Enhancement of Human Urban Activity Chain Construction Using Mobile Phone Signaling Data" ISPRS International Journal of Geo-Information 10, no. 8: 545. https://doi.org/10.3390/ijgi10080545
APA StyleLiu, S., Long, Y., Zhang, L., & Liu, H. (2021). Semantic Enhancement of Human Urban Activity Chain Construction Using Mobile Phone Signaling Data. ISPRS International Journal of Geo-Information, 10(8), 545. https://doi.org/10.3390/ijgi10080545