Interaction Design Technologies for Education: Advancements, Challenges, and Impacts
A special issue of Applied Sciences (ISSN 2076-3417). This special issue belongs to the section "Computing and Artificial Intelligence".
Deadline for manuscript submissions: 20 July 2025 | Viewed by 2769
Special Issue Editor
Special Issue Information
Dear Colleagues,
The world is rapidly changing due to various factors. This is not exceptional in the field of education. It is still fresh in our minds that the pandemic has forced us to change how to learn and teach, and we have overcome the difficult circumstances by utilizing educational technology. In addition, advanced technologies such as Generative AI (GenAI) and Extended Reality (XR) have been introduced in educational scenes due to their convenience or prospective. It is inevitable that advanced educational technology will attract great attention in the rapidly changing world.
Interaction design (IxD) is essential when developing modern systems with interfaces between humans and technology. Especially in recent years, we are required to design diverse interactions such as human–AI, human–cyberspace, and human–robot. In the context of educational technology, the diverse interactions can create new learning/teaching methods and bring higher learning effects. On the other hand, discovering successful IxD principles may entail difficulty due to the consideration of many complicated factors. The integration of IxD and educational technology is a challenging issue and definitely contributes to our better future.
This Special Issue widely calls for articles focusing on research, development, and/or practice related with IxD and educational technology. The following research questions are exemplified that explore better interactive learning:
- What new technology can be used or integrated?
- How can technology be effectively used or integrated?
- What new interaction can be invented?
- What phenomena can be observed via diverse interactions in practice?
- How can technology-based interactive learning be evaluated?
Topics of interest include, but are not limited to, the following:
- AI technology (e.g., GenAI);
- Big data technology (e.g., learning analytics);
- Cyber–physical computing technology (e.g., IoT);
- Digital game technology (e.g., serious game);
- Mobile technology (e.g., smartphone app.);
- Modeling, simulation, and visualization technology (e.g., adaptive learning support);
- Multimedia/multimodal technology (e.g., haptic device);
- Robot technology (e.g., humanoid robot);
- Sensing technology (e.g., EEG);
- User interface technology (e.g., eye tracking);
- XR (VR/AR/MR) technology (e.g., metaverse).
Dr. Hiroyuki Mitsuhara
Guest Editor
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Keywords
- advanced technologies
- diversity
- educational technology (EdTech)
- interaction design (IxD)
- interactive learning
- user interface/experience (UI/UX)
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