Computer Graphics and Artificial Intelligence
A special issue of Applied Sciences (ISSN 2076-3417). This special issue belongs to the section "Computing and Artificial Intelligence".
Deadline for manuscript submissions: closed (30 June 2023) | Viewed by 4168
Special Issue Editors
2. Department of Information Science, Faculty of Sciences, Toho University, 2-2-1 Miyama, Funabashi 274-8510, Japan
Interests: swarm intelligence and swarm robotics; bio-inspired optimization; computer graphics; geometric modelling
Special Issues, Collections and Topics in MDPI journals
2. Department of Information Science, Faculty of Sciences, Toho University, 2-2-1 Miyama, Funabashi 274-8510, Japan
Interests: artificial Intelligence; soft computing for optimization; evolutionary computation; computational intelligence
Special Issues, Collections and Topics in MDPI journals
Interests: geometric modeling; computer animation; computer graphics; image and point cloud-based shape reconstruction; machine learning; applications of ODEs and PDEs in geometric modeling and computer animation
Special Issues, Collections and Topics in MDPI journals
Special Issue Information
Dear Colleagues,
Computer graphics and artificial intelligence are two active, important and exciting fields of research in computer science, applied sciences, and engineering. These areas have seen impressive growth during the last few years, with an increasingly broad range of applications in many different fields, and exciting new developments continue to arise each year. This Special Issue aims to provide a forum for discussion of new techniques, algorithms, methods, and technologies in these areas, as well as their applications to science, engineering, industry, education, health, and entertainment. The interplay between these areas is also of interest.
We invite prospective authors to submit their contributions for fruitful interdisciplinary cooperation and an exchange of new ideas and experiences, as well as to identify new issues and challenges and shape future directions and trends for research in computer graphics and/or artificial intelligence.
Potential topics include (but are not limited to):
- Geometric and solid modelling;
- Geometric and solid processing;
- CAD/CAM/CAE;
- Curve/surface reconstruction;
- Computer graphic techniques, algorithms, software, and hardware;
- Computer animation, video games;
- Virtual/augmented reality, virtual environments, autonomous agents;
- Computer graphics applications (science, engineering, education, health, industry, entertainment);
- Evolutionary and nature-inspired algorithms (evolutionary programming, genetic algorithms);
- Neural networks, machine learning, deep learning, and data mining;
- Swarm intelligence and swarm robotics;
- Bio-informatics and bio-engineering;
- Natural computing, soft computing, and evolutionary computing;
- Artificial intelligence theory and applications;
- Artificial Intelligence-based optimization;
- Artificial intelligence for science, engineering, arts, industry, education, health, and entertainment;
- Interplay between computer graphics and artificial intelligence.
Prof. Dr. Andres Iglesias Prieto
Prof. Dr. Akemi Galvez Tomida
Prof. Dr. Lihua You
Guest Editors
Manuscript Submission Information
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Keywords
- computer graphics
- geometric modelling and processing
- curves and surfaces
- visualisation
- artificial intelligence
- machine learning
- deep learning
- bio-inspired and evolutionary computation
- swarm intelligence
- cognitive sciences
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