The Impact of Parental and Peer Attachment on Gaming Addiction among Out-of-School Adolescents in South Korea: The Mediating Role of Social Stigma
Abstract
:1. Introduction
1.1. Parental Attachment and Its Impact on Gaming Addiction
1.2. Peer Attachment and Its Impact on Gaming Addiction
2. Method
2.1. Participants
2.2. Measures
2.2.1. Parental Attachment
2.2.2. Peer Attachment
2.2.3. Social Stigma
2.2.4. Gaming Addiction
2.3. Analysis
3. Results
3.1. Descriptive Statistics
3.2. Correlational Analysis
3.3. Structural Equation Modeling
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Variables | N (%) | Mean (SD) |
---|---|---|
Age (year) | 18.31 (0.90) | |
Sex | ||
Male | 253 (57.89) | |
Female | 184 (42.11) | |
Living with parents | ||
Yes | 389 (89.02) | |
No | 48 (10.98) | |
Self-rated family financial status | ||
Very insufficient | 13 (2.97) | |
Moderately insufficient | 56 (12.81) | |
Slightly insufficient | 92 (21.05) | |
Neutral | 186 (42.56) | |
Slightly sufficient | 72 (16.48) | |
Moderately sufficient | 15 (3.43) | |
Very sufficient | 3 (0.69) | |
Time point of school dropout | ||
Middle school | 111 (25.40) | |
High school | 326 (74.60) | |
Reasons for school dropout | ||
Individual factors | 40 (9.15) | |
Family factors | 8 (1.83) | |
School factors | 230 (52.63) | |
Alternative education | 116 (26.55) | |
Delinquent behavior | 43 (9.84) | |
Parental attachment | 3.03 (0.63) | |
Peer attachment | 3.10 (0.58) | |
Social stigma | 1.99 (0.43) | |
Gaming addiction | 1.38 (0.53) |
Variables | 1 | 2 | 3 | 4 | |
---|---|---|---|---|---|
1. | Parental attachment | - | |||
2. | Peer attachment | 0.244 *** | - | ||
3. | Social stigma | −0.353 *** | −0.319 *** | - | |
4. | Gaming addiction | −0.057 | −0.049 | 0.143 ** | - |
Skewness (SE) | −0.371 (0.117) | −0.647 (0.117) | −0.190 (0.117) | 1.617 (0.117) | |
Kurtosis (SE) | 0.632 (0.233) | 1.893 (0.233) | 0.205 (.233) | 2.485 (0.233) |
Variables | Direct Effect | Indirect Effect | Total Effect |
---|---|---|---|
Parental attachment → Social stigma | −0.343 ** | −0.343 ** | |
Parental attachment → Gaming addiction | −0.018 | −0.076 | |
Parental attachment → Social stigma → Gaming addiction | −0.057 ** | ||
Peer attachment → Social stigma | −0.282 ** | −0.282 ** | |
Peer attachment → Gaming addiction | −0.007 | −0.055 | |
Peer attachment → Social stigma → Gaming addiction | −0.047 ** | ||
Social stigma → Gaming addiction | 0.167 * | 0.167 * |
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Kim, S.; Chun, J. The Impact of Parental and Peer Attachment on Gaming Addiction among Out-of-School Adolescents in South Korea: The Mediating Role of Social Stigma. Int. J. Environ. Res. Public Health 2023, 20, 72. https://doi.org/10.3390/ijerph20010072
Kim S, Chun J. The Impact of Parental and Peer Attachment on Gaming Addiction among Out-of-School Adolescents in South Korea: The Mediating Role of Social Stigma. International Journal of Environmental Research and Public Health. 2023; 20(1):72. https://doi.org/10.3390/ijerph20010072
Chicago/Turabian StyleKim, Soyoun, and JongSerl Chun. 2023. "The Impact of Parental and Peer Attachment on Gaming Addiction among Out-of-School Adolescents in South Korea: The Mediating Role of Social Stigma" International Journal of Environmental Research and Public Health 20, no. 1: 72. https://doi.org/10.3390/ijerph20010072
APA StyleKim, S., & Chun, J. (2023). The Impact of Parental and Peer Attachment on Gaming Addiction among Out-of-School Adolescents in South Korea: The Mediating Role of Social Stigma. International Journal of Environmental Research and Public Health, 20(1), 72. https://doi.org/10.3390/ijerph20010072