Conceptualising and Modelling E-Recruitment Process for Enterprises through a Problem Oriented Approach †
Abstract
:1. Introduction
2. Background and Related Work
2.1. Recruitment and E-Recruitment
- It involves specific activities and actions that are undertaken to achieve particular outcomes.
- It indicates the importance of generating a pool of applicants with desirable capabilities.
- It addresses the interest of relevant stakeholders such as organisation and applicant to fill vacancies.
- It addresses the need to increase the probability that applicants will apply, stay, and accept a job offer.
- It indicates the overlap between recruitment and the selection activity by acknowledging that those persons who are attracted to the organisation might/might not have the capabilities desired. Hence, it is the purpose of selection to determine whether applicants have the required capabilities.
- It distinguishes between internal and external recruitment.
- It distinguishes between recruitment and hiring.
- It indicates the overlap between pre-hire outcomes of recruitment (e.g., filling vacancies by the qualified applicants) and post-hire outcomes (e.g., employee retention and work performance).
- It asserts the strategic focus on recruitment thereby making it clear that recruitment can and should play an important role in helping an organisation achieve its strategic objectives.
2.2. Problem-Oriented RE and Problem Definition
- An unsatisfactory situation
- The existence of gap between preferences and reality
- The importance of closing this gap (i.e., solution)
- The expected difficulty or uncertainty arising from where the means to close the gap are either not obvious or not immediately available
- A sense of minimal control (e.g., available resources) over situation or event
- Has an owner/solver
- Changes over time
- Has a boundary
- Interrelated with another construct, “opportunity”, which draws attention to potential goods, instigating thoughtful problem solving activity
2.3. Representation Models of the Recruitment Problem
3. Research Methodology
3.1. Problem Explication
3.2. Requirements Definition
- R1. The artefact(s) should be comprehensive: Comprehensiveness is the degree to which the artefact(s) offers complete knowledge [21,79]. According to Burton-Jones et al. [80], comprehensiveness means the percentage of concepts in the artefact relative to the average for the entire library of concepts in the domain of interest. Osada et al. [69] referred to this as the amount of suitable information included in the artefact. This amount should be large enough and suitable for complete knowledge. However, too huge amount of knowledge is confusing and hard to deal with [69]. For this requirement, in the artefact of the POCM, we referred to the knowledge of problems, sub-problems, and relationships. However, in Onto-RPD, we referred to the knowledge of the various concepts and features related to the problems defined in the POCM.
- R2. The artefact(s) should be generic: Genericity is the degree to which the artefact(s) is shared and sector/domain-independent [79]. The artefact(s) should be shared between diverse stakeholders and activities [79]. Sector or domain independence means that the artefact is not specific to a sector/domain [81,82]. Achieving this requirement facilitates capture, transfer, and reuse of domain knowledge from different domains [83]. Neither POCM nor Onto-RPD requires practitioners to be familiar with the sector or domain in which a recruitment practice is applied.
- R3. The artefact(s) should be consistent: Consistency is the degree to which the artefact(s) has correct and accurate definitions compared to the existing domain knowledge [69,79]. It can be also defined as the degree to which the artefact(s) constitute a coherent unit, i.e., all parts are clearly related [81].
- R4. The artefact(s) should be abstract/granular: Abstraction or granularity is the degree to which the artefact(s) represents a core set of primitives that are partitionable in different levels [21,69,79]. Abstraction is one of the most important criteria in evaluating the representations (i.e., artefacts) of domain knowledge [69].
- R5. The artefact(s) should be perspicacious/generative: Perspicacity or generativity is the degree to which the artefact(s) is easily understood by the practitioners so that it can be consistently applied and interpreted across the enterprise [79,80,84]. It is also defined as the ability of the artefact to promote effective decision making or judgement towards problem solving [24]. From a RE perspective, it is defined as the ability of the artefact to promote effective requirements elicitation [60,72].
3.3. Design and Development
3.4. Demonstration and Evaluation
3.5. Research Methods and Resources
3.5.1. Action-Research Method
3.5.2. Case Study
3.5.3. Literature Review
3.5.4. Document Inspection
3.5.5. Focus Group
4. Development of POCM and Onto-RPD
5. Demonstration and Evaluation of POCM and Onto-RPD
5.1. Demonstration
- Definition of key recruitment problem concepts embedded in a recruitment case study
- Inclusion and integration of many recruitment stakeholders’ perspectives
- Capturing and representation of the problem situational structure in each case study and its relationships
- Better recruitment problem understanding and analysis towards solving recruitment problem
5.2. Evaluation
5.3. Key Findings from the Evaluation
- Comprehensive: Three experts clearly stated that the POCM and Onto-RPD artefacts offer complete coverage of the knowledge in the recruitment problem domain. For example, one respondent commented “it is impressive, I can say that your models (i.e., POCM and Onto-RPD) are quite full”. A second respondent stated “they (artefacts) are complete and all problem categories and recruitment actors are relevant”. In contrast, only one respondent criticised the artefacts for this requirement reporting “it is better to have one comprehensive model rather than a combination of two models … the POCM was little vague to me until I referred to the Onto-RPD and glossary”. For this issue, we believe that a real-world recruitment problem has various concepts and relationships that cannot be comprehensively represented in one reference model [58,68]. Hence, we developed a specific POCM for representing problem-related concepts and relationships, and then we supported it with a complementary ontology (Onto-RPD) for the definition of other domain-relevant concepts.
- Generic: Six experts confirmed that the POCM and Onto-RPD artefacts are shared and sector-independent, however, with some suggestions. One stated “you addressed the entire picture of a recruitment problem including many stakeholders’ perspectives and problem viewpoints … there is no odd concept or chance for any to be sector-specific”. A second respondent reported “I think the applicability of models to the four case studies from different industries in the last session has already justified this”. However, some criticism was present. Some respondents argued that a level of specificity in regard to selection and interview processes as well as job attributes would better support analysis of recruitment problem. Another argued that a variety of stakeholders’ goals may exist in a recruitment problem situation, therefore, the goal of recruitment (fill vacancy) is very limited. In regard to specificity, we agree on the need of some specificity in certain situations. However, specificity is always in conflict with the requirement of “abstract” (which implies that concepts need to be generalised and instantiated over many levels of analysis. Hence, some of the specific concepts related to selection and interview and job attributes are generalised to enable mapping to other analysis levels. For the goal “fill vacancy”, it is based on the concept of SSM that defines recruitment problem as a system whose emergent property is its purposefulness or its ultimate outcome, i.e., filling a job vacancy. Thus, this goal was emergent while other stakeholders’ goals were implied in the POCM as problem-oriented concepts. From an enterprise perspective, we focused on the ultimate shared goal for which all enterprise actors shall cooperate to achieve increasing labour market share, while also defining all other goals (i.e., conflicts) that impede the achievement of this goal from problem-oriented perspective.
- Consistent: Most experts agreed that the POCM and Onto-RPD artefacts have correct and accurate concepts compared to the exiting knowledge in the recruitment domain. For instance, one confirmed “the terms in the artefacts are correct and the classifications are consistent”. However, one expert commented “the term of recruitware is new, it would be better to use more common one”. However, the term “recruitware” refers to the concepts: humanware, software, and hardware. These three concepts are used in recruitment domain (see [95]). Hence, it is arguably suitable for coding these concepts as recruitware in reference to the recruitment assets.
- Abstract/granular: Three experts confirmed that the POCM is abstract and can be instantiated different level of analysis. One commented “I like the way you encapsulated the concepts of recruitment problem and relationships in your POCM model …. I think this is the best part of your work”. Another stated “the representation of recruitment problem as interest conflicts between a wide range of recruitment actors through different types of identities can be mapped into different levels of analysis”. In contrast, one argued “the POCM is good for management problems”.
- Perspicacious: Five experts agreed that the POCM and Onto-RPD are easily understood and consistently applied by practitioners. For example, one respondent confirmed “many problem scenarios have been applied which makes clear that the POCM and Onto-RPD are very effective in this part”. A second one stated “I can understand where the conflicts might happen”. A third one reported “indeed, we know little about recruitment problem and the way we recruit was just a shot in the dark! … such models are very helpful to understand and learn about the complexity of a recruitment problem and the size of work needed”. A fourth one stated “the POCM and Onto-RPD give insights into different problem aspects and relationships that might be trivialised by a stakeholder”. However, some criticisms were reported. For example, one stated “the artefacts are descriptive … they need to be formal for a better insight into problem solving”. Another implied “the artefacts lack a step-by-step method to define the problem”. For the formality issue, we argue that a problem representational model shall not be formal, but of a qualitative nature to corresponds to the nature of a real-world recruitment problem being conceptual [24,57]. However, for the lack of a step-by-step method, the artefacts we built best served as “a reference model” for recruitment problem representation. To make these artefacts more generative, they need “a methodology” to guide analysis and definition of recruitment problem and then transform it to the solution using different techniques and through different levels of abstraction. The development of such a methodology is out of the scope of this paper.
- Minimal: Three experts confirmed that the POCM and onto-RPD artefacts contain the minimum number of objects. One stated “I think the models have covered the most important aspects of a recruitment problem”. Another stated “despite the conflict between comprehensiveness and minimal, the artefacts provide a balanced set of recruitment problem concepts”.
6. Conclusions
Author Contributions
Funding
Conflicts of Interest
References
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Category | SA Case Study | BA Case Study | UCAS Case Study |
---|---|---|---|
Recruitware- Information | Paper based announcement restricts availability of information | Less visibility of armed forces needs much information be disclosed | Different tools with different modes of information delivery |
Recruitware- Whom to recruit | Job locations are remote from local applicants | We try to minimise the impact of mobility on applicants | Improved reach of UCAS services across social classes |
Recruitware- Timing | Hard to build a strong relationship in a short time | Loss of timely support needed by other partners | Possible adjustment after exam results (Adjust service) |
Timing- Information | Less time to explore job opportunities | Successive provision of job characteristics offered during recruitment process | Up-to-date information, advice and guidance (IAG) |
Whom to recruit- Information | High probability of being offered undesired job because of diversity considerations | Some information that might persuade potential recruits to enlisting is not routinely volunteered | Undesirable divide between those applicants who receive effective advice and those who do not |
Whom to recruit- Timing | Extra time must be available for remote applicants | Ongoing marketing campaigns for different categories of applicant | Predefined deadlines for different applicants to apply and reply |
Information- Interest | Only those who are well-informed about the army and its structure can predict the location of job | The terms of service are extremely confusing and subject to many probabilities | Clear entry requirements promote accurate expectation |
Recruitware- Interest | Conceived interest in defending the country needs to be met by reliable enlisting practices | Negative publicity from Afghanistan and Iraq might not persuade potential recruits to enlisting | Apply with 5 course options |
Timing- Interest | Post-result recruitment does not allow much time to decide | Career appeals progressively less as potential recruits grow into adulthood | Many applicants were happy with pre-result application (using predicted grades) |
Terms | Definitions |
---|---|
Applicant | A person who is being considered for a job at an organization. |
Hardware | A general term that includes all physical elements (i.e., physical assets) used or produced by a recruitment actor that can be seen, touched, and controlled. |
Humanware | A general term that includes all human-related aspects that describe a recruitment actor and influence the use of hardware and software. |
Information | Described as a problem owned by all recruitment actors in which: their information revealed through controllable and non-controllable communication fail to/need to influence the others’ interests assessed by a set of quality features (e.g., availability, adequacy, relevance, etc.) taking into account all influences of other problem domains. This problem domain can be referred to as Communicated Identity. |
Interest | Described as a problem owned by all recruitment actors in which: they perceive that recruitware, information, and timing fall short to influence the intentions to react positively assessed by a set of factors (e.g., value/expectancy and background factors). This problem domain can be referred to as Conceived Identity. |
Rejection/Withdrawal/no engagement | Described as problem owned by all recruitment actors in which their behaviours/actions influence filling of vacancy. No engagement is when there is no action carried out by the actor; withdrawal is when the actor withdraw out of interaction); and rejection is when the actor send an actual rejection message to an offer. |
Problem Context | The area in which a problem exists. |
Problem Domain | A way of considering or conceptualising problem. |
Quality Feature | A distinctive attribute or characteristic possessed by someone or something. |
Recruitment | An enterprise system in which different players interact according to their interests to fill a job vacancy. |
Recruitment Problem | A problematic situation with a recruitment practice regarded as undesired that needs to be defined to overcome. |
Recruitware | Described as a problem owned by all recruitment actors in which: their current attributes, shaped by a number of elements, fail to/need to influence the others’ interests assessed by a set of quality features taking into account the impact of the other problem domains. This problem domain can be referred to as Actual Identity. |
Timing | Described as a problem owned by all recruitment actors in which: the timings of events fail to/need to influence the others’ interests assessed by a set of quality features (e.g., availability, responsiveness, timeliness, etc.) taking into account all influences of other problem domains. This can be referred to as Timed Identity. |
Whom to recruit (with) | Described as a problem owned by all recruitment actors in which their decisions in regard to the optimum recruitment partner to recruit with to fill a specific vacancy influence/influenced by recruitware, information, and timing taken into account the external factors e.g., social, economic, political, technological, legal, etc. |
© 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
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Alamro, S.; Dogan, H.; Cetinkaya, D.; Jiang, N.; Phalp, K. Conceptualising and Modelling E-Recruitment Process for Enterprises through a Problem Oriented Approach. Information 2018, 9, 269. https://doi.org/10.3390/info9110269
Alamro S, Dogan H, Cetinkaya D, Jiang N, Phalp K. Conceptualising and Modelling E-Recruitment Process for Enterprises through a Problem Oriented Approach. Information. 2018; 9(11):269. https://doi.org/10.3390/info9110269
Chicago/Turabian StyleAlamro, Saleh, Huseyin Dogan, Deniz Cetinkaya, Nan Jiang, and Keith Phalp. 2018. "Conceptualising and Modelling E-Recruitment Process for Enterprises through a Problem Oriented Approach" Information 9, no. 11: 269. https://doi.org/10.3390/info9110269
APA StyleAlamro, S., Dogan, H., Cetinkaya, D., Jiang, N., & Phalp, K. (2018). Conceptualising and Modelling E-Recruitment Process for Enterprises through a Problem Oriented Approach. Information, 9(11), 269. https://doi.org/10.3390/info9110269